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; subtracts the amount the player paid from their money
; sets carry flag if there is enough money and unsets carry flag if not
SubtractAmountPaidFromMoney_:
ld de, wPlayerMoney
ld hl, hMoney ; total price of items
ld c, 3 ; length of money in bytes
call StringCmp
ret c
ld de, wPlayerMoney + 2
ld hl, hMoney + 2 ; total price of items
ld c, 3 ; length of money in bytes
predef SubBCDPredef ; subtract total price from money
ld a, MONEY_BOX
ld [wTextBoxID], a
call DisplayTextBoxID ; redraw money text box
and a
ret
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