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; pic + oam animations
frame: MACRO
db \1
x = \2
IF _NARG > 2
REPT _NARG - 2
x = x | (\3 << 1)
shift
ENDR
ENDC
db x
ENDM
const_def -1, -1
const endanim_command ; $ff
endanim: MACRO
db endanim_command
ENDM
const dorestart_command ; $fe
dorestart: MACRO
db dorestart_command
ENDM
const dorepeat_command ; $fd
dorepeat: MACRO
db dorepeat_command
db \1 ; command offset to jump to
ENDM
const delanim_command ; $fc
delanim: MACRO
; Removes the object from the screen, as opposed to `endanim` which just stops all motion
db delanim_command
ENDM
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