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authorCheng Hann Gan <chenghanngan.us@gmail.com>2021-11-20 10:47:46 -0600
committerGitHub <noreply@github.com>2021-11-20 08:47:46 -0800
commit938a88551f6ddefb7f696b738696c8ce2d8e0e36 (patch)
tree35a8d3954aa03fb00d061d7603d28af0111bb516 /data/move
parent13552719886449c45aa0a06caccb7d7491382d9c (diff)
Labeled more symbols (#77)
* Labeled more symbols * Fixed comment typo * Renamed some functions
Diffstat (limited to 'data/move')
-rw-r--r--data/move/move_names.s354
1 files changed, 177 insertions, 177 deletions
diff --git a/data/move/move_names.s b/data/move/move_names.s
index ca40fd8..46e32f4 100644
--- a/data/move/move_names.s
+++ b/data/move/move_names.s
@@ -270,7 +270,7 @@ MoveNamePlaceholder:
.global MoveUseTextBide
MoveUseTextBide:
-.string "$m0 can~27t take it anymore!\0"
+.string "{ARG_POKEMON_0} can{APOSTROPHE}t take it anymore!\0"
.align 2,0
.global MoveNameBide2
@@ -290,7 +290,7 @@ MoveNameIsWatching:
.global MoveUseTextRegularAttack
MoveUseTextRegularAttack:
-.string "$m0 attacked!\0"
+.string "{ARG_POKEMON_0} attacked!\0"
.align 2,0
.global MoveDescriptionNull
@@ -305,7 +305,7 @@ MoveNameRegularAttack:
.global MoveDescriptionVoltTackle
MoveDescriptionVoltTackle:
-.string "Inflicts damage on the target~2c even at a\ndistance.\nHowever~2c it also hurts the user.\0"
+.string "Inflicts damage on the target{COMMA} even at a\ndistance.\nHowever{COMMA} it also hurts the user.\0"
.align 2,0
.global MoveNameVoltTackle
@@ -320,7 +320,7 @@ MoveNameAeroblast:
.global MoveDescriptionStruggle
MoveDescriptionStruggle:
-.string "Inflicts damage on the target.\nHowever~2c the user also takes damage one\nquarter of its {COLOR_2 YELLOW}maximum HP{END_COLOR_TEXT_2}.\0"
+.string "Inflicts damage on the target.\nHowever{COMMA} the user also takes damage one\nquarter of its {COLOR_2 YELLOW}maximum HP{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameStruggle
@@ -340,7 +340,7 @@ MoveNameRockBlast:
.global MoveDescriptionLockOn
MoveDescriptionLockOn:
-.string "Gives the user the {COLOR_2 CYAN}Sure Shot{END_COLOR_TEXT_2} status~2c\nmaking all its moves and attacks\ncompletely accurate.\0"
+.string "Gives the user the {COLOR_2 CYAN}Sure Shot{END_COLOR_TEXT_2} status{COMMA}\nmaking all its moves and attacks\ncompletely accurate.\0"
.align 2,0
.global MoveNameLockOn
@@ -350,7 +350,7 @@ MoveNameLockOn:
.global MoveDescriptionSkullBash
MoveDescriptionSkullBash:
-.string "The user gains the {COLOR_2 CYAN}Skull Bash{END_COLOR_TEXT_2} status~2c\ncausing it to attack strongly on the\nnext turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0"
+.string "The user gains the {COLOR_2 CYAN}Skull Bash{END_COLOR_TEXT_2} status{COMMA}\ncausing it to attack strongly on the\nnext turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0"
.align 2,0
.global MoveNameSkullBash
@@ -370,7 +370,7 @@ MoveNameFuryCutter:
.global MoveDescriptionIceBeam
MoveDescriptionIceBeam:
-.string "Inflicts damage on the target~2c even at a\ndistance. It may also leave the target\n{COLOR_2 CYAN}frozen{END_COLOR_TEXT_2} and incapable of action.\0"
+.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also leave the target\n{COLOR_2 CYAN}frozen{END_COLOR_TEXT_2} and incapable of action.\0"
.align 2,0
.global MoveNameIceBeam
@@ -385,7 +385,7 @@ MoveNameIcePunch:
.global MoveDescriptionDragonDance
MoveDescriptionDragonDance:
-.string "Boosts the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Movement\nSpeed{END_COLOR_TEXT_2} by one level.\0"
+.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Movement\nSpeed{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameDragonDance
@@ -395,7 +395,7 @@ MoveNameDragonDance:
.global MoveDescriptionDragonbreath
MoveDescriptionDragonbreath:
-.string "Inflicts damage on the target~2c even at a\ndistance. It may also cause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}~2c\npreventing any attacks or moves.\0"
+.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also cause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}{COMMA}\npreventing any attacks or moves.\0"
