diff options
author | Cheng Hann Gan <chenghanngan.us@gmail.com> | 2021-11-18 12:21:00 -0500 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-11-18 09:21:00 -0800 |
commit | a432de845cf81ff5aaae3f0b0fd2bac9b2feb2da (patch) | |
tree | 2afc18de91d97b64502fdd04d1bf7d55ee2cd1f7 /data/move | |
parent | bfaa55f2fe3d557570260f6b4956e39c3b0f1218 (diff) |
Expanded charmap usage (#76)
* Added item icons/Hiragana to charmap
* Use color formatting charmap macros
* Removed redundant text formatting macros
Diffstat (limited to 'data/move')
-rw-r--r-- | data/move/move_names.s | 421 |
1 files changed, 208 insertions, 213 deletions
diff --git a/data/move/move_names.s b/data/move/move_names.s index c746231..ca40fd8 100644 --- a/data/move/move_names.s +++ b/data/move/move_names.s @@ -275,8 +275,7 @@ MoveUseTextBide: .global MoveNameBide2 MoveNameBide2: -.byte 0x82, 0xaa, 0x82, 0xdc, 0x82, 0xf1 -.string "\0" +.string "かみん\0" .align 2,0 .global MoveDescriptionIsWatching @@ -286,8 +285,7 @@ MoveDescriptionIsWatching: .global MoveNameIsWatching MoveNameIsWatching: -.byte 0x82, 0xe6, 0x82, 0xa4, 0x82, 0xb7, 0x82, 0xf0, 0x82, 0xdd, 0x82 -.string "é\0" +.string "ようすをまる\0" .align 2,0 .global MoveUseTextRegularAttack @@ -322,7 +320,7 @@ MoveNameAeroblast: .global MoveDescriptionStruggle MoveDescriptionStruggle: -.string "Inflicts damage on the target.\nHowever~2c the user also takes damage one\nquarter of its #c6maximum HP#r.\0" +.string "Inflicts damage on the target.\nHowever~2c the user also takes damage one\nquarter of its {COLOR_2 YELLOW}maximum HP{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameStruggle @@ -342,7 +340,7 @@ MoveNameRockBlast: .global MoveDescriptionLockOn MoveDescriptionLockOn: -.string "Gives the user the #c5Sure Shot#r status~2c\nmaking all its moves and attacks\ncompletely accurate.\0" +.string "Gives the user the {COLOR_2 CYAN}Sure Shot{END_COLOR_TEXT_2} status~2c\nmaking all its moves and attacks\ncompletely accurate.\0" .align 2,0 .global MoveNameLockOn @@ -352,7 +350,7 @@ MoveNameLockOn: .global MoveDescriptionSkullBash MoveDescriptionSkullBash: -.string "The user gains the #c5Skull Bash#r status~2c\ncausing it to attack strongly on the\nnext turn.\nIt is not possible to #c5link#r this move.\0" +.string "The user gains the {COLOR_2 CYAN}Skull Bash{END_COLOR_TEXT_2} status~2c\ncausing it to attack strongly on the\nnext turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" .align 2,0 .global MoveNameSkullBash @@ -372,7 +370,7 @@ MoveNameFuryCutter: .global MoveDescriptionIceBeam MoveDescriptionIceBeam: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also leave the target\n#c5frozen#r and incapable of action.\0" +.string "Inflicts damage on the target~2c even at a\ndistance. It may also leave the target\n{COLOR_2 CYAN}frozen{END_COLOR_TEXT_2} and incapable of action.\0" .align 2,0 .global MoveNameIceBeam @@ -387,7 +385,7 @@ MoveNameIcePunch: .global MoveDescriptionDragonDance MoveDescriptionDragonDance: -.string "Boosts the user~27s #c6Attack#r and #c6Movement\nSpeed#r by one level.\0" +.string "Boosts the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Movement\nSpeed{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameDragonDance @@ -397,7 +395,7 @@ MoveNameDragonDance: .global MoveDescriptionDragonbreath MoveDescriptionDragonbreath: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also cause #c5paralysis#r~2c\npreventing any attacks or moves.\0" +.string "Inflicts damage on the target~2c even at a\ndistance. It may also cause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}~2c\npreventing any attacks or moves.\0" .align 2,0 .global MoveNameDragonbreath @@ -432,7 +430,7 @@ MoveNameRefresh: .global MoveDescriptionReflect MoveDescriptionReflect: -.string "The user gains the #c5Reflect#r status~2c\nhalving the damage from all\n#c5Physical Attack moves#r and\nregular attacks.\0" +.string "The user gains the {COLOR_2 CYAN}Reflect{END_COLOR_TEXT_2} status~2c\nhalving the damage from all\n{COLOR_2 CYAN}Physical Attack moves{END_COLOR_TEXT_2} and\nregular attacks.\0" .align 2,0 .global MoveNameReflect @@ -442,9 +440,7 @@ MoveNameReflect: .global MoveDescriptionRecycle MoveDescriptionRecycle: -.string "Repairs the item #c4" -.byte 0x87 -.string "NUsed TM#r and restores\nit to its original~2c unused state.\0" +.string "Repairs the item {COLOR_2 GREEN}{TM}Used TM{END_COLOR_TEXT_2} and restores\nit to its original~2c unused state.\0" .align 2,0 .global MoveNameRecycle @@ -464,7 +460,7 @@ MoveNameLusterPurge: .global MoveDescriptionSnatch MoveDescriptionSnatch: -.string "The user gains the #c5Snatch#r status.\nIt steals the moves of Pokémon on\nthe same floor.\0" +.string "The user gains the {COLOR_2 CYAN}Snatch{END_COLOR_TEXT_2} status.\nIt steals the moves of Pokémon on\nthe same floor.\0" .align 2,0 .global MoveNameSnatch @@ -474,7 +470,7 @@ MoveNameSnatch: .global MoveDescriptionAcid MoveDescriptionAcid: -.string "Inflicts damage on the target.\nIt may also lower the user~27s #c6Defense#r by\none level.\0" +.string "Inflicts damage on the target.\nIt may also lower the user~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by\none level.\0" .align 2,0 .global MoveNameAcid @@ -484,7 +480,7 @@ MoveNameAcid: .global MoveDescriptionDreamEater MoveDescriptionDreamEater: -.string "Inflicts damage on the target and restores\nthe user~27s #c6HP#r.\nEffective only against sleeping foes.\0" +.string "Inflicts damage on the target and restores\nthe user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\nEffective only against sleeping foes.\0" .align 2,0 .global MoveNameDreamEater @@ -504,7 +500,7 @@ MoveNameMetronome: .global MoveDescriptionLeechSeed MoveDescriptionLeechSeed: -.string "Inflicts the #c5Leech Seed#r status\non the target.\nThe target~27s #c6HP#r is leeched every several\nturns to restore the user~27s #c6HP#r.\0" +.string "Inflicts the {COLOR_2 CYAN}Leech Seed{END_COLOR_TEXT_2} status\non the target.\nThe target~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} is leeched every several\nturns to restore the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameLeechSeed @@ -514,7 +510,7 @@ MoveNameLeechSeed: .global MoveDescriptionFrustration MoveDescriptionFrustration: -.string "Inflicts damage on the target.\nIt inflicts greater damage if the user~27s\n#c6IQ#r is low.\0" +.string "Inflicts damage on the target.\nIt inflicts greater damage if the user~27s\n{COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2} is low.\0" .align 2,0 .global MoveNameFrustration @@ -534,7 +530,7 @@ MoveNameMimic: .global MoveDescriptionAttract MoveDescriptionAttract: -.string "Inflicts the #c5Infatuated#r status on\nthe target.\0" +.string "Inflicts the {COLOR_2 CYAN}Infatuated{END_COLOR_TEXT_2} status on\nthe target.\0" .align 2,0 .global MoveNameAttract @@ -544,7 +540,7 @@ MoveNameAttract: .global MoveDescriptionMetalClaw MoveDescriptionMetalClaw: -.string "Inflicts damage on the target.\nIt may also boost the user~27s #c6Attack#r by\none level.\0" +.string "Inflicts damage on the target.\nIt may also boost the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by\none level.\0" .align 2,0 .global MoveNameMetalClaw @@ -584,7 +580,7 @@ MoveNameMegaDrain: .global MoveDescriptionCalmMind MoveDescriptionCalmMind: -.string "Boosts the Pokémon~27s #c6Special Attack#r and\n#c6Special Defense#r by one level.\0" +.string "Boosts the Pokémon~27s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} and\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameCalmMind @@ -594,7 +590,7 @@ MoveNameCalmMind: .global MoveDescriptionMilkDrink MoveDescriptionMilkDrink: -.string "Restores the #c6HP#r of the user and its\nteam members on the floor by one quarter\nof their #c6maximum HP#r.\0" +.string "Restores the {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} of the user and its\nteam members on the floor by one quarter\nof their {COLOR_2 YELLOW}maximum HP{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameMilkDrink @@ -609,7 +605,7 @@ MoveNameFutureSight: .global MoveDescriptionMirrorCoat MoveDescriptionMirrorCoat: -.string "The user gains the #c5Mirror Coat#r status.\nThe user returns the damage it takes from\nany #c5Special Attack moves#r used\nby a foe beside it.\0" +.string "The user gains the {COLOR_2 CYAN}Mirror Coat{END_COLOR_TEXT_2} status.\nThe user returns the damage it takes from\nany {COLOR_2 CYAN}Special Attack moves{END_COLOR_TEXT_2} used\nby a foe beside it.\0" .align 2,0 .global MoveNameMirrorCoat @@ -619,7 +615,7 @@ MoveNameMirrorCoat: .global MoveDescriptionForesight MoveDescriptionForesight: -.string "Resets the boosted #c6Evasion#r of the target.\nGhost-type foes become #c5exposed#r.\0" +.string "Resets the boosted {COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2} of the target.\nGhost-type foes become {COLOR_2 CYAN}exposed{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameForesight @@ -629,7 +625,7 @@ MoveNameForesight: .global MoveDescriptionFalseSwipe MoveDescriptionFalseSwipe: -.string "Inflicts damage on the target.\nIt leaves the target with one #c6HP#r if its\ndamage would have made the target faint.\0" +.string "Inflicts damage on the target.\nIt leaves the target with one {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} if its\ndamage would have made the target faint.\0" .align 2,0 .global MoveNameFalseSwipe @@ -639,7 +635,7 @@ MoveNameFalseSwipe: .global MoveDescriptionDestinyBond MoveDescriptionDestinyBond: -.string "The user and the target gain the\n#c5Destiny Bond#r status.\nThe target sustains the same damage\nas the user in this state.\0" +.string "The user and the target gain the\n{COLOR_2 CYAN}Destiny Bond{END_COLOR_TEXT_2} status.\nThe target sustains the same damage\nas the user in this state.\0" .align 2,0 .global MoveNameDestinyBond @@ -659,7 +655,7 @@ MoveNameFuryAttack: .global MoveDescriptionWaterPulse MoveDescriptionWaterPulse: -.string "Inflicts damage on the target~2c even at a\ndistance.\nIt may also leave the target #c5confused#r.\0" +.string "Inflicts damage on the target~2c even at a\ndistance.\nIt may also leave the target {COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameWaterPulse @@ -669,7 +665,7 @@ MoveNameWaterPulse: .global MoveDescriptionMistBall MoveDescriptionMistBall: -.string "Inflicts damage on the target.\nIt may lower the target~27s #c6Special Attack#r\nby one level.\0" +.string "Inflicts damage on the target.