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authorCheng Hann Gan <chenghanngan.us@gmail.com>2021-11-18 12:21:00 -0500
committerGitHub <noreply@github.com>2021-11-18 09:21:00 -0800
commita432de845cf81ff5aaae3f0b0fd2bac9b2feb2da (patch)
tree2afc18de91d97b64502fdd04d1bf7d55ee2cd1f7 /data/move
parentbfaa55f2fe3d557570260f6b4956e39c3b0f1218 (diff)
Expanded charmap usage (#76)
* Added item icons/Hiragana to charmap * Use color formatting charmap macros * Removed redundant text formatting macros
Diffstat (limited to 'data/move')
-rw-r--r--data/move/move_names.s421
1 files changed, 208 insertions, 213 deletions
diff --git a/data/move/move_names.s b/data/move/move_names.s
index c746231..ca40fd8 100644
--- a/data/move/move_names.s
+++ b/data/move/move_names.s
@@ -275,8 +275,7 @@ MoveUseTextBide:
.global MoveNameBide2
MoveNameBide2:
-.byte 0x82, 0xaa, 0x82, 0xdc, 0x82, 0xf1
-.string "\0"
+.string "かみん\0"
.align 2,0
.global MoveDescriptionIsWatching
@@ -286,8 +285,7 @@ MoveDescriptionIsWatching:
.global MoveNameIsWatching
MoveNameIsWatching:
-.byte 0x82, 0xe6, 0x82, 0xa4, 0x82, 0xb7, 0x82, 0xf0, 0x82, 0xdd, 0x82
-.string "é\0"
+.string "ようすをまる\0"
.align 2,0
.global MoveUseTextRegularAttack
@@ -322,7 +320,7 @@ MoveNameAeroblast:
.global MoveDescriptionStruggle
MoveDescriptionStruggle:
-.string "Inflicts damage on the target.\nHowever~2c the user also takes damage one\nquarter of its #c6maximum HP#r.\0"
+.string "Inflicts damage on the target.\nHowever~2c the user also takes damage one\nquarter of its {COLOR_2 YELLOW}maximum HP{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameStruggle
@@ -342,7 +340,7 @@ MoveNameRockBlast:
.global MoveDescriptionLockOn
MoveDescriptionLockOn:
-.string "Gives the user the #c5Sure Shot#r status~2c\nmaking all its moves and attacks\ncompletely accurate.\0"
+.string "Gives the user the {COLOR_2 CYAN}Sure Shot{END_COLOR_TEXT_2} status~2c\nmaking all its moves and attacks\ncompletely accurate.\0"
.align 2,0
.global MoveNameLockOn
@@ -352,7 +350,7 @@ MoveNameLockOn:
.global MoveDescriptionSkullBash
MoveDescriptionSkullBash:
-.string "The user gains the #c5Skull Bash#r status~2c\ncausing it to attack strongly on the\nnext turn.\nIt is not possible to #c5link#r this move.\0"
+.string "The user gains the {COLOR_2 CYAN}Skull Bash{END_COLOR_TEXT_2} status~2c\ncausing it to attack strongly on the\nnext turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0"
.align 2,0
.global MoveNameSkullBash
@@ -372,7 +370,7 @@ MoveNameFuryCutter:
.global MoveDescriptionIceBeam
MoveDescriptionIceBeam:
-.string "Inflicts damage on the target~2c even at a\ndistance. It may also leave the target\n#c5frozen#r and incapable of action.\0"
+.string "Inflicts damage on the target~2c even at a\ndistance. It may also leave the target\n{COLOR_2 CYAN}frozen{END_COLOR_TEXT_2} and incapable of action.\0"
.align 2,0
.global MoveNameIceBeam
@@ -387,7 +385,7 @@ MoveNameIcePunch:
.global MoveDescriptionDragonDance
MoveDescriptionDragonDance:
-.string "Boosts the user~27s #c6Attack#r and #c6Movement\nSpeed#r by one level.\0"
+.string "Boosts the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Movement\nSpeed{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameDragonDance
@@ -397,7 +395,7 @@ MoveNameDragonDance:
.global MoveDescriptionDragonbreath
MoveDescriptionDragonbreath:
-.string "Inflicts damage on the target~2c even at a\ndistance. It may also cause #c5paralysis#r~2c\npreventing any attacks or moves.\0"
+.string "Inflicts damage on the target~2c even at a\ndistance. It may also cause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}~2c\npreventing any attacks or moves.\0"
.align 2,0
.global MoveNameDragonbreath
@@ -432,7 +430,7 @@ MoveNameRefresh:
.global MoveDescriptionReflect
MoveDescriptionReflect:
-.string "The user gains the #c5Reflect#r status~2c\nhalving the damage from all\n#c5Physical Attack moves#r and\nregular attacks.\0"
+.string "The user gains the {COLOR_2 CYAN}Reflect{END_COLOR_TEXT_2} status~2c\nhalving the damage from all\n{COLOR_2 CYAN}Physical Attack moves{END_COLOR_TEXT_2} and\nregular attacks.\0"
.align 2,0
.global MoveNameReflect
@@ -442,9 +440,7 @@ MoveNameReflect:
.global MoveDescriptionRecycle
MoveDescriptionRecycle:
-.string "Repairs the item #c4"
-.byte 0x87
-.string "NUsed TM#r and restores\nit to its original~2c unused state.\0"
+.string "Repairs the item {COLOR_2 GREEN}{TM}Used TM{END_COLOR_TEXT_2} and restores\nit to its original~2c unused state.\0"
.align 2,0
.global MoveNameRecycle
@@ -464,7 +460,7 @@ MoveNameLusterPurge:
.global MoveDescriptionSnatch
MoveDescriptionSnatch:
-.string "The user gains the #c5Snatch#r status.\nIt steals the moves of Pokémon on\nthe same floor.\0"
+.string "The user gains the {COLOR_2 CYAN}Snatch{END_COLOR_TEXT_2} status.\nIt steals the moves of Pokémon on\nthe same floor.\0"
.align 2,0
.global MoveNameSnatch
@@ -474,7 +470,7 @@ MoveNameSnatch:
.global MoveDescriptionAcid
MoveDescriptionAcid:
-.string "Inflicts damage on the target.\nIt may also lower the user~27s #c6Defense#r by\none level.\0"
+.string "Inflicts damage on the target.\nIt may also lower the user~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by\none level.\0"
.align 2,0
.global MoveNameAcid
@@ -484,7 +480,7 @@ MoveNameAcid:
.global MoveDescriptionDreamEater
MoveDescriptionDreamEater:
-.string "Inflicts damage on the target and restores\nthe user~27s #c6HP#r.\nEffective only against sleeping foes.\0"
+.string "Inflicts damage on the target and restores\nthe user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\nEffective only against sleeping foes.\0"
.align 2,0
.global MoveNameDreamEater
@@ -504,7 +500,7 @@ MoveNameMetronome:
.global MoveDescriptionLeechSeed
MoveDescriptionLeechSeed:
-.string "Inflicts the #c5Leech Seed#r status\non the target.\nThe target~27s #c6HP#r is leeched every several\nturns to restore the user~27s #c6HP#r.\0"
+.string "Inflicts the {COLOR_2 CYAN}Leech Seed{END_COLOR_TEXT_2} status\non the target.\nThe target~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} is leeched every several\nturns to restore the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameLeechSeed
@@ -514,7 +510,7 @@ MoveNameLeechSeed:
.global MoveDescriptionFrustration
MoveDescriptionFrustration:
-.string "Inflicts damage on the target.\nIt inflicts greater damage if the user~27s\n#c6IQ#r is low.\0"
+.string "Inflicts damage on the target.\nIt inflicts greater damage if the user~27s\n{COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2} is low.\0"
.align 2,0
.global MoveNameFrustration
@@ -534,7 +530,7 @@ MoveNameMimic:
.global MoveDescriptionAttract
MoveDescriptionAttract:
-.string "Inflicts the #c5Infatuated#r status on\nthe target.\0"
+.string "Inflicts the {COLOR_2 CYAN}Infatuated{END_COLOR_TEXT_2} status on\nthe target.\0"
.align 2,0
.global MoveNameAttract
@@ -544,7 +540,7 @@ MoveNameAttract:
.global MoveDescriptionMetalClaw
MoveDescriptionMetalClaw:
-.string "Inflicts damage on the target.\nIt may also boost the user~27s #c6Attack#r by\none level.\0"
+.string "Inflicts damage on the target.\nIt may also boost the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by\none level.\0"
.align 2,0
.global MoveNameMetalClaw
@@ -584,7 +580,7 @@ MoveNameMegaDrain:
.global MoveDescriptionCalmMind
MoveDescriptionCalmMind:
-.string "Boosts the Pokémon~27s #c6Special Attack#r and\n#c6Special Defense#r by one level.\0"
+.string "Boosts the Pokémon~27s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} and\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameCalmMind
@@ -594,7 +590,7 @@ MoveNameCalmMind:
.global MoveDescriptionMilkDrink
MoveDescriptionMilkDrink:
-.string "Restores the #c6HP#r of the user and its\nteam members on the floor by one quarter\nof their #c6maximum HP#r.\0"
+.string "Restores the {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} of the user and its\nteam members on the floor by one quarter\nof their {COLOR_2 YELLOW}maximum HP{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameMilkDrink
@@ -609,7 +605,7 @@ MoveNameFutureSight:
.global MoveDescriptionMirrorCoat
MoveDescriptionMirrorCoat:
-.string "The user gains the #c5Mirror Coat#r status.\nThe user returns the damage it takes from\nany #c5Special Attack moves#r used\nby a foe beside it.\0"
+.string "The user gains the {COLOR_2 CYAN}Mirror Coat{END_COLOR_TEXT_2} status.\nThe user returns the damage it takes from\nany {COLOR_2 CYAN}Special Attack moves{END_COLOR_TEXT_2} used\nby a foe beside it.\0"
.align 2,0
.global MoveNameMirrorCoat
@@ -619,7 +615,7 @@ MoveNameMirrorCoat:
.global MoveDescriptionForesight
MoveDescriptionForesight:
-.string "Resets the boosted #c6Evasion#r of the target.\nGhost-type foes become #c5exposed#r.\0"
+.string "Resets the boosted {COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2} of the target.\nGhost-type foes become {COLOR_2 CYAN}exposed{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameForesight
@@ -629,7 +625,7 @@ MoveNameForesight:
.global MoveDescriptionFalseSwipe
MoveDescriptionFalseSwipe:
-.string "Inflicts damage on the target.\nIt leaves the target with one #c6HP#r if its\ndamage would have made the target faint.\0"
+.string "Inflicts damage on the target.\nIt leaves the target with one {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} if its\ndamage would have made the target faint.\0"
.align 2,0
.global MoveNameFalseSwipe
@@ -639,7 +635,7 @@ MoveNameFalseSwipe:
.global MoveDescriptionDestinyBond
MoveDescriptionDestinyBond:
-.string "The user and the target gain the\n#c5Destiny Bond#r status.\nThe target sustains the same damage\nas the user in this state.\0"
+.string "The user and the target gain the\n{COLOR_2 CYAN}Destiny Bond{END_COLOR_TEXT_2} status.\nThe target sustains the same damage\nas the user in this state.\0"
.align 2,0
.global MoveNameDestinyBond
@@ -659,7 +655,7 @@ MoveNameFuryAttack:
.global MoveDescriptionWaterPulse
MoveDescriptionWaterPulse:
-.string "Inflicts damage on the target~2c even at a\ndistance.\nIt may also leave the target #c5confused#r.\0"
+.string "Inflicts damage on the target~2c even at a\ndistance.\nIt may also leave the target {COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameWaterPulse
@@ -669,7 +665,7 @@ MoveNameWaterPulse:
.global MoveDescriptionMistBall
MoveDescriptionMistBall:
-.string "Inflicts damage on the target.\nIt may lower the target~27s #c6Special Attack#r\nby one level.\0"
+.string "Inflicts damage on the target.\nIt may lower the target~27s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}\nby one level.\0"
.align 2,0
.global MoveNameMistBall
@@ -684,7 +680,7 @@ MoveNameWaterGun:
.global MoveDescriptionWaterSport
MoveDescriptionWaterSport:
-.string "Changes the floor~27s status to #c5Water Sport#r~2c\nwhich halves the power of Fire-type\nmoves.\0"
+.string "Changes the floor~27s status to {COLOR_2 CYAN}Water Sport{END_COLOR_TEXT_2}~2c\nwhich halves the power of Fire-type\nmoves.\0"
.align 2,0
.global MoveNameWaterSport
@@ -704,7 +700,7 @@ MoveNameDetect:
.global MoveDescriptionSubstitute
MoveDescriptionSubstitute:
-.string "The target gains the #c5Decoy#r status~2c\nmaking it the target of its fellow\nPokémon.\0"
+.string "The target gains the {COLOR_2 CYAN}Decoy{END_COLOR_TEXT_2} status~2c\nmaking it the target of its fellow\nPokémon.\0"
.align 2,0
.global MoveNameSubstitute
@@ -724,7 +720,7 @@ MoveNameDefenseCurl:
.global MoveDescriptionProtect
MoveDescriptionProtect:
-.string "The user gains the #c5Protect#r status~2c\npreventing damage from enemy attacks\nand moves.\0"
+.string "The user gains the {COLOR_2 CYAN}Protect{END_COLOR_TEXT_2} status~2c\npreventing damage from enemy attacks\nand moves.\0"
.align 2,0
.global MoveNameProtect
@@ -744,7 +740,7 @@ MoveNameMudShot:
.global MoveDescriptionMagicCoat
MoveDescriptionMagicCoat:
-.string "The user gains the #c5Magic Coat#r status.\nThe user reflects several moves directly\nback to the foes.\0"
+.string "The user gains the {COLOR_2 CYAN}Magic Coat{END_COLOR_TEXT_2} status.\nThe user reflects several moves directly\nback to the foes.\0"
.align 2,0
.global MoveNameMagicCoat
@@ -759,7 +755,7 @@ MoveNameMagicalLeaf:
.global MoveDescriptionMagnitude
MoveDescriptionMagnitude:
-.string "Damages all Pokémon in the same room.\nThe amount of damage varies.\nIt inflicts double damage on any #c5digging#r\nPokémon.\0"
+.string "Damages all Pokémon in the same room.\nThe amount of damage varies.\nIt inflicts double damage on any {COLOR_2 CYAN}digging{END_COLOR_TEXT_2}\nPokémon.\0"
.align 2,0
.global MoveNameMagnitude
@@ -774,7 +770,7 @@ MoveDescriptionSpikes:
.global MoveDescriptionWrap
MoveDescriptionWrap:
-.string "The user gains the #c5Wrap#r status~2c and\nthe #c5Wrapped#r status is inflicted on\nthe target.\nBoth Pokémon become incapable of action.\0"
+.string "The user gains the {COLOR_2 CYAN}Wrap{END_COLOR_TEXT_2} status~2c and\nthe {COLOR_2 CYAN}Wrapped{END_COLOR_TEXT_2} status is inflicted on\nthe target.\nBoth Pokémon become incapable of action.\0"
.align 2,0
.global MoveNameWrap
@@ -784,7 +780,7 @@ MoveNameWrap:
.global MoveDescriptionPerishSong
MoveDescriptionPerishSong:
-.string "Inflicts the #c5Perish Song#r status on all foes\non the floor. The affected foes faint\nafter several turns.\0"
+.string "Inflicts the {COLOR_2 CYAN}Perish Song{END_COLOR_TEXT_2} status on all foes\non the floor. The affected foes faint\nafter several turns.\0"
.align 2,0
.global MoveNamePerishSong
@@ -799,7 +795,7 @@ MoveNameFirePunch:
.global MoveDescriptionFireSpin
MoveDescriptionFireSpin:
-.string "Inflicts damage on the target.\nIt may also cause #c5constriction#r.\nIt thaws and frees frozen Pokémon.\0"
+.string "Inflicts damage on the target.\nIt may also cause {COLOR_2 CYAN}constriction{END_COLOR_TEXT_2}.\nIt thaws and frees frozen Pokémon.\0"
.align 2,0
.global MoveNameFireSpin
@@ -824,7 +820,7 @@ MoveNameBoneClub:
.global MoveDescriptionTailGlow
MoveDescriptionTailGlow:
-.string "Boosts the user~27s #c6Special Attack#r by\ntwo levels.\0"
+.string "Boosts the user~27s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} by\ntwo levels.\0"
.align 2,0
.global MoveNameTailGlow
@@ -859,7 +855,7 @@ MoveNameRoar:
.global MoveDescriptionPoisonTail
MoveDescriptionPoisonTail:
-.string "Inflicts damage on the target.\nIt may also leave the target #c5poisoned#r.\nIt has a high critical-hit rate.\0"
+.string "Inflicts damage on the target.\nIt may also leave the target {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}.\nIt has a high critical-hit rate.\0"
.align 2,0
.global MoveNamePoisonTail
@@ -869,7 +865,7 @@ MoveNamePoisonTail:
.global MoveDescriptionTransform
MoveDescriptionTransform:
-.string "The user gains the #c5Transformed#r status.\nThe user transforms into a hostile\nPokémon that appears on the floor.\0"
+.string "The user gains the {COLOR_2 CYAN}Transformed{END_COLOR_TEXT_2} status.\nThe user transforms into a hostile\nPokémon that appears on the floor.\0"
.align 2,0
.global MoveNameGlare
@@ -879,7 +875,7 @@ MoveNameGlare:
.global MoveDescriptionSludgeBomb
MoveDescriptionSludgeBomb:
-.string "Inflicts damage on the target~2c even at a\ndistance. It may also leave the target\n#c5poisoned#r~2c damaging it for several turns.\0"
+.string "Inflicts damage on the target~2c even at a\ndistance. It may also leave the target\n{COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c damaging it for several turns.\0"
.align 2,0
.global MoveNameSludgeBomb
@@ -889,17 +885,17 @@ MoveNameSludgeBomb:
.global MoveDescriptionSludge
MoveDescriptionSludge:
-.string "Inflicts damage on the target.\nIt may also leave the target #c5poisoned#r~2c\ndamaging it for several turns.\0"
+.string "Inflicts damage on the target.\nIt may also leave the target {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c\ndamaging it for several turns.\0"
.align 2,0
.global MoveDescriptionEruption
MoveDescriptionEruption:
-.string "Inflicts damage on the target.\nThe higher the user~27s #c6HP#r~2c the greater\nthe damage.\nIt thaws and frees frozen Pokémon.\0"
+.string "Inflicts damage on the target.\nThe higher the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}~2c the greater\nthe damage.\nIt thaws and frees frozen Pokémon.\0"
.align 2,0
.global MoveDescriptionPresent
MoveDescriptionPresent:
-.string "Either inflicts damage on the target\nor restores its #c6HP#r.\0"
+.string "Either inflicts damage on the target\nor restores its {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNamePresent
@@ -909,7 +905,7 @@ MoveNamePresent:
.global MoveDescriptionBlazeKick
MoveDescriptionBlazeKick:
-.string "Inflicts damage on the target.\nIt may also cause a #c5burn#r.\nIt thaws and frees frozen Pokémon.\nIt has a high critical-hit rate.\0"
+.string "Inflicts damage on the target.\nIt may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}.\nIt thaws and frees frozen Pokémon.\nIt has a high critical-hit rate.\0"
.align 2,0
.global MoveNameBlazeKick
@@ -924,7 +920,7 @@ MoveNameCrushClaw:
.global MoveDescriptionTeeterDance
MoveDescriptionTeeterDance:
-.string "Inflicts the #c5Confused#r status on all\nPokémon on the floor~2c making their attacks\nand movements erratic.\0"
+.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on all\nPokémon on the floor~2c making their attacks\nand movements erratic.\0"
.align 2,0
.global MoveNameTeeterDance
@@ -939,7 +935,7 @@ MoveNameFlash:
.global MoveDescriptionBlastBurn
MoveDescriptionBlastBurn:
-.string "Inflicts damage on the target. However~2c it\nalso inflicts the #c5Paused#r status on the user.\nIt also thaws and frees frozen Pokémon.\0"
+.string "Inflicts damage on the target. However~2c it\nalso inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status on the user.\nIt also thaws and frees frozen Pokémon.\0"
.align 2,0
.global MoveNameBlastBurn
@@ -979,7 +975,7 @@ MoveNameWhirlwind:
.global MoveDescriptionFeatherdance
MoveDescriptionFeatherdance:
-.string "Lowers the target~27s #c6Attack#r by two levels.\0"
+.string "Lowers the target~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by two levels.\0"
.align 2,0
.global MoveNameFeatherdance
@@ -989,7 +985,7 @@ MoveNameFeatherdance:
.global MoveDescriptionImprison
MoveDescriptionImprison:
-.string "Inflicts the #c5Paused#r status on the target~2c\nmaking it incapable of action.\0"
+.string "Inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status on the target~2c\nmaking it incapable of action.\0"
.align 2,0
.global MoveNameImprison
@@ -999,7 +995,7 @@ MoveNameImprison:
.global MoveDescriptionBulkUp
MoveDescriptionBulkUp:
-.string "Raises the user~27s #c6Attack#r and #c6Defense#r\nby one level.\0"
+.string "Raises the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}\nby one level.\0"
.align 2,0
.global MoveNameBulkUp
@@ -1039,7 +1035,7 @@ MoveNameScratch:
.global MoveDescriptionLightScreen
MoveDescriptionLightScreen:
-.string "The user gains the #c5Light Screen#r status.\nIt halves the damage from\n#c5Special Attack moves#r.\0"
+.string "The user gains the {COLOR_2 CYAN}Light Screen{END_COLOR_TEXT_2} status.\nIt halves the damage from\n{COLOR_2 CYAN}Special Attack moves{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameLightScreen
@@ -1049,7 +1045,7 @@ MoveNameLightScreen:
.global MoveDescriptionBellyDrum
MoveDescriptionBellyDrum:
-.string "Boosts the user~27s #c6Attack#r to maximum~2c\nbut empties its #c6Belly#r to just one.\nIt has no effect if the #c6Belly#r is one or less.\0"
+.string "Boosts the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} to maximum~2c\nbut empties its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} to just one.\nIt has no effect if the {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} is one or less.\0"
.align 2,0
.global MoveNameBellyDrum
@@ -1059,7 +1055,7 @@ MoveNameBellyDrum:
.global MoveDescriptionFixedDamage
MoveDescriptionFixedDamage:
-.string "The user gains the #c5Set Damage#r status.\nIn this state~2c all damage inflicted by the\nuser will remain constant.\0"
+.string "The user gains the {COLOR_2 CYAN}Set Damage{END_COLOR_TEXT_2} status.\nIn this state~2c all damage inflicted by the\nuser will remain constant.\0"
.align 2,0
.global MoveNameDoomDesire
@@ -1084,7 +1080,7 @@ MoveNameSplash:
.global MoveDescriptionPetalDance
MoveDescriptionPetalDance:
-.string "Hits the target two to five times in\nsuccession. However it also makes the\nuser #c5confused#r.\0"
+.string "Hits the target two to five times in\nsuccession. However it also makes the\nuser {COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNamePetalDance
@@ -1139,7 +1135,7 @@ MoveNameGuillotine:
.global MoveDescriptionDynamicpunch
MoveDescriptionDynamicpunch:
-.string "Inflicts damage on the target.\nIt also leaves the target #c5confused#r.\0"
+.string "Inflicts damage on the target.\nIt also leaves the target {COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameDynamicpunch
@@ -1149,7 +1145,7 @@ MoveNameDynamicpunch:
.global MoveDescriptionSpitUp
MoveDescriptionSpitUp:
-.string "Inflicts damage on the target.\nIts power depends on how often the move\n#c4Stockpile#r was used before.\0"
+.string "Inflicts damage on the target.\nIts power depends on how often the move\n{COLOR_2 GREEN}Stockpile{END_COLOR_TEXT_2} was used before.\0"
.align 2,0
.global MoveNameSpitUp
@@ -1159,7 +1155,7 @@ MoveNameSpitUp:
.global MoveDescriptionSteelWing
MoveDescriptionSteelWing:
-.string "Inflicts damage on the target.\nIt may also raise the user~27s #c6Defense#r by\none level.\0"
+.string "Inflicts damage on the target.\nIt may also raise the user~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by\none level.\0"
.align 2,0
.global MoveNameSteelWing
@@ -1169,12 +1165,12 @@ MoveNameSteelWing:
.global MoveDescriptionSuperpower
MoveDescriptionSuperpower:
-.string "Inflicts damage on the target.\nHowever~2c it also lowers the user~27s\n#c6Attack#r and #c6Defense#r by one level.\0"
+.string "Inflicts damage on the target.\nHowever~2c it also lowers the user~27s\n{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveDescriptionHyperBeam
MoveDescriptionHyperBeam:
-.string "Inflicts damage on the target~2c even at a\ndistance. It also inflicts the #c5Paused#r status\non the user~2c making it incapable of action.\0"
+.string "Inflicts damage on the target~2c even at a\ndistance. It also inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status\non the user~2c making it incapable of action.\0"
.align 2,0
.global MoveNameHyperBeam
@@ -1199,7 +1195,7 @@ MoveNameHydroPump:
.global MoveDescriptionHydroCannon
MoveDescriptionHydroCannon:
-.string "Inflicts damage on the target~2c even at a\ndistance. It also inflicts the #c5Paused#r\nstatus on the user~2c making it incapable\nof action.\0"
+.string "Inflicts damage on the target~2c even at a\ndistance. It also inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2}\nstatus on the user~2c making it incapable\nof action.\0"
.align 2,0
.global MoveNameHydroCannon
@@ -1209,7 +1205,7 @@ MoveNameHydroCannon:
.global MoveDescriptionFrenzyPlant
MoveDescriptionFrenzyPlant:
-.string "Inflicts damage on the target.\nHowever~2c it also inflicts the #c5Paused#r status\non the user~2c making it incapable of action.\0"
+.string "Inflicts damage on the target.\nHowever~2c it also inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status\non the user~2c making it incapable of action.\0"
.align 2,0
.global MoveNameFrenzyPlant
@@ -1219,7 +1215,7 @@ MoveNameFrenzyPlant:
.global MoveDescriptionCurse
MoveDescriptionCurse:
-.string "Boosts the user~27s #c6Attack#r and #c6Defense#r by\none level~2c but also lowers #c6Movement Speed#r\nby one level. If used by a Ghost type~2c the\ntarget is #c5cursed#r~2c and the user~27s #c6HP#r halved.\0"
+.string "Boosts the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by\none level~2c but also lowers {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2}\nby one level. If used by a Ghost type~2c the\ntarget is {COLOR_2 CYAN}cursed{END_COLOR_TEXT_2}~2c and the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} halved.\0"
.align 2,0
.global MoveNameCurse
@@ -1229,7 +1225,7 @@ MoveNameCurse:
.global MoveDescriptionSwallow
MoveDescriptionSwallow:
-.string "Restores the user~27s #c6HP#r.\nThe #c6HP#r recovered depends on how often\nthe move #c4Stockpile#r was used before.\0"
+.string "Restores the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\nThe {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} recovered depends on how often\nthe move {COLOR_2 GREEN}Stockpile{END_COLOR_TEXT_2} was used before.\0"
.align 2,0
.global MoveNameBodySlam
@@ -1239,7 +1235,7 @@ MoveNameBodySlam:
.global MoveDescriptionConfuseChance
MoveDescriptionConfuseChance:
-.string "Inflicts damage on the target.\nIt may also leave the target #c5confused#r.\0"
+.string "Inflicts damage on the target.\nIt may also leave the target {COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameConfusion
@@ -1249,7 +1245,7 @@ MoveNameConfusion:
.global MoveDescriptionIngrain
MoveDescriptionIngrain:
-.string "The user gains the #c5Ingrain#r status.\nThe user becomes incapable of moving~2c\nbut regains #c6HP#r over several turns.\0"
+.string "The user gains the {COLOR_2 CYAN}Ingrain{END_COLOR_TEXT_2} status.\nThe user becomes incapable of moving~2c\nbut regains {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} over several turns.\0"
.align 2,0
.global MoveNameIngrain
@@ -1259,7 +1255,7 @@ MoveNameIngrain:
.global MoveDescriptionRest
MoveDescriptionRest:
-.string "The user gains the #c5Napping#r status.\nUpon awakening~2c the Pokémon regains #c6HP#r\nand recovers from any status problems.\0"
+.string "The user gains the {COLOR_2 CYAN}Napping{END_COLOR_TEXT_2} status.\nUpon awakening~2c the Pokémon regains {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}\nand recovers from any status problems.\0"
.align 2,0
.global MoveNameRest
@@ -1269,7 +1265,7 @@ MoveNameRest:
.global MoveDescriptionSleepPowder
MoveDescriptionSleepPowder:
-.string "Makes all foes around the user go to\n#c5sleep#r~2c making them incapable of action.\0"
+.string "Makes all foes around the user go to\n{COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}~2c making them incapable of action.\0"
.align 2,0
.global MoveNameSleepPowder
@@ -1279,7 +1275,7 @@ MoveNameSleepPowder:
.global MoveDescriptionHeatWave
MoveDescriptionHeatWave:
-.string "Inflicts damage on foes in the room.\nIt may also cause a #c5burn#r.\nIt thaws and frees frozen Pokémon.\0"
+.string "Inflicts damage on foes in the room.\nIt may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}.\nIt thaws and frees frozen Pokémon.\0"
.align 2,0
.global MoveNameHeatWave
@@ -1324,7 +1320,7 @@ MoveNameSleepTalk:
.global MoveDescriptionFakeOut
MoveDescriptionFakeOut:
-.string "Inflicts damage on the target.\nIt may also make the target #c5cringe#r.\nIt reaches up to two tiles ahead.\0"
+.string "Inflicts damage on the target.\nIt may also make the target {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}.\nIt reaches up to two tiles ahead.\0"
.align 2,0
.global MoveNameFakeOut
@@ -1334,7 +1330,7 @@ MoveNameFakeOut:
.global MoveDescriptionWish
MoveDescriptionWish:
-.string "The user gains the #c5Wish#r status.\nIt boosts the user~27s #c6HP#r recovery rate.\0"
+.string "The user gains the {COLOR_2 CYAN}Wish{END_COLOR_TEXT_2} status.\nIt boosts the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} recovery rate.\0"
.align 2,0
.global MoveNameLeer
@@ -1344,7 +1340,7 @@ MoveNameLeer:
.global MoveDescriptionSunnyDay
MoveDescriptionSunnyDay:
-.string "Changes the dungeon floor~27s weather to\n#c5Sunny#r over several turns.\0"
+.string "Changes the dungeon floor~27s weather to\n{COLOR_2 CYAN}Sunny{END_COLOR_TEXT_2} over several turns.\0"
.align 2,0
.global MoveNameSunnyDay
@@ -1369,7 +1365,7 @@ MoveNameNeedleArm:
.global MoveDescriptionRolePlay
MoveDescriptionRolePlay:
-.string "Copies the target~27s #c6Special Ability#r.\nThe user regains its own #c6Special Ability#r\nwhen it leaves the floor.\0"
+.string "Copies the target~27s {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2}.\nThe user regains its own {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2}\nwhen it leaves the floor.\0"
.align 2,0
.global MoveNameRolePlay
@@ -1379,7 +1375,7 @@ MoveNameRolePlay:
.global MoveDescriptionSurf
MoveDescriptionSurf:
-.string "Inflicts damage on the target.\nInflicts double damage on a #c5diving#r foe.\0"
+.string "Inflicts damage on the target.\nInflicts double damage on a {COLOR_2 CYAN}diving{END_COLOR_TEXT_2} foe.\0"
.align 2,0
.global MoveNameSurf
@@ -1394,7 +1390,7 @@ MoveNameSlackOff:
.global MoveDescriptionGrowl
MoveDescriptionGrowl:
-.string "Lowers the #c6Attack#r of all foes in the room\nby one level.\0"
+.string "Lowers the {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} of all foes in the room\nby one level.\0"
.align 2,0
.global MoveNameGrowl
@@ -1404,7 +1400,7 @@ MoveNameGrowl:
.global MoveDescriptionNightShade
MoveDescriptionNightShade:
-.string "Damages all foes around the user.\nThe amount of damage depends on the\nuser~27s #c6level#r.\0"
+.string "Damages all foes around the user.\nThe amount of damage depends on the\nuser~27s {COLOR_2 YELLOW}level{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameNightShade
@@ -1414,7 +1410,7 @@ MoveNameNightShade:
.global MoveDescriptionAmnesia
MoveDescriptionAmnesia:
-.string "Boosts the user~27s #c6Special Defense#r by\ntwo levels.\0"
+.string "Boosts the user~27s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by\ntwo levels.\0"
.align 2,0
.global MoveNameAmnesia
@@ -1434,7 +1430,7 @@ MoveNameThief:
.global MoveDescriptionMudSlap
MoveDescriptionMudSlap:
-.string "Inflicts damage on the target.\nIt also lowers the target~27s #c6Accuracy#r by\none level.\0"
+.string "Inflicts damage on the target.\nIt also lowers the target~27s {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2} by\none level.\0"
.align 2,0
.global MoveNameMudSlap
@@ -1444,7 +1440,7 @@ MoveNameMudSlap:
.global MoveDescriptionMudSport
MoveDescriptionMudSport:
-.string "Changes the floor~27s status to #c5Mud Sport#r~2c\nwhich halves the power of Electric-type\nmoves.\0"
+.string "Changes the floor~27s status to {COLOR_2 CYAN}Mud Sport{END_COLOR_TEXT_2}~2c\nwhich halves the power of Electric-type\nmoves.\0"
.align 2,0
.global MoveNameMudSport
@@ -1484,7 +1480,7 @@ MoveNameDragonClaw:
.global MoveDescriptionTriAttack
MoveDescriptionTriAttack:
-.string "Inflicts damage on the target.\nIt may also cause a #c5burn#r~2c\n#c5paralysis#r~2c or leave the target #c5frozen#r.\0"
+.string "Inflicts damage on the target.\nIt may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}~2c\n{COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}~2c or leave the target {COLOR_2 CYAN}frozen{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameTriAttack
@@ -1499,7 +1495,7 @@ MoveNameHiJumpKick:
.global MoveDescriptionBounce
MoveDescriptionBounce:
-.string "The user gains the #c5Bouncing#r status~2c\nmaking it attack strongly on the next turn.\nIt may also cause #c5paralysis#r.\nIt is not possible to #c5link#r this move.\0"
+.string "The user gains the {COLOR_2 CYAN}Bouncing{END_COLOR_TEXT_2} status~2c\nmaking it attack strongly on the next turn.\nIt may also cause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0"
.align 2,0
.global MoveDescriptionJumpKick
@@ -1544,7 +1540,7 @@ MoveNamePoisonpowder:
.global MoveDescriptionPoisonFang
MoveDescriptionPoisonFang:
-.string "Inflicts damage on the target.\nIt may also leave the target\n#c5badly poisoned#r~2c damaging it over\nseveral turns.\0"
+.string "Inflicts damage on the target.\nIt may also leave the target\n{COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}~2c damaging it over\nseveral turns.\0"
.align 2,0
.global MoveNamePoisonFang
@@ -1554,7 +1550,7 @@ MoveNamePoisonFang:
.global MoveDescriptionToxic
MoveDescriptionToxic:
-.string "#c5Badly poisons#r the target.\nIf a Pokémon is #c5badly poisoned#r~2c it\nsustains damage over several turns.\0"
+.string "{COLOR_2 CYAN}Badly poisons{END_COLOR_TEXT_2} the target.\nIf a Pokémon is {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}~2c it\nsustains damage over several turns.\0"
.align 2,0
.global MoveNameToxic
@@ -1564,7 +1560,7 @@ MoveNameToxic:
.global MoveDescriptionPoison
MoveDescriptionPoison:
-.string "#c5Poisons#r the target.\nIf a Pokémon is #c5poisoned#r~2c it sustains\ndamage over several turns.\0"
+.string "{COLOR_2 CYAN}Poisons{END_COLOR_TEXT_2} the target.\nIf a Pokémon is {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c it sustains\ndamage over several turns.\0"
.align 2,0
.global MoveNameHowl
@@ -1574,7 +1570,7 @@ MoveNameHowl:
.global MoveDescriptionBlock
MoveDescriptionBlock:
-.string "Inflicts the #c5Leg Hold#r status on the\ntarget~2c making it incapable of movement.\0"
+.string "Inflicts the {COLOR_2 CYAN}Leg Hold{END_COLOR_TEXT_2} status on the\ntarget~2c making it incapable of movement.\0"
.align 2,0
.global MoveNameBlock
@@ -1584,7 +1580,7 @@ MoveNameBlock:
.global MoveDescriptionZapCannon
MoveDescriptionZapCannon:
-.string "Inflicts damage on the target~2c even at a\ndistance. It also causes #c5paralysis#r~2c\npreventing any attacks or moves.\0"
+.string "Inflicts damage on the target~2c even at a\ndistance. It also causes {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}~2c\npreventing any attacks or moves.\0"
.align 2,0
.global MoveNameZapCannon
@@ -1634,7 +1630,7 @@ MoveNameTeleport:
.global MoveDescriptionBoostDefenseTwo
MoveDescriptionBoostDefenseTwo:
-.string "Boosts the user~27s #c6Defense#r by two levels.\0"
+.string "Boosts the user~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by two levels.\0"
.align 2,0
.global MoveNameIronDefense
@@ -1644,7 +1640,7 @@ MoveNameIronDefense:
.global MoveDescriptionHelpingHand
MoveDescriptionHelpingHand:
-.string "Boosts the #c6Attack#r and #c6Special Attack#r of\nteam members in the same room by one\nlevel.\0"
+.string "Boosts the {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} of\nteam members in the same room by one\nlevel.\0"
.align 2,0
.global MoveNameHelpingHand
@@ -1654,7 +1650,7 @@ MoveNameHelpingHand:
.global MoveDescriptionConversion2
MoveDescriptionConversion2:
-.string "The user gains the #c5Conversion 2#r status.\nIt changes the user~27s type to one that is\nstrong against the move type it took last.\0"
+.string "The user gains the {COLOR_2 CYAN}Conversion 2{END_COLOR_TEXT_2} status.\nIt changes the user~27s type to one that is\nstrong against the move type it took last.\0"
.align 2,0
.global MoveNameConversion2
@@ -1679,7 +1675,7 @@ MoveNameVineWhip:
.global MoveDescriptionSwordsDance
MoveDescriptionSwordsDance:
-.string "Boosts the user~27s #c6Attack#r by two levels.\0"
+.string "Boosts the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by two levels.\0"
.align 2,0
.global MoveNameSwordsDance
@@ -1724,12 +1720,12 @@ MoveNamePeck:
.global MoveDescriptionMoonlight
MoveDescriptionMoonlight:
-.string "Restores the #c6HP#r of the user and team\nmembers on the same floor. The amount of\n#c6HP#r recovered depends on the weather.\0"
+.string "Restores the {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} of the user and team\nmembers on the same floor. The amount of\n{COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} recovered depends on the weather.\0"
.align 2,0
.global MoveDescriptionTaunt
MoveDescriptionTaunt:
-.string "Inflicts the #c5Taunted#r status\non the targeted Pokémon.\0"
+.string "Inflicts the {COLOR_2 CYAN}Taunted{END_COLOR_TEXT_2} status\non the targeted Pokémon.\0"
.align 2,0
.global MoveNameTaunt
@@ -1739,7 +1735,7 @@ MoveNameTaunt:
.global MoveDescriptionConfuse
MoveDescriptionConfuse:
-.string "Inflicts the #c5Confused#r status on the\ntarget~2c making its attacks and\nmovements erratic.\0"
+.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on the\ntarget~2c making its attacks and\nmovements erratic.\0"
.align 2,0
.global MoveNameSupersonic
@@ -1749,7 +1745,7 @@ MoveNameSupersonic:
.global MoveDescriptionSeismicToss
MoveDescriptionSeismicToss:
-.string "Inflicts damage on the target.\nThe amount of damage depends on the\nuser~27s #c6level#r.\0"
+.string "Inflicts damage on the target.\nThe amount of damage depends on the\nuser~27s {COLOR_2 YELLOW}level{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameSeismicToss
@@ -1779,7 +1775,7 @@ MoveNameEggBomb:
.global MoveDescriptionSoftboiled
MoveDescriptionSoftboiled:
-.string "Restores the #c6HP#r of the user and team\nmembers in the same room by one quarter\nof their #c6maximum HP#r.\0"
+.string "Restores the {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} of the user and team\nmembers in the same room by one quarter\nof their {COLOR_2 YELLOW}maximum HP{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameSoftboiled
@@ -1789,7 +1785,7 @@ MoveNameSoftboiled:
.global MoveDescriptionTwineedle
MoveDescriptionTwineedle:
-.string "Hits the target twice~2c even at a distance.\nIt may also leave the target #c5poisoned#r~2c\ndamaging it over several turns.\0"
+.string "Hits the target twice~2c even at a distance.\nIt may also leave the target {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c\ndamaging it over several turns.\0"
.align 2,0
.global MoveNameTwineedle
@@ -1809,7 +1805,7 @@ MoveNameBulletSeed:
.global MoveDescriptionTwister
MoveDescriptionTwister:
-.string "Inflicts damage on the target. It may also\ncause the target to #c5cringe#r~2c making\nit incapable of action. Doubles damage\non a #c5flying#r or #c5bouncing#r Pokémon.\0"
+.string "Inflicts damage on the target. It may also\ncause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}~2c making\nit incapable of action. Doubles damage\non a {COLOR_2 CYAN}flying{END_COLOR_TEXT_2} or {COLOR_2 CYAN}bouncing{END_COLOR_TEXT_2} Pokémon.\0"
.align 2,0
.global MoveNameTwister
@@ -1824,7 +1820,7 @@ MoveNameSlam:
.global MoveDescriptionStockpile
MoveDescriptionStockpile:
-.string "Stockpiles power for up to three turns.\nThe stored power boosts the performance\nof the moves #c4Swallow#r and #c4Spit Up#r.\0"
+.string "Stockpiles power for up to three turns.\nThe stored power boosts the performance\nof the moves {COLOR_2 GREEN}Swallow{END_COLOR_TEXT_2} and {COLOR_2 GREEN}Spit Up{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameStockpile
@@ -1834,7 +1830,7 @@ MoveNameStockpile:
.global MoveDescriptionMuddyWater
MoveDescriptionMuddyWater:
-.string "Inflicts damage on the target.\nIt may also lower the target~27s #c6Accuracy#r\nby one level.\0"
+.string "Inflicts damage on the target.\nIt may also lower the target~27s {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2}\nby one level.\0"
.align 2,0
.global MoveNameMuddyWater
@@ -1854,7 +1850,7 @@ MoveNameFireBlast:
.global MoveDescriptionDive
MoveDescriptionDive:
-.string "The user gains the #c5Diving#r status~2c\nmaking it attack strongly on the next turn.\nIt is not possible to #c5link#r this move.\nIt can~27t be used without water.\0"
+.string "The user gains the {COLOR_2 CYAN}Diving{END_COLOR_TEXT_2} status~2c\nmaking it attack strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\nIt can~27t be used without water.\0"
.align 2,0
.global MoveNameDive
@@ -1864,7 +1860,7 @@ MoveNameDive:
.global MoveDescriptionExplosion
MoveDescriptionExplosion:
-.string "Makes the user blow up in\na #c5huge explosion#r~2c inflicting damage on all\nsurrounding Pokémon. It also destroys\nsurrounding items and walls.\0"
+.string "Makes the user blow up in\na {COLOR_2 CYAN}huge explosion{END_COLOR_TEXT_2}~2c inflicting damage on all\nsurrounding Pokémon. It also destroys\nsurrounding items and walls.\0"
.align 2,0
.global MoveNameExplosion
@@ -1879,7 +1875,7 @@ MoveNameTackle:
.global MoveDescriptionFly
MoveDescriptionFly:
-.string "The user gains the #c5Flying#r status~2c \nmaking it attack strongly on the next turn.\nIt is not possible to #c5link#r this move.\0"
+.string "The user gains the {COLOR_2 CYAN}Flying{END_COLOR_TEXT_2} status~2c \nmaking it attack strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0"
.align 2,0
.global MoveNameFly
@@ -1899,7 +1895,7 @@ MoveNameSonicboom:
.global MoveDescriptionSolarbeam
MoveDescriptionSolarbeam:
-.string "The user gains the #c5Solarbeam#r status~2c\nmaking it attack strongly on the next turn.\nIt is not possible to #c5link#r this move.\0"
+.string "The user gains the {COLOR_2 CYAN}Solarbeam{END_COLOR_TEXT_2} status~2c\nmaking it attack strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0"
.align 2,0
.global MoveNameSolarbeam
@@ -1919,7 +1915,7 @@ MoveNameSheerCold:
.global MoveDescriptionSacredFire
MoveDescriptionSacredFire:
-.string "Inflicts damage on the target.\nIt may also cause a #c5burn#r.\0"
+.string "Inflicts damage on the target.\nIt may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameSacredFire
@@ -1929,7 +1925,7 @@ MoveNameSacredFire:
.global MoveDescriptionGrowth
MoveDescriptionGrowth:
-.string "Boosts the user~27s #c6Special Attack#r by one\nlevel.\0"
+.string "Boosts the user~27s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} by one\nlevel.\0"
.align 2,0
.global MoveNameGrowth
@@ -1939,7 +1935,7 @@ MoveNameGrowth:
.global MoveDescriptionPoisonChance
MoveDescriptionPoisonChance:
-.string "Inflicts damage on the target.\nIt may also leave the target #c5poisoned#r~2c\ndamaging it over several turns.\0"
+.string "Inflicts damage on the target.\nIt may also leave the target {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c\ndamaging it over several turns.\0"
.align 2,0
.global MoveNameSmog
@@ -1969,7 +1965,7 @@ MoveNameSandTomb:
.global MoveDescriptionLowerAccuracy
MoveDescriptionLowerAccuracy:
-.string "Lowers the target~27s #c6Accuracy#r by one level.\0"
+.string "Lowers the target~27s {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameSandAttack
@@ -1979,7 +1975,7 @@ MoveNameSandAttack:
.global MoveDescriptionSandstorm
MoveDescriptionSandstorm:
-.string "Changes the dungeon floor~27s weather to\n#c5Sandstorm#r for several turns.\0"
+.string "Changes the dungeon floor~27s weather to\n{COLOR_2 CYAN}Sandstorm{END_COLOR_TEXT_2} for several turns.\0"
.align 2,0
.global MoveNameSandstorm
@@ -1999,7 +1995,7 @@ MoveNameHeadbutt:
.global MoveDescriptionSketch
MoveDescriptionSketch:
-.string "Copies the move last used by the target\nand makes it the user~27s.\n#c4Sketch#r disappears after it copies a move.\0"
+.string "Copies the move last used by the target\nand makes it the user~27s.\n{COLOR_2 GREEN}Sketch{END_COLOR_TEXT_2} disappears after it copies a move.\0"
.align 2,0
.global MoveNameSketch
@@ -2009,7 +2005,7 @@ MoveNameSketch:
.global MoveDescriptionSkillSwap
MoveDescriptionSkillSwap:
-.string "Switches the user~27s #c6Special Ability#r with\nthat of the target.\0"
+.string "Switches the user~27s {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2} with\nthat of the target.\0"
.align 2,0
.global MoveNameSkillSwap
@@ -2019,7 +2015,7 @@ MoveNameSkillSwap:
.global MoveDescriptionSkyUppercut
MoveDescriptionSkyUppercut:
-.string "Inflicts damage on the target.\nIt hits even a Pokémon that is either\n#c5flying#r or #c5bouncing#r.\0"
+.string "Inflicts damage on the target.\nIt hits even a Pokémon that is either\n{COLOR_2 CYAN}flying{END_COLOR_TEXT_2} or {COLOR_2 CYAN}bouncing{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameSkyUppercut
@@ -2034,7 +2030,7 @@ MoveNameAbsorb:
.global MoveDescriptionSafeguard
MoveDescriptionSafeguard:
-.string "The user and team members in the same\nroom gain the #c5Safeguard#r status~2c\nwhich prevents status problems.\0"
+.string "The user and team members in the same\nroom gain the {COLOR_2 CYAN}Safeguard{END_COLOR_TEXT_2} status~2c\nwhich prevents status problems.\0"
.align 2,0
.global MoveNameSafeguard
@@ -2044,7 +2040,7 @@ MoveNameSafeguard:
.global MoveDescriptionExtrasensory
MoveDescriptionExtrasensory:
-.string "Inflicts damage on the target.\nIt may also cause the target to #c5cringe#r~2c\nmaking it incapable of attacking\nor using moves.\0"
+.string "Inflicts damage on the target.\nIt may also cause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}~2c\nmaking it incapable of attacking\nor using moves.\0"
.align 2,0
.global MoveNameExtrasensory
@@ -2074,7 +2070,7 @@ MoveNameFissure:
.global MoveDescriptionMist
MoveDescriptionMist:
-.string "The user gains the #c5Mist#r status.\nIt prevents #c6Attack#r~2c #c6Defense#r~2c #c6Special\nAttack#r~2c #c6Special Defense#r~2c #c6Accuracy#r~2c and\n#c6Evasion#r from being reduced.\0"
+.string "The user gains the {COLOR_2 CYAN}Mist{END_COLOR_TEXT_2} status.\nIt prevents {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2}~2c and\n{COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2} from being reduced.\0"
.align 2,0
.global MoveNameMist
@@ -2084,7 +2080,7 @@ MoveNameMist:
.global MoveDescriptionThunderbolt
MoveDescriptionThunderbolt:
-.string "Damages all foes around the user.\nIt may also cause #c5paralysis#r and prevent\nany attacks or moves.\0"
+.string "Damages all foes around the user.\nIt may also cause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2} and prevent\nany attacks or moves.\0"
.align 2,0
.global MoveNameThunderbolt
@@ -2094,7 +2090,7 @@ MoveNameThunderbolt:
.global MoveDescriptionCharge
MoveDescriptionCharge:
-.string "The user gains the #c5Charging#r status.\nIt boosts the power of the Electric-type\nmove to be used next.\0"
+.string "The user gains the {COLOR_2 CYAN}Charging{END_COLOR_TEXT_2} status.\nIt boosts the power of the Electric-type\nmove to be used next.\0"
.align 2,0
.global MoveNameCharge
@@ -2104,7 +2100,7 @@ MoveNameCharge:
.global MoveDescriptionShadowBall
MoveDescriptionShadowBall:
-.string "Inflicts damage on the target~2c even at a\ndistance. It may also lower the target~27s\n#c6Special Defense#r by one level.\0"
+.string "Inflicts damage on the target~2c even at a\ndistance. It may also lower the target~27s\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameShadowBall
@@ -2129,7 +2125,7 @@ MoveNameBind:
.global MoveDescriptionStunSpore
MoveDescriptionStunSpore:
-.string "Causes #c5paralysis#r in surrounding foes.\nA Pokémon affected by #c5paralysis#r is\nincapable of attacking or using moves.\0"
+.string "Causes {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2} in surrounding foes.\nA Pokémon affected by {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2} is\nincapable of attacking or using moves.\0"
.align 2,0
.global MoveNameStunSpore
@@ -2139,7 +2135,7 @@ MoveNameStunSpore:
.global MoveDescriptionSelfdestruct
MoveDescriptionSelfdestruct:
-.string "Makes the user #c5explode#r~2c inflicting\ndamage on all surrounding Pokémon.\nIt also destroys surrounding items.\0"
+.string "Makes the user {COLOR_2 CYAN}explode{END_COLOR_TEXT_2}~2c inflicting\ndamage on all surrounding Pokémon.\nIt also destroys surrounding items.\0"
.align 2,0
.global MoveNameSelfdestruct
@@ -2149,7 +2145,7 @@ MoveNameSelfdestruct:
.global MoveDescriptionLowerDefense
MoveDescriptionLowerDefense:
-.string "Lowers the target~27s #c6Defense#r by one level.\0"
+.string "Lowers the target~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameTailWhip
@@ -2159,7 +2155,7 @@ MoveNameTailWhip:
.global MoveDescriptionFlail
MoveDescriptionFlail:
-.string "Inflicts damage on the target.\nThe lower the user~27s #c6HP#r~2c the greater\nthe damage.\0"
+.string "Inflicts damage on the target.\nThe lower the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}~2c the greater\nthe damage.\0"
.align 2,0
.global MoveNameFlail
@@ -2184,7 +2180,7 @@ MoveNameNaturePower:
.global MoveDescriptionEarthquake
MoveDescriptionEarthquake:
-.string "Damages all Pokémon in the same room.\nIt inflicts double damage on any #c5digging#r\nPokémon.\0"
+.string "Damages all Pokémon in the same room.\nIt inflicts double damage on any {COLOR_2 CYAN}digging{END_COLOR_TEXT_2}\nPokémon.\0"
.align 2,0
.global MoveNameEarthquake
@@ -2194,7 +2190,7 @@ MoveNameEarthquake:
.global MoveDescriptionRecover
MoveDescriptionRecover:
-.string "Restores the user~27s #c6HP#r by half its\n#c6maximum HP#r.\0"
+.string "Restores the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} by half its\n{COLOR_2 YELLOW}maximum HP{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameRecover
@@ -2214,7 +2210,7 @@ MoveNameSubmission:
.global MoveDescriptionPsychUp
MoveDescriptionPsychUp:
-.string "Copies the target~27s levels for stats such\nas #c6Attack#r and #c6Defense#r.\0"
+.string "Copies the target~27s levels for stats such\nas {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNamePsychUp
@@ -2229,7 +2225,7 @@ MoveNameSignalBeam:
.global MoveDescriptionWaterSpout
MoveDescriptionWaterSpout:
-.string "Inflicts damage on the target.\nThe higher the user~27s #c6HP#r~2c the greater\nthe damage.\0"
+.string "Inflicts damage on the target.\nThe higher the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}~2c the greater\nthe damage.\0"
.align 2,0
.global MoveNameWaterSpout
@@ -2239,7 +2235,7 @@ MoveNameWaterSpout:
.global MoveDescriptionUproar
MoveDescriptionUproar:
-.string "The user and team members in the room\ngain the #c5Sleepless#r status~2c\nso they cannot fall asleep.\nIt also awakens sleeping team members.\0"
+.string "The user and team members in the room\ngain the {COLOR_2 CYAN}Sleepless{END_COLOR_TEXT_2} status~2c\nso they cannot fall asleep.\nIt also awakens sleeping team members.\0"
.align 2,0
.global MoveNameUproar
@@ -2249,7 +2245,7 @@ MoveNameUproar:
.global MoveDescriptionPsychoBoost
MoveDescriptionPsychoBoost:
-.string "Inflicts damage on the target.\nHowever~2c it also lowers the user~27s #c6Special\nAttack#r by two levels.\0"
+.string "Inflicts damage on the target.\nHowever~2c it also lowers the user~27s {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2} by two levels.\0"
.align 2,0
.global MoveNamePsychoBoost
@@ -2264,7 +2260,7 @@ MoveNamePsychic:
.global MoveDescriptionPsywave
MoveDescriptionPsywave:
-.string "Inflicts damage on the target~2c even at a\ndistance. The amount of damage depends\non the user~27s #c6level#r.\0"
+.string "Inflicts damage on the target~2c even at a\ndistance. The amount of damage depends\non the user~27s {COLOR_2 YELLOW}level{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNamePsywave
@@ -2274,7 +2270,7 @@ MoveNamePsywave:
.global MoveDescriptionConfuseChanceDistance
MoveDescriptionConfuseChanceDistance:
-.string "Inflicts damage on the target~2c even at a\ndistance. It may also leave the target\n#c5confused#r.\0"
+.string "Inflicts damage on the target~2c even at a\ndistance. It may also leave the target\n{COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNamePsybeam
@@ -2284,7 +2280,7 @@ MoveNamePsybeam:
.global MoveDescriptionLowerSpeed
MoveDescriptionLowerSpeed:
-.string "Lowers the target~27s #c6Movement Speed#r by\none level.\0"
+.string "Lowers the target~27s {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by\none level.\0"
.align 2,0
.global MoveNameScaryFace
@@ -2299,7 +2295,7 @@ MoveNameRollout:
.global MoveDescriptionEndure
MoveDescriptionEndure:
-.string "The user gains the #c5Enduring#r status.\nThe user will survive any attack with just\none #c6HP#r.\0"
+.string "The user gains the {COLOR_2 CYAN}Enduring{END_COLOR_TEXT_2} status.\nThe user will survive any attack with just\none {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameEndure
@@ -2309,7 +2305,7 @@ MoveNameEndure:
.global MoveDescriptionMeteorMash
MoveDescriptionMeteorMash:
-.string "Inflicts damage on the target~2c even at a\ndistance. It may also boost the user~27s\n#c6Attack#r by one level.\0"
+.string "Inflicts damage on the target~2c even at a\ndistance. It may also boost the user~27s\n{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameMeteorMash
@@ -2319,7 +2315,7 @@ MoveNameMeteorMash:
.global MoveDescriptionFollowMe
MoveDescriptionFollowMe:
-.string "The user gains the #c5Decoy#r status~2c\nmaking it the primary target of foes.\0"
+.string "The user gains the {COLOR_2 CYAN}Decoy{END_COLOR_TEXT_2} status~2c\nmaking it the primary target of foes.\0"
.align 2,0
.global MoveNameFollowMe
@@ -2329,7 +2325,7 @@ MoveNameFollowMe:
.global MoveDescriptionFreezeChanceRoom
MoveDescriptionFreezeChanceRoom:
-.string "Inflicts damage on the target.\nIt may also leave the target #c5frozen#r and\nincapable of action.\0"
+.string "Inflicts damage on the target.\nIt may also leave the target {COLOR_2 CYAN}frozen{END_COLOR_TEXT_2} and\nincapable of action.\0"
.align 2,0
.global MoveNamePowderSnow
@@ -2339,7 +2335,7 @@ MoveNamePowderSnow:
.global MoveDescriptionSkyAttack
MoveDescriptionSkyAttack:
-.string "The user gains the #c5Sky Attack#r status~2c\nand it attacks strongly on the next turn.\nIt is not possible to #c5link#r this move.\0"
+.string "The user gains the {COLOR_2 CYAN}Sky Attack{END_COLOR_TEXT_2} status~2c\nand it attacks strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0"
.align 2,0
.global MoveNameSkyAttack
@@ -2349,7 +2345,7 @@ MoveNameSkyAttack:
.global MoveDescriptionCosmicPower
MoveDescriptionCosmicPower:
-.string "Boosts the user~27s #c6Defense#r and #c6Special\nDefense#r by one level.\0"
+.string "Boosts the user~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Special\nDefense{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameCosmicPower
@@ -2359,7 +2355,7 @@ MoveNameCosmicPower:
.global MoveDescriptionMindReader
MoveDescriptionMindReader:
-.string "Gives the user #c5Sure Shot#r status~2c making\nall its moves and attacks completely\naccurate.\0"
+.string "Gives the user {COLOR_2 CYAN}Sure Shot{END_COLOR_TEXT_2} status~2c making\nall its moves and attacks completely\naccurate.\0"
.align 2,0
.global MoveNameMindReader
@@ -2369,7 +2365,7 @@ MoveNameMindReader:
.global MoveDescriptionIcyWind
MoveDescriptionIcyWind:
-.string "Inflicts damage on the target~2c even at a\ndistance. It also lowers the target~27s\n#c6Movement Speed#r by one level.\0"
+.string "Inflicts damage on the target~2c even at a\ndistance. It also lowers the target~27s\n{COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameIcyWind
@@ -2379,7 +2375,7 @@ MoveNameIcyWind:
.global MoveDescriptionRapidSpin
MoveDescriptionRapidSpin:
-.string "Inflicts damage on the target.\nIt also frees the user from #c5Leech Seed#r~2c\n#c5Leg Hold#r~2c #c5Ingrain#r~2c or #c5Constriction#r.\0"
+.string "Inflicts damage on the target.\nIt also frees the user from {COLOR_2 CYAN}Leech Seed{END_COLOR_TEXT_2}~2c\n{COLOR_2 CYAN}Leg Hold{END_COLOR_TEXT_2}~2c {COLOR_2 CYAN}Ingrain{END_COLOR_TEXT_2}~2c or {COLOR_2 CYAN}Constriction{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameRapidSpin
@@ -2389,7 +2385,7 @@ MoveNameRapidSpin:
.global MoveDescriptionAgility
MoveDescriptionAgility:
-.string "Boosts by one level the #c6Movement Speed#r\nof the user and team members in the\nsame room.\0"
+.string "Boosts by one level the {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2}\nof the user and team members in the\nsame room.\0"
.align 2,0
.global MoveNameAgility
@@ -2399,7 +2395,7 @@ MoveNameAgility:
.global MoveDescriptionSynthesis
MoveDescriptionSynthesis:
-.string "Restores the user~27s #c6HP#r.\nThe amount of #c6HP#r regained depends on\nthe weather.\0"
+.string "Restores the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\nThe amount of {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} regained depends on\nthe weather.\0"
.align 2,0
.global MoveNameSynthesis
@@ -2409,7 +2405,7 @@ MoveNameSynthesis:
.global MoveDescriptionAncientpower
MoveDescriptionAncientpower:
-.string "Inflicts damage on the target.\nIt may also simultaneously raise by one\nlevel #c6Attack#r~2c #c6Special Attack#r~2c #c6Defense#r~2c\n#c6Special Defense#r~2c and #c6Movement Speed#r.\0"
+.string "Inflicts damage on the target.\nIt may also simultaneously raise by one\nlevel {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}~2c\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}~2c and {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameAncientpower
@@ -2429,7 +2425,7 @@ MoveNameLowKick:
.global MoveDescriptionOutrage
MoveDescriptionOutrage:
-.string "Hits the target two to five times in\nsuccession. However~2c it also makes the\nuser #c5confused#r.\0"
+.string "Hits the target two to five times in\nsuccession. However~2c it also makes the\nuser {COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameOutrage
@@ -2449,7 +2445,7 @@ MoveNameMeanLook:
.global MoveDescriptionHaze
MoveDescriptionHaze:
-.string "Resets the #c6Attack#r~2c #c6Defense#r~2c etc.~2c of all\nPokémon on the floor whether they were\nboosted or lowered.\0"
+.string "Resets the {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}~2c etc.~2c of all\nPokémon on the floor whether they were\nboosted or lowered.\0"
.align 2,0
.global MoveNameHaze
@@ -2464,7 +2460,7 @@ MoveNameCrabhammer:
.global MoveDescriptionLegHolder
MoveDescriptionLegHolder:
-.string "Inflicts the #c5Leg Hold#r status on the target~2c\nmaking it incapable of movement.\0"
+.string "Inflicts the {COLOR_2 CYAN}Leg Hold{END_COLOR_TEXT_2} status on the target~2c\nmaking it incapable of movement.\0"
.align 2,0
.global MoveNameSpiderWeb
@@ -2474,7 +2470,7 @@ MoveNameSpiderWeb:
.global MoveDescriptionTickle
MoveDescriptionTickle:
-.string "Reduces the target~27s #c6Attack#r and #c6Defense#r\nby one level.\0"
+.string "Reduces the target~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}\nby one level.\0"
.align 2,0
.global MoveNameTickle
@@ -2484,7 +2480,7 @@ MoveNameTickle:
.global MoveDescriptionSleep
MoveDescriptionSleep:
-.string "Makes the target go to #c5sleep#r~2c causing it\nto be incapable of action.\0"
+.string "Makes the target go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}~2c causing it\nto be incapable of action.\0"
.align 2,0
.global MoveNameGrasswhistle
@@ -2494,7 +2490,7 @@ MoveNameGrasswhistle:
.global MoveDescriptionMetalSound
MoveDescriptionMetalSound:
-.string "Reduces the target~27s #c6Special Defense#r by\nthree levels.\0"
+.string "Reduces the target~27s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by\nthree levels.\0"
.align 2,0
.global MoveNameMetalSound
@@ -2504,7 +2500,7 @@ MoveNameMetalSound:
.global MoveDescriptionSilverWind
MoveDescriptionSilverWind:
-.string "Inflicts damage on foes in the same room.\nIt may also simultaneously raise by one\nlevel #c6Attack#r~2c #c6Special Attack#r~2c #c6Defense#r~2c\n#c6Special Defense#r~2c and #c6Movement Speed#r.\0"
+.string "Inflicts damage on foes in the same room.\nIt may also simultaneously raise by one\nlevel {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}~2c\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}~2c and {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameSilverWind
@@ -2524,7 +2520,7 @@ MoveNameLeechLife:
.global MoveDescriptionSpore
MoveDescriptionSpore:
-.string "Makes all the foes in the room go to\n#c5sleep#r.\0"
+.string "Makes all the foes in the room go to\n{COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameSpore
@@ -2534,7 +2530,7 @@ MoveNameSpore:
.global MoveDescriptionSmellingsalt
MoveDescriptionSmellingsalt:
-.string "Inflicts damage on the target.\nIt inflicts greater damage if the target\nhas #c5paralysis#r~2c but it also heals #c5paralysis#r.\0"
+.string "Inflicts damage on the target.\nIt inflicts greater damage if the target\nhas {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}~2c but it also heals {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameSmellingsalt
@@ -2544,7 +2540,7 @@ MoveNameSmellingsalt:
.global MoveDescriptionReversal
MoveDescriptionReversal:
-.string "Inflicts damage on the target.\nThe lower the user~27s #c6HP#r~2c the greater the\ndamage it inflicts.\0"
+.string "Inflicts damage on the target.\nThe lower the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}~2c the greater the\ndamage it inflicts.\0"
.align 2,0
.global MoveNameReversal
@@ -2554,7 +2550,7 @@ MoveNameReversal:
.global MoveDescriptionDrain
MoveDescriptionDrain:
-.string "Inflicts damage on the target.\nIt also restores the user~27s #c6HP#r based\non the damage it inflicted.\0"
+.string "Inflicts damage on the target.\nIt also restores the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} based\non the damage it inflicted.\0"
.align 2,0
.global MoveNameGigaDrain
@@ -2564,7 +2560,7 @@ MoveNameGigaDrain:
.global MoveDescriptionFocusPunch
MoveDescriptionFocusPunch:
-.string "The user gains the #c5Focus Punch#r status~2c\nand it attacks on the next turn.\nIt is not possible to #c5link#r this move.\0"
+.string "The user gains the {COLOR_2 CYAN}Focus Punch{END_COLOR_TEXT_2} status~2c\nand it attacks on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0"
.align 2,0
.global MoveNameFocusPunch
@@ -2574,7 +2570,7 @@ MoveNameFocusPunch:
.global MoveDescriptionFocusEnergy
MoveDescriptionFocusEnergy:
-.string "The user gains the #c5Focus Energy#r status~2c\nraising its critical-hit rate.\0"
+.string "The user gains the {COLOR_2 CYAN}Focus Energy{END_COLOR_TEXT_2} status~2c\nraising its critical-hit rate.\0"
.align 2,0
.global MoveNameFocusEnergy
@@ -2584,7 +2580,7 @@ MoveNameFocusEnergy:
.global MoveDescriptionDamageLowerSpeed
MoveDescriptionDamageLowerSpeed:
-.string "Inflicts damage on the target.\nIt also lowers the target~27s #c6Movement\nSpeed#r by one level.\0"
+.string "Inflicts damage on the target.\nIt also lowers the target~27s {COLOR_2 YELLOW}Movement\nSpeed{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameRockTomb
@@ -2594,7 +2590,7 @@ MoveNameRockTomb:
.global MoveDescriptionBrickBreak
MoveDescriptionBrickBreak:
-.string "Shatters the target~27s #c5Reflect#r\nor #c5Light Screen#r to inflict damage.\0"
+.string "Shatters the target~27s {COLOR_2 CYAN}Reflect{END_COLOR_TEXT_2}\nor {COLOR_2 CYAN}Light Screen{END_COLOR_TEXT_2} to inflict damage.\0"
.align 2,0
.global MoveNameBrickBreak
@@ -2604,7 +2600,7 @@ MoveNameBrickBreak:
.global MoveDescriptionConstrict
MoveDescriptionConstrict:
-.string "Inflicts damage on the target.\nIt may also lower the target~27s #c6Movement\nSpeed#r by one level.\0"
+.string "Inflicts damage on the target.\nIt may also lower the target~27s {COLOR_2 YELLOW}Movement\nSpeed{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameConstrict
@@ -2619,7 +2615,7 @@ MoveNameWithdraw:
.global MoveDescriptionConstriction
MoveDescriptionConstriction:
-.string "Inflicts damage on the target.\nIt may also cause #c5constriction#r~2c making the\nfoe incapable of movement.\0"
+.string "Inflicts damage on the target.\nIt may also cause {COLOR_2 CYAN}constriction{END_COLOR_TEXT_2}~2c making the\nfoe incapable of movement.\0"
.align 2,0
.global MoveNameClamp
@@ -2634,7 +2630,7 @@ MoveNameKarateChop:
.global MoveDescriptionFacade
MoveDescriptionFacade:
-.string "Inflicts damage on the target.\nIf the user is #c5poisoned#r~2c #c5badly poisoned#r~2c\nor has a #c5burn#r~2c its power is doubled.\0"
+.string "Inflicts damage on the target.\nIf the user is {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}~2c\nor has a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}~2c its power is doubled.\0"
.align 2,0
.global MoveNameFacade
@@ -2644,7 +2640,7 @@ MoveNameFacade:
.global MoveDescriptionEndeavor
MoveDescriptionEndeavor:
-.string "The difference between the foe~27s #c6HP#r and\nthe user~27s #c6HP#r is applied as this move~27s\ndamage.\0"
+.string "The difference between the foe~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} and\nthe user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} is applied as this move~27s\ndamage.\0"
.align 2,0
.global MoveNameEndeavor
@@ -2654,7 +2650,7 @@ MoveNameEndeavor:
.global MoveDescriptionParalyzeChance
MoveDescriptionParalyzeChance:
-.string "Inflicts damage on the target.\nIt may also cause #c5paralysis#r and prevent\nany attacks or moves.\0"
+.string "Inflicts damage on the target.\nIt may also cause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2} and prevent\nany attacks or moves.\0"
.align 2,0
.global MoveNameThunderpunch
@@ -2664,12 +2660,12 @@ MoveNameThunderpunch:
.global MoveDescriptionThunder
MoveDescriptionThunder:
-.string "Inflicts damage on the target. It may also\ncause #c5paralysis#r. Its accuracy is affected\nby the weather. It even hits a Pokémon\nthat is #c5flying#r or #c5bouncing#r.\0"
+.string "Inflicts damage on the target. It may also\ncause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}. Its accuracy is affected\nby the weather. It even hits a Pokémon\nthat is {COLOR_2 CYAN}flying{END_COLOR_TEXT_2} or {COLOR_2 CYAN}bouncing{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveDescriptionLowerSpecialDefenseChance
MoveDescriptionLowerSpecialDefenseChance:
-.string "Inflicts damage on the target.\nIt may also lower the target~27s #c6Special\nDefense#r by one level.\0"
+.string "Inflicts damage on the target.\nIt may also lower the target~27s {COLOR_2 YELLOW}Special\nDefense{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameCrunch
@@ -2679,7 +2675,7 @@ MoveNameCrunch:
.global MoveDescriptionBide
MoveDescriptionBide:
-.string "The user gains the #c5Bide#r status.\nWhen #c5Bide#r is released~2c the user looses an\nattack double the damage it took\nwhile waiting.\0"
+.string "The user gains the {COLOR_2 CYAN}Bide{END_COLOR_TEXT_2} status.\nWhen {COLOR_2 CYAN}Bide{END_COLOR_TEXT_2} is released~2c the user looses an\nattack double the damage it took\nwhile waiting.\0"
.align 2,0
.global MoveNameBide
@@ -2689,7 +2685,7 @@ MoveNameBide:
.global MoveDescriptionRazorWind
MoveDescriptionRazorWind:
-.string "The user gains the #c5Razor Wind#r status~2c\nand it looses a powerful attack with a\nhigh critical-hit rate on the next turn.\nIt is not possible to #c5link#r this move.\0"
+.string "The user gains the {COLOR_2 CYAN}Razor Wind{END_COLOR_TEXT_2} status~2c\nand it looses a powerful attack with a\nhigh critical-hit rate on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0"
.align 2,0
.global MoveNameRazorWind
@@ -2699,7 +2695,7 @@ MoveNameRazorWind:
.global MoveDescriptionParalyze
MoveDescriptionParalyze:
-.string "Causes #c5paralysis#r in the target.\nA Pokémon affected by #c5paralysis#r is\nincapable of attacking or using moves.\0"
+.string "Causes {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2} in the target.\nA Pokémon affected by {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2} is\nincapable of attacking or using moves.\0"
.align 2,0
.global MoveNameDisable
@@ -2709,7 +2705,7 @@ MoveNameDisable:
.global MoveDescriptionBoostDefense
MoveDescriptionBoostDefense:
-.string "Boosts the user~27s #c6Defense#r by one level.\0"
+.string "Boosts the user~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameHarden
@@ -2719,7 +2715,7 @@ MoveNameHarden:
.global MoveDescriptionGust
MoveDescriptionGust:
-.string "Inflicts damage on the target.\nDoubles damage on a #c5flying#r or #c5bouncing#r\nPokémon.\0"
+.string "Inflicts damage on the target.\nDoubles damage on a {COLOR_2 CYAN}flying{END_COLOR_TEXT_2} or {COLOR_2 CYAN}bouncing{END_COLOR_TEXT_2}\nPokémon.\0"
.align 2,0
.global MoveNameGust
@@ -2729,7 +2725,7 @@ MoveNameGust:
.global MoveDescriptionBoostEvasion
MoveDescriptionBoostEvasion:
-.string "Boosts the user~27s #c6Evasion#r by one level.\0"
+.string "Boosts the user~27s {COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameDoubleTeam
@@ -2739,7 +2735,7 @@ MoveNameDoubleTeam:
.global MoveDescriptionBoostAttack
MoveDescriptionBoostAttack:
-.string "Boosts the user~27s #c6Attack#r by one level.\0"
+.string "Boosts the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameSharpen
@@ -2749,7 +2745,7 @@ MoveNameSharpen:
.global MoveDescriptionOdorSleuth
MoveDescriptionOdorSleuth:
-.string "Resets the boosted #c6Evasion#r of foes in\nthe same room.\nGhost-type foes are #c5exposed#r.\0"
+.string "Resets the boosted {COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2} of foes in\nthe same room.\nGhost-type foes are {COLOR_2 CYAN}exposed{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameOdorSleuth
@@ -2759,7 +2755,7 @@ MoveNameOdorSleuth:
.global MoveDescriptionFlamethrower
MoveDescriptionFlamethrower:
-.string "Inflicts damage on the target~2c even at a\ndistance. It may also cause a #c5burn#r.\nIt thaws and frees frozen Pokémon.\0"
+.string "Inflicts damage on the target~2c even at a\ndistance. It may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}.\nIt thaws and frees frozen Pokémon.\0"
.align 2,0
.global MoveNameFlamethrower
@@ -2769,7 +2765,7 @@ MoveNameFlamethrower:
.global MoveDescriptionBurnChance
MoveDescriptionBurnChance:
-.string "Inflicts damage on the target.\nIt may also cause a #c5burn#r.\nIt thaws and frees frozen Pokémon.\0"
+.string "Inflicts damage on the target.\nIt may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}.\nIt thaws and frees frozen Pokémon.\0"
.align 2,0
.global MoveNameFlameWheel
@@ -2794,7 +2790,7 @@ MoveNameStrength:
.global MoveDescriptionGrudge
MoveDescriptionGrudge:
-.string "The user gains the #c5Grudge#r status.\nIf the user is defeated~2c it zeroes the #c6PP#r\nof the move last used by the foe.\0"
+.string "The user gains the {COLOR_2 CYAN}Grudge{END_COLOR_TEXT_2} status.\nIf the user is defeated~2c it zeroes the {COLOR_2 YELLOW}PP{END_COLOR_TEXT_2}\nof the move last used by the foe.\0"
.align 2,0
.global MoveNameGrudge
@@ -2804,7 +2800,7 @@ MoveNameGrudge:
.global MoveDescriptionReturn
MoveDescriptionReturn:
-.string "Inflicts damage on the target.\nIts power rises with the user~27s\n#c6IQ#r.\0"
+.string "Inflicts damage on the target.\nIts power rises with the user~27s\n{COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameReturn
@@ -2814,7 +2810,7 @@ MoveNameReturn:
.global MoveDescriptionWillOWisp
MoveDescriptionWillOWisp:
-.string "Inflicts a #c5burn#r on the target.\nA #c5burn#r inflicts damage every few turns.\0"
+.string "Inflicts a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2} on the target.\nA {COLOR_2 CYAN}burn{END_COLOR_TEXT_2} inflicts damage every few turns.\0"
.align 2,0
.global MoveNameWillOWisp
@@ -2824,7 +2820,7 @@ MoveNameWillOWisp:
.global MoveDescriptionCringe
MoveDescriptionCringe:
-.string "Inflicts damage on the target.\nIt may also cause the target to #c5cringe#r~2c\nmaking it incapable of action.\0"
+.string "Inflicts damage on the target.\nIt may also cause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}~2c\nmaking it incapable of action.\0"
.align 2,0
.global MoveNameAstonish
@@ -2834,7 +2830,7 @@ MoveNameAstonish:
.global MoveDescriptionFlatter
MoveDescriptionFlatter:
-.string "Inflicts the #c5Confused#r status on the\ntarget~2c but also raises its #c6Special\nAttack#r by one level.\0"
+.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on the\ntarget~2c but also raises its {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameFlatter
@@ -2844,7 +2840,7 @@ MoveNameFlatter:
.global MoveDescriptionOctazooka
MoveDescriptionOctazooka:
-.string "Inflicts damage on the target~2c even at a\ndistance. It may also lower the target~27s\n#c6Accuracy#r by one level.\0"
+.string "Inflicts damage on the target~2c even at a\ndistance. It may also lower the target~27s\n{COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameOctazooka
@@ -2854,7 +2850,7 @@ MoveNameOctazooka:
.global MoveDescriptionMemento
MoveDescriptionMemento:
-.string "Sharply reduces the #c6Attack#r and #c6Special\nAttack#r of all foes in the room. It also\ncuts the user~27s #c6HP#r to one and warps the\nuser to a different place on the floor.\n\0"
+.string "Sharply reduces the {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2} of all foes in the room. It also\ncuts the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} to one and warps the\nuser to a different place on the floor.\n\0"
.align 2,0
.global MoveNameMemento
@@ -2864,7 +2860,7 @@ MoveNameMemento:
.global MoveDescriptionAuroraBeam
MoveDescriptionAuroraBeam:
-.string "Inflicts damage on the target~2c even at a\ndistance. It may also halve the \ntarget~27s #c6Attack#r.\0"
+.string "Inflicts damage on the target~2c even at a\ndistance. It may also halve the \ntarget~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameAuroraBeam
@@ -2874,7 +2870,7 @@ MoveNameAuroraBeam:
.global MoveDescriptionOverheat
MoveDescriptionOverheat:
-.string "Damages all foes around the user~2c but\nalso lowers the user~27s #c6Special Defense#r\nby two levels and thaws frozen Pokémon.\0"
+.string "Damages all foes around the user~2c but\nalso lowers the user~27s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}\nby two levels and thaws frozen Pokémon.\0"
.align 2,0
.global MoveNameOverheat
@@ -2884,7 +2880,7 @@ MoveNameOverheat:
.global MoveDescriptionMirrorMove
MoveDescriptionMirrorMove:
-.string "The user gains the #c5Mirror Move#r status.\nAny move used against the user is\ncountered with the same move.\0"
+.string "The user gains the {COLOR_2 CYAN}Mirror Move{END_COLOR_TEXT_2} status.\nAny move used against the user is\ncountered with the same move.\0"
.align 2,0
.global MoveNameMirrorMove
@@ -2904,7 +2900,7 @@ MoveNameDoubleslap:
.global MoveDescriptionCounter
MoveDescriptionCounter:
-.string "The user gains the #c5Counter#r status.\nAny damage from #c5Physical Attack moves#r\nor a regular attack is partially returned.\0"
+.string "The user gains the {COLOR_2 CYAN}Counter{END_COLOR_TEXT_2} status.\nAny damage from {COLOR_2 CYAN}Physical Attack moves{END_COLOR_TEXT_2}\nor a regular attack is partially returned.\0"
.align 2,0
.global MoveNamePursuit
@@ -2914,7 +2910,7 @@ MoveNamePursuit:
.global MoveDescriptionSmokescreen
MoveDescriptionSmokescreen:
-.string "Inflicts the #c5Whiffer#r status on the target~2c\nmaking it miss almost all of its attacks\nand moves.\0"
+.string "Inflicts the {COLOR_2 CYAN}Whiffer{END_COLOR_TEXT_2} status on the target~2c\nmaking it miss almost all of its attacks\nand moves.\0"
.align 2,0
.global MoveNameSmokescreen
@@ -2934,7 +2930,7 @@ MoveNameAirCutter:
.global MoveDescriptionSpite
MoveDescriptionSpite:
-.string "Zeroes the #c6PP#r of the move last used by\nthe target~2c making it unusable.\0"
+.string "Zeroes the {COLOR_2 YELLOW}PP{END_COLOR_TEXT_2} of the move last used by\nthe target~2c making it unusable.\0"
.align 2,0
.global MoveNameSpite
@@ -2944,7 +2940,7 @@ MoveNameSpite:
.global MoveDescriptionSing
MoveDescriptionSing:
-.string "Makes the target go to #c5sleep#r~2c causing\nit to be incapable of action.\0"
+.string "Makes the target go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}~2c causing\nit to be incapable of action.\0"
.align 2,0
.global MoveNameSing
@@ -2954,7 +2950,7 @@ MoveNameSing:
.global MoveDescriptionFakeTears
MoveDescriptionFakeTears:
-.string "Lowers the target~27s #c6Special Defense#r by\ntwo levels.\0"
+.string "Lowers the target~27s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by\ntwo levels.\0"
.align 2,0
.global MoveNameFakeTears
@@ -2964,7 +2960,7 @@ MoveNameFakeTears:
.global MoveDescriptionWhirlpool
MoveDescriptionWhirlpool:
-.string "Inflicts damage on the target.\nIt may also cause #c5constriction#r~2c making the\nfoe incapable of movement.\nInflicts double damage on a #c5diving#r foe.\0"
+.string "Inflicts damage on the target.\nIt may also cause {COLOR_2 CYAN}constriction{END_COLOR_TEXT_2}~2c making the\nfoe incapable of movement.\nInflicts double damage on a {COLOR_2 CYAN}diving{END_COLOR_TEXT_2} foe.\0"
.align 2,0
.global MoveNameWhirlpool
@@ -2984,7 +2980,7 @@ MoveNameWeatherBall:
.global MoveDescriptionRockSlide
MoveDescriptionRockSlide:
-.string "Inflicts damage on the target.\nIt may also cause the target to #c5cringe#r~2c \nmaking it incapable of action.\0"
+.string "Inflicts damage on the target.\nIt may also cause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}~2c \nmaking it incapable of action.\0"
.align 2,0
.global MoveNameRockSlide
@@ -3014,7 +3010,7 @@ MoveNameRockThrow:
.global MoveDescriptionScreech
MoveDescriptionScreech:
-.string "Sharply lowers the target~27s #c6Defense#r.\0"
+.string "Sharply lowers the target~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameHealBell
@@ -3024,7 +3020,7 @@ MoveNameHealBell:
.global MoveDescriptionSnore
MoveDescriptionSnore:
-.string "If the user is attacked while asleep~2c it\ncounterattacks. It may also cause the\ntarget to #c5cringe#r~2c making it incapable\nof action.\0"
+.string "If the user is attacked while asleep~2c it\ncounterattacks. It may also cause the\ntarget to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}~2c making it incapable\nof action.\0"
.align 2,0
.global MoveNameSnore
@@ -3034,7 +3030,7 @@ MoveNameSnore:
.global MoveDescriptionSwagger
MoveDescriptionSwagger:
-.string "Inflicts the #c5Confused#r status on the\ntarget~2c but also raises its #c6Attack#r by\ntwo levels.\0"
+.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on the\ntarget~2c but also raises its {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by\ntwo levels.\0"
.align 2,0
.global MoveNameSwagger
@@ -3044,7 +3040,7 @@ MoveNameSwagger:
.global MoveDescriptionStringShot
MoveDescriptionStringShot:
-.string "Reduces the target~27s #c6Movement Speed#r by\none level~2c even at a distance.\0"
+.string "Reduces the target~27s {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by\none level~2c even at a distance.\0"
.align 2,0
.global MoveNameStringShot
@@ -3064,7 +3060,7 @@ MoveNameTorment:
.global MoveDescriptionPainSplit
MoveDescriptionPainSplit:
-.string "Adds the #c6HP#r of the user and the target~2c\nthen shares it equally.\0"
+.string "Adds the {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} of the user and the target~2c\nthen shares it equally.\0"
.align 2,0
.global MoveNamePainSplit
@@ -3074,7 +3070,7 @@ MoveNamePainSplit:
.global MoveDescriptionSuperFang
MoveDescriptionSuperFang:
-.string "Halves the target~27s #c6HP#r.\0"
+.string "Halves the target~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameSuperFang
@@ -3084,7 +3080,7 @@ MoveNameSuperFang:
.global MoveDescriptionRage
MoveDescriptionRage:
-.string "The user gains the #c5Enraged#r status.\nIts #c6Attack#r rises by one level every time\nthe user takes damage.\0"
+.string "The user gains the {COLOR_2 CYAN}Enraged{END_COLOR_TEXT_2} status.\nIts {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} rises by one level every time\nthe user takes damage.\0"
.align 2,0
.global MoveNameRage
@@ -3104,7 +3100,7 @@ MoveNameCut:
.global MoveDescriptionEncore
MoveDescriptionEncore:
-.string "Inflicts the #c5Encore#r status on the target~2c\nmaking it capable of using only\nthe move it last used.\0"
+.string "Inflicts the {COLOR_2 CYAN}Encore{END_COLOR_TEXT_2} status on the target~2c\nmaking it capable of using only\nthe move it last used.\0"
.align 2,0
.global MoveNameEncore
@@ -3114,7 +3110,7 @@ MoveNameEncore:
.global MoveDescriptionLowerSpeedChanceDistance
MoveDescriptionLowerSpeedChanceDistance:
-.string "Inflicts damage on the target~2c even at a\ndistance. It may also lower the target~27s\n#c6Movement Speed#r by one level.\0"
+.string "Inflicts damage on the target~2c even at a\ndistance. It may also lower the target~27s\n{COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameBubble
@@ -3134,7 +3130,7 @@ MoveNameAromatherapy:
.global MoveDescriptionHail
MoveDescriptionHail:
-.string "Changes the dungeon floor~27s weather to\n#c5Hail#r for several turns.\0"
+.string "Changes the dungeon floor~27s weather to\n{COLOR_2 CYAN}Hail{END_COLOR_TEXT_2} for several turns.\0"
.align 2,0
.global MoveNameHail
@@ -3144,7 +3140,7 @@ MoveNameHail:
.global MoveDescriptionConfuseRay
MoveDescriptionConfuseRay:
-.string "Inflicts the #c5Confused#r status on\nthe target~2c making its attacks and\nmovements erratic.\0"
+.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on\nthe target~2c making its attacks and\nmovements erratic.\0"
.align 2,0
.global MoveNameConfuseRay
@@ -3154,7 +3150,7 @@ MoveNameConfuseRay:
.global MoveDescriptionRainDance
MoveDescriptionRainDance:
-.string "Changes the dungeon floor~27s weather to\n#c5Rain#r over several turns.\0"
+.string "Changes the dungeon floor~27s weather to\n{COLOR_2 CYAN}Rain{END_COLOR_TEXT_2} over several turns.\0"
.align 2,0
.global MoveNameRainDance
@@ -3164,7 +3160,7 @@ MoveNameRainDance:
.global MoveDescriptionCharm
MoveDescriptionCharm:
-.string "Lowers the #c6Attack#r of the target\nby two levels.\0"
+.string "Lowers the {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} of the target\nby two levels.\0"
.align 2,0
.global MoveNameCharm
@@ -3174,7 +3170,7 @@ MoveNameCharm:
.global MoveDescriptionSweetScent
MoveDescriptionSweetScent:
-.string "Lowers the #c6Evasion#r of foes in the same\nroom by one level.\0"
+.string "Lowers the {COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2} of foes in the same\nroom by one level.\0"
.align 2,0
.global MoveNameSweetScent
@@ -3194,7 +3190,7 @@ MoveNameThrash:
.global MoveDescriptionDig
MoveDescriptionDig:
-.string "The user gains the #c5Digging#r status~2c\nand it attacks on the next turn.\nIt is not possible to #c5link#r this move.\0"
+.string "The user gains the {COLOR_2 CYAN}Digging{END_COLOR_TEXT_2} status~2c\nand it attacks on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0"
.align 2,0
.global MoveNameDig
@@ -3204,7 +3200,7 @@ MoveNameDig:
.global MoveDescriptionVitalThrow
MoveDescriptionVitalThrow:
-.string "The user gains the #c5Vital Throw#r status.\nFoes that attack the user are hurled at\nother foes.\0"
+.string "The user gains the {COLOR_2 CYAN}Vital Throw{END_COLOR_TEXT_2} status.\nFoes that attack the user are hurled at\nother foes.\0"
.align 2,0
.global MoveNameVitalThrow
@@ -3214,7 +3210,7 @@ MoveNameVitalThrow:
.global MoveDescriptionMorningSun
MoveDescriptionMorningSun:
-.string "Restores the #c6HP#r of the user and team\nmembers on the floor.\nThe amount of #c6HP#r regained depends on\nthe weather.\0"
+.string "Restores the {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} of the user and team\nmembers on the floor.\nThe amount of {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} regained depends on\nthe weather.\0"
.align 2,0
.global MoveNameMorningSun
@@ -3224,7 +3220,7 @@ MoveNameMorningSun:
.global MoveDescriptionNightmare
MoveDescriptionNightmare:
-.string "Inflicts the #c5Nightmare#r status\non the target~2c making it incapable\nof action.\0"
+.string "Inflicts the {COLOR_2 CYAN}Nightmare{END_COLOR_TEXT_2} status\non the target~2c making it incapable\nof action.\0"
.align 2,0
.global MoveNameNightmare
@@ -3234,7 +3230,7 @@ MoveNameNightmare:
.global MoveDescriptionLovelyKiss
MoveDescriptionLovelyKiss:
-.string "Makes all foes around the user go to #c5sleep#r~2c\ncausing them to be incapable of action.\0"
+.string "Makes all foes around the user go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}~2c\ncausing them to be incapable of action.\0"
.align 2,0
.global MoveNameLovelyKiss
@@ -3244,7 +3240,7 @@ MoveNameLovelyKiss:
.global MoveDescriptionYawn
MoveDescriptionYawn:
-.string "Inflicts the #c5Yawning#r status on the target.\nA #c5yawning#r Pokémon falls\nasleep sometime later.\0"
+.string "Inflicts the {COLOR_2 CYAN}Yawning{END_COLOR_TEXT_2} status on the target.\nA {COLOR_2 CYAN}yawning{END_COLOR_TEXT_2} Pokémon falls\nasleep sometime later.\0"
.align 2,0
.global MoveNameYawn
@@ -3269,7 +3265,7 @@ MoveUseTextUse:
.global MoveDescriptionLowerDefenseChance
MoveDescriptionLowerDefenseChance:
-.string "Inflicts damage on the target.\nIt may also lower the target~27s #c6Defense#r\nby one level.\0"
+.string "Inflicts damage on the target.\nIt may also lower the target~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}\nby one level.\0"
.align 2,0
.global MoveNameIronTail
@@ -3284,6 +3280,5 @@ MoveDescriptionNone:
.global MoveNameNone
MoveNameNone:
-.byte 0x82, 0xc8, 0x82, 0xc9, 0x82, 0xe0, 0x82, 0xcc, 0x81
-.string "H\0"
+.string "なにのも?\0"
.align 2,0