.align 2,0
.global MoveNameDragonbreath
@@ -430,7 +430,7 @@ MoveNameRefresh:
.global MoveDescriptionReflect
MoveDescriptionReflect:
-.string "The user gains the {COLOR_2 CYAN}Reflect{END_COLOR_TEXT_2} status~2c\nhalving the damage from all\n{COLOR_2 CYAN}Physical Attack moves{END_COLOR_TEXT_2} and\nregular attacks.\0"
+.string "The user gains the {COLOR_2 CYAN}Reflect{END_COLOR_TEXT_2} status{COMMA}\nhalving the damage from all\n{COLOR_2 CYAN}Physical Attack moves{END_COLOR_TEXT_2} and\nregular attacks.\0"
.align 2,0
.global MoveNameReflect
@@ -440,7 +440,7 @@ MoveNameReflect:
.global MoveDescriptionRecycle
MoveDescriptionRecycle:
-.string "Repairs the item {COLOR_2 GREEN}{TM}Used TM{END_COLOR_TEXT_2} and restores\nit to its original~2c unused state.\0"
+.string "Repairs the item {COLOR_2 GREEN}{TM}Used TM{END_COLOR_TEXT_2} and restores\nit to its original{COMMA} unused state.\0"
.align 2,0
.global MoveNameRecycle
@@ -470,7 +470,7 @@ MoveNameSnatch:
.global MoveDescriptionAcid
MoveDescriptionAcid:
-.string "Inflicts damage on the target.\nIt may also lower the user~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by\none level.\0"
+.string "Inflicts damage on the target.\nIt may also lower the user{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by\none level.\0"
.align 2,0
.global MoveNameAcid
@@ -480,7 +480,7 @@ MoveNameAcid:
.global MoveDescriptionDreamEater
MoveDescriptionDreamEater:
-.string "Inflicts damage on the target and restores\nthe user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\nEffective only against sleeping foes.\0"
+.string "Inflicts damage on the target and restores\nthe user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\nEffective only against sleeping foes.\0"
.align 2,0
.global MoveNameDreamEater
@@ -500,7 +500,7 @@ MoveNameMetronome:
.global MoveDescriptionLeechSeed
MoveDescriptionLeechSeed:
-.string "Inflicts the {COLOR_2 CYAN}Leech Seed{END_COLOR_TEXT_2} status\non the target.\nThe target~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} is leeched every several\nturns to restore the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\0"
+.string "Inflicts the {COLOR_2 CYAN}Leech Seed{END_COLOR_TEXT_2} status\non the target.\nThe target{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} is leeched every several\nturns to restore the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameLeechSeed
@@ -510,7 +510,7 @@ MoveNameLeechSeed:
.global MoveDescriptionFrustration
MoveDescriptionFrustration:
-.string "Inflicts damage on the target.\nIt inflicts greater damage if the user~27s\n{COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2} is low.\0"
+.string "Inflicts damage on the target.\nIt inflicts greater damage if the user{APOSTROPHE}s\n{COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2} is low.\0"
.align 2,0
.global MoveNameFrustration
@@ -540,7 +540,7 @@ MoveNameAttract:
.global MoveDescriptionMetalClaw
MoveDescriptionMetalClaw:
-.string "Inflicts damage on the target.\nIt may also boost the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by\none level.\0"
+.string "Inflicts damage on the target.\nIt may also boost the user{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by\none level.\0"
.align 2,0
.global MoveNameMetalClaw
@@ -580,7 +580,7 @@ MoveNameMegaDrain:
.global MoveDescriptionCalmMind
MoveDescriptionCalmMind:
-.string "Boosts the Pokémon~27s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} and\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by one level.\0"
+.string "Boosts the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} and\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameCalmMind
@@ -655,7 +655,7 @@ MoveNameFuryAttack:
.global MoveDescriptionWaterPulse
MoveDescriptionWaterPulse:
-.string "Inflicts damage on the target~2c even at a\ndistance.\nIt may also leave the target {COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0"
+.string "Inflicts damage on the target{COMMA} even at a\ndistance.\nIt may also leave the target {COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameWaterPulse
@@ -665,7 +665,7 @@ MoveNameWaterPulse:
.global MoveDescriptionMistBall
MoveDescriptionMistBall:
-.string "Inflicts damage on the target.\nIt may lower the target~27s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}\nby one level.\0"
+.string "Inflicts damage on the target.\nIt may lower the target{APOSTROPHE}s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}\nby one level.\0"
.align 2,0
.global MoveNameMistBall
@@ -680,7 +680,7 @@ MoveNameWaterGun:
.global MoveDescriptionWaterSport
MoveDescriptionWaterSport:
-.string "Changes the floor~27s status to {COLOR_2 CYAN}Water Sport{END_COLOR_TEXT_2}~2c\nwhich halves the power of Fire-type\nmoves.\0"
+.string "Changes the floor{APOSTROPHE}s status to {COLOR_2 CYAN}Water Sport{END_COLOR_TEXT_2}{COMMA}\nwhich halves the power of Fire-type\nmoves.\0"
.align 2,0
.global MoveNameWaterSport
@@ -700,7 +700,7 @@ MoveNameDetect:
.global MoveDescriptionSubstitute
MoveDescriptionSubstitute:
-.string "The target gains the {COLOR_2 CYAN}Decoy{END_COLOR_TEXT_2} status~2c\nmaking it the target of its fellow\nPokémon.\0"
+.string "The target gains the {COLOR_2 CYAN}Decoy{END_COLOR_TEXT_2} status{COMMA}\nmaking it the target of its fellow\nPokémon.\0"
.align 2,0
.global MoveNameSubstitute
@@ -720,7 +720,7 @@ MoveNameDefenseCurl:
.global MoveDescriptionProtect
MoveDescriptionProtect:
-.string "The user gains the {COLOR_2 CYAN}Protect{END_COLOR_TEXT_2} status~2c\npreventing damage from enemy attacks\nand moves.\0"
+.string "The user gains the {COLOR_2 CYAN}Protect{END_COLOR_TEXT_2} status{COMMA}\npreventing damage from enemy attacks\nand moves.\0"
.align 2,0
.global MoveNameProtect
@@ -770,7 +770,7 @@ MoveDescriptionSpikes:
.global MoveDescriptionWrap
MoveDescriptionWrap:
-.string "The user gains the {COLOR_2 CYAN}Wrap{END_COLOR_TEXT_2} status~2c and\nthe {COLOR_2 CYAN}Wrapped{END_COLOR_TEXT_2} status is inflicted on\nthe target.\nBoth Pokémon become incapable of action.\0"
+.string "The user gains the {COLOR_2 CYAN}Wrap{END_COLOR_TEXT_2} status{COMMA} and\nthe {COLOR_2 CYAN}Wrapped{END_COLOR_TEXT_2} status is inflicted on\nthe target.\nBoth Pokémon become incapable of action.\0"
.align 2,0
.global MoveNameWrap
@@ -805,7 +805,7 @@ MoveNameFireSpin:
.global MoveDescriptionBonemerang
MoveDescriptionBonemerang:
-.string "Strikes the target twice~2c even at a\ndistance.\0"
+.string "Strikes the target twice{COMMA} even at a\ndistance.\0"
.align 2,0
.global MoveNameBonemerang
@@ -820,7 +820,7 @@ MoveNameBoneClub:
.global MoveDescriptionTailGlow
MoveDescriptionTailGlow:
-.string "Boosts the user~27s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} by\ntwo levels.\0"
+.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} by\ntwo levels.\0"
.align 2,0
.global MoveNameTailGlow
@@ -835,7 +835,7 @@ MoveNameCovet:
.global MoveDescriptionCamouflage
MoveDescriptionCamouflage:
-.string "The user~27s type changes to match the\nterrain.\0"
+.string "The user{APOSTROPHE}s type changes to match the\nterrain.\0"
.align 2,0
.global MoveNameCamouflage
@@ -875,7 +875,7 @@ MoveNameGlare:
.global MoveDescriptionSludgeBomb
MoveDescriptionSludgeBomb:
-.string "Inflicts damage on the target~2c even at a\ndistance. It may also leave the target\n{COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c damaging it for several turns.\0"
+.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also leave the target\n{COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}{COMMA} damaging it for several turns.\0"
.align 2,0
.global MoveNameSludgeBomb
@@ -885,12 +885,12 @@ MoveNameSludgeBomb:
.global MoveDescriptionSludge
MoveDescriptionSludge:
-.string "Inflicts damage on the target.\nIt may also leave the target {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c\ndamaging it for several turns.\0"
+.string "Inflicts damage on the target.\nIt may also leave the target {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}{COMMA}\ndamaging it for several turns.\0"
.align 2,0
.global MoveDescriptionEruption
MoveDescriptionEruption:
-.string "Inflicts damage on the target.\nThe higher the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}~2c the greater\nthe damage.\nIt thaws and frees frozen Pokémon.\0"
+.string "Inflicts damage on the target.\nThe higher the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}{COMMA} the greater\nthe damage.\nIt thaws and frees frozen Pokémon.\0"
.align 2,0
.global MoveDescriptionPresent
@@ -920,7 +920,7 @@ MoveNameCrushClaw:
.global MoveDescriptionTeeterDance
MoveDescriptionTeeterDance:
-.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on all\nPokémon on the floor~2c making their attacks\nand movements erratic.\0"
+.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on all\nPokémon on the floor{COMMA} making their attacks\nand movements erratic.\0"
.align 2,0
.global MoveNameTeeterDance
@@ -935,7 +935,7 @@ MoveNameFlash:
.global MoveDescriptionBlastBurn
MoveDescriptionBlastBurn:
-.string "Inflicts damage on the target. However~2c it\nalso inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status on the user.\nIt also thaws and frees frozen Pokémon.\0"
+.string "Inflicts damage on the target. However{COMMA} it\nalso inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status on the user.\nIt also thaws and frees frozen Pokémon.\0"
.align 2,0
.global MoveNameBlastBurn
@@ -965,7 +965,7 @@ MoveNameBeatUp:
.global MoveDescriptionWhirlwind
MoveDescriptionWhirlwind:
-.string "Knocks the target flying.\nIf the target hits a wall or another\nPokémon~2c it sustains damage.\0"
+.string "Knocks the target flying.\nIf the target hits a wall or another\nPokémon{COMMA} it sustains damage.\0"
.align 2,0
.global MoveNameWhirlwind
@@ -975,7 +975,7 @@ MoveNameWhirlwind:
.global MoveDescriptionFeatherdance
MoveDescriptionFeatherdance:
-.string "Lowers the target~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by two levels.\0"
+.string "Lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by two levels.\0"
.align 2,0
.global MoveNameFeatherdance
@@ -985,7 +985,7 @@ MoveNameFeatherdance:
.global MoveDescriptionImprison
MoveDescriptionImprison:
-.string "Inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status on the target~2c\nmaking it incapable of action.\0"
+.string "Inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status on the target{COMMA}\nmaking it incapable of action.\0"
.align 2,0
.global MoveNameImprison
@@ -995,7 +995,7 @@ MoveNameImprison:
.global MoveDescriptionBulkUp
MoveDescriptionBulkUp:
-.string "Raises the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}\nby one level.\0"
+.string "Raises the user{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}\nby one level.\0"
.align 2,0
.global MoveNameBulkUp
@@ -1045,7 +1045,7 @@ MoveNameLightScreen:
.global MoveDescriptionBellyDrum
MoveDescriptionBellyDrum:
-.string "Boosts the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} to maximum~2c\nbut empties its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} to just one.\nIt has no effect if the {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} is one or less.\0"
+.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} to maximum{COMMA}\nbut empties its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} to just one.\nIt has no effect if the {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} is one or less.\0"
.align 2,0
.global MoveNameBellyDrum
@@ -1055,7 +1055,7 @@ MoveNameBellyDrum:
.global MoveDescriptionFixedDamage
MoveDescriptionFixedDamage:
-.string "The user gains the {COLOR_2 CYAN}Set Damage{END_COLOR_TEXT_2} status.\nIn this state~2c all damage inflicted by the\nuser will remain constant.\0"
+.string "The user gains the {COLOR_2 CYAN}Set Damage{END_COLOR_TEXT_2} status.\nIn this state{COMMA} all damage inflicted by the\nuser will remain constant.\0"
.align 2,0
.global MoveNameDoomDesire
@@ -1070,7 +1070,7 @@ MoveNameBubblebeam:
.global MoveDescriptionSplash
MoveDescriptionSplash:
-.string "Makes the user flop around as it moves.\nIf there is another Pokémon where it\nlands~2c both Pokémon are hurt.\0"
+.string "Makes the user flop around as it moves.\nIf there is another Pokémon where it\nlands{COMMA} both Pokémon are hurt.\0"
.align 2,0
.global MoveNameSplash
@@ -1090,7 +1090,7 @@ MoveNamePetalDance:
.global MoveDescriptionBatonPass
MoveDescriptionBatonPass:
-.string "Successively switches the user~27s position\nwith the positions of other Pokémon in\nthe room.\0"
+.string "Successively switches the user{APOSTROPHE}s position\nwith the positions of other Pokémon in\nthe room.\0"
.align 2,0
.global MoveNameBatonPass
@@ -1100,7 +1100,7 @@ MoveNameBatonPass:
.global MoveDescriptionHighCriticalDistance
MoveDescriptionHighCriticalDistance:
-.string "Inflicts damage on the target~2c even at a\ndistance.\nIt has a high critical-hit rate.\0"
+.string "Inflicts damage on the target{COMMA} even at a\ndistance.\nIt has a high critical-hit rate.\0"
.align 2,0
.global MoveNameRazorLeaf
@@ -1115,7 +1115,7 @@ MoveNamePound:
.global MoveDescriptionKnockOff
MoveDescriptionKnockOff:
-.string "Knocks the target~27s hold item to\nthe ground.\0"
+.string "Knocks the target{APOSTROPHE}s hold item to\nthe ground.\0"
.align 2,0
.global MoveNameKnockOff
@@ -1155,7 +1155,7 @@ MoveNameSpitUp:
.global MoveDescriptionSteelWing
MoveDescriptionSteelWing:
-.string "Inflicts damage on the target.\nIt may also raise the user~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by\none level.\0"
+.string "Inflicts damage on the target.\nIt may also raise the user{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by\none level.\0"
.align 2,0
.global MoveNameSteelWing
@@ -1165,12 +1165,12 @@ MoveNameSteelWing:
.global MoveDescriptionSuperpower
MoveDescriptionSuperpower:
-.string "Inflicts damage on the target.\nHowever~2c it also lowers the user~27s\n{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by one level.\0"
+.string "Inflicts damage on the target.\nHowever{COMMA} it also lowers the user{APOSTROPHE}s\n{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveDescriptionHyperBeam
MoveDescriptionHyperBeam:
-.string "Inflicts damage on the target~2c even at a\ndistance. It also inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status\non the user~2c making it incapable of action.\0"
+.string "Inflicts damage on the target{COMMA} even at a\ndistance. It also inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status\non the user{COMMA} making it incapable of action.\0"
.align 2,0
.global MoveNameHyperBeam
@@ -1185,7 +1185,7 @@ MoveNameHyperVoice:
.global MoveDescriptionHydroPump
MoveDescriptionHydroPump:
-.string "Inflicts damage on the target~2c even at a\ndistance.\0"
+.string "Inflicts damage on the target{COMMA} even at a\ndistance.\0"
.align 2,0
.global MoveNameHydroPump
@@ -1195,7 +1195,7 @@ MoveNameHydroPump:
.global MoveDescriptionHydroCannon
MoveDescriptionHydroCannon:
-.string "Inflicts damage on the target~2c even at a\ndistance. It also inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2}\nstatus on the user~2c making it incapable\nof action.\0"
+.string "Inflicts damage on the target{COMMA} even at a\ndistance. It also inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2}\nstatus on the user{COMMA} making it incapable\nof action.\0"
.align 2,0
.global MoveNameHydroCannon
@@ -1205,7 +1205,7 @@ MoveNameHydroCannon:
.global MoveDescriptionFrenzyPlant
MoveDescriptionFrenzyPlant:
-.string "Inflicts damage on the target.\nHowever~2c it also inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status\non the user~2c making it incapable of action.\0"
+.string "Inflicts damage on the target.\nHowever{COMMA} it also inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status\non the user{COMMA} making it incapable of action.\0"
.align 2,0
.global MoveNameFrenzyPlant
@@ -1215,7 +1215,7 @@ MoveNameFrenzyPlant:
.global MoveDescriptionCurse
MoveDescriptionCurse:
-.string "Boosts the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by\none level~2c but also lowers {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2}\nby one level. If used by a Ghost type~2c the\ntarget is {COLOR_2 CYAN}cursed{END_COLOR_TEXT_2}~2c and the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} halved.\0"
+.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by\none level{COMMA} but also lowers {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2}\nby one level. If used by a Ghost type{COMMA} the\ntarget is {COLOR_2 CYAN}cursed{END_COLOR_TEXT_2}{COMMA} and the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} halved.\0"
.align 2,0
.global MoveNameCurse
@@ -1225,7 +1225,7 @@ MoveNameCurse:
.global MoveDescriptionSwallow
MoveDescriptionSwallow:
-.string "Restores the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\nThe {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} recovered depends on how often\nthe move {COLOR_2 GREEN}Stockpile{END_COLOR_TEXT_2} was used before.\0"
+.string "Restores the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\nThe {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} recovered depends on how often\nthe move {COLOR_2 GREEN}Stockpile{END_COLOR_TEXT_2} was used before.\0"
.align 2,0
.global MoveNameBodySlam
@@ -1245,7 +1245,7 @@ MoveNameConfusion:
.global MoveDescriptionIngrain
MoveDescriptionIngrain:
-.string "The user gains the {COLOR_2 CYAN}Ingrain{END_COLOR_TEXT_2} status.\nThe user becomes incapable of moving~2c\nbut regains {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} over several turns.\0"
+.string "The user gains the {COLOR_2 CYAN}Ingrain{END_COLOR_TEXT_2} status.\nThe user becomes incapable of moving{COMMA}\nbut regains {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} over several turns.\0"
.align 2,0
.global MoveNameIngrain
@@ -1255,7 +1255,7 @@ MoveNameIngrain:
.global MoveDescriptionRest
MoveDescriptionRest:
-.string "The user gains the {COLOR_2 CYAN}Napping{END_COLOR_TEXT_2} status.\nUpon awakening~2c the Pokémon regains {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}\nand recovers from any status problems.\0"
+.string "The user gains the {COLOR_2 CYAN}Napping{END_COLOR_TEXT_2} status.\nUpon awakening{COMMA} the Pokémon regains {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}\nand recovers from any status problems.\0"
.align 2,0
.global MoveNameRest
@@ -1265,7 +1265,7 @@ MoveNameRest:
.global MoveDescriptionSleepPowder
MoveDescriptionSleepPowder:
-.string "Makes all foes around the user go to\n{COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}~2c making them incapable of action.\0"
+.string "Makes all foes around the user go to\n{COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}{COMMA} making them incapable of action.\0"
.align 2,0
.global MoveNameSleepPowder
@@ -1285,7 +1285,7 @@ MoveNameHeatWave:
.global MoveUseTextAssist
MoveUseTextAssist:
-.string "$m0 chose $i0!\0"
+.string "{ARG_POKEMON_0} chose {ARG_MOVE_ITEM_0}!\0"
.align 2,0
.global MoveDescriptionAssist
@@ -1300,7 +1300,7 @@ MoveNameAssist:
.global MoveDescriptionPayDay
MoveDescriptionPayDay:
-.string "Inflicts damage on the target.\nIf the foe faints~2c it will drop money.\0"
+.string "Inflicts damage on the target.\nIf the foe faints{COMMA} it will drop money.\0"
.align 2,0
.global MoveNamePayDay
@@ -1330,7 +1330,7 @@ MoveNameFakeOut:
.global MoveDescriptionWish
MoveDescriptionWish:
-.string "The user gains the {COLOR_2 CYAN}Wish{END_COLOR_TEXT_2} status.\nIt boosts the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} recovery rate.\0"
+.string "The user gains the {COLOR_2 CYAN}Wish{END_COLOR_TEXT_2} status.\nIt boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} recovery rate.\0"
.align 2,0
.global MoveNameLeer
@@ -1340,7 +1340,7 @@ MoveNameLeer:
.global MoveDescriptionSunnyDay
MoveDescriptionSunnyDay:
-.string "Changes the dungeon floor~27s weather to\n{COLOR_2 CYAN}Sunny{END_COLOR_TEXT_2} over several turns.\0"
+.string "Changes the dungeon floor{APOSTROPHE}s weather to\n{COLOR_2 CYAN}Sunny{END_COLOR_TEXT_2} over several turns.\0"
.align 2,0
.global MoveNameSunnyDay
@@ -1365,7 +1365,7 @@ MoveNameNeedleArm:
.global MