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authorCheng Hann Gan <chenghanngan.us@gmail.com>2021-11-18 12:21:00 -0500
committerGitHub <noreply@github.com>2021-11-18 09:21:00 -0800
commita432de845cf81ff5aaae3f0b0fd2bac9b2feb2da (patch)
tree2afc18de91d97b64502fdd04d1bf7d55ee2cd1f7 /src/code_8090208.c
parentbfaa55f2fe3d557570260f6b4956e39c3b0f1218 (diff)
Expanded charmap usage (#76)
* Added item icons/Hiragana to charmap * Use color formatting charmap macros * Removed redundant text formatting macros
Diffstat (limited to 'src/code_8090208.c')
-rw-r--r--src/code_8090208.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code_8090208.c b/src/code_8090208.c
index b64b551..3a60640 100644
--- a/src/code_8090208.c
+++ b/src/code_8090208.c
@@ -16,7 +16,7 @@ struct unkDungeonStruct
void sub_8090208(u8 *buffer, struct unkDungeonStruct *dungeonLocation)
{
- ExpandPlaceholdersBuffer(buffer, gUnknown_8108F10, gDungeonNames[dungeonLocation->index].name1); // #cD%s#r (normal floor print (no B)
+ ExpandPlaceholdersBuffer(buffer, gUnknown_8108F10, gDungeonNames[dungeonLocation->index].name1); // {COLOR_2 YELLOW_3}%s{END_COLOR_TEXT_2} (normal floor print (no B)
}
void PrintDungeonLocationtoBuffer(u8 *buffer, struct unkDungeonStruct *dungeonLocation)