diff options
Diffstat (limited to 'data/move')
-rw-r--r-- | data/move/move_names.s | 354 |
1 files changed, 177 insertions, 177 deletions
diff --git a/data/move/move_names.s b/data/move/move_names.s index ca40fd8..46e32f4 100644 --- a/data/move/move_names.s +++ b/data/move/move_names.s @@ -270,7 +270,7 @@ MoveNamePlaceholder: .global MoveUseTextBide MoveUseTextBide: -.string "$m0 can~27t take it anymore!\0" +.string "{ARG_POKEMON_0} can{APOSTROPHE}t take it anymore!\0" .align 2,0 .global MoveNameBide2 @@ -290,7 +290,7 @@ MoveNameIsWatching: .global MoveUseTextRegularAttack MoveUseTextRegularAttack: -.string "$m0 attacked!\0" +.string "{ARG_POKEMON_0} attacked!\0" .align 2,0 .global MoveDescriptionNull @@ -305,7 +305,7 @@ MoveNameRegularAttack: .global MoveDescriptionVoltTackle MoveDescriptionVoltTackle: -.string "Inflicts damage on the target~2c even at a\ndistance.\nHowever~2c it also hurts the user.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance.\nHowever{COMMA} it also hurts the user.\0" .align 2,0 .global MoveNameVoltTackle @@ -320,7 +320,7 @@ MoveNameAeroblast: .global MoveDescriptionStruggle MoveDescriptionStruggle: -.string "Inflicts damage on the target.\nHowever~2c the user also takes damage one\nquarter of its {COLOR_2 YELLOW}maximum HP{END_COLOR_TEXT_2}.\0" +.string "Inflicts damage on the target.\nHowever{COMMA} the user also takes damage one\nquarter of its {COLOR_2 YELLOW}maximum HP{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameStruggle @@ -340,7 +340,7 @@ MoveNameRockBlast: .global MoveDescriptionLockOn MoveDescriptionLockOn: -.string "Gives the user the {COLOR_2 CYAN}Sure Shot{END_COLOR_TEXT_2} status~2c\nmaking all its moves and attacks\ncompletely accurate.\0" +.string "Gives the user the {COLOR_2 CYAN}Sure Shot{END_COLOR_TEXT_2} status{COMMA}\nmaking all its moves and attacks\ncompletely accurate.\0" .align 2,0 .global MoveNameLockOn @@ -350,7 +350,7 @@ MoveNameLockOn: .global MoveDescriptionSkullBash MoveDescriptionSkullBash: -.string "The user gains the {COLOR_2 CYAN}Skull Bash{END_COLOR_TEXT_2} status~2c\ncausing it to attack strongly on the\nnext turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" +.string "The user gains the {COLOR_2 CYAN}Skull Bash{END_COLOR_TEXT_2} status{COMMA}\ncausing it to attack strongly on the\nnext turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" .align 2,0 .global MoveNameSkullBash @@ -370,7 +370,7 @@ MoveNameFuryCutter: .global MoveDescriptionIceBeam MoveDescriptionIceBeam: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also leave the target\n{COLOR_2 CYAN}frozen{END_COLOR_TEXT_2} and incapable of action.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also leave the target\n{COLOR_2 CYAN}frozen{END_COLOR_TEXT_2} and incapable of action.\0" .align 2,0 .global MoveNameIceBeam @@ -385,7 +385,7 @@ MoveNameIcePunch: .global MoveDescriptionDragonDance MoveDescriptionDragonDance: -.string "Boosts the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Movement\nSpeed{END_COLOR_TEXT_2} by one level.\0" +.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Movement\nSpeed{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameDragonDance @@ -395,7 +395,7 @@ MoveNameDragonDance: .global MoveDescriptionDragonbreath MoveDescriptionDragonbreath: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also cause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}~2c\npreventing any attacks or moves.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also cause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}{COMMA}\npreventing any attacks or moves.\0" .align 2,0 .global MoveNameDragonbreath @@ -430,7 +430,7 @@ MoveNameRefresh: .global MoveDescriptionReflect MoveDescriptionReflect: -.string "The user gains the {COLOR_2 CYAN}Reflect{END_COLOR_TEXT_2} status~2c\nhalving the damage from all\n{COLOR_2 CYAN}Physical Attack moves{END_COLOR_TEXT_2} and\nregular attacks.\0" +.string "The user gains the {COLOR_2 CYAN}Reflect{END_COLOR_TEXT_2} status{COMMA}\nhalving the damage from all\n{COLOR_2 CYAN}Physical Attack moves{END_COLOR_TEXT_2} and\nregular attacks.\0" .align 2,0 .global MoveNameReflect @@ -440,7 +440,7 @@ MoveNameReflect: .global MoveDescriptionRecycle MoveDescriptionRecycle: -.string "Repairs the item {COLOR_2 GREEN}{TM}Used TM{END_COLOR_TEXT_2} and restores\nit to its original~2c unused state.\0" +.string "Repairs the item {COLOR_2 GREEN}{TM}Used TM{END_COLOR_TEXT_2} and restores\nit to its original{COMMA} unused state.\0" .align 2,0 .global MoveNameRecycle @@ -470,7 +470,7 @@ MoveNameSnatch: .global MoveDescriptionAcid MoveDescriptionAcid: -.string "Inflicts damage on the target.\nIt may also lower the user~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by\none level.\0" +.string "Inflicts damage on the target.\nIt may also lower the user{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by\none level.\0" .align 2,0 .global MoveNameAcid @@ -480,7 +480,7 @@ MoveNameAcid: .global MoveDescriptionDreamEater MoveDescriptionDreamEater: -.string "Inflicts damage on the target and restores\nthe user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\nEffective only against sleeping foes.\0" +.string "Inflicts damage on the target and restores\nthe user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\nEffective only against sleeping foes.\0" .align 2,0 .global MoveNameDreamEater @@ -500,7 +500,7 @@ MoveNameMetronome: .global MoveDescriptionLeechSeed MoveDescriptionLeechSeed: -.string "Inflicts the {COLOR_2 CYAN}Leech Seed{END_COLOR_TEXT_2} status\non the target.\nThe target~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} is leeched every several\nturns to restore the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\0" +.string "Inflicts the {COLOR_2 CYAN}Leech Seed{END_COLOR_TEXT_2} status\non the target.\nThe target{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} is leeched every several\nturns to restore the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameLeechSeed @@ -510,7 +510,7 @@ MoveNameLeechSeed: .global MoveDescriptionFrustration MoveDescriptionFrustration: -.string "Inflicts damage on the target.\nIt inflicts greater damage if the user~27s\n{COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2} is low.\0" +.string "Inflicts damage on the target.\nIt inflicts greater damage if the user{APOSTROPHE}s\n{COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2} is low.\0" .align 2,0 .global MoveNameFrustration @@ -540,7 +540,7 @@ MoveNameAttract: .global MoveDescriptionMetalClaw MoveDescriptionMetalClaw: -.string "Inflicts damage on the target.\nIt may also boost the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by\none level.\0" +.string "Inflicts damage on the target.\nIt may also boost the user{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by\none level.\0" .align 2,0 .global MoveNameMetalClaw @@ -580,7 +580,7 @@ MoveNameMegaDrain: .global MoveDescriptionCalmMind MoveDescriptionCalmMind: -.string "Boosts the Pokémon~27s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} and\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by one level.\0" +.string "Boosts the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} and\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameCalmMind @@ -655,7 +655,7 @@ MoveNameFuryAttack: .global MoveDescriptionWaterPulse MoveDescriptionWaterPulse: -.string "Inflicts damage on the target~2c even at a\ndistance.\nIt may also leave the target {COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance.\nIt may also leave the target {COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameWaterPulse @@ -665,7 +665,7 @@ MoveNameWaterPulse: .global MoveDescriptionMistBall MoveDescriptionMistBall: -.string "Inflicts damage on the target.\nIt may lower the target~27s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}\nby one level.\0" +.string "Inflicts damage on the target.\nIt may lower the target{APOSTROPHE}s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}\nby one level.\0" .align 2,0 .global MoveNameMistBall @@ -680,7 +680,7 @@ MoveNameWaterGun: .global MoveDescriptionWaterSport MoveDescriptionWaterSport: -.string "Changes the floor~27s status to {COLOR_2 CYAN}Water Sport{END_COLOR_TEXT_2}~2c\nwhich halves the power of Fire-type\nmoves.\0" +.string "Changes the floor{APOSTROPHE}s status to {COLOR_2 CYAN}Water Sport{END_COLOR_TEXT_2}{COMMA}\nwhich halves the power of Fire-type\nmoves.\0" .align 2,0 .global MoveNameWaterSport @@ -700,7 +700,7 @@ MoveNameDetect: .global MoveDescriptionSubstitute MoveDescriptionSubstitute: -.string "The target gains the {COLOR_2 CYAN}Decoy{END_COLOR_TEXT_2} status~2c\nmaking it the target of its fellow\nPokémon.\0" +.string "The target gains the {COLOR_2 CYAN}Decoy{END_COLOR_TEXT_2} status{COMMA}\nmaking it the target of its fellow\nPokémon.\0" .align 2,0 .global MoveNameSubstitute @@ -720,7 +720,7 @@ MoveNameDefenseCurl: .global MoveDescriptionProtect MoveDescriptionProtect: -.string "The user gains the {COLOR_2 CYAN}Protect{END_COLOR_TEXT_2} status~2c\npreventing damage from enemy attacks\nand moves.\0" +.string "The user gains the {COLOR_2 CYAN}Protect{END_COLOR_TEXT_2} status{COMMA}\npreventing damage from enemy attacks\nand moves.\0" .align 2,0 .global MoveNameProtect @@ -770,7 +770,7 @@ MoveDescriptionSpikes: .global MoveDescriptionWrap MoveDescriptionWrap: -.string "The user gains the {COLOR_2 CYAN}Wrap{END_COLOR_TEXT_2} status~2c and\nthe {COLOR_2 CYAN}Wrapped{END_COLOR_TEXT_2} status is inflicted on\nthe target.\nBoth Pokémon become incapable of action.\0" +.string "The user gains the {COLOR_2 CYAN}Wrap{END_COLOR_TEXT_2} status{COMMA} and\nthe {COLOR_2 CYAN}Wrapped{END_COLOR_TEXT_2} status is inflicted on\nthe target.\nBoth Pokémon become incapable of action.\0" .align 2,0 .global MoveNameWrap @@ -805,7 +805,7 @@ MoveNameFireSpin: .global MoveDescriptionBonemerang MoveDescriptionBonemerang: -.string "Strikes the target twice~2c even at a\ndistance.\0" +.string "Strikes the target twice{COMMA} even at a\ndistance.\0" .align 2,0 .global MoveNameBonemerang @@ -820,7 +820,7 @@ MoveNameBoneClub: .global MoveDescriptionTailGlow MoveDescriptionTailGlow: -.string "Boosts the user~27s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} by\ntwo levels.\0" +.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} by\ntwo levels.\0" .align 2,0 .global MoveNameTailGlow @@ -835,7 +835,7 @@ MoveNameCovet: .global MoveDescriptionCamouflage MoveDescriptionCamouflage: -.string "The user~27s type changes to match the\nterrain.\0" +.string "The user{APOSTROPHE}s type changes to match the\nterrain.\0" .align 2,0 .global MoveNameCamouflage @@ -875,7 +875,7 @@ MoveNameGlare: .global MoveDescriptionSludgeBomb MoveDescriptionSludgeBomb: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also leave the target\n{COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c damaging it for several turns.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also leave the target\n{COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}{COMMA} damaging it for several turns.\0" .align 2,0 .global MoveNameSludgeBomb @@ -885,12 +885,12 @@ MoveNameSludgeBomb: .global MoveDescriptionSludge MoveDescriptionSludge: -.string "Inflicts damage on the target.\nIt may also leave the target {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c\ndamaging it for several turns.\0" +.string "Inflicts damage on the target.\nIt may also leave the target {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}{COMMA}\ndamaging it for several turns.\0" .align 2,0 .global MoveDescriptionEruption MoveDescriptionEruption: -.string "Inflicts damage on the target.\nThe higher the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}~2c the greater\nthe damage.\nIt thaws and frees frozen Pokémon.\0" +.string "Inflicts damage on the target.\nThe higher the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}{COMMA} the greater\nthe damage.\nIt thaws and frees frozen Pokémon.\0" .align 2,0 .global MoveDescriptionPresent @@ -920,7 +920,7 @@ MoveNameCrushClaw: .global MoveDescriptionTeeterDance MoveDescriptionTeeterDance: -.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on all\nPokémon on the floor~2c making their attacks\nand movements erratic.\0" +.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on all\nPokémon on the floor{COMMA} making their attacks\nand movements erratic.\0" .align 2,0 .global MoveNameTeeterDance @@ -935,7 +935,7 @@ MoveNameFlash: .global MoveDescriptionBlastBurn MoveDescriptionBlastBurn: -.string "Inflicts damage on the target. However~2c it\nalso inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status on the user.\nIt also thaws and frees frozen Pokémon.\0" +.string "Inflicts damage on the target. However{COMMA} it\nalso inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status on the user.\nIt also thaws and frees frozen Pokémon.\0" .align 2,0 .global MoveNameBlastBurn @@ -965,7 +965,7 @@ MoveNameBeatUp: .global MoveDescriptionWhirlwind MoveDescriptionWhirlwind: -.string "Knocks the target flying.\nIf the target hits a wall or another\nPokémon~2c it sustains damage.\0" +.string "Knocks the target flying.\nIf the target hits a wall or another\nPokémon{COMMA} it sustains damage.\0" .align 2,0 .global MoveNameWhirlwind @@ -975,7 +975,7 @@ MoveNameWhirlwind: .global MoveDescriptionFeatherdance MoveDescriptionFeatherdance: -.string "Lowers the target~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by two levels.\0" +.string "Lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by two levels.\0" .align 2,0 .global MoveNameFeatherdance @@ -985,7 +985,7 @@ MoveNameFeatherdance: .global MoveDescriptionImprison MoveDescriptionImprison: -.string "Inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status on the target~2c\nmaking it incapable of action.\0" +.string "Inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status on the target{COMMA}\nmaking it incapable of action.\0" .align 2,0 .global MoveNameImprison @@ -995,7 +995,7 @@ MoveNameImprison: .global MoveDescriptionBulkUp MoveDescriptionBulkUp: -.string "Raises the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}\nby one level.\0" +.string "Raises the user{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}\nby one level.\0" .align 2,0 .global MoveNameBulkUp @@ -1045,7 +1045,7 @@ MoveNameLightScreen: .global MoveDescriptionBellyDrum MoveDescriptionBellyDrum: -.string "Boosts the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} to maximum~2c\nbut empties its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} to just one.\nIt has no effect if the {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} is one or less.\0" +.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} to maximum{COMMA}\nbut empties its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} to just one.\nIt has no effect if the {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} is one or less.\0" .align 2,0 .global MoveNameBellyDrum @@ -1055,7 +1055,7 @@ MoveNameBellyDrum: .global MoveDescriptionFixedDamage MoveDescriptionFixedDamage: -.string "The user gains the {COLOR_2 CYAN}Set Damage{END_COLOR_TEXT_2} status.\nIn this state~2c all damage inflicted by the\nuser will remain constant.\0" +.string "The user gains the {COLOR_2 CYAN}Set Damage{END_COLOR_TEXT_2} status.\nIn this state{COMMA} all damage inflicted by the\nuser will remain constant.\0" .align 2,0 .global MoveNameDoomDesire @@ -1070,7 +1070,7 @@ MoveNameBubblebeam: .global MoveDescriptionSplash MoveDescriptionSplash: -.string "Makes the user flop around as it moves.\nIf there is another Pokémon where it\nlands~2c both Pokémon are hurt.\0" +.string "Makes the user flop around as it moves.\nIf there is another Pokémon where it\nlands{COMMA} both Pokémon are hurt.\0" .align 2,0 .global MoveNameSplash @@ -1090,7 +1090,7 @@ MoveNamePetalDance: .global MoveDescriptionBatonPass MoveDescriptionBatonPass: -.string "Successively switches the user~27s position\nwith the positions of other Pokémon in\nthe room.\0" +.string "Successively switches the user{APOSTROPHE}s position\nwith the positions of other Pokémon in\nthe room.\0" .align 2,0 .global MoveNameBatonPass @@ -1100,7 +1100,7 @@ MoveNameBatonPass: .global MoveDescriptionHighCriticalDistance MoveDescriptionHighCriticalDistance: -.string "Inflicts damage on the target~2c even at a\ndistance.\nIt has a high critical-hit rate.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance.\nIt has a high critical-hit rate.\0" .align 2,0 .global MoveNameRazorLeaf @@ -1115,7 +1115,7 @@ MoveNamePound: .global MoveDescriptionKnockOff MoveDescriptionKnockOff: -.string "Knocks the target~27s hold item to\nthe ground.\0" +.string "Knocks the target{APOSTROPHE}s hold item to\nthe ground.\0" .align 2,0 .global MoveNameKnockOff @@ -1155,7 +1155,7 @@ MoveNameSpitUp: .global MoveDescriptionSteelWing MoveDescriptionSteelWing: -.string "Inflicts damage on the target.\nIt may also raise the user~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by\none level.\0" +.string "Inflicts damage on the target.\nIt may also raise the user{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by\none level.\0" .align 2,0 .global MoveNameSteelWing @@ -1165,12 +1165,12 @@ MoveNameSteelWing: .global MoveDescriptionSuperpower MoveDescriptionSuperpower: -.string "Inflicts damage on the target.\nHowever~2c it also lowers the user~27s\n{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by one level.\0" +.string "Inflicts damage on the target.\nHowever{COMMA} it also lowers the user{APOSTROPHE}s\n{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveDescriptionHyperBeam MoveDescriptionHyperBeam: -.string "Inflicts damage on the target~2c even at a\ndistance. It also inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status\non the user~2c making it incapable of action.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It also inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status\non the user{COMMA} making it incapable of action.\0" .align 2,0 .global MoveNameHyperBeam @@ -1185,7 +1185,7 @@ MoveNameHyperVoice: .global MoveDescriptionHydroPump MoveDescriptionHydroPump: -.string "Inflicts damage on the target~2c even at a\ndistance.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance.\0" .align 2,0 .global MoveNameHydroPump @@ -1195,7 +1195,7 @@ MoveNameHydroPump: .global MoveDescriptionHydroCannon MoveDescriptionHydroCannon: -.string "Inflicts damage on the target~2c even at a\ndistance. It also inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2}\nstatus on the user~2c making it incapable\nof action.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It also inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2}\nstatus on the user{COMMA} making it incapable\nof action.\0" .align 2,0 .global MoveNameHydroCannon @@ -1205,7 +1205,7 @@ MoveNameHydroCannon: .global MoveDescriptionFrenzyPlant MoveDescriptionFrenzyPlant: -.string "Inflicts damage on the target.\nHowever~2c it also inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status\non the user~2c making it incapable of action.\0" +.string "Inflicts damage on the target.\nHowever{COMMA} it also inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status\non the user{COMMA} making it incapable of action.\0" .align 2,0 .global MoveNameFrenzyPlant @@ -1215,7 +1215,7 @@ MoveNameFrenzyPlant: .global MoveDescriptionCurse MoveDescriptionCurse: -.string "Boosts the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by\none level~2c but also lowers {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2}\nby one level. If used by a Ghost type~2c the\ntarget is {COLOR_2 CYAN}cursed{END_COLOR_TEXT_2}~2c and the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} halved.\0" +.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by\none level{COMMA} but also lowers {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2}\nby one level. If used by a Ghost type{COMMA} the\ntarget is {COLOR_2 CYAN}cursed{END_COLOR_TEXT_2}{COMMA} and the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} halved.\0" .align 2,0 .global MoveNameCurse @@ -1225,7 +1225,7 @@ MoveNameCurse: .global MoveDescriptionSwallow MoveDescriptionSwallow: -.string "Restores the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\nThe {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} recovered depends on how often\nthe move {COLOR_2 GREEN}Stockpile{END_COLOR_TEXT_2} was used before.\0" +.string "Restores the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\nThe {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} recovered depends on how often\nthe move {COLOR_2 GREEN}Stockpile{END_COLOR_TEXT_2} was used before.\0" .align 2,0 .global MoveNameBodySlam @@ -1245,7 +1245,7 @@ MoveNameConfusion: .global MoveDescriptionIngrain MoveDescriptionIngrain: -.string "The user gains the {COLOR_2 CYAN}Ingrain{END_COLOR_TEXT_2} status.\nThe user becomes incapable of moving~2c\nbut regains {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} over several turns.\0" +.string "The user gains the {COLOR_2 CYAN}Ingrain{END_COLOR_TEXT_2} status.\nThe user becomes incapable of moving{COMMA}\nbut regains {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} over several turns.\0" .align 2,0 .global MoveNameIngrain @@ -1255,7 +1255,7 @@ MoveNameIngrain: .global MoveDescriptionRest MoveDescriptionRest: -.string "The user gains the {COLOR_2 CYAN}Napping{END_COLOR_TEXT_2} status.\nUpon awakening~2c the Pokémon regains {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}\nand recovers from any status problems.\0" +.string "The user gains the {COLOR_2 CYAN}Napping{END_COLOR_TEXT_2} status.\nUpon awakening{COMMA} the Pokémon regains {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}\nand recovers from any status problems.\0" .align 2,0 .global MoveNameRest @@ -1265,7 +1265,7 @@ MoveNameRest: .global MoveDescriptionSleepPowder MoveDescriptionSleepPowder: -.string "Makes all foes around the user go to\n{COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}~2c making them incapable of action.\0" +.string "Makes all foes around the user go to\n{COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}{COMMA} making them incapable of action.\0" .align 2,0 .global MoveNameSleepPowder @@ -1285,7 +1285,7 @@ MoveNameHeatWave: .global MoveUseTextAssist MoveUseTextAssist: -.string "$m0 chose $i0!\0" +.string "{ARG_POKEMON_0} chose {ARG_MOVE_ITEM_0}!\0" .align 2,0 .global MoveDescriptionAssist @@ -1300,7 +1300,7 @@ MoveNameAssist: .global MoveDescriptionPayDay MoveDescriptionPayDay: -.string "Inflicts damage on the target.\nIf the foe faints~2c it will drop money.\0" +.string "Inflicts damage on the target.\nIf the foe faints{COMMA} it will drop money.\0" .align 2,0 .global MoveNamePayDay @@ -1330,7 +1330,7 @@ MoveNameFakeOut: .global MoveDescriptionWish MoveDescriptionWish: -.string "The user gains the {COLOR_2 CYAN}Wish{END_COLOR_TEXT_2} status.\nIt boosts the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} recovery rate.\0" +.string "The user gains the {COLOR_2 CYAN}Wish{END_COLOR_TEXT_2} status.\nIt boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} recovery rate.\0" .align 2,0 .global MoveNameLeer @@ -1340,7 +1340,7 @@ MoveNameLeer: .global MoveDescriptionSunnyDay MoveDescriptionSunnyDay: -.string "Changes the dungeon floor~27s weather to\n{COLOR_2 CYAN}Sunny{END_COLOR_TEXT_2} over several turns.\0" +.string "Changes the dungeon floor{APOSTROPHE}s weather to\n{COLOR_2 CYAN}Sunny{END_COLOR_TEXT_2} over several turns.\0" .align 2,0 .global MoveNameSunnyDay @@ -1365,7 +1365,7 @@ MoveNameNeedleArm: .global MoveDescriptionRolePlay MoveDescriptionRolePlay: -.string "Copies the target~27s {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2}.\nThe user regains its own {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2}\nwhen it leaves the floor.\0" +.string "Copies the target{APOSTROPHE}s {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2}.\nThe user regains its own {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2}\nwhen it leaves the floor.\0" .align 2,0 .global MoveNameRolePlay @@ -1400,7 +1400,7 @@ MoveNameGrowl: .global MoveDescriptionNightShade MoveDescriptionNightShade: -.string "Damages all foes around the user.\nThe amount of damage depends on the\nuser~27s {COLOR_2 YELLOW}level{END_COLOR_TEXT_2}.\0" +.string "Damages all foes around the user.\nThe amount of damage depends on the\nuser{APOSTROPHE}s {COLOR_2 YELLOW}level{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameNightShade @@ -1410,7 +1410,7 @@ MoveNameNightShade: .global MoveDescriptionAmnesia MoveDescriptionAmnesia: -.string "Boosts the user~27s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by\ntwo levels.\0" +.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by\ntwo levels.\0" .align 2,0 .global MoveNameAmnesia @@ -1420,7 +1420,7 @@ MoveNameAmnesia: .global MoveDescriptionThief MoveDescriptionThief: -.string "Inflicts damage on the target.\nIt also snatches the target~27s hold item\nto make it the user~27s.\0" +.string "Inflicts damage on the target.\nIt also snatches the target{APOSTROPHE}s hold item\nto make it the user{APOSTROPHE}s.\0" .align 2,0 .global MoveNameThief @@ -1430,7 +1430,7 @@ MoveNameThief: .global MoveDescriptionMudSlap MoveDescriptionMudSlap: -.string "Inflicts damage on the target.\nIt also lowers the target~27s {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2} by\none level.\0" +.string "Inflicts damage on the target.\nIt also lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2} by\none level.\0" .align 2,0 .global MoveNameMudSlap @@ -1440,7 +1440,7 @@ MoveNameMudSlap: .global MoveDescriptionMudSport MoveDescriptionMudSport: -.string "Changes the floor~27s status to {COLOR_2 CYAN}Mud Sport{END_COLOR_TEXT_2}~2c\nwhich halves the power of Electric-type\nmoves.\0" +.string "Changes the floor{APOSTROPHE}s status to {COLOR_2 CYAN}Mud Sport{END_COLOR_TEXT_2}{COMMA}\nwhich halves the power of Electric-type\nmoves.\0" .align 2,0 .global MoveNameMudSport @@ -1465,7 +1465,7 @@ MoveNameTripleKick: .global MoveDescriptionTrick MoveDescriptionTrick: -.string "Switches the user~27s hold item with the\ntarget~27s hold item.\nIt only works if both Pokémon hold items.\0" +.string "Switches the user{APOSTROPHE}s hold item with the\ntarget{APOSTROPHE}s hold item.\nIt only works if both Pokémon hold items.\0" .align 2,0 .global MoveNameTrick @@ -1480,7 +1480,7 @@ MoveNameDragonClaw: .global MoveDescriptionTriAttack MoveDescriptionTriAttack: -.string "Inflicts damage on the target.\nIt may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}~2c\n{COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}~2c or leave the target {COLOR_2 CYAN}frozen{END_COLOR_TEXT_2}.\0" +.string "Inflicts damage on the target.\nIt may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}{COMMA}\n{COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}{COMMA} or leave the target {COLOR_2 CYAN}frozen{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameTriAttack @@ -1495,12 +1495,12 @@ MoveNameHiJumpKick: .global MoveDescriptionBounce MoveDescriptionBounce: -.string "The user gains the {COLOR_2 CYAN}Bouncing{END_COLOR_TEXT_2} status~2c\nmaking it attack strongly on the next turn.\nIt may also cause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" +.string "The user gains the {COLOR_2 CYAN}Bouncing{END_COLOR_TEXT_2} status{COMMA}\nmaking it attack strongly on the next turn.\nIt may also cause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" .align 2,0 .global MoveDescriptionJumpKick MoveDescriptionJumpKick: -.string "Inflicts damage on the target~2c but hurts\nthe user if it misses.\0" +.string "Inflicts damage on the target{COMMA} but hurts\nthe user if it misses.\0" .align 2,0 .global MoveNameJumpKick @@ -1510,7 +1510,7 @@ MoveNameJumpKick: .global MoveDescriptionTakeDown MoveDescriptionTakeDown: -.string "Inflicts damage on the target~2c but also\nhurts the user.\0" +.string "Inflicts damage on the target{COMMA} but also\nhurts the user.\0" .align 2,0 .global MoveNameTakeDown @@ -1540,7 +1540,7 @@ MoveNamePoisonpowder: .global MoveDescriptionPoisonFang MoveDescriptionPoisonFang: -.string "Inflicts damage on the target.\nIt may also leave the target\n{COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}~2c damaging it over\nseveral turns.\0" +.string "Inflicts damage on the target.\nIt may also leave the target\n{COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}{COMMA} damaging it over\nseveral turns.\0" .align 2,0 .global MoveNamePoisonFang @@ -1550,7 +1550,7 @@ MoveNamePoisonFang: .global MoveDescriptionToxic MoveDescriptionToxic: -.string "{COLOR_2 CYAN}Badly poisons{END_COLOR_TEXT_2} the target.\nIf a Pokémon is {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}~2c it\nsustains damage over several turns.\0" +.string "{COLOR_2 CYAN}Badly poisons{END_COLOR_TEXT_2} the target.\nIf a Pokémon is {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}{COMMA} it\nsustains damage over several turns.\0" .align 2,0 .global MoveNameToxic @@ -1560,7 +1560,7 @@ MoveNameToxic: .global MoveDescriptionPoison MoveDescriptionPoison: -.string "{COLOR_2 CYAN}Poisons{END_COLOR_TEXT_2} the target.\nIf a Pokémon is {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c it sustains\ndamage over several turns.\0" +.string "{COLOR_2 CYAN}Poisons{END_COLOR_TEXT_2} the target.\nIf a Pokémon is {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}{COMMA} it sustains\ndamage over several turns.\0" .align 2,0 .global MoveNameHowl @@ -1570,7 +1570,7 @@ MoveNameHowl: .global MoveDescriptionBlock MoveDescriptionBlock: -.string "Inflicts the {COLOR_2 CYAN}Leg Hold{END_COLOR_TEXT_2} status on the\ntarget~2c making it incapable of movement.\0" +.string "Inflicts the {COLOR_2 CYAN}Leg Hold{END_COLOR_TEXT_2} status on the\ntarget{COMMA} making it incapable of movement.\0" .align 2,0 .global MoveNameBlock @@ -1580,7 +1580,7 @@ MoveNameBlock: .global MoveDescriptionZapCannon MoveDescriptionZapCannon: -.string "Inflicts damage on the target~2c even at a\ndistance. It also causes {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}~2c\npreventing any attacks or moves.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It also causes {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}{COMMA}\npreventing any attacks or moves.\0" .align 2,0 .global MoveNameZapCannon @@ -1605,7 +1605,7 @@ MoveNameQuickAttack: .global MoveDescriptionShockWave MoveDescriptionShockWave: -.string "Inflicts damage on the target~2c even at a\ndistance.\nIt never misses.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance.\nIt never misses.\0" .align 2,0 .global MoveNameShockWave @@ -1630,7 +1630,7 @@ MoveNameTeleport: .global MoveDescriptionBoostDefenseTwo MoveDescriptionBoostDefenseTwo: -.string "Boosts the user~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by two levels.\0" +.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by two levels.\0" .align 2,0 .global MoveNameIronDefense @@ -1650,7 +1650,7 @@ MoveNameHelpingHand: .global MoveDescriptionConversion2 MoveDescriptionConversion2: -.string "The user gains the {COLOR_2 CYAN}Conversion 2{END_COLOR_TEXT_2} status.\nIt changes the user~27s type to one that is\nstrong against the move type it took last.\0" +.string "The user gains the {COLOR_2 CYAN}Conversion 2{END_COLOR_TEXT_2} status.\nIt changes the user{APOSTROPHE}s type to one that is\nstrong against the move type it took last.\0" .align 2,0 .global MoveNameConversion2 @@ -1660,7 +1660,7 @@ MoveNameConversion2: .global MoveDescriptionConversion MoveDescriptionConversion: -.string "Changes the user~27s type into the same\ntype as one of its moves.\0" +.string "Changes the user{APOSTROPHE}s type into the same\ntype as one of its moves.\0" .align 2,0 .global MoveNameConversion @@ -1675,7 +1675,7 @@ MoveNameVineWhip: .global MoveDescriptionSwordsDance MoveDescriptionSwordsDance: -.string "Boosts the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by two levels.\0" +.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by two levels.\0" .align 2,0 .global MoveNameSwordsDance @@ -1735,7 +1735,7 @@ MoveNameTaunt: .global MoveDescriptionConfuse MoveDescriptionConfuse: -.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on the\ntarget~2c making its attacks and\nmovements erratic.\0" +.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on the\ntarget{COMMA} making its attacks and\nmovements erratic.\0" .align 2,0 .global MoveNameSupersonic @@ -1745,7 +1745,7 @@ MoveNameSupersonic: .global MoveDescriptionSeismicToss MoveDescriptionSeismicToss: -.string "Inflicts damage on the target.\nThe amount of damage depends on the\nuser~27s {COLOR_2 YELLOW}level{END_COLOR_TEXT_2}.\0" +.string "Inflicts damage on the target.\nThe amount of damage depends on the\nuser{APOSTROPHE}s {COLOR_2 YELLOW}level{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameSeismicToss @@ -1785,7 +1785,7 @@ MoveNameSoftboiled: .global MoveDescriptionTwineedle MoveDescriptionTwineedle: -.string "Hits the target twice~2c even at a distance.\nIt may also leave the target {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c\ndamaging it over several turns.\0" +.string "Hits the target twice{COMMA} even at a distance.\nIt may also leave the target {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}{COMMA}\ndamaging it over several turns.\0" .align 2,0 .global MoveNameTwineedle @@ -1795,7 +1795,7 @@ MoveNameTwineedle: .global MoveDescriptionMultiHitDistance MoveDescriptionMultiHitDistance: -.string "Inflicts damage on the target~2c even at a\ndistance.\nIt hits two to five times in succession.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance.\nIt hits two to five times in succession.\0" .align 2,0 .global MoveNameBulletSeed @@ -1805,7 +1805,7 @@ MoveNameBulletSeed: .global MoveDescriptionTwister MoveDescriptionTwister: -.string "Inflicts damage on the target. It may also\ncause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}~2c making\nit incapable of action. Doubles damage\non a {COLOR_2 CYAN}flying{END_COLOR_TEXT_2} or {COLOR_2 CYAN}bouncing{END_COLOR_TEXT_2} Pokémon.\0" +.string "Inflicts damage on the target. It may also\ncause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}{COMMA} making\nit incapable of action. Doubles damage\non a {COLOR_2 CYAN}flying{END_COLOR_TEXT_2} or {COLOR_2 CYAN}bouncing{END_COLOR_TEXT_2} Pokémon.\0" .align 2,0 .global MoveNameTwister @@ -1830,7 +1830,7 @@ MoveNameStockpile: .global MoveDescriptionMuddyWater MoveDescriptionMuddyWater: -.string "Inflicts damage on the target.\nIt may also lower the target~27s {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2}\nby one level.\0" +.string "Inflicts damage on the target.\nIt may also lower the target{APOSTROPHE}s {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2}\nby one level.\0" .align 2,0 .global MoveNameMuddyWater @@ -1850,7 +1850,7 @@ MoveNameFireBlast: .global MoveDescriptionDive MoveDescriptionDive: -.string "The user gains the {COLOR_2 CYAN}Diving{END_COLOR_TEXT_2} status~2c\nmaking it attack strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\nIt can~27t be used without water.\0" +.string "The user gains the {COLOR_2 CYAN}Diving{END_COLOR_TEXT_2} status{COMMA}\nmaking it attack strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\nIt can{APOSTROPHE}t be used without water.\0" .align 2,0 .global MoveNameDive @@ -1860,7 +1860,7 @@ MoveNameDive: .global MoveDescriptionExplosion MoveDescriptionExplosion: -.string "Makes the user blow up in\na {COLOR_2 CYAN}huge explosion{END_COLOR_TEXT_2}~2c inflicting damage on all\nsurrounding Pokémon. It also destroys\nsurrounding items and walls.\0" +.string "Makes the user blow up in\na {COLOR_2 CYAN}huge explosion{END_COLOR_TEXT_2}{COMMA} inflicting damage on all\nsurrounding Pokémon. It also destroys\nsurrounding items and walls.\0" .align 2,0 .global MoveNameExplosion @@ -1875,7 +1875,7 @@ MoveNameTackle: .global MoveDescriptionFly MoveDescriptionFly: -.string "The user gains the {COLOR_2 CYAN}Flying{END_COLOR_TEXT_2} status~2c \nmaking it attack strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" +.string "The user gains the {COLOR_2 CYAN}Flying{END_COLOR_TEXT_2} status{COMMA} \nmaking it attack strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" .align 2,0 .global MoveNameFly @@ -1885,7 +1885,7 @@ MoveNameFly: .global MoveDescriptionSonicboom MoveDescriptionSonicboom: -.string "Inflicts a set amount of damage on the\ntarget~2c even at a distance.\0" +.string "Inflicts a set amount of damage on the\ntarget{COMMA} even at a distance.\0" .align 2,0 .global MoveNameSonicboom @@ -1895,7 +1895,7 @@ MoveNameSonicboom: .global MoveDescriptionSolarbeam MoveDescriptionSolarbeam: -.string "The user gains the {COLOR_2 CYAN}Solarbeam{END_COLOR_TEXT_2} status~2c\nmaking it attack strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" +.string "The user gains the {COLOR_2 CYAN}Solarbeam{END_COLOR_TEXT_2} status{COMMA}\nmaking it attack strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" .align 2,0 .global MoveNameSolarbeam @@ -1925,7 +1925,7 @@ MoveNameSacredFire: .global MoveDescriptionGrowth MoveDescriptionGrowth: -.string "Boosts the user~27s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} by one\nlevel.\0" +.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} by one\nlevel.\0" .align 2,0 .global MoveNameGrowth @@ -1935,7 +1935,7 @@ MoveNameGrowth: .global MoveDescriptionPoisonChance MoveDescriptionPoisonChance: -.string "Inflicts damage on the target.\nIt may also leave the target {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c\ndamaging it over several turns.\0" +.string "Inflicts damage on the target.\nIt may also leave the target {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}{COMMA}\ndamaging it over several turns.\0" .align 2,0 .global MoveNameSmog @@ -1965,7 +1965,7 @@ MoveNameSandTomb: .global MoveDescriptionLowerAccuracy MoveDescriptionLowerAccuracy: -.string "Lowers the target~27s {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2} by one level.\0" +.string "Lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameSandAttack @@ -1975,7 +1975,7 @@ MoveNameSandAttack: .global MoveDescriptionSandstorm MoveDescriptionSandstorm: -.string "Changes the dungeon floor~27s weather to\n{COLOR_2 CYAN}Sandstorm{END_COLOR_TEXT_2} for several turns.\0" +.string "Changes the dungeon floor{APOSTROPHE}s weather to\n{COLOR_2 CYAN}Sandstorm{END_COLOR_TEXT_2} for several turns.\0" .align 2,0 .global MoveNameSandstorm @@ -1995,7 +1995,7 @@ MoveNameHeadbutt: .global MoveDescriptionSketch MoveDescriptionSketch: -.string "Copies the move last used by the target\nand makes it the user~27s.\n{COLOR_2 GREEN}Sketch{END_COLOR_TEXT_2} disappears after it copies a move.\0" +.string "Copies the move last used by the target\nand makes it the user{APOSTROPHE}s.\n{COLOR_2 GREEN}Sketch{END_COLOR_TEXT_2} disappears after it copies a move.\0" .align 2,0 .global MoveNameSketch @@ -2005,7 +2005,7 @@ MoveNameSketch: .global MoveDescriptionSkillSwap MoveDescriptionSkillSwap: -.string "Switches the user~27s {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2} with\nthat of the target.\0" +.string "Switches the user{APOSTROPHE}s {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2} with\nthat of the target.\0" .align 2,0 .global MoveNameSkillSwap @@ -2030,7 +2030,7 @@ MoveNameAbsorb: .global MoveDescriptionSafeguard MoveDescriptionSafeguard: -.string "The user and team members in the same\nroom gain the {COLOR_2 CYAN}Safeguard{END_COLOR_TEXT_2} status~2c\nwhich prevents status problems.\0" +.string "The user and team members in the same\nroom gain the {COLOR_2 CYAN}Safeguard{END_COLOR_TEXT_2} status{COMMA}\nwhich prevents status problems.\0" .align 2,0 .global MoveNameSafeguard @@ -2040,7 +2040,7 @@ MoveNameSafeguard: .global MoveDescriptionExtrasensory MoveDescriptionExtrasensory: -.string "Inflicts damage on the target.\nIt may also cause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}~2c\nmaking it incapable of attacking\nor using moves.\0" +.string "Inflicts damage on the target.\nIt may also cause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}{COMMA}\nmaking it incapable of attacking\nor using moves.\0" .align 2,0 .global MoveNameExtrasensory @@ -2070,7 +2070,7 @@ MoveNameFissure: .global MoveDescriptionMist MoveDescriptionMist: -.string "The user gains the {COLOR_2 CYAN}Mist{END_COLOR_TEXT_2} status.\nIt prevents {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2}~2c and\n{COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2} from being reduced.\0" +.string "The user gains the {COLOR_2 CYAN}Mist{END_COLOR_TEXT_2} status.\nIt prevents {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}{COMMA} {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}{COMMA} {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2}{COMMA} {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}{COMMA} {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2}{COMMA} and\n{COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2} from being reduced.\0" .align 2,0 .global MoveNameMist @@ -2100,7 +2100,7 @@ MoveNameCharge: .global MoveDescriptionShadowBall MoveDescriptionShadowBall: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also lower the target~27s\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by one level.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also lower the target{APOSTROPHE}s\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameShadowBall @@ -2135,7 +2135,7 @@ MoveNameStunSpore: .global MoveDescriptionSelfdestruct MoveDescriptionSelfdestruct: -.string "Makes the user {COLOR_2 CYAN}explode{END_COLOR_TEXT_2}~2c inflicting\ndamage on all surrounding Pokémon.\nIt also destroys surrounding items.\0" +.string "Makes the user {COLOR_2 CYAN}explode{END_COLOR_TEXT_2}{COMMA} inflicting\ndamage on all surrounding Pokémon.\nIt also destroys surrounding items.\0" .align 2,0 .global MoveNameSelfdestruct @@ -2145,7 +2145,7 @@ MoveNameSelfdestruct: .global MoveDescriptionLowerDefense MoveDescriptionLowerDefense: -.string "Lowers the target~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by one level.\0" +.string "Lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameTailWhip @@ -2155,7 +2155,7 @@ MoveNameTailWhip: .global MoveDescriptionFlail MoveDescriptionFlail: -.string "Inflicts damage on the target.\nThe lower the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}~2c the greater\nthe damage.\0" +.string "Inflicts damage on the target.\nThe lower the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}{COMMA} the greater\nthe damage.\0" .align 2,0 .global MoveNameFlail @@ -2190,7 +2190,7 @@ MoveNameEarthquake: .global MoveDescriptionRecover MoveDescriptionRecover: -.string "Restores the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} by half its\n{COLOR_2 YELLOW}maximum HP{END_COLOR_TEXT_2}.\0" +.string "Restores the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} by half its\n{COLOR_2 YELLOW}maximum HP{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameRecover @@ -2200,7 +2200,7 @@ MoveNameRecover: .global MoveDescriptionRecoil MoveDescriptionRecoil: -.string "Inflicts damage on the target.\nHowever~2c it also damages the user.\0" +.string "Inflicts damage on the target.\nHowever{COMMA} it also damages the user.\0" .align 2,0 .global MoveNameSubmission @@ -2210,7 +2210,7 @@ MoveNameSubmission: .global MoveDescriptionPsychUp MoveDescriptionPsychUp: -.string "Copies the target~27s levels for stats such\nas {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}.\0" +.string "Copies the target{APOSTROPHE}s levels for stats such\nas {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNamePsychUp @@ -2225,7 +2225,7 @@ MoveNameSignalBeam: .global MoveDescriptionWaterSpout MoveDescriptionWaterSpout: -.string "Inflicts damage on the target.\nThe higher the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}~2c the greater\nthe damage.\0" +.string "Inflicts damage on the target.\nThe higher the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}{COMMA} the greater\nthe damage.\0" .align 2,0 .global MoveNameWaterSpout @@ -2235,7 +2235,7 @@ MoveNameWaterSpout: .global MoveDescriptionUproar MoveDescriptionUproar: -.string "The user and team members in the room\ngain the {COLOR_2 CYAN}Sleepless{END_COLOR_TEXT_2} status~2c\nso they cannot fall asleep.\nIt also awakens sleeping team members.\0" +.string "The user and team members in the room\ngain the {COLOR_2 CYAN}Sleepless{END_COLOR_TEXT_2} status{COMMA}\nso they cannot fall asleep.\nIt also awakens sleeping team members.\0" .align 2,0 .global MoveNameUproar @@ -2245,7 +2245,7 @@ MoveNameUproar: .global MoveDescriptionPsychoBoost MoveDescriptionPsychoBoost: -.string "Inflicts damage on the target.\nHowever~2c it also lowers the user~27s {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2} by two levels.\0" +.string "Inflicts damage on the target.\nHowever{COMMA} it also lowers the user{APOSTROPHE}s {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2} by two levels.\0" .align 2,0 .global MoveNamePsychoBoost @@ -2260,7 +2260,7 @@ MoveNamePsychic: .global MoveDescriptionPsywave MoveDescriptionPsywave: -.string "Inflicts damage on the target~2c even at a\ndistance. The amount of damage depends\non the user~27s {COLOR_2 YELLOW}level{END_COLOR_TEXT_2}.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. The amount of damage depends\non the user{APOSTROPHE}s {COLOR_2 YELLOW}level{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNamePsywave @@ -2270,7 +2270,7 @@ MoveNamePsywave: .global MoveDescriptionConfuseChanceDistance MoveDescriptionConfuseChanceDistance: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also leave the target\n{COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also leave the target\n{COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNamePsybeam @@ -2280,7 +2280,7 @@ MoveNamePsybeam: .global MoveDescriptionLowerSpeed MoveDescriptionLowerSpeed: -.string "Lowers the target~27s {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by\none level.\0" +.string "Lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by\none level.\0" .align 2,0 .global MoveNameScaryFace @@ -2305,7 +2305,7 @@ MoveNameEndure: .global MoveDescriptionMeteorMash MoveDescriptionMeteorMash: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also boost the user~27s\n{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by one level.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also boost the user{APOSTROPHE}s\n{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameMeteorMash @@ -2315,7 +2315,7 @@ MoveNameMeteorMash: .global MoveDescriptionFollowMe MoveDescriptionFollowMe: -.string "The user gains the {COLOR_2 CYAN}Decoy{END_COLOR_TEXT_2} status~2c\nmaking it the primary target of foes.\0" +.string "The user gains the {COLOR_2 CYAN}Decoy{END_COLOR_TEXT_2} status{COMMA}\nmaking it the primary target of foes.\0" .align 2,0 .global MoveNameFollowMe @@ -2335,7 +2335,7 @@ MoveNamePowderSnow: .global MoveDescriptionSkyAttack MoveDescriptionSkyAttack: -.string "The user gains the {COLOR_2 CYAN}Sky Attack{END_COLOR_TEXT_2} status~2c\nand it attacks strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" +.string "The user gains the {COLOR_2 CYAN}Sky Attack{END_COLOR_TEXT_2} status{COMMA}\nand it attacks strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" .align 2,0 .global MoveNameSkyAttack @@ -2345,7 +2345,7 @@ MoveNameSkyAttack: .global MoveDescriptionCosmicPower MoveDescriptionCosmicPower: -.string "Boosts the user~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Special\nDefense{END_COLOR_TEXT_2} by one level.\0" +.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Special\nDefense{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameCosmicPower @@ -2355,7 +2355,7 @@ MoveNameCosmicPower: .global MoveDescriptionMindReader MoveDescriptionMindReader: -.string "Gives the user {COLOR_2 CYAN}Sure Shot{END_COLOR_TEXT_2} status~2c making\nall its moves and attacks completely\naccurate.\0" +.string "Gives the user {COLOR_2 CYAN}Sure Shot{END_COLOR_TEXT_2} status{COMMA} making\nall its moves and attacks completely\naccurate.\0" .align 2,0 .global MoveNameMindReader @@ -2365,7 +2365,7 @@ MoveNameMindReader: .global MoveDescriptionIcyWind MoveDescriptionIcyWind: -.string "Inflicts damage on the target~2c even at a\ndistance. It also lowers the target~27s\n{COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by one level.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It also lowers the target{APOSTROPHE}s\n{COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameIcyWind @@ -2375,7 +2375,7 @@ MoveNameIcyWind: .global MoveDescriptionRapidSpin MoveDescriptionRapidSpin: -.string "Inflicts damage on the target.\nIt also frees the user from {COLOR_2 CYAN}Leech Seed{END_COLOR_TEXT_2}~2c\n{COLOR_2 CYAN}Leg Hold{END_COLOR_TEXT_2}~2c {COLOR_2 CYAN}Ingrain{END_COLOR_TEXT_2}~2c or {COLOR_2 CYAN}Constriction{END_COLOR_TEXT_2}.\0" +.string "Inflicts damage on the target.\nIt also frees the user from {COLOR_2 CYAN}Leech Seed{END_COLOR_TEXT_2}{COMMA}\n{COLOR_2 CYAN}Leg Hold{END_COLOR_TEXT_2}{COMMA} {COLOR_2 CYAN}Ingrain{END_COLOR_TEXT_2}{COMMA} or {COLOR_2 CYAN}Constriction{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameRapidSpin @@ -2395,7 +2395,7 @@ MoveNameAgility: .global MoveDescriptionSynthesis MoveDescriptionSynthesis: -.string "Restores the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\nThe amount of {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} regained depends on\nthe weather.\0" +.string "Restores the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\nThe amount of {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} regained depends on\nthe weather.\0" .align 2,0 .global MoveNameSynthesis @@ -2405,7 +2405,7 @@ MoveNameSynthesis: .global MoveDescriptionAncientpower MoveDescriptionAncientpower: -.string "Inflicts damage on the target.\nIt may also simultaneously raise by one\nlevel {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}~2c\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}~2c and {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2}.\0" +.string "Inflicts damage on the target.\nIt may also simultaneously raise by one\nlevel {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}{COMMA} {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}{COMMA} {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}{COMMA}\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}{COMMA} and {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameAncientpower @@ -2415,7 +2415,7 @@ MoveNameAncientpower: .global MoveDescriptionLowKick MoveDescriptionLowKick: -.string "Inflicts damage on the target.\nThe heavier the target~2c the greater the\ndamage.\0" +.string "Inflicts damage on the target.\nThe heavier the target{COMMA} the greater the\ndamage.\0" .align 2,0 .global MoveNameLowKick @@ -2425,7 +2425,7 @@ MoveNameLowKick: .global MoveDescriptionOutrage MoveDescriptionOutrage: -.string "Hits the target two to five times in\nsuccession. However~2c it also makes the\nuser {COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0" +.string "Hits the target two to five times in\nsuccession. However{COMMA} it also makes the\nuser {COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameOutrage @@ -2445,7 +2445,7 @@ MoveNameMeanLook: .global MoveDescriptionHaze MoveDescriptionHaze: -.string "Resets the {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}~2c etc.~2c of all\nPokémon on the floor whether they were\nboosted or lowered.\0" +.string "Resets the {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}{COMMA} {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}{COMMA} etc.{COMMA} of all\nPokémon on the floor whether they were\nboosted or lowered.\0" .align 2,0 .global MoveNameHaze @@ -2460,7 +2460,7 @@ MoveNameCrabhammer: .global MoveDescriptionLegHolder MoveDescriptionLegHolder: -.string "Inflicts the {COLOR_2 CYAN}Leg Hold{END_COLOR_TEXT_2} status on the target~2c\nmaking it incapable of movement.\0" +.string "Inflicts the {COLOR_2 CYAN}Leg Hold{END_COLOR_TEXT_2} status on the target{COMMA}\nmaking it incapable of movement.\0" .align 2,0 .global MoveNameSpiderWeb @@ -2470,7 +2470,7 @@ MoveNameSpiderWeb: .global MoveDescriptionTickle MoveDescriptionTickle: -.string "Reduces the target~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}\nby one level.\0" +.string "Reduces the target{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}\nby one level.\0" .align 2,0 .global MoveNameTickle @@ -2480,7 +2480,7 @@ MoveNameTickle: .global MoveDescriptionSleep MoveDescriptionSleep: -.string "Makes the target go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}~2c causing it\nto be incapable of action.\0" +.string "Makes the target go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}{COMMA} causing it\nto be incapable of action.\0" .align 2,0 .global MoveNameGrasswhistle @@ -2490,7 +2490,7 @@ MoveNameGrasswhistle: .global MoveDescriptionMetalSound MoveDescriptionMetalSound: -.string "Reduces the target~27s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by\nthree levels.\0" +.string "Reduces the target{APOSTROPHE}s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by\nthree levels.\0" .align 2,0 .global MoveNameMetalSound @@ -2500,7 +2500,7 @@ MoveNameMetalSound: .global MoveDescriptionSilverWind MoveDescriptionSilverWind: -.string "Inflicts damage on foes in the same room.\nIt may also simultaneously raise by one\nlevel {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}~2c\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}~2c and {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2}.\0" +.string "Inflicts damage on foes in the same room.\nIt may also simultaneously raise by one\nlevel {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}{COMMA} {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}{COMMA} {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}{COMMA}\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}{COMMA} and {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameSilverWind @@ -2530,7 +2530,7 @@ MoveNameSpore: .global MoveDescriptionSmellingsalt MoveDescriptionSmellingsalt: -.string "Inflicts damage on the target.\nIt inflicts greater damage if the target\nhas {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}~2c but it also heals {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}.\0" +.string "Inflicts damage on the target.\nIt inflicts greater damage if the target\nhas {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}{COMMA} but it also heals {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameSmellingsalt @@ -2540,7 +2540,7 @@ MoveNameSmellingsalt: .global MoveDescriptionReversal MoveDescriptionReversal: -.string "Inflicts damage on the target.\nThe lower the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}~2c the greater the\ndamage it inflicts.\0" +.string "Inflicts damage on the target.\nThe lower the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}{COMMA} the greater the\ndamage it inflicts.\0" .align 2,0 .global MoveNameReversal @@ -2550,7 +2550,7 @@ MoveNameReversal: .global MoveDescriptionDrain MoveDescriptionDrain: -.string "Inflicts damage on the target.\nIt also restores the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} based\non the damage it inflicted.\0" +.string "Inflicts damage on the target.\nIt also restores the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} based\non the damage it inflicted.\0" .align 2,0 .global MoveNameGigaDrain @@ -2560,7 +2560,7 @@ MoveNameGigaDrain: .global MoveDescriptionFocusPunch MoveDescriptionFocusPunch: -.string "The user gains the {COLOR_2 CYAN}Focus Punch{END_COLOR_TEXT_2} status~2c\nand it attacks on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" +.string "The user gains the {COLOR_2 CYAN}Focus Punch{END_COLOR_TEXT_2} status{COMMA}\nand it attacks on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" .align 2,0 .global MoveNameFocusPunch @@ -2570,7 +2570,7 @@ MoveNameFocusPunch: .global MoveDescriptionFocusEnergy MoveDescriptionFocusEnergy: -.string "The user gains the {COLOR_2 CYAN}Focus Energy{END_COLOR_TEXT_2} status~2c\nraising its critical-hit rate.\0" +.string "The user gains the {COLOR_2 CYAN}Focus Energy{END_COLOR_TEXT_2} status{COMMA}\nraising its critical-hit rate.\0" .align 2,0 .global MoveNameFocusEnergy @@ -2580,7 +2580,7 @@ MoveNameFocusEnergy: .global MoveDescriptionDamageLowerSpeed MoveDescriptionDamageLowerSpeed: -.string "Inflicts damage on the target.\nIt also lowers the target~27s {COLOR_2 YELLOW}Movement\nSpeed{END_COLOR_TEXT_2} by one level.\0" +.string "Inflicts damage on the target.\nIt also lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Movement\nSpeed{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameRockTomb @@ -2590,7 +2590,7 @@ MoveNameRockTomb: .global MoveDescriptionBrickBreak MoveDescriptionBrickBreak: -.string "Shatters the target~27s {COLOR_2 CYAN}Reflect{END_COLOR_TEXT_2}\nor {COLOR_2 CYAN}Light Screen{END_COLOR_TEXT_2} to inflict damage.\0" +.string "Shatters the target{APOSTROPHE}s {COLOR_2 CYAN}Reflect{END_COLOR_TEXT_2}\nor {COLOR_2 CYAN}Light Screen{END_COLOR_TEXT_2} to inflict damage.\0" .align 2,0 .global MoveNameBrickBreak @@ -2600,7 +2600,7 @@ MoveNameBrickBreak: .global MoveDescriptionConstrict MoveDescriptionConstrict: -.string "Inflicts damage on the target.\nIt may also lower the target~27s {COLOR_2 YELLOW}Movement\nSpeed{END_COLOR_TEXT_2} by one level.\0" +.string "Inflicts damage on the target.\nIt may also lower the target{APOSTROPHE}s {COLOR_2 YELLOW}Movement\nSpeed{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameConstrict @@ -2615,7 +2615,7 @@ MoveNameWithdraw: .global MoveDescriptionConstriction MoveDescriptionConstriction: -.string "Inflicts damage on the target.\nIt may also cause {COLOR_2 CYAN}constriction{END_COLOR_TEXT_2}~2c making the\nfoe incapable of movement.\0" +.string "Inflicts damage on the target.\nIt may also cause {COLOR_2 CYAN}constriction{END_COLOR_TEXT_2}{COMMA} making the\nfoe incapable of movement.\0" .align 2,0 .global MoveNameClamp @@ -2630,7 +2630,7 @@ MoveNameKarateChop: .global MoveDescriptionFacade MoveDescriptionFacade: -.string "Inflicts damage on the target.\nIf the user is {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}~2c\nor has a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}~2c its power is doubled.\0" +.string "Inflicts damage on the target.\nIf the user is {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}{COMMA} {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}{COMMA}\nor has a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}{COMMA} its power is doubled.\0" .align 2,0 .global MoveNameFacade @@ -2640,7 +2640,7 @@ MoveNameFacade: .global MoveDescriptionEndeavor MoveDescriptionEndeavor: -.string "The difference between the foe~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} and\nthe user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} is applied as this move~27s\ndamage.\0" +.string "The difference between the foe{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} and\nthe user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} is applied as this move{APOSTROPHE}s\ndamage.\0" .align 2,0 .global MoveNameEndeavor @@ -2665,7 +2665,7 @@ MoveDescriptionThunder: .global MoveDescriptionLowerSpecialDefenseChance MoveDescriptionLowerSpecialDefenseChance: -.string "Inflicts damage on the target.\nIt may also lower the target~27s {COLOR_2 YELLOW}Special\nDefense{END_COLOR_TEXT_2} by one level.\0" +.string "Inflicts damage on the target.\nIt may also lower the target{APOSTROPHE}s {COLOR_2 YELLOW}Special\nDefense{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameCrunch @@ -2675,7 +2675,7 @@ MoveNameCrunch: .global MoveDescriptionBide MoveDescriptionBide: -.string "The user gains the {COLOR_2 CYAN}Bide{END_COLOR_TEXT_2} status.\nWhen {COLOR_2 CYAN}Bide{END_COLOR_TEXT_2} is released~2c the user looses an\nattack double the damage it took\nwhile waiting.\0" +.string "The user gains the {COLOR_2 CYAN}Bide{END_COLOR_TEXT_2} status.\nWhen {COLOR_2 CYAN}Bide{END_COLOR_TEXT_2} is released{COMMA} the user looses an\nattack double the damage it took\nwhile waiting.\0" .align 2,0 .global MoveNameBide @@ -2685,7 +2685,7 @@ MoveNameBide: .global MoveDescriptionRazorWind MoveDescriptionRazorWind: -.string "The user gains the {COLOR_2 CYAN}Razor Wind{END_COLOR_TEXT_2} status~2c\nand it looses a powerful attack with a\nhigh critical-hit rate on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" +.string "The user gains the {COLOR_2 CYAN}Razor Wind{END_COLOR_TEXT_2} status{COMMA}\nand it looses a powerful attack with a\nhigh critical-hit rate on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" .align 2,0 .global MoveNameRazorWind @@ -2705,7 +2705,7 @@ MoveNameDisable: .global MoveDescriptionBoostDefense MoveDescriptionBoostDefense: -.string "Boosts the user~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by one level.\0" +.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameHarden @@ -2725,7 +2725,7 @@ MoveNameGust: .global MoveDescriptionBoostEvasion MoveDescriptionBoostEvasion: -.string "Boosts the user~27s {COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2} by one level.\0" +.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameDoubleTeam @@ -2735,7 +2735,7 @@ MoveNameDoubleTeam: .global MoveDescriptionBoostAttack MoveDescriptionBoostAttack: -.string "Boosts the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by one level.\0" +.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameSharpen @@ -2755,7 +2755,7 @@ MoveNameOdorSleuth: .global MoveDescriptionFlamethrower MoveDescriptionFlamethrower: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}.\nIt thaws and frees frozen Pokémon.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}.\nIt thaws and frees frozen Pokémon.\0" .align 2,0 .global MoveNameFlamethrower @@ -2790,7 +2790,7 @@ MoveNameStrength: .global MoveDescriptionGrudge MoveDescriptionGrudge: -.string "The user gains the {COLOR_2 CYAN}Grudge{END_COLOR_TEXT_2} status.\nIf the user is defeated~2c it zeroes the {COLOR_2 YELLOW}PP{END_COLOR_TEXT_2}\nof the move last used by the foe.\0" +.string "The user gains the {COLOR_2 CYAN}Grudge{END_COLOR_TEXT_2} status.\nIf the user is defeated{COMMA} it zeroes the {COLOR_2 YELLOW}PP{END_COLOR_TEXT_2}\nof the move last used by the foe.\0" .align 2,0 .global MoveNameGrudge @@ -2800,7 +2800,7 @@ MoveNameGrudge: .global MoveDescriptionReturn MoveDescriptionReturn: -.string "Inflicts damage on the target.\nIts power rises with the user~27s\n{COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.\0" +.string "Inflicts damage on the target.\nIts power rises with the user{APOSTROPHE}s\n{COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameReturn @@ -2820,7 +2820,7 @@ MoveNameWillOWisp: .global MoveDescriptionCringe MoveDescriptionCringe: -.string "Inflicts damage on the target.\nIt may also cause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}~2c\nmaking it incapable of action.\0" +.string "Inflicts damage on the target.\nIt may also cause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}{COMMA}\nmaking it incapable of action.\0" .align 2,0 .global MoveNameAstonish @@ -2830,7 +2830,7 @@ MoveNameAstonish: .global MoveDescriptionFlatter MoveDescriptionFlatter: -.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on the\ntarget~2c but also raises its {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2} by one level.\0" +.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on the\ntarget{COMMA} but also raises its {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameFlatter @@ -2840,7 +2840,7 @@ MoveNameFlatter: .global MoveDescriptionOctazooka MoveDescriptionOctazooka: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also lower the target~27s\n{COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2} by one level.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also lower the target{APOSTROPHE}s\n{COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameOctazooka @@ -2850,7 +2850,7 @@ MoveNameOctazooka: .global MoveDescriptionMemento MoveDescriptionMemento: -.string "Sharply reduces the {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2} of all foes in the room. It also\ncuts the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} to one and warps the\nuser to a different place on the floor.\n\0" +.string "Sharply reduces the {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2} of all foes in the room. It also\ncuts the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} to one and warps the\nuser to a different place on the floor.\n\0" .align 2,0 .global MoveNameMemento @@ -2860,7 +2860,7 @@ MoveNameMemento: .global MoveDescriptionAuroraBeam MoveDescriptionAuroraBeam: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also halve the \ntarget~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also halve the \ntarget{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameAuroraBeam @@ -2870,7 +2870,7 @@ MoveNameAuroraBeam: .global MoveDescriptionOverheat MoveDescriptionOverheat: -.string "Damages all foes around the user~2c but\nalso lowers the user~27s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}\nby two levels and thaws frozen Pokémon.\0" +.string "Damages all foes around the user{COMMA} but\nalso lowers the user{APOSTROPHE}s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}\nby two levels and thaws frozen Pokémon.