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path: root/text/PalletTown.asm
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_OakAppearsText::
	text "OAK: Hey! Wait!"
	line "Don't go out!@"
	text_end

_OakWalksUpText::
	text "OAK: That was"
	line "close!"

	para "Wild #MON live"
	line "in tall grass!"
	done

_OakWhewText::
	text "OAK: Whew..."
	done

_OakGrassText::
	text "OAK: A #MON can"
	line "appear anytime in"
	cont "tall grass."

	para "You need your own"
	line "#MON for your"
	cont "protection."
	cont "I know!"

	para "Here, come with"
	line "me!"
	done

_PalletTownText2::
	text "I'm raising"
	line "#MON too!"

	para "When they get"
	line "strong, they can"
	cont "protect me!"
	done

_PalletTownText3::
	text "Technology is"
	line "incredible!"

	para "You can now store"
	line "and recall items"
	cont "and #MON as"
	cont "data via PC!"
	done

_PalletTownText4::
	text "OAK #MON"
	line "RESEARCH LAB"
	done

_PalletTownText5::
	text "PALLET TOWN"
	line "Shades of your"
	cont "journey await!"
	done

_PalletTownText6::
	text "<PLAYER>'s house "
	done

_PalletTownText7::
	text "<RIVAL>'s house "
	done