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 | FuchsiaGym_Script:
	call .LoadNames
	call EnableAutoTextBoxDrawing
	ld hl, FuchsiaGymTrainerHeaders
	ld de, FuchsiaGym_ScriptPointers
	ld a, [wFuchsiaGymCurScript]
	call ExecuteCurMapScriptInTable
	ld [wFuchsiaGymCurScript], a
	ret
.LoadNames:
	ld hl, wCurrentMapScriptFlags
	bit 6, [hl]
	res 6, [hl]
	ret z
	ld hl, .CityName
	ld de, .LeaderName
	call LoadGymLeaderAndCityName
	ret
.CityName:
	db "FUCHSIA CITY@"
.LeaderName:
	db "KOGA@"
FuchsiaGymResetScripts:
	xor a
	ld [wJoyIgnore], a
	ld [wFuchsiaGymCurScript], a
	ld [wCurMapScript], a
	ret
FuchsiaGym_ScriptPointers:
	dw CheckFightingMapTrainers
	dw DisplayEnemyTrainerTextAndStartBattle
	dw EndTrainerBattle
	dw FuchsiaGymKogaPostBattle
FuchsiaGymKogaPostBattle:
	ld a, [wIsInBattle]
	cp $ff
	jp z, FuchsiaGymResetScripts
	ld a, $f0
	ld [wJoyIgnore], a
; fallthrough
FuchsiaGymReceiveTM06:
	ld a, $9
	ldh [hSpriteIndexOrTextID], a
	call DisplayTextID
	SetEvent EVENT_BEAT_KOGA
	lb bc, TM_TOXIC, 1
	call GiveItem
	jr nc, .BagFull
	ld a, $a
	ldh [hSpriteIndexOrTextID], a
	call DisplayTextID
	SetEvent EVENT_GOT_TM06
	jr .gymVictory
.BagFull
	ld a, $b
	ldh [hSpriteIndexOrTextID], a
	call DisplayTextID
.gymVictory
	ld hl, wObtainedBadges
	set BIT_SOULBADGE, [hl]
	ld hl, wBeatGymFlags
	set BIT_SOULBADGE, [hl]
	; deactivate gym trainers
	SetEventRange EVENT_BEAT_FUCHSIA_GYM_TRAINER_0, EVENT_BEAT_FUCHSIA_GYM_TRAINER_5
	jp FuchsiaGymResetScripts
FuchsiaGym_TextPointers:
	dw KogaText
	dw FuchsiaGymTrainerText1
	dw FuchsiaGymTrainerText2
	dw FuchsiaGymTrainerText3
	dw FuchsiaGymTrainerText4
	dw FuchsiaGymTrainerText5
	dw FuchsiaGymTrainerText6
	dw FuchsiaGymGuideText
	dw KogaSoulBadgeInfoText
	dw ReceivedTM06Text
	dw TM06NoRoomText
FuchsiaGymTrainerHeaders:
	def_trainers 2
FuchsiaGymTrainerHeader0:
	trainer EVENT_BEAT_FUCHSIA_GYM_TRAINER_0, 2, FuchsiaGymBattleText1, FuchsiaGymEndBattleText1, FuchsiaGymAfterBattleText1
FuchsiaGymTrainerHeader1:
	trainer EVENT_BEAT_FUCHSIA_GYM_TRAINER_1, 2, FuchsiaGymBattleText2, FuchsiaGymEndBattleText2, FuchsiaGymAfterBattleText2
FuchsiaGymTrainerHeader2:
	trainer EVENT_BEAT_FUCHSIA_GYM_TRAINER_2, 4, FuchsiaGymBattleText3, FuchsiaGymEndBattleText3, FuchsiaGymAfterBattleText3
FuchsiaGymTrainerHeader3:
	trainer EVENT_BEAT_FUCHSIA_GYM_TRAINER_3, 2, FuchsiaGymBattleText4, FuchsiaGymEndBattleText4, FuchsiaGymAfterBattleText4
FuchsiaGymTrainerHeader4:
	trainer EVENT_BEAT_FUCHSIA_GYM_TRAINER_4, 2, FuchsiaGymBattleText5, FuchsiaGymEndBattleText5, FuchsiaGymAfterBattleText5
FuchsiaGymTrainerHeader5:
	trainer EVENT_BEAT_FUCHSIA_GYM_TRAINER_5, 2, FuchsiaGymBattleText6, FuchsiaGymEndBattleText6, FuchsiaGymAfterBattleText6
	db -1 ; end
KogaText:
	text_asm
	CheckEvent EVENT_BEAT_KOGA
	jr z, .beforeBeat
	CheckEventReuseA EVENT_GOT_TM06
	jr nz, .afterBeat
	call z, FuchsiaGymReceiveTM06
	call DisableWaitingAfterTextDisplay
	jr .done
.afterBeat
	ld hl, KogaPostBattleAdviceText
	call PrintText
	jr .done
.beforeBeat
	ld hl, KogaBeforeBattleText
	call PrintText
	ld hl, wd72d
	set 6, [hl]
	set 7, [hl]
	ld hl, ReceivedSoulBadgeText
	ld de, ReceivedSoulBadgeText
	call SaveEndBattleTextPointers
	ldh a, [hSpriteIndex]
	ld [wSpriteIndex], a
	call EngageMapTrainer
	call InitBattleEnemyParameters
	ld a, $5
	ld [wGymLeaderNo], a
	xor a
	ldh [hJoyHeld], a
	ld a, $3
	ld [wFuchsiaGymCurScript], a
.done
	jp TextScriptEnd
KogaBeforeBattleText:
	text_far _KogaBeforeBattleText
	text_end
ReceivedSoulBadgeText:
	text_far _ReceivedSoulBadgeText
	text_end
KogaPostBattleAdviceText:
	text_far _KogaPostBattleAdviceText
	text_end
KogaSoulBadgeInfoText:
	text_far _KogaSoulBadgeInfoText
	text_end
ReceivedTM06Text:
	text_far _ReceivedTM06Text
	sound_get_key_item
TM06ExplanationText:
	text_far _TM06ExplanationText
	text_end
TM06NoRoomText:
	text_far _TM06NoRoomText
	text_end
FuchsiaGymTrainerText1:
	text_asm
	ld hl, FuchsiaGymTrainerHeader0
	call TalkToTrainer
	jp TextScriptEnd
FuchsiaGymBattleText1:
	text_far _FuchsiaGymBattleText1
	text_end
FuchsiaGymEndBattleText1:
	text_far _FuchsiaGymEndBattleText1
	text_end
FuchsiaGymAfterBattleText1:
	text_far _FuchsiaGymAfterBattleText1
	text_end
FuchsiaGymTrainerText2:
	text_asm
	ld hl, FuchsiaGymTrainerHeader1
	call TalkToTrainer
	jp TextScriptEnd
FuchsiaGymBattleText2:
	text_far _FuchsiaGymBattleText2
	text_end
FuchsiaGymEndBattleText2:
	text_far _FuchsiaGymEndBattleText2
	text_end
FuchsiaGymAfterBattleText2:
	text_far _FuchsiaGymAfterBattleText2
	text_end
FuchsiaGymTrainerText3:
	text_asm
	ld hl, FuchsiaGymTrainerHeader2
	call TalkToTrainer
	jp TextScriptEnd
FuchsiaGymBattleText3:
	text_far _FuchsiaGymBattleText3
	text_end
FuchsiaGymEndBattleText3:
	text_far _FuchsiaGymEndBattleText3
	text_end
FuchsiaGymAfterBattleText3:
	text_far _FuchsiaGymAfterBattleText3
	text_end
FuchsiaGymTrainerText4:
	text_asm
	ld hl, FuchsiaGymTrainerHeader3
	call TalkToTrainer
	jp TextScriptEnd
FuchsiaGymBattleText4:
	text_far _FuchsiaGymBattleText4
	text_end
FuchsiaGymEndBattleText4:
	text_far _FuchsiaGymEndBattleText4
	text_end
FuchsiaGymAfterBattleText4:
	text_far _FuchsiaGymAfterBattleText4
	text_end
FuchsiaGymTrainerText5:
	text_asm
	ld hl, FuchsiaGymTrainerHeader4
	call TalkToTrainer
	jp TextScriptEnd
FuchsiaGymBattleText5:
	text_far _FuchsiaGymBattleText5
	text_end
FuchsiaGymEndBattleText5:
	text_far _FuchsiaGymEndBattleText5
	text_end
FuchsiaGymAfterBattleText5:
	text_far _FuchsiaGymAfterBattleText5
	text_end
FuchsiaGymTrainerText6:
	text_asm
	ld hl, FuchsiaGymTrainerHeader5
	call TalkToTrainer
	jp TextScriptEnd
FuchsiaGymBattleText6:
	text_far _FuchsiaGymBattleText6
	text_end
FuchsiaGymEndBattleText6:
	text_far _FuchsiaGymEndBattleText6
	text_end
FuchsiaGymAfterBattleText6:
	text_far _FuchsiaGymAfterBattleText6
	text_end
FuchsiaGymGuideText:
	text_asm
	CheckEvent EVENT_BEAT_KOGA
	ld hl, FuchsiaGymGuidePostBattleText
	jr nz, .afterBeat
	ld hl, FuchsiaGymGuidePreBattleText
.afterBeat
	call PrintText
	jp TextScriptEnd
FuchsiaGymGuidePreBattleText:
	text_far _FuchsiaGymGuidePreBattleText
	text_end
FuchsiaGymGuidePostBattleText:
	text_far _FuchsiaGymGuidePostBattleText
	text_end
 |