\nIt may lower the target~27s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}\nby one level.\0" .align 2,0 .global MoveNameMistBall @@ -684,7 +680,7 @@ MoveNameWaterGun: .global MoveDescriptionWaterSport MoveDescriptionWaterSport: -.string "Changes the floor~27s status to #c5Water Sport#r~2c\nwhich halves the power of Fire-type\nmoves.\0" +.string "Changes the floor~27s status to {COLOR_2 CYAN}Water Sport{END_COLOR_TEXT_2}~2c\nwhich halves the power of Fire-type\nmoves.\0" .align 2,0 .global MoveNameWaterSport @@ -704,7 +700,7 @@ MoveNameDetect: .global MoveDescriptionSubstitute MoveDescriptionSubstitute: -.string "The target gains the #c5Decoy#r status~2c\nmaking it the target of its fellow\nPokémon.\0" +.string "The target gains the {COLOR_2 CYAN}Decoy{END_COLOR_TEXT_2} status~2c\nmaking it the target of its fellow\nPokémon.\0" .align 2,0 .global MoveNameSubstitute @@ -724,7 +720,7 @@ MoveNameDefenseCurl: .global MoveDescriptionProtect MoveDescriptionProtect: -.string "The user gains the #c5Protect#r status~2c\npreventing damage from enemy attacks\nand moves.\0" +.string "The user gains the {COLOR_2 CYAN}Protect{END_COLOR_TEXT_2} status~2c\npreventing damage from enemy attacks\nand moves.\0" .align 2,0 .global MoveNameProtect @@ -744,7 +740,7 @@ MoveNameMudShot: .global MoveDescriptionMagicCoat MoveDescriptionMagicCoat: -.string "The user gains the #c5Magic Coat#r status.\nThe user reflects several moves directly\nback to the foes.\0" +.string "The user gains the {COLOR_2 CYAN}Magic Coat{END_COLOR_TEXT_2} status.\nThe user reflects several moves directly\nback to the foes.\0" .align 2,0 .global MoveNameMagicCoat @@ -759,7 +755,7 @@ MoveNameMagicalLeaf: .global MoveDescriptionMagnitude MoveDescriptionMagnitude: -.string "Damages all Pokémon in the same room.\nThe amount of damage varies.\nIt inflicts double damage on any #c5digging#r\nPokémon.\0" +.string "Damages all Pokémon in the same room.\nThe amount of damage varies.\nIt inflicts double damage on any {COLOR_2 CYAN}digging{END_COLOR_TEXT_2}\nPokémon.\0" .align 2,0 .global MoveNameMagnitude @@ -774,7 +770,7 @@ MoveDescriptionSpikes: .global MoveDescriptionWrap MoveDescriptionWrap: -.string "The user gains the #c5Wrap#r status~2c and\nthe #c5Wrapped#r status is inflicted on\nthe target.\nBoth Pokémon become incapable of action.\0" +.string "The user gains the {COLOR_2 CYAN}Wrap{END_COLOR_TEXT_2} status~2c and\nthe {COLOR_2 CYAN}Wrapped{END_COLOR_TEXT_2} status is inflicted on\nthe target.\nBoth Pokémon become incapable of action.\0" .align 2,0 .global MoveNameWrap @@ -784,7 +780,7 @@ MoveNameWrap: .global MoveDescriptionPerishSong MoveDescriptionPerishSong: -.string "Inflicts the #c5Perish Song#r status on all foes\non the floor. The affected foes faint\nafter several turns.\0" +.string "Inflicts the {COLOR_2 CYAN}Perish Song{END_COLOR_TEXT_2} status on all foes\non the floor. The affected foes faint\nafter several turns.\0" .align 2,0 .global MoveNamePerishSong @@ -799,7 +795,7 @@ MoveNameFirePunch: .global MoveDescriptionFireSpin MoveDescriptionFireSpin: -.string "Inflicts damage on the target.\nIt may also cause #c5constriction#r.\nIt thaws and frees frozen Pokémon.\0" +.string "Inflicts damage on the target.\nIt may also cause {COLOR_2 CYAN}constriction{END_COLOR_TEXT_2}.\nIt thaws and frees frozen Pokémon.\0" .align 2,0 .global MoveNameFireSpin @@ -824,7 +820,7 @@ MoveNameBoneClub: .global MoveDescriptionTailGlow MoveDescriptionTailGlow: -.string "Boosts the user~27s #c6Special Attack#r by\ntwo levels.\0" +.string "Boosts the user~27s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} by\ntwo levels.\0" .align 2,0 .global MoveNameTailGlow @@ -859,7 +855,7 @@ MoveNameRoar: .global MoveDescriptionPoisonTail MoveDescriptionPoisonTail: -.string "Inflicts damage on the target.\nIt may also leave the target #c5poisoned#r.\nIt has a high critical-hit rate.\0" +.string "Inflicts damage on the target.\nIt may also leave the target {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}.\nIt has a high critical-hit rate.\0" .align 2,0 .global MoveNamePoisonTail @@ -869,7 +865,7 @@ MoveNamePoisonTail: .global MoveDescriptionTransform MoveDescriptionTransform: -.string "The user gains the #c5Transformed#r status.\nThe user transforms into a hostile\nPokémon that appears on the floor.\0" +.string "The user gains the {COLOR_2 CYAN}Transformed{END_COLOR_TEXT_2} status.\nThe user transforms into a hostile\nPokémon that appears on the floor.\0" .align 2,0 .global MoveNameGlare @@ -879,7 +875,7 @@ MoveNameGlare: .global MoveDescriptionSludgeBomb MoveDescriptionSludgeBomb: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also leave the target\n#c5poisoned#r~2c damaging it for several turns.\0" +.string "Inflicts damage on the target~2c even at a\ndistance. It may also leave the target\n{COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c damaging it for several turns.\0" .align 2,0 .global MoveNameSludgeBomb @@ -889,17 +885,17 @@ MoveNameSludgeBomb: .global MoveDescriptionSludge MoveDescriptionSludge: -.string "Inflicts damage on the target.\nIt may also leave the target #c5poisoned#r~2c\ndamaging it for several turns.\0" +.string "Inflicts damage on the target.\nIt may also leave the target {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c\ndamaging it for several turns.\0" .align 2,0 .global MoveDescriptionEruption MoveDescriptionEruption: -.string "Inflicts damage on the target.\nThe higher the user~27s #c6HP#r~2c the greater\nthe damage.\nIt thaws and frees frozen Pokémon.\0" +.string "Inflicts damage on the target.\nThe higher the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}~2c the greater\nthe damage.\nIt thaws and frees frozen Pokémon.\0" .align 2,0 .global MoveDescriptionPresent MoveDescriptionPresent: -.string "Either inflicts damage on the target\nor restores its #c6HP#r.\0" +.string "Either inflicts damage on the target\nor restores its {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNamePresent @@ -909,7 +905,7 @@ MoveNamePresent: .global MoveDescriptionBlazeKick MoveDescriptionBlazeKick: -.string "Inflicts damage on the target.\nIt may also cause a #c5burn#r.\nIt thaws and frees frozen Pokémon.\nIt has a high critical-hit rate.\0" +.string "Inflicts damage on the target.\nIt may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}.\nIt thaws and frees frozen Pokémon.\nIt has a high critical-hit rate.\0" .align 2,0 .global MoveNameBlazeKick @@ -924,7 +920,7 @@ MoveNameCrushClaw: .global MoveDescriptionTeeterDance MoveDescriptionTeeterDance: -.string "Inflicts the #c5Confused#r status on all\nPokémon on the floor~2c making their attacks\nand movements erratic.\0" +.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on all\nPokémon on the floor~2c making their attacks\nand movements erratic.\0" .align 2,0 .global MoveNameTeeterDance @@ -939,7 +935,7 @@ MoveNameFlash: .global MoveDescriptionBlastBurn MoveDescriptionBlastBurn: -.string "Inflicts damage on the target. However~2c it\nalso inflicts the #c5Paused#r status on the user.\nIt also thaws and frees frozen Pokémon.\0" +.string "Inflicts damage on the target. However~2c it\nalso inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status on the user.\nIt also thaws and frees frozen Pokémon.\0" .align 2,0 .global MoveNameBlastBurn @@ -979,7 +975,7 @@ MoveNameWhirlwind: .global MoveDescriptionFeatherdance MoveDescriptionFeatherdance: -.string "Lowers the target~27s #c6Attack#r by two levels.\0" +.string "Lowers the target~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by two levels.\0" .align 2,0 .global MoveNameFeatherdance @@ -989,7 +985,7 @@ MoveNameFeatherdance: .global MoveDescriptionImprison MoveDescriptionImprison: -.string "Inflicts the #c5Paused#r status on the target~2c\nmaking it incapable of action.\0" +.string "Inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status on the target~2c\nmaking it incapable of action.\0" .align 2,0 .global MoveNameImprison @@ -999,7 +995,7 @@ MoveNameImprison: .global MoveDescriptionBulkUp MoveDescriptionBulkUp: -.string "Raises the user~27s #c6Attack#r and #c6Defense#r\nby one level.\0" +.string "Raises the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}\nby one level.\0" .align 2,0 .global MoveNameBulkUp @@ -1039,7 +1035,7 @@ MoveNameScratch: .global MoveDescriptionLightScreen MoveDescriptionLightScreen: -.string "The user gains the #c5Light Screen#r status.\nIt halves the damage from\n#c5Special Attack moves#r.\0" +.string "The user gains the {COLOR_2 CYAN}Light Screen{END_COLOR_TEXT_2} status.\nIt halves the damage from\n{COLOR_2 CYAN}Special Attack moves{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameLightScreen @@ -1049,7 +1045,7 @@ MoveNameLightScreen: .global MoveDescriptionBellyDrum MoveDescriptionBellyDrum: -.string "Boosts the user~27s #c6Attack#r to maximum~2c\nbut empties its #c6Belly#r to just one.\nIt has no effect if the #c6Belly#r is one or less.\0" +.string "Boosts the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} to maximum~2c\nbut empties its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} to just one.\nIt has no effect if the {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} is one or less.\0" .align 2,0 .global MoveNameBellyDrum @@ -1059,7 +1055,7 @@ MoveNameBellyDrum: .global MoveDescriptionFixedDamage MoveDescriptionFixedDamage: -.string "The user gains the #c5Set Damage#r status.\nIn this state~2c all damage inflicted by the\nuser will remain constant.\0" +.string "The user gains the {COLOR_2 CYAN}Set Damage{END_COLOR_TEXT_2} status.\nIn this state~2c all damage inflicted by the\nuser will remain constant.\0" .align 2,0 .global MoveNameDoomDesire @@ -1084,7 +1080,7 @@ MoveNameSplash: .global MoveDescriptionPetalDance MoveDescriptionPetalDance: -.string "Hits the target two to five times in\nsuccession. However it also makes the\nuser #c5confused#r.\0" +.string "Hits the target two to five times in\nsuccession. However it also makes the\nuser {COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNamePetalDance @@ -1139,7 +1135,7 @@ MoveNameGuillotine: .global MoveDescriptionDynamicpunch MoveDescriptionDynamicpunch: -.string "Inflicts damage on the target.\nIt also leaves the target #c5confused#r.\0" +.string "Inflicts damage on the target.\nIt also leaves the target {COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameDynamicpunch @@ -1149,7 +1145,7 @@ MoveNameDynamicpunch: .global MoveDescriptionSpitUp MoveDescriptionSpitUp: -.string "Inflicts damage on the target.\nIts power depends on how often the move\n#c4Stockpile#r was used before.\0" +.string "Inflicts damage on the target.\nIts power depends on how often the move\n{COLOR_2 GREEN}Stockpile{END_COLOR_TEXT_2} was used before.\0" .align 2,0 .global MoveNameSpitUp @@ -1159,7 +1155,7 @@ MoveNameSpitUp: .global MoveDescriptionSteelWing MoveDescriptionSteelWing: -.string "Inflicts damage on the target.\nIt may also raise the user~27s #c6Defense#r by\none level.\0" +.string "Inflicts damage on the target.\nIt may also raise the user~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by\none level.\0" .align 2,0 .global MoveNameSteelWing @@ -1169,12 +1165,12 @@ MoveNameSteelWing: .global MoveDescriptionSuperpower MoveDescriptionSuperpower: -.string "Inflicts damage on the target.\nHowever~2c it also lowers the user~27s\n#c6Attack#r and #c6Defense#r by one level.\0" +.string "Inflicts damage on the target.\nHowever~2c it also lowers the user~27s\n{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveDescriptionHyperBeam MoveDescriptionHyperBeam: -.string "Inflicts damage on the target~2c even at a\ndistance. It also inflicts the #c5Paused#r status\non the user~2c making it incapable of action.\0" +.string "Inflicts damage on the target~2c even at a\ndistance. It also inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status\non the user~2c making it incapable of action.\0" .align 2,0 .global MoveNameHyperBeam @@ -1199,7 +1195,7 @@ MoveNameHydroPump: .global MoveDescriptionHydroCannon MoveDescriptionHydroCannon: -.string "Inflicts damage on the target~2c even at a\ndistance. It also inflicts the #c5Paused#r\nstatus on the user~2c making it incapable\nof action.\0" +.string "Inflicts damage on the target~2c even at a\ndistance. It also inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2}\nstatus on the user~2c making it incapable\nof action.\0" .align 2,0 .global MoveNameHydroCannon @@ -1209,7 +1205,7 @@ MoveNameHydroCannon: .global MoveDescriptionFrenzyPlant MoveDescriptionFrenzyPlant: -.string "Inflicts damage on the target.\nHowever~2c it also inflicts the #c5Paused#r status\non the user~2c making it incapable of action.\0" +.string "Inflicts damage on the target.\nHowever~2c it also inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status\non the user~2c making it incapable of action.\0" .align 2,0 .global MoveNameFrenzyPlant @@ -1219,7 +1215,7 @@ MoveNameFrenzyPlant: .global MoveDescriptionCurse MoveDescriptionCurse: -.string "Boosts the user~27s #c6Attack#r and #c6Defense#r by\none level~2c but also lowers #c6Movement Speed#r\nby one level. If used by a Ghost type~2c the\ntarget is #c5cursed#r~2c and the user~27s #c6HP#r halved.\0" +.string "Boosts the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by\none level~2c but also lowers {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2}\nby one level. If used by a Ghost type~2c the\ntarget is {COLOR_2 CYAN}cursed{END_COLOR_TEXT_2}~2c and the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} halved.\0" .align 2,0 .global MoveNameCurse @@ -1229,7 +1225,7 @@ MoveNameCurse: .global MoveDescriptionSwallow MoveDescriptionSwallow: -.string "Restores the user~27s #c6HP#r.\nThe #c6HP#r recovered depends on how often\nthe move #c4Stockpile#r was used before.\0" +.string "Restores the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\nThe {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} recovered depends on how often\nthe move {COLOR_2 GREEN}Stockpile{END_COLOR_TEXT_2} was used before.\0" .align 2,0 .global MoveNameBodySlam @@ -1239,7 +1235,7 @@ MoveNameBodySlam: .global MoveDescriptionConfuseChance MoveDescriptionConfuseChance: -.string "Inflicts damage on the target.\nIt may also leave the target #c5confused#r.\0" +.string "Inflicts damage on the target.\nIt may also leave the target {COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameConfusion @@ -1249,7 +1245,7 @@ MoveNameConfusion: .global MoveDescriptionIngrain MoveDescriptionIngrain: -.string "The user gains the #c5Ingrain#r status.\nThe user becomes incapable of moving~2c\nbut regains #c6HP#r over several turns.\0" +.string "The user gains the {COLOR_2 CYAN}Ingrain{END_COLOR_TEXT_2} status.\nThe user becomes incapable of moving~2c\nbut regains {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} over several turns.\0" .align 2,0 .global MoveNameIngrain @@ -1259,7 +1255,7 @@ MoveNameIngrain: .global MoveDescriptionRest MoveDescriptionRest: -.string "The user gains the #c5Napping#r status.\nUpon awakening~2c the Pokémon regains #c6HP#r\nand recovers from any status problems.\0" +.string "The user gains the {COLOR_2 CYAN}Napping{END_COLOR_TEXT_2} status.\nUpon awakening~2c the Pokémon regains {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}\nand recovers from any status problems.\0" .align 2,0 .global MoveNameRest @@ -1269,7 +1265,7 @@ MoveNameRest: .global MoveDescriptionSleepPowder MoveDescriptionSleepPowder: -.string "Makes all foes around the user go to\n#c5sleep#r~2c making them incapable of action.\0" +.string "Makes all foes around the user go to\n{COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}~2c making them incapable of action.\0" .align 2,0 .global MoveNameSleepPowder @@ -1279,7 +1275,7 @@ MoveNameSleepPowder: .global MoveDescriptionHeatWave MoveDescriptionHeatWave: -.string "Inflicts damage on foes in the room.\nIt may also cause a #c5burn#r.\nIt thaws and frees frozen Pokémon.\0" +.string "Inflicts damage on foes in the room.\nIt may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}.\nIt thaws and frees frozen Pokémon.\0" .align 2,0 .global MoveNameHeatWave @@ -1324,7 +1320,7 @@ MoveNameSleepTalk: .global MoveDescriptionFakeOut MoveDescriptionFakeOut: -.string "Inflicts damage on the target.\nIt may also make the target #c5cringe#r.\nIt reaches up to two tiles ahead.\0" +.string "Inflicts damage on the target.\nIt may also make the target {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}.\nIt reaches up to two tiles ahead.\0" .align 2,0 .global MoveNameFakeOut @@ -1334,7 +1330,7 @@ MoveNameFakeOut: .global MoveDescriptionWish MoveDescriptionWish: -.string "The user gains the #c5Wish#r status.\nIt boosts the user~27s #c6HP#r recovery rate.\0" +.string "The user gains the {COLOR_2 CYAN}Wish{END_COLOR_TEXT_2} status.\nIt boosts the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} recovery rate.\0" .align 2,0 .global MoveNameLeer @@ -1344,7 +1340,7 @@ MoveNameLeer: .global MoveDescriptionSunnyDay MoveDescriptionSunnyDay: -.string "Changes the dungeon floor~27s weather to\n#c5Sunny#r over several turns.\0" +.string "Changes the dungeon floor~27s weather to\n{COLOR_2 CYAN}Sunny{END_COLOR_TEXT_2} over several turns.\0" .align 2,0 .global MoveNameSunnyDay @@ -1369,7 +1365,7 @@ MoveNameNeedleArm: .global MoveDescriptionRolePlay MoveDescriptionRolePlay: -.string "Copies the target~27s #c6Special Ability#r.\nThe user regains its own #c6Special Ability#r\nwhen it leaves the floor.\0" +.string "Copies the target~27s {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2}.\nThe user regains its own {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2}\nwhen it leaves the floor.\0" .align 2,0 .global MoveNameRolePlay @@ -1379,7 +1375,7 @@ MoveNameRolePlay: .global MoveDescriptionSurf MoveDescriptionSurf: -.string "Inflicts damage on the target.\nInflicts double damage on a #c5diving#r foe.\0" +.string "Inflicts damage on the target.\nInflicts double damage on a {COLOR_2 CYAN}diving{END_COLOR_TEXT_2} foe.\0" .align 2,0 .global MoveNameSurf @@ -1394,7 +1390,7 @@ MoveNameSlackOff: .global MoveDescriptionGrowl MoveDescriptionGrowl: -.string "Lowers the #c6Attack#r of all foes in the room\nby one level.\0" +.string "Lowers the {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} of all foes in the room\nby one level.\0" .align 2,0 .global MoveNameGrowl @@ -1404,7 +1400,7 @@ MoveNameGrowl: .global MoveDescriptionNightShade MoveDescriptionNightShade: -.string "Damages all foes around the user.\nThe amount of damage depends on the\nuser~27s #c6level#r.\0" +.string "Damages all foes around the user.\nThe amount of damage depends on the\nuser~27s {COLOR_2 YELLOW}level{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameNightShade @@ -1414,7 +1410,7 @@ MoveNameNightShade: .global MoveDescriptionAmnesia MoveDescriptionAmnesia: -.string "Boosts the user~27s #c6Special Defense#r by\ntwo levels.\0" +.string "Boosts the user~27s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by\ntwo levels.\0" .align 2,0 .global MoveNameAmnesia @@ -1434,7 +1430,7 @@ MoveNameThief: .global MoveDescriptionMudSlap MoveDescriptionMudSlap: -.string "Inflicts damage on the target.\nIt also lowers the target~27s #c6Accuracy#r by\none level.\0" +.string "Inflicts damage on the target.\nIt also lowers the target~27s {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2} by\none level.\0" .align 2,0 .global MoveNameMudSlap @@ -1444,7 +1440,7 @@ MoveNameMudSlap: .global MoveDescriptionMudSport MoveDescriptionMudSport: -.string "Changes the floor~27s status to #c5Mud Sport#r~2c\nwhich halves the power of Electric-type\nmoves.\0" +.string "Changes the floor~27s status to {COLOR_2 CYAN}Mud Sport{END_COLOR_TEXT_2}~2c\nwhich halves the power of Electric-type\nmoves.\0" .align 2,0 .global MoveNameMudSport @@ -1484,7 +1480,7 @@ MoveNameDragonClaw: .global MoveDescriptionTriAttack MoveDescriptionTriAttack: -.string "Inflicts damage on the target.\nIt may also cause a #c5burn#r~2c\n#c5paralysis#r~2c or leave the target #c5frozen#r.\0" +.string "Inflicts damage on the target.\nIt may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}~2c\n{COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}~2c or leave the target {COLOR_2 CYAN}frozen{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameTriAttack @@ -1499,7 +1495,7 @@ MoveNameHiJumpKick: .global MoveDescriptionBounce MoveDescriptionBounce: -.string "The user gains the #c5Bouncing#r status~2c\nmaking it attack strongly on the next turn.\nIt may also cause #c5paralysis#r.\nIt is not possible to #c5link#r this move.\0" +.string "The user gains the {COLOR_2 CYAN}Bouncing{END_COLOR_TEXT_2} status~2c\nmaking it attack strongly on the next turn.\nIt may also cause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" .align 2,0 .global MoveDescriptionJumpKick @@ -1544,7 +1540,7 @@ MoveNamePoisonpowder: .global MoveDescriptionPoisonFang MoveDescriptionPoisonFang: -.string "Inflicts damage on the target.\nIt may also leave the target\n#c5badly poisoned#r~2c damaging it over\nseveral turns.\0" +.string "Inflicts damage on the target.\nIt may also leave the target\n{COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}~2c damaging it over\nseveral turns.\0" .align 2,0 .global MoveNamePoisonFang @@ -1554,7 +1550,7 @@ MoveNamePoisonFang: .global MoveDescriptionToxic MoveDescriptionToxic: -.string "#c5Badly poisons#r the target.\nIf a Pokémon is #c5badly poisoned#r~2c it\nsustains damage over several turns.\0" +.string "{COLOR_2 CYAN}Badly poisons{END_COLOR_TEXT_2} the target.\nIf a Pokémon is {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}~2c it\nsustains damage over several turns.\0" .align 2,0 .global MoveNameToxic @@ -1564,7 +1560,7 @@ MoveNameToxic: .global MoveDescriptionPoison MoveDescriptionPoison: -.string "#c5Poisons#r the target.\nIf a Pokémon is #c5poisoned#r~2c it sustains\ndamage over several turns.\0" +.string "{COLOR_2 CYAN}Poisons{END_COLOR_TEXT_2} the target.\nIf a Pokémon is {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c it sustains\ndamage over several turns.\0" .align 2,0 .global MoveNameHowl @@ -1574,7 +1570,7 @@ MoveNameHowl: .global MoveDescriptionBlock MoveDescriptionBlock: -.string "Inflicts the #c5Leg Hold#r status on the\ntarget~2c making it incapable of movement.\0" +.string "Inflicts the {COLOR_2 CYAN}Leg Hold{END_COLOR_TEXT_2} status on the\ntarget~2c making it incapable of movement.\0" .align 2,0 .global MoveNameBlock @@ -1584,7 +1580,7 @@ MoveNameBlock: .global MoveDescriptionZapCannon MoveDescriptionZapCannon: -.string "Inflicts damage on the target~2c even at a\ndistance. It also causes #c5paralysis#r~2c\npreventing any attacks or moves.\0" +.string "Inflicts damage on the target~2c even at a\ndistance. It also causes {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}~2c\npreventing any attacks or moves.\0" .align 2,0 .global MoveNameZapCannon @@ -1634,7 +1630,7 @@ MoveNameTeleport: .global MoveDescriptionBoostDefenseTwo MoveDescriptionBoostDefenseTwo: -.string "Boosts the user~27s #c6Defense#r by two levels.\0" +.string "Boosts the user~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by two levels.\0" .align 2,0 .global MoveNameIronDefense @@ -1644,7 +1640,7 @@ MoveNameIronDefense: .global MoveDescriptionHelpingHand MoveDescriptionHelpingHand: -.string "Boosts the #c6Attack#r and #c6Special Attack#r of\nteam members in the same room by one\nlevel.\0" +.string "Boosts the {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} of\nteam members in the same room by one\nlevel.\0" .align 2,0 .global MoveNameHelpingHand @@ -1654,7 +1650,7 @@ MoveNameHelpingHand: .global MoveDescriptionConversion2 MoveDescriptionConversion2: -.string "The user gains the #c5Conversion 2#r status.\nIt changes the user~27s type to one that is\nstrong against the move type it took last.\0" +.string "The user gains the {COLOR_2 CYAN}Conversion 2{END_COLOR_TEXT_2} status.\nIt changes the user~27s type to one that is\nstrong against the move type it took last.\0" .align 2,0 .global MoveNameConversion2 @@ -1679,7 +1675,7 @@ MoveNameVineWhip: .global MoveDescriptionSwordsDance MoveDescriptionSwordsDance: -.string "Boosts the user~27s #c6Attack#r by two levels.\0" +.string "Boosts the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by two levels.\0" .align 2,0 .global MoveNameSwordsDance @@ -1724,12 +1720,12 @@ MoveNamePeck: .global MoveDescriptionMoonlight MoveDescriptionMoonlight: -.string "Restores the #c6HP#r of the user and team\nmembers on the same floor. The amount of\n#c6HP#r recovered depends on the weather.\0" +.string "Restores the {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} of the user and team\nmembers on the same floor. The amount of\n{COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} recovered depends on the weather.\0" .align 2,0 .global MoveDescriptionTaunt MoveDescriptionTaunt: -.string "Inflicts the #c5Taunted#r status\non the targeted Pokémon.\0" +.string "Inflicts the {COLOR_2 CYAN}Taunted{END_COLOR_TEXT_2} status\non the targeted Pokémon.\0" .align 2,0 .global MoveNameTaunt @@ -1739,7 +1735,7 @@ MoveNameTaunt: .global MoveDescriptionConfuse MoveDescriptionConfuse: -.string "Inflicts the #c5Confused#r status on the\ntarget~2c making its attacks and\nmovements erratic.\0" +.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on the\ntarget~2c making its attacks and\nmovements erratic.\0" .align 2,0 .global MoveNameSupersonic @@ -1749,7 +1745,7 @@ MoveNameSupersonic: .global MoveDescriptionSeismicToss MoveDescriptionSeismicToss: -.string "Inflicts damage on the target.\nThe amount of damage depends on the\nuser~27s #c6level#r.\0" +.string "Inflicts damage on the target.\nThe amount of damage depends on the\nuser~27s {COLOR_2 YELLOW}level{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameSeismicToss @@ -1779,7 +1775,7 @@ MoveNameEggBomb: .global MoveDescriptionSoftboiled MoveDescriptionSoftboiled: -.string "Restores the #c6HP#r of the user and team\nmembers in the same room by one quarter\nof their #c6maximum HP#r.\0" +.string "Restores the {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} of the user and team\nmembers in the same room by one quarter\nof their {COLOR_2 YELLOW}maximum HP{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameSoftboiled @@ -1789,7 +1785,7 @@ MoveNameSoftboiled: .global MoveDescriptionTwineedle MoveDescriptionTwineedle: -.string "Hits the target twice~2c even at a distance.\nIt may also leave the target #c5poisoned#r~2c\ndamaging it over several turns.\0" +.string "Hits the target twice~2c even at a distance.\nIt may also leave the target {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c\ndamaging it over several turns.\0" .align 2,0 .global MoveNameTwineedle @@ -1809,7 +1805,7 @@ MoveNameBulletSeed: .global MoveDescriptionTwister MoveDescriptionTwister: -.string "Inflicts damage on the target. It may also\ncause the target to #c5cringe#r~2c making\nit incapable of action. Doubles damage\non a #c5flying#r or #c5bouncing#r Pokémon.\0" +.string "Inflicts damage on the target. It may also\ncause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}~2c making\nit incapable of action. Doubles damage\non a {COLOR_2 CYAN}flying{END_COLOR_TEXT_2} or {COLOR_2 CYAN}bouncing{END_COLOR_TEXT_2} Pokémon.\0" .align 2,0 .global MoveNameTwister @@ -1824,7 +1820,7 @@ MoveNameSlam: .global MoveDescriptionStockpile MoveDescriptionStockpile: -.string "Stockpiles power for up to three turns.\nThe stored power boosts the performance\nof the moves #c4Swallow#r and #c4Spit Up#r.\0" +.string "Stockpiles power for up to three turns.\nThe stored power boosts the performance\nof the moves {COLOR_2 GREEN}Swallow{END_COLOR_TEXT_2} and {COLOR_2 GREEN}Spit Up{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameStockpile @@ -1834,7 +1830,7 @@ MoveNameStockpile: .global MoveDescriptionMuddyWater MoveDescriptionMuddyWater: -.string "Inflicts damage on the target.\nIt may also lower the target~27s #c6Accuracy#r\nby one level.\0" +.string "Inflicts damage on the target.\nIt may also lower the target~27s {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2}\nby one level.\0" .align 2,0 .global MoveNameMuddyWater @@ -1854,7 +1850,7 @@ MoveNameFireBlast: .global MoveDescriptionDive MoveDescriptionDive: -.string "The user gains the #c5Diving#r status~2c\nmaking it attack strongly on the next turn.\nIt is not possible to #c5link#r this move.\nIt can~27t be used without water.\0" +.string "The user gains the {COLOR_2 CYAN}Diving{END_COLOR_TEXT_2} status~2c\nmaking it attack strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\nIt can~27t be used without water.\0" .align 2,0 .global MoveNameDive @@ -1864,7 +1860,7 @@ MoveNameDive: .global MoveDescriptionExplosion MoveDescriptionExplosion: -.string "Makes the user blow up in\na #c5huge explosion#r~2c inflicting damage on all\nsurrounding Pokémon. It also destroys\nsurrounding items and walls.\0" +.string "Makes the user blow up in\na {COLOR_2 CYAN}huge explosion{END_COLOR_TEXT_2}~2c inflicting damage on all\nsurrounding Pokémon. It also destroys\nsurrounding items and walls.\0" .align 2,0 .global MoveNameExplosion @@ -1879,7 +1875,7 @@ MoveNameTackle: .global MoveDescriptionFly MoveDescriptionFly: -.string "The user gains the #c5Flying#r status~2c \nmaking it attack strongly on the next turn.\nIt is not possible to #c5link#r this move.\0" +.string "The user gains the {COLOR_2 CYAN}Flying{END_COLOR_TEXT_2} status~2c \nmaking it attack strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" .align 2,0 .global MoveNameFly @@ -1899,7 +1895,7 @@ MoveNameSonicboom: .global MoveDescriptionSolarbeam MoveDescriptionSolarbeam: -.string "The user gains the #c5Solarbeam#r status~2c\nmaking it attack strongly on the next turn.\nIt is not possible to #c5link#r this move.\0" +.string "The user gains the {COLOR_2 CYAN}Solarbeam{END_COLOR_TEXT_2} status~2c\nmaking it attack strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" .align 2,0 .global MoveNameSolarbeam @@ -1919,7 +1915,7 @@ MoveNameSheerCold: .global MoveDescriptionSacredFire MoveDescriptionSacredFire: -.string "Inflicts damage on the target.\nIt may also cause a #c5burn#r.\0" +.string "Inflicts damage on the target.\nIt may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameSacredFire @@ -1929,7 +1925,7 @@ MoveNameSacredFire: .global MoveDescriptionGrowth MoveDescriptionGrowth: -.string "Boosts the user~27s #c6Special Attack#r by one\nlevel.\0" +.string "Boosts the user~27s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} by one\nlevel.\0" .align 2,0 .global MoveNameGrowth @@ -1939,7 +1935,7 @@ MoveNameGrowth: .global MoveDescriptionPoisonChance MoveDescriptionPoisonChance: -.string "Inflicts damage on the target.\nIt may also leave the target #c5poisoned#r~2c\ndamaging it over several turns.\0" +.string "Inflicts damage on the target.\nIt may also leave the target {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c\ndamaging it over several turns.\0" .align 2,0 .global MoveNameSmog @@ -1969,7 +1965,7 @@ MoveNameSandTomb: .global MoveDescriptionLowerAccuracy MoveDescriptionLowerAccuracy: -.string "Lowers the target~27s #c6Accuracy#r by one level.\0" +.string "Lowers the target~27s {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameSandAttack @@ -1979,7 +1975,7 @@ MoveNameSandAttack: .global MoveDescriptionSandstorm MoveDescriptionSandstorm: -.string "Changes the dungeon floor~27s weather to\n#c5Sandstorm#r for several turns.\0" +.string "Changes the dungeon floor~27s weather to\n{COLOR_2 CYAN}Sandstorm{END_COLOR_TEXT_2} for several turns.\0" .align 2,0 .global MoveNameSandstorm @@ -1999,7 +1995,7 @@ MoveNameHeadbutt: .global MoveDescriptionSketch MoveDescriptionSketch: -.string "Copies the move last used by the target\nand makes it the user~27s.\n#c4Sketch#r disappears after it copies a move.\0" +.string "Copies the move last used by the target\nand makes it the user~27s.\n{COLOR_2 GREEN}Sketch{END_COLOR_TEXT_2} disappears after it copies a move.\0" .align 2,0 .global MoveNameSketch @@ -2009,7 +2005,7 @@ MoveNameSketch: .global MoveDescriptionSkillSwap MoveDescriptionSkillSwap: -.string "Switches the user~27s #c6Special Ability#r with\nthat of the target.\0" +.string "Switches the user~27s {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2} with\nthat of the target.\0" .align 2,0 .global MoveNameSkillSwap @@ -2019,7 +2015,7 @@ MoveNameSkillSwap: .global MoveDescriptionSkyUppercut MoveDescriptionSkyUppercut: -.string "Inflicts damage on the target.\nIt hits even a Pokémon that is either\n#c5flying#r or #c5bouncing#r.\0" +.string "Inflicts damage on the target.\nIt hits even a Pokémon that is either\n{COLOR_2 CYAN}flying{END_COLOR_TEXT_2} or {COLOR_2 CYAN}bouncing{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameSkyUppercut @@ -2034,7 +2030,7 @@ MoveNameAbsorb: .global MoveDescriptionSafeguard MoveDescriptionSafeguard: -.string "The user and team members in the same\nroom gain the #c5Safeguard#r status~2c\nwhich prevents status problems.\0" +.string "The user and team members in the same\nroom gain the {COLOR_2 CYAN}Safeguard{END_COLOR_TEXT_2} status~2c\nwhich prevents status problems.\0" .align 2,0 .global MoveNameSafeguard @@ -2044,7 +2040,7 @@ MoveNameSafeguard: .global MoveDescriptionExtrasensory MoveDescriptionExtrasensory: -.string "Inflicts damage on the target.\nIt may also cause the target to #c5cringe#r~2c\nmaking it incapable of attacking\nor using moves.\0" +.string "Inflicts damage on the target.\nIt may also cause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}~2c\nmaking it incapable of attacking\nor using moves.\0" .align 2,0 .global MoveNameExtrasensory @@ -2074,7 +2070,7 @@ MoveNameFissure: .global MoveDescriptionMist MoveDescriptionMist: -.string "The user gains the #c5Mist#r status.\nIt prevents #c6Attack#r~2c #c6Defense#r~2c #c6Special\nAttack#r~2c #c6Special Defense#r~2c #c6Accuracy#r~2c and\n#c6Evasion#r from being reduced.\0" +.string "The user gains the {COLOR_2 CYAN}Mist{END_COLOR_TEXT_2} status.\nIt prevents {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2}~2c and\n{COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2} from being reduced.\0" .align 2,0 .global MoveNameMist @@ -2084,7 +2080,7 @@ MoveNameMist: .global MoveDescriptionThunderbolt MoveDescriptionThunderbolt: -.string "Damages all foes around the user.\nIt may also cause #c5paralysis#r and prevent\nany attacks or moves.\0" +.string "Damages all foes around the user.\nIt may also cause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2} and prevent\nany attacks or moves.\0" .align 2,0 .global MoveNameThunderbolt @@ -2094,7 +2090,7 @@ MoveNameThunderbolt: .global MoveDescriptionCharge MoveDescriptionCharge: -.string "The user gains the #c5Charging#r status.\nIt boosts the power of the Electric-type\nmove to be used next.\0" +.string "The user gains the {COLOR_2 CYAN}Charging{END_COLOR_TEXT_2} status.\nIt boosts the power of the Electric-type\nmove to be used next.\0" .align 2,0 .global MoveNameCharge @@ -2104,7 +2100,7 @@ MoveNameCharge: .global MoveDescriptionShadowBall MoveDescriptionShadowBall: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also lower the target~27s\n#c6Special Defense#r by one level.\0" +.string "Inflicts damage on the target~2c even at a\ndistance. It may also lower the target~27s\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameShadowBall @@ -2129,7 +2125,7 @@ MoveNameBind: .global MoveDescriptionStunSpore MoveDescriptionStunSpore: -.string "Causes #c5paralysis#r in surrounding foes.\nA Pokémon affected by #c5paralysis#r is\nincapable of attacking or using moves.\0" +.string "Causes {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2} in surrounding foes.\nA Pokémon affected by {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2} is\nincapable of attacking or using moves.\0" .align 2,0 .global MoveNameStunSpore @@ -2139,7 +2135,7 @@ MoveNameStunSpore: .global MoveDescriptionSelfdestruct MoveDescriptionSelfdestruct: -.string "Makes the user #c5explode#r~2c inflicting\ndamage on all surrounding Pokémon.\nIt also destroys surrounding items.\0" +.string "Makes the user {COLOR_2 CYAN}explode{END_COLOR_TEXT_2}~2c inflicting\ndamage on all surrounding Pokémon.\nIt also destroys surrounding items.\0" .align 2,0 .global MoveNameSelfdestruct @@ -2149,7 +2145,7 @@ MoveNameSelfdestruct: .global MoveDescriptionLowerDefense MoveDescriptionLowerDefense: -.string "Lowers the target~27s #c6Defense#r by one level.\0" +.string "Lowers the target~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameTailWhip @@ -2159,7 +2155,7 @@ MoveNameTailWhip: .global MoveDescriptionFlail MoveDescriptionFlail: -.string "Inflicts damage on the target.\nThe lower the user~27s #c6HP#r~2c the greater\nthe damage.\0" +.string "Inflicts damage on the target.\nThe lower the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}~2c the greater\nthe damage.\0" .align 2,0 .global MoveNameFlail @@ -2184,7 +2180,7 @@ MoveNameNaturePower: .global MoveDescriptionEarthquake MoveDescriptionEarthquake: -.string "Damages all Pokémon in the same room.\nIt inflicts double damage on any #c5digging#r\nPokémon.\0" +.string "Damages all Pokémon in the same room.\nIt inflicts double damage on any {COLOR_2 CYAN}digging{END_COLOR_TEXT_2}\nPokémon.\0" .align 2,0 .global MoveNameEarthquake @@ -2194,7 +2190,7 @@ MoveNameEarthquake: .global MoveDescriptionRecover MoveDescriptionRecover: -.string "Restores the user~27s #c6HP#r by half its\n#c6maximum HP#r.\0" +.string "Restores the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} by half its\n{COLOR_2 YELLOW}maximum HP{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameRecover @@ -2214,7 +2210,7 @@ MoveNameSubmission: .global MoveDescriptionPsychUp MoveDescriptionPsychUp: -.string "Copies the target~27s levels for stats such\nas #c6Attack#r and #c6Defense#r.\0" +.string "Copies the target~27s levels for stats such\nas {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNamePsychUp @@ -2229,7 +2225,7 @@ MoveNameSignalBeam: .global MoveDescriptionWaterSpout MoveDescriptionWaterSpout: -.string "Inflicts damage on the target.\nThe higher the user~27s #c6HP#r~2c the greater\nthe damage.\0" +.string "Inflicts damage on the target.\nThe higher the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}~2c the greater\nthe damage.\0" .align 2,0 .global MoveNameWaterSpout @@ -2239,7 +2235,7 @@ MoveNameWaterSpout: .global MoveDescriptionUproar MoveDescriptionUproar: -.string "The user and team members in the room\ngain the #c5Sleepless#r status~2c\nso they cannot fall asleep.\nIt also awakens sleeping team members.\0" +.string "The user and team members in the room\ngain the {COLOR_2 CYAN}Sleepless{END_COLOR_TEXT_2} status~2c\nso they cannot fall asleep.\nIt also awakens sleeping team members.\0" .align 2,0 .global MoveNameUproar @@ -2249,7 +2245,7 @@ MoveNameUproar: .global MoveDescriptionPsychoBoost MoveDescriptionPsychoBoost: -.string "Inflicts damage on the target.\nHowever~2c it also lowers the user~27s #c6Special\nAttack#r by two levels.\0" +.string "Inflicts damage on the target.\nHowever~2c it also lowers the user~27s {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2} by two levels.\0" .align 2,0 .global MoveNamePsychoBoost @@ -2264,7 +2260,7 @@ MoveNamePsychic: .global MoveDescriptionPsywave MoveDescriptionPsywave: -.string "Inflicts damage on the target~2c even at a\ndistance. The amount of damage depends\non the user~27s #c6level#r.\0" +.string "Inflicts damage on the target~2c even at a\ndistance. The amount of damage depends\non the user~27s {COLOR_2 YELLOW}level{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNamePsywave @@ -2274,7 +2270,7 @@ MoveNamePsywave: .global MoveDescriptionConfuseChanceDistance MoveDescriptionConfuseChanceDistance: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also leave the target\n#c5confused#r.\0" +.string "Inflicts damage on the target~2c even at a\ndistance. It may also leave the target\n{COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNamePsybeam @@ -2284,7 +2280,7 @@ MoveNamePsybeam: .global MoveDescriptionLowerSpeed MoveDescriptionLowerSpeed: -.string "Lowers the target~27s #c6Movement Speed#r by\none level.\0" +.string "Lowers the target~27s {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by\none level.\0" .align 2,0 .global MoveNameScaryFace @@ -2299,7 +2295,7 @@ MoveNameRollout: .global MoveDescriptionEndure MoveDescriptionEndure: -.string "The user gains the #c5Enduring#r status.\nThe user will survive any attack with just\none #c6HP#r.\0" +.string "The user gains the {COLOR_2 CYAN}Enduring{END_COLOR_TEXT_2} status.\nThe user will survive any attack with just\none {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameEndure @@ -2309,7 +2305,7 @@ MoveNameEndure: .global MoveDescriptionMeteorMash MoveDescriptionMeteorMash: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also boost the user~27s\n#c6Attack#r by one level.\0" +.string "Inflicts damage on the target~2c even at a\ndistance. It may also boost the user~27s\n{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameMeteorMash @@ -2319,7 +2315,7 @@ MoveNameMeteorMash: .global MoveDescriptionFollowMe MoveDescriptionFollowMe: -.string "The user gains the #c5Decoy#r status~2c\nmaking it the primary target of foes.\0" +.string "The user gains the {COLOR_2 CYAN}Decoy{END_COLOR_TEXT_2} status~2c\nmaking it the primary target of foes.\0" .align 2,0 .global MoveNameFollowMe @@ -2329,7 +2325,7 @@ MoveNameFollowMe: .global MoveDescriptionFreezeChanceRoom MoveDescriptionFreezeChanceRoom: -.string "Inflicts damage on the target.\nIt may also leave the target #c5frozen#r and\nincapable of action.\0" +.string "Inflicts damage on the target.