\0" .align 2,0 .global MoveNameOverheat @@ -2910,7 +2910,7 @@ MoveNamePursuit: .global MoveDescriptionSmokescreen MoveDescriptionSmokescreen: -.string "Inflicts the {COLOR_2 CYAN}Whiffer{END_COLOR_TEXT_2} status on the target~2c\nmaking it miss almost all of its attacks\nand moves.\0" +.string "Inflicts the {COLOR_2 CYAN}Whiffer{END_COLOR_TEXT_2} status on the target{COMMA}\nmaking it miss almost all of its attacks\nand moves.\0" .align 2,0 .global MoveNameSmokescreen @@ -2930,7 +2930,7 @@ MoveNameAirCutter: .global MoveDescriptionSpite MoveDescriptionSpite: -.string "Zeroes the {COLOR_2 YELLOW}PP{END_COLOR_TEXT_2} of the move last used by\nthe target~2c making it unusable.\0" +.string "Zeroes the {COLOR_2 YELLOW}PP{END_COLOR_TEXT_2} of the move last used by\nthe target{COMMA} making it unusable.\0" .align 2,0 .global MoveNameSpite @@ -2940,7 +2940,7 @@ MoveNameSpite: .global MoveDescriptionSing MoveDescriptionSing: -.string "Makes the target go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}~2c causing\nit to be incapable of action.\0" +.string "Makes the target go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}{COMMA} causing\nit to be incapable of action.\0" .align 2,0 .global MoveNameSing @@ -2950,7 +2950,7 @@ MoveNameSing: .global MoveDescriptionFakeTears MoveDescriptionFakeTears: -.string "Lowers the target~27s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by\ntwo levels.\0" +.string "Lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by\ntwo levels.\0" .align 2,0 .global MoveNameFakeTears @@ -2960,7 +2960,7 @@ MoveNameFakeTears: .global MoveDescriptionWhirlpool MoveDescriptionWhirlpool: -.string "Inflicts damage on the target.\nIt may also cause {COLOR_2 CYAN}constriction{END_COLOR_TEXT_2}~2c making the\nfoe incapable of movement.\nInflicts double damage on a {COLOR_2 CYAN}diving{END_COLOR_TEXT_2} foe.\0" +.string "Inflicts damage on the target.\nIt may also cause {COLOR_2 CYAN}constriction{END_COLOR_TEXT_2}{COMMA} making the\nfoe incapable of movement.\nInflicts double damage on a {COLOR_2 CYAN}diving{END_COLOR_TEXT_2} foe.\0" .align 2,0 .global MoveNameWhirlpool @@ -2970,7 +2970,7 @@ MoveNameWhirlpool: .global MoveDescriptionWeatherBall MoveDescriptionWeatherBall: -.string "Inflicts damage on the target~2c even at a\ndistance~2c using the weather~27s power.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance{COMMA} using the weather{APOSTROPHE}s power.\0" .align 2,0 .global MoveNameWeatherBall @@ -2980,7 +2980,7 @@ MoveNameWeatherBall: .global MoveDescriptionRockSlide MoveDescriptionRockSlide: -.string "Inflicts damage on the target.\nIt may also cause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}~2c \nmaking it incapable of action.\0" +.string "Inflicts damage on the target.\nIt may also cause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}{COMMA} \nmaking it incapable of action.\0" .align 2,0 .global MoveNameRockSlide @@ -3010,7 +3010,7 @@ MoveNameRockThrow: .global MoveDescriptionScreech MoveDescriptionScreech: -.string "Sharply lowers the target~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}.\0" +.string "Sharply lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameHealBell @@ -3020,7 +3020,7 @@ MoveNameHealBell: .global MoveDescriptionSnore MoveDescriptionSnore: -.string "If the user is attacked while asleep~2c it\ncounterattacks. It may also cause the\ntarget to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}~2c making it incapable\nof action.\0" +.string "If the user is attacked while asleep{COMMA} it\ncounterattacks. It may also cause the\ntarget to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}{COMMA} making it incapable\nof action.\0" .align 2,0 .global MoveNameSnore @@ -3030,7 +3030,7 @@ MoveNameSnore: .global MoveDescriptionSwagger MoveDescriptionSwagger: -.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on the\ntarget~2c but also raises its {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by\ntwo levels.\0" +.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on the\ntarget{COMMA} but also raises its {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by\ntwo levels.\0" .align 2,0 .global MoveNameSwagger @@ -3040,7 +3040,7 @@ MoveNameSwagger: .global MoveDescriptionStringShot MoveDescriptionStringShot: -.string "Reduces the target~27s {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by\none level~2c even at a distance.\0" +.string "Reduces the target{APOSTROPHE}s {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by\none level{COMMA} even at a distance.\0" .align 2,0 .global MoveNameStringShot @@ -3050,7 +3050,7 @@ MoveNameStringShot: .global MoveDescriptionTorment MoveDescriptionTorment: -.string "Prevents the targeted Pokémon~2c\nwhile it remains on the floor~2c from \nusing the last move it used.\0" +.string "Prevents the targeted Pokémon{COMMA}\nwhile it remains on the floor{COMMA} from \nusing the last move it used.\0" .align 2,0 .global MoveNameTorment @@ -3060,7 +3060,7 @@ MoveNameTorment: .global MoveDescriptionPainSplit MoveDescriptionPainSplit: -.string "Adds the {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} of the user and the target~2c\nthen shares it equally.\0" +.string "Adds the {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} of the user and the target{COMMA}\nthen shares it equally.\0" .align 2,0 .global MoveNamePainSplit @@ -3070,7 +3070,7 @@ MoveNamePainSplit: .global MoveDescriptionSuperFang MoveDescriptionSuperFang: -.string "Halves the target~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\0" +.string "Halves the target{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameSuperFang @@ -3100,7 +3100,7 @@ MoveNameCut: .global MoveDescriptionEncore MoveDescriptionEncore: -.string "Inflicts the {COLOR_2 CYAN}Encore{END_COLOR_TEXT_2} status on the target~2c\nmaking it capable of using only\nthe move it last used.\0" +.string "Inflicts the {COLOR_2 CYAN}Encore{END_COLOR_TEXT_2} status on the target{COMMA}\nmaking it capable of using only\nthe move it last used.\0" .align 2,0 .global MoveNameEncore @@ -3110,7 +3110,7 @@ MoveNameEncore: .global MoveDescriptionLowerSpeedChanceDistance MoveDescriptionLowerSpeedChanceDistance: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also lower the target~27s\n{COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by one level.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also lower the target{APOSTROPHE}s\n{COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameBubble @@ -3130,7 +3130,7 @@ MoveNameAromatherapy: .global MoveDescriptionHail MoveDescriptionHail: -.string "Changes the dungeon floor~27s weather to\n{COLOR_2 CYAN}Hail{END_COLOR_TEXT_2} for several turns.\0" +.string "Changes the dungeon floor{APOSTROPHE}s weather to\n{COLOR_2 CYAN}Hail{END_COLOR_TEXT_2} for several turns.\0" .align 2,0 .global MoveNameHail @@ -3140,7 +3140,7 @@ MoveNameHail: .global MoveDescriptionConfuseRay MoveDescriptionConfuseRay: -.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on\nthe target~2c making its attacks and\nmovements erratic.\0" +.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on\nthe target{COMMA} making its attacks and\nmovements erratic.\0" .align 2,0 .global MoveNameConfuseRay @@ -3150,7 +3150,7 @@ MoveNameConfuseRay: .global MoveDescriptionRainDance MoveDescriptionRainDance: -.string "Changes the dungeon floor~27s weather to\n{COLOR_2 CYAN}Rain{END_COLOR_TEXT_2} over several turns.\0" +.string "Changes the dungeon floor{APOSTROPHE}s weather to\n{COLOR_2 CYAN}Rain{END_COLOR_TEXT_2} over several turns.\0" .align 2,0 .global MoveNameRainDance @@ -3190,7 +3190,7 @@ MoveNameThrash: .global MoveDescriptionDig MoveDescriptionDig: -.string "The user gains the {COLOR_2 CYAN}Digging{END_COLOR_TEXT_2} status~2c\nand it attacks on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" +.string "The user gains the {COLOR_2 CYAN}Digging{END_COLOR_TEXT_2} status{COMMA}\nand it attacks on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" .align 2,0 .global MoveNameDig @@ -3220,7 +3220,7 @@ MoveNameMorningSun: .global MoveDescriptionNightmare MoveDescriptionNightmare: -.string "Inflicts the {COLOR_2 CYAN}Nightmare{END_COLOR_TEXT_2} status\non the target~2c making it incapable\nof action.\0" +.string "Inflicts the {COLOR_2 CYAN}Nightmare{END_COLOR_TEXT_2} status\non the target{COMMA} making it incapable\nof action.\0" .align 2,0 .global MoveNameNightmare @@ -3230,7 +3230,7 @@ MoveNameNightmare: .global MoveDescriptionLovelyKiss MoveDescriptionLovelyKiss: -.string "Makes all foes around the user go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}~2c\ncausing them to be incapable of action.\0" +.string "Makes all foes around the user go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}{COMMA}\ncausing them to be incapable of action.\0" .align 2,0 .global MoveNameLovelyKiss @@ -3260,12 +3260,12 @@ MoveNameIceBall: .global MoveUseTextUse MoveUseTextUse: -.string "$m0 used $i0!\0" +.string "{ARG_POKEMON_0} used {ARG_MOVE_ITEM_0}!\0" .align 2,0 .global MoveDescriptionLowerDefenseChance MoveDescriptionLowerDefenseChance: -.string "Inflicts damage on the target.\nIt may also lower the target~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}\nby one level.\0" +.string "Inflicts damage on the target.\nIt may also lower the target{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}\nby one level.\0" .align 2,0 .global MoveNameIronTail |