\nIt may also leave the target {COLOR_2 CYAN}frozen{END_COLOR_TEXT_2} and\nincapable of action.\0" .align 2,0 .global MoveNamePowderSnow @@ -2339,7 +2335,7 @@ MoveNamePowderSnow: .global MoveDescriptionSkyAttack MoveDescriptionSkyAttack: -.string "The user gains the #c5Sky Attack#r status~2c\nand it attacks strongly on the next turn.\nIt is not possible to #c5link#r this move.\0" +.string "The user gains the {COLOR_2 CYAN}Sky Attack{END_COLOR_TEXT_2} status~2c\nand it attacks strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" .align 2,0 .global MoveNameSkyAttack @@ -2349,7 +2345,7 @@ MoveNameSkyAttack: .global MoveDescriptionCosmicPower MoveDescriptionCosmicPower: -.string "Boosts the user~27s #c6Defense#r and #c6Special\nDefense#r by one level.\0" +.string "Boosts the user~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Special\nDefense{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameCosmicPower @@ -2359,7 +2355,7 @@ MoveNameCosmicPower: .global MoveDescriptionMindReader MoveDescriptionMindReader: -.string "Gives the user #c5Sure Shot#r status~2c making\nall its moves and attacks completely\naccurate.\0" +.string "Gives the user {COLOR_2 CYAN}Sure Shot{END_COLOR_TEXT_2} status~2c making\nall its moves and attacks completely\naccurate.\0" .align 2,0 .global MoveNameMindReader @@ -2369,7 +2365,7 @@ MoveNameMindReader: .global MoveDescriptionIcyWind MoveDescriptionIcyWind: -.string "Inflicts damage on the target~2c even at a\ndistance. It also lowers the target~27s\n#c6Movement Speed#r by one level.\0" +.string "Inflicts damage on the target~2c even at a\ndistance. It also lowers the target~27s\n{COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameIcyWind @@ -2379,7 +2375,7 @@ MoveNameIcyWind: .global MoveDescriptionRapidSpin MoveDescriptionRapidSpin: -.string "Inflicts damage on the target.\nIt also frees the user from #c5Leech Seed#r~2c\n#c5Leg Hold#r~2c #c5Ingrain#r~2c or #c5Constriction#r.\0" +.string "Inflicts damage on the target.\nIt also frees the user from {COLOR_2 CYAN}Leech Seed{END_COLOR_TEXT_2}~2c\n{COLOR_2 CYAN}Leg Hold{END_COLOR_TEXT_2}~2c {COLOR_2 CYAN}Ingrain{END_COLOR_TEXT_2}~2c or {COLOR_2 CYAN}Constriction{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameRapidSpin @@ -2389,7 +2385,7 @@ MoveNameRapidSpin: .global MoveDescriptionAgility MoveDescriptionAgility: -.string "Boosts by one level the #c6Movement Speed#r\nof the user and team members in the\nsame room.\0" +.string "Boosts by one level the {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2}\nof the user and team members in the\nsame room.\0" .align 2,0 .global MoveNameAgility @@ -2399,7 +2395,7 @@ MoveNameAgility: .global MoveDescriptionSynthesis MoveDescriptionSynthesis: -.string "Restores the user~27s #c6HP#r.\nThe amount of #c6HP#r regained depends on\nthe weather.\0" +.string "Restores the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\nThe amount of {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} regained depends on\nthe weather.\0" .align 2,0 .global MoveNameSynthesis @@ -2409,7 +2405,7 @@ MoveNameSynthesis: .global MoveDescriptionAncientpower MoveDescriptionAncientpower: -.string "Inflicts damage on the target.\nIt may also simultaneously raise by one\nlevel #c6Attack#r~2c #c6Special Attack#r~2c #c6Defense#r~2c\n#c6Special Defense#r~2c and #c6Movement Speed#r.\0" +.string "Inflicts damage on the target.\nIt may also simultaneously raise by one\nlevel {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}~2c\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}~2c and {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameAncientpower @@ -2429,7 +2425,7 @@ MoveNameLowKick: .global MoveDescriptionOutrage MoveDescriptionOutrage: -.string "Hits the target two to five times in\nsuccession. However~2c it also makes the\nuser #c5confused#r.\0" +.string "Hits the target two to five times in\nsuccession. However~2c it also makes the\nuser {COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameOutrage @@ -2449,7 +2445,7 @@ MoveNameMeanLook: .global MoveDescriptionHaze MoveDescriptionHaze: -.string "Resets the #c6Attack#r~2c #c6Defense#r~2c etc.~2c of all\nPokémon on the floor whether they were\nboosted or lowered.\0" +.string "Resets the {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}~2c etc.~2c of all\nPokémon on the floor whether they were\nboosted or lowered.\0" .align 2,0 .global MoveNameHaze @@ -2464,7 +2460,7 @@ MoveNameCrabhammer: .global MoveDescriptionLegHolder MoveDescriptionLegHolder: -.string "Inflicts the #c5Leg Hold#r status on the target~2c\nmaking it incapable of movement.\0" +.string "Inflicts the {COLOR_2 CYAN}Leg Hold{END_COLOR_TEXT_2} status on the target~2c\nmaking it incapable of movement.\0" .align 2,0 .global MoveNameSpiderWeb @@ -2474,7 +2470,7 @@ MoveNameSpiderWeb: .global MoveDescriptionTickle MoveDescriptionTickle: -.string "Reduces the target~27s #c6Attack#r and #c6Defense#r\nby one level.\0" +.string "Reduces the target~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}\nby one level.\0" .align 2,0 .global MoveNameTickle @@ -2484,7 +2480,7 @@ MoveNameTickle: .global MoveDescriptionSleep MoveDescriptionSleep: -.string "Makes the target go to #c5sleep#r~2c causing it\nto be incapable of action.\0" +.string "Makes the target go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}~2c causing it\nto be incapable of action.\0" .align 2,0 .global MoveNameGrasswhistle @@ -2494,7 +2490,7 @@ MoveNameGrasswhistle: .global MoveDescriptionMetalSound MoveDescriptionMetalSound: -.string "Reduces the target~27s #c6Special Defense#r by\nthree levels.\0" +.string "Reduces the target~27s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by\nthree levels.\0" .align 2,0 .global MoveNameMetalSound @@ -2504,7 +2500,7 @@ MoveNameMetalSound: .global MoveDescriptionSilverWind MoveDescriptionSilverWind: -.string "Inflicts damage on foes in the same room.\nIt may also simultaneously raise by one\nlevel #c6Attack#r~2c #c6Special Attack#r~2c #c6Defense#r~2c\n#c6Special Defense#r~2c and #c6Movement Speed#r.\0" +.string "Inflicts damage on foes in the same room.\nIt may also simultaneously raise by one\nlevel {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}~2c\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}~2c and {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameSilverWind @@ -2524,7 +2520,7 @@ MoveNameLeechLife: .global MoveDescriptionSpore MoveDescriptionSpore: -.string "Makes all the foes in the room go to\n#c5sleep#r.\0" +.string "Makes all the foes in the room go to\n{COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameSpore @@ -2534,7 +2530,7 @@ MoveNameSpore: .global MoveDescriptionSmellingsalt MoveDescriptionSmellingsalt: -.string "Inflicts damage on the target.\nIt inflicts greater damage if the target\nhas #c5paralysis#r~2c but it also heals #c5paralysis#r.\0" +.string "Inflicts damage on the target.\nIt inflicts greater damage if the target\nhas {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}~2c but it also heals {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameSmellingsalt @@ -2544,7 +2540,7 @@ MoveNameSmellingsalt: .global MoveDescriptionReversal MoveDescriptionReversal: -.string "Inflicts damage on the target.\nThe lower the user~27s #c6HP#r~2c the greater the\ndamage it inflicts.\0" +.string "Inflicts damage on the target.\nThe lower the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}~2c the greater the\ndamage it inflicts.\0" .align 2,0 .global MoveNameReversal @@ -2554,7 +2550,7 @@ MoveNameReversal: .global MoveDescriptionDrain MoveDescriptionDrain: -.string "Inflicts damage on the target.\nIt also restores the user~27s #c6HP#r based\non the damage it inflicted.\0" +.string "Inflicts damage on the target.\nIt also restores the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} based\non the damage it inflicted.\0" .align 2,0 .global MoveNameGigaDrain @@ -2564,7 +2560,7 @@ MoveNameGigaDrain: .global MoveDescriptionFocusPunch MoveDescriptionFocusPunch: -.string "The user gains the #c5Focus Punch#r status~2c\nand it attacks on the next turn.\nIt is not possible to #c5link#r this move.\0" +.string "The user gains the {COLOR_2 CYAN}Focus Punch{END_COLOR_TEXT_2} status~2c\nand it attacks on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" .align 2,0 .global MoveNameFocusPunch @@ -2574,7 +2570,7 @@ MoveNameFocusPunch: .global MoveDescriptionFocusEnergy MoveDescriptionFocusEnergy: -.string "The user gains the #c5Focus Energy#r status~2c\nraising its critical-hit rate.\0" +.string "The user gains the {COLOR_2 CYAN}Focus Energy{END_COLOR_TEXT_2} status~2c\nraising its critical-hit rate.\0" .align 2,0 .global MoveNameFocusEnergy @@ -2584,7 +2580,7 @@ MoveNameFocusEnergy: .global MoveDescriptionDamageLowerSpeed MoveDescriptionDamageLowerSpeed: -.string "Inflicts damage on the target.\nIt also lowers the target~27s #c6Movement\nSpeed#r by one level.\0" +.string "Inflicts damage on the target.\nIt also lowers the target~27s {COLOR_2 YELLOW}Movement\nSpeed{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameRockTomb @@ -2594,7 +2590,7 @@ MoveNameRockTomb: .global MoveDescriptionBrickBreak MoveDescriptionBrickBreak: -.string "Shatters the target~27s #c5Reflect#r\nor #c5Light Screen#r to inflict damage.\0" +.string "Shatters the target~27s {COLOR_2 CYAN}Reflect{END_COLOR_TEXT_2}\nor {COLOR_2 CYAN}Light Screen{END_COLOR_TEXT_2} to inflict damage.\0" .align 2,0 .global MoveNameBrickBreak @@ -2604,7 +2600,7 @@ MoveNameBrickBreak: .global MoveDescriptionConstrict MoveDescriptionConstrict: -.string "Inflicts damage on the target.\nIt may also lower the target~27s #c6Movement\nSpeed#r by one level.\0" +.string "Inflicts damage on the target.\nIt may also lower the target~27s {COLOR_2 YELLOW}Movement\nSpeed{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameConstrict @@ -2619,7 +2615,7 @@ MoveNameWithdraw: .global MoveDescriptionConstriction MoveDescriptionConstriction: -.string "Inflicts damage on the target.\nIt may also cause #c5constriction#r~2c making the\nfoe incapable of movement.\0" +.string "Inflicts damage on the target.\nIt may also cause {COLOR_2 CYAN}constriction{END_COLOR_TEXT_2}~2c making the\nfoe incapable of movement.\0" .align 2,0 .global MoveNameClamp @@ -2634,7 +2630,7 @@ MoveNameKarateChop: .global MoveDescriptionFacade MoveDescriptionFacade: -.string "Inflicts damage on the target.\nIf the user is #c5poisoned#r~2c #c5badly poisoned#r~2c\nor has a #c5burn#r~2c its power is doubled.\0" +.string "Inflicts damage on the target.\nIf the user is {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}~2c\nor has a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}~2c its power is doubled.\0" .align 2,0 .global MoveNameFacade @@ -2644,7 +2640,7 @@ MoveNameFacade: .global MoveDescriptionEndeavor MoveDescriptionEndeavor: -.string "The difference between the foe~27s #c6HP#r and\nthe user~27s #c6HP#r is applied as this move~27s\ndamage.\0" +.string "The difference between the foe~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} and\nthe user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} is applied as this move~27s\ndamage.\0" .align 2,0 .global MoveNameEndeavor @@ -2654,7 +2650,7 @@ MoveNameEndeavor: .global MoveDescriptionParalyzeChance MoveDescriptionParalyzeChance: -.string "Inflicts damage on the target.\nIt may also cause #c5paralysis#r and prevent\nany attacks or moves.\0" +.string "Inflicts damage on the target.\nIt may also cause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2} and prevent\nany attacks or moves.\0" .align 2,0 .global MoveNameThunderpunch @@ -2664,12 +2660,12 @@ MoveNameThunderpunch: .global MoveDescriptionThunder MoveDescriptionThunder: -.string "Inflicts damage on the target. It may also\ncause #c5paralysis#r. Its accuracy is affected\nby the weather. It even hits a Pokémon\nthat is #c5flying#r or #c5bouncing#r.\0" +.string "Inflicts damage on the target. It may also\ncause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}. Its accuracy is affected\nby the weather. It even hits a Pokémon\nthat is {COLOR_2 CYAN}flying{END_COLOR_TEXT_2} or {COLOR_2 CYAN}bouncing{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveDescriptionLowerSpecialDefenseChance MoveDescriptionLowerSpecialDefenseChance: -.string "Inflicts damage on the target.\nIt may also lower the target~27s #c6Special\nDefense#r by one level.\0" +.string "Inflicts damage on the target.\nIt may also lower the target~27s {COLOR_2 YELLOW}Special\nDefense{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameCrunch @@ -2679,7 +2675,7 @@ MoveNameCrunch: .global MoveDescriptionBide MoveDescriptionBide: -.string "The user gains the #c5Bide#r status.\nWhen #c5Bide#r is released~2c the user looses an\nattack double the damage it took\nwhile waiting.\0" +.string "The user gains the {COLOR_2 CYAN}Bide{END_COLOR_TEXT_2} status.\nWhen {COLOR_2 CYAN}Bide{END_COLOR_TEXT_2} is released~2c the user looses an\nattack double the damage it took\nwhile waiting.\0" .align 2,0 .global MoveNameBide @@ -2689,7 +2685,7 @@ MoveNameBide: .global MoveDescriptionRazorWind MoveDescriptionRazorWind: -.string "The user gains the #c5Razor Wind#r status~2c\nand it looses a powerful attack with a\nhigh critical-hit rate on the next turn.\nIt is not possible to #c5link#r this move.\0" +.string "The user gains the {COLOR_2 CYAN}Razor Wind{END_COLOR_TEXT_2} status~2c\nand it looses a powerful attack with a\nhigh critical-hit rate on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" .align 2,0 .global MoveNameRazorWind @@ -2699,7 +2695,7 @@ MoveNameRazorWind: .global MoveDescriptionParalyze MoveDescriptionParalyze: -.string "Causes #c5paralysis#r in the target.\nA Pokémon affected by #c5paralysis#r is\nincapable of attacking or using moves.\0" +.string "Causes {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2} in the target.\nA Pokémon affected by {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2} is\nincapable of attacking or using moves.\0" .align 2,0 .global MoveNameDisable @@ -2709,7 +2705,7 @@ MoveNameDisable: .global MoveDescriptionBoostDefense MoveDescriptionBoostDefense: -.string "Boosts the user~27s #c6Defense#r by one level.\0" +.string "Boosts the user~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameHarden @@ -2719,7 +2715,7 @@ MoveNameHarden: .global MoveDescriptionGust MoveDescriptionGust: -.string "Inflicts damage on the target.\nDoubles damage on a #c5flying#r or #c5bouncing#r\nPokémon.\0" +.string "Inflicts damage on the target.\nDoubles damage on a {COLOR_2 CYAN}flying{END_COLOR_TEXT_2} or {COLOR_2 CYAN}bouncing{END_COLOR_TEXT_2}\nPokémon.\0" .align 2,0 .global MoveNameGust @@ -2729,7 +2725,7 @@ MoveNameGust: .global MoveDescriptionBoostEvasion MoveDescriptionBoostEvasion: -.string "Boosts the user~27s #c6Evasion#r by one level.\0" +.string "Boosts the user~27s {COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameDoubleTeam @@ -2739,7 +2735,7 @@ MoveNameDoubleTeam: .global MoveDescriptionBoostAttack MoveDescriptionBoostAttack: -.string "Boosts the user~27s #c6Attack#r by one level.\0" +.string "Boosts the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameSharpen @@ -2749,7 +2745,7 @@ MoveNameSharpen: .global MoveDescriptionOdorSleuth MoveDescriptionOdorSleuth: -.string "Resets the boosted #c6Evasion#r of foes in\nthe same room.\nGhost-type foes are #c5exposed#r.\0" +.string "Resets the boosted {COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2} of foes in\nthe same room.\nGhost-type foes are {COLOR_2 CYAN}exposed{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameOdorSleuth @@ -2759,7 +2755,7 @@ MoveNameOdorSleuth: .global MoveDescriptionFlamethrower MoveDescriptionFlamethrower: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also cause a #c5burn#r.\nIt thaws and frees frozen Pokémon.\0" +.string "Inflicts damage on the target~2c even at a\ndistance. It may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}.\nIt thaws and frees frozen Pokémon.\0" .align 2,0 .global MoveNameFlamethrower @@ -2769,7 +2765,7 @@ MoveNameFlamethrower: .global MoveDescriptionBurnChance MoveDescriptionBurnChance: -.string "Inflicts damage on the target.\nIt may also cause a #c5burn#r.\nIt thaws and frees frozen Pokémon.\0" +.string "Inflicts damage on the target.\nIt may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}.\nIt thaws and frees frozen Pokémon.\0" .align 2,0 .global MoveNameFlameWheel @@ -2794,7 +2790,7 @@ MoveNameStrength: .global MoveDescriptionGrudge MoveDescriptionGrudge: -.string "The user gains the #c5Grudge#r status.\nIf the user is defeated~2c it zeroes the #c6PP#r\nof the move last used by the foe.\0" +.string "The user gains the {COLOR_2 CYAN}Grudge{END_COLOR_TEXT_2} status.\nIf the user is defeated~2c it zeroes the {COLOR_2 YELLOW}PP{END_COLOR_TEXT_2}\nof the move last used by the foe.\0" .align 2,0 .global MoveNameGrudge @@ -2804,7 +2800,7 @@ MoveNameGrudge: .global MoveDescriptionReturn MoveDescriptionReturn: -.string "Inflicts damage on the target.\nIts power rises with the user~27s\n#c6IQ#r.\0" +.string "Inflicts damage on the target.\nIts power rises with the user~27s\n{COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameReturn @@ -2814,7 +2810,7 @@ MoveNameReturn: .global MoveDescriptionWillOWisp MoveDescriptionWillOWisp: -.string "Inflicts a #c5burn#r on the target.\nA #c5burn#r inflicts damage every few turns.\0" +.string "Inflicts a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2} on the target.\nA {COLOR_2 CYAN}burn{END_COLOR_TEXT_2} inflicts damage every few turns.\0" .align 2,0 .global MoveNameWillOWisp @@ -2824,7 +2820,7 @@ MoveNameWillOWisp: .global MoveDescriptionCringe MoveDescriptionCringe: -.string "Inflicts damage on the target.\nIt may also cause the target to #c5cringe#r~2c\nmaking it incapable of action.\0" +.string "Inflicts damage on the target.\nIt may also cause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}~2c\nmaking it incapable of action.\0" .align 2,0 .global MoveNameAstonish @@ -2834,7 +2830,7 @@ MoveNameAstonish: .global MoveDescriptionFlatter MoveDescriptionFlatter: -.string "Inflicts the #c5Confused#r status on the\ntarget~2c but also raises its #c6Special\nAttack#r by one level.\0" +.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on the\ntarget~2c but also raises its {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameFlatter @@ -2844,7 +2840,7 @@ MoveNameFlatter: .global MoveDescriptionOctazooka MoveDescriptionOctazooka: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also lower the target~27s\n#c6Accuracy#r by one level.\0" +.string "Inflicts damage on the target~2c even at a\ndistance. It may also lower the target~27s\n{COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameOctazooka @@ -2854,7 +2850,7 @@ MoveNameOctazooka: .global MoveDescriptionMemento MoveDescriptionMemento: -.string "Sharply reduces the #c6Attack#r and #c6Special\nAttack#r of all foes in the room. It also\ncuts the user~27s #c6HP#r to one and warps the\nuser to a different place on the floor.\n\0" +.string "Sharply reduces the {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2} of all foes in the room. It also\ncuts the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} to one and warps the\nuser to a different place on the floor.\n\0" .align 2,0 .global MoveNameMemento @@ -2864,7 +2860,7 @@ MoveNameMemento: .global MoveDescriptionAuroraBeam MoveDescriptionAuroraBeam: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also halve the \ntarget~27s #c6Attack#r.\0" +.string "Inflicts damage on the target~2c even at a\ndistance. It may also halve the \ntarget~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameAuroraBeam @@ -2874,7 +2870,7 @@ MoveNameAuroraBeam: .global MoveDescriptionOverheat MoveDescriptionOverheat: -.string "Damages all foes around the user~2c but\nalso lowers the user~27s #c6Special Defense#r\nby two levels and thaws frozen Pokémon.\0" +.string "Damages all foes around the user~2c but\nalso lowers the user~27s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}\nby two levels and thaws frozen Pokémon.\0" .align 2,0 .global MoveNameOverheat @@ -2884,7 +2880,7 @@ MoveNameOverheat: .global MoveDescriptionMirrorMove MoveDescriptionMirrorMove: -.string "The user gains the #c5Mirror Move#r status.\nAny move used against the user is\ncountered with the same move.\0" +.string "The user gains the {COLOR_2 CYAN}Mirror Move{END_COLOR_TEXT_2} status.\nAny move used against the user is\ncountered with the same move.\0" .align 2,0 .global MoveNameMirrorMove @@ -2904,7 +2900,7 @@ MoveNameDoubleslap: .global MoveDescriptionCounter MoveDescriptionCounter: -.string "The user gains the #c5Counter#r status.\nAny damage from #c5Physical Attack moves#r\nor a regular attack is partially returned.\0" +.string "The user gains the {COLOR_2 CYAN}Counter{END_COLOR_TEXT_2} status.\nAny damage from {COLOR_2 CYAN}Physical Attack moves{END_COLOR_TEXT_2}\nor a regular attack is partially returned.\0" .align 2,0 .global MoveNamePursuit @@ -2914,7 +2910,7 @@ MoveNamePursuit: .global MoveDescriptionSmokescreen MoveDescriptionSmokescreen: -.string "Inflicts the #c5Whiffer#r status on the target~2c\nmaking it miss almost all of its attacks\nand moves.\0" +.string "Inflicts the {COLOR_2 CYAN}Whiffer{END_COLOR_TEXT_2} status on the target~2c\nmaking it miss almost all of its attacks\nand moves.\0" .align 2,0 .global MoveNameSmokescreen @@ -2934,7 +2930,7 @@ MoveNameAirCutter: .global MoveDescriptionSpite MoveDescriptionSpite: -.string "Zeroes the #c6PP#r of the move last used by\nthe target~2c making it unusable.\0" +.string "Zeroes the {COLOR_2 YELLOW}PP{END_COLOR_TEXT_2} of the move last used by\nthe target~2c making it unusable.\0" .align 2,0 .global MoveNameSpite @@ -2944,7 +2940,7 @@ MoveNameSpite: .global MoveDescriptionSing MoveDescriptionSing: -.string "Makes the target go to #c5sleep#r~2c causing\nit to be incapable of action.\0" +.string "Makes the target go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}~2c causing\nit to be incapable of action.\0" .align 2,0 .global MoveNameSing @@ -2954,7 +2950,7 @@ MoveNameSing: .global MoveDescriptionFakeTears MoveDescriptionFakeTears: -.string "Lowers the target~27s #c6Special Defense#r by\ntwo levels.\0" +.string "Lowers the target~27s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by\ntwo levels.\0" .align 2,0 .global MoveNameFakeTears @@ -2964,7 +2960,7 @@ MoveNameFakeTears: .global MoveDescriptionWhirlpool MoveDescriptionWhirlpool: -.string "Inflicts damage on the target.\nIt may also cause #c5constriction#r~2c making the\nfoe incapable of movement.\nInflicts double damage on a #c5diving#r foe.\0" +.string "Inflicts damage on the target.\nIt may also cause {COLOR_2 CYAN}constriction{END_COLOR_TEXT_2}~2c making the\nfoe incapable of movement.\nInflicts double damage on a {COLOR_2 CYAN}diving{END_COLOR_TEXT_2} foe.\0" .align 2,0 .global MoveNameWhirlpool @@ -2984,7 +2980,7 @@ MoveNameWeatherBall: .global MoveDescriptionRockSlide MoveDescriptionRockSlide: -.string "Inflicts damage on the target.\nIt may also cause the target to #c5cringe#r~2c \nmaking it incapable of action.\0" +.string "Inflicts damage on the target.\nIt may also cause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}~2c \nmaking it incapable of action.\0" .align 2,0 .global MoveNameRockSlide @@ -3014,7 +3010,7 @@ MoveNameRockThrow: .global MoveDescriptionScreech MoveDescriptionScreech: -.string "Sharply lowers the target~27s #c6Defense#r.\0" +.string "Sharply lowers the target~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameHealBell @@ -3024,7 +3020,7 @@ MoveNameHealBell: .global MoveDescriptionSnore MoveDescriptionSnore: -.string "If the user is attacked while asleep~2c it\ncounterattacks. It may also cause the\ntarget to #c5cringe#r~2c making it incapable\nof action.\0" +.string "If the user is attacked while asleep~2c it\ncounterattacks. It may also cause the\ntarget to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}~2c making it incapable\nof action.\0" .align 2,0 .global MoveNameSnore @@ -3034,7 +3030,7 @@ MoveNameSnore: .global MoveDescriptionSwagger MoveDescriptionSwagger: -.string "Inflicts the #c5Confused#r status on the\ntarget~2c but also raises its #c6Attack#r by\ntwo levels.\0" +.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on the\ntarget~2c but also raises its {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by\ntwo levels.\0" .align 2,0 .global MoveNameSwagger @@ -3044,7 +3040,7 @@ MoveNameSwagger: .global MoveDescriptionStringShot MoveDescriptionStringShot: -.string "Reduces the target~27s #c6Movement Speed#r by\none level~2c even at a distance.\0" +.string "Reduces the target~27s {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by\none level~2c even at a distance.\0" .align 2,0 .global MoveNameStringShot @@ -3064,7 +3060,7 @@ MoveNameTorment: .global MoveDescriptionPainSplit MoveDescriptionPainSplit: -.string "Adds the #c6HP#r of the user and the target~2c\nthen shares it equally.\0" +.string "Adds the {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} of the user and the target~2c\nthen shares it equally.\0" .align 2,0 .global MoveNamePainSplit @@ -3074,7 +3070,7 @@ MoveNamePainSplit: .global MoveDescriptionSuperFang MoveDescriptionSuperFang: -.string "Halves the target~27s #c6HP#r.\0" +.string "Halves the target~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameSuperFang @@ -3084,7 +3080,7 @@ MoveNameSuperFang: .global MoveDescriptionRage MoveDescriptionRage: -.string "The user gains the #c5Enraged#r status.\nIts #c6Attack#r rises by one level every time\nthe user takes damage.\0" +.string "The user gains the {COLOR_2 CYAN}Enraged{END_COLOR_TEXT_2} status.\nIts {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} rises by one level every time\nthe user takes damage.\0" .align 2,0 .global MoveNameRage @@ -3104,7 +3100,7 @@ MoveNameCut: .global MoveDescriptionEncore MoveDescriptionEncore: -.string "Inflicts the #c5Encore#r status on the target~2c\nmaking it capable of using only\nthe move it last used.\0" +.string "Inflicts the {COLOR_2 CYAN}Encore{END_COLOR_TEXT_2} status on the target~2c\nmaking it capable of using only\nthe move it last used.\0" .align 2,0 .global MoveNameEncore @@ -3114,7 +3110,7 @@ MoveNameEncore: .global MoveDescriptionLowerSpeedChanceDistance MoveDescriptionLowerSpeedChanceDistance: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also lower the target~27s\n#c6Movement Speed#r by one level.\0" +.string "Inflicts damage on the target~2c even at a\ndistance. It may also lower the target~27s\n{COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameBubble @@ -3134,7 +3130,7 @@ MoveNameAromatherapy: .global MoveDescriptionHail MoveDescriptionHail: -.string "Changes the dungeon floor~27s weather to\n#c5Hail#r for several turns.\0" +.string "Changes the dungeon floor~27s weather to\n{COLOR_2 CYAN}Hail{END_COLOR_TEXT_2} for several turns.\0" .align 2,0 .global MoveNameHail @@ -3144,7 +3140,7 @@ MoveNameHail: .global MoveDescriptionConfuseRay MoveDescriptionConfuseRay: -.string "Inflicts the #c5Confused#r status on\nthe target~2c making its attacks and\nmovements erratic.\0" +.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on\nthe target~2c making its attacks and\nmovements erratic.\0" .align 2,0 .global MoveNameConfuseRay @@ -3154,7 +3150,7 @@ MoveNameConfuseRay: .global MoveDescriptionRainDance MoveDescriptionRainDance: -.string "Changes the dungeon floor~27s weather to\n#c5Rain#r over several turns.\0" +.string "Changes the dungeon floor~27s weather to\n{COLOR_2 CYAN}Rain{END_COLOR_TEXT_2} over several turns.\0" .align 2,0 .global MoveNameRainDance @@ -3164,7 +3160,7 @@ MoveNameRainDance: .global MoveDescriptionCharm MoveDescriptionCharm: -.string "Lowers the #c6Attack#r of the target\nby two levels.\0" +.string "Lowers the {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} of the target\nby two levels.\0" .align 2,0 .global MoveNameCharm @@ -3174,7 +3170,7 @@ MoveNameCharm: .global MoveDescriptionSweetScent MoveDescriptionSweetScent: -.string "Lowers the #c6Evasion#r of foes in the same\nroom by one level.\0" +.string "Lowers the {COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2} of foes in the same\nroom by one level.\0" .align 2,0 .global MoveNameSweetScent @@ -3194,7 +3190,7 @@ MoveNameThrash: .global MoveDescriptionDig MoveDescriptionDig: -.string "The user gains the #c5Digging#r status~2c\nand it attacks on the next turn.\nIt is not possible to #c5link#r this move.\0" +.string "The user gains the {COLOR_2 CYAN}Digging{END_COLOR_TEXT_2} status~2c\nand it attacks on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" .align 2,0 .global MoveNameDig @@ -3204,7 +3200,7 @@ MoveNameDig: .global MoveDescriptionVitalThrow MoveDescriptionVitalThrow: -.string "The user gains the #c5Vital Throw#r status.\nFoes that attack the user are hurled at\nother foes.\0" +.string "The user gains the {COLOR_2 CYAN}Vital Throw{END_COLOR_TEXT_2} status.\nFoes that attack the user are hurled at\nother foes.\0" .align 2,0 .global MoveNameVitalThrow @@ -3214,7 +3210,7 @@ MoveNameVitalThrow: .global MoveDescriptionMorningSun MoveDescriptionMorningSun: -.string "Restores the #c6HP#r of the user and team\nmembers on the floor.\nThe amount of #c6HP#r regained depends on\nthe weather.\0" +.string "Restores the {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} of the user and team\nmembers on the floor.\nThe amount of {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} regained depends on\nthe weather.\0" .align 2,0 .global MoveNameMorningSun @@ -3224,7 +3220,7 @@ MoveNameMorningSun: .global MoveDescriptionNightmare MoveDescriptionNightmare: -.string "Inflicts the #c5Nightmare#r status\non the target~2c making it incapable\nof action.\0" +.string "Inflicts the {COLOR_2 CYAN}Nightmare{END_COLOR_TEXT_2} status\non the target~2c making it incapable\nof action.\0" .align 2,0 .global MoveNameNightmare @@ -3234,7 +3230,7 @@ MoveNameNightmare: .global MoveDescriptionLovelyKiss MoveDescriptionLovelyKiss: -.string "Makes all foes around the user go to #c5sleep#r~2c\ncausing them to be incapable of action.\0" +.string "Makes all foes around the user go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}~2c\ncausing them to be incapable of action.\0" .align 2,0 .global MoveNameLovelyKiss @@ -3244,7 +3240,7 @@ MoveNameLovelyKiss: .global MoveDescriptionYawn MoveDescriptionYawn: -.string "Inflicts the #c5Yawning#r status on the target.\nA #c5yawning#r Pokémon falls\nasleep sometime later.\0" +.string "Inflicts the {COLOR_2 CYAN}Yawning{END_COLOR_TEXT_2} status on the target.\nA {COLOR_2 CYAN}yawning{END_COLOR_TEXT_2} Pokémon falls\nasleep sometime later.\0" .align 2,0 .global MoveNameYawn @@ -3269,7 +3265,7 @@ MoveUseTextUse: .global MoveDescriptionLowerDefenseChance MoveDescriptionLowerDefenseChance: -.string "Inflicts damage on the target.\nIt may also lower the target~27s #c6Defense#r\nby one level.\0" +.string "Inflicts damage on the target.\nIt may also lower the target~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}\nby one level.\0" .align 2,0 .global MoveNameIronTail @@ -3284,6 +3280,5 @@ MoveDescriptionNone: .global MoveNameNone MoveNameNone: -.byte 0x82, 0xc8, 0x82, 0xc9, 0x82, 0xe0, 0x82, 0xcc, 0x81 -.string "H\0" +.string "なにのも?\0" .align 2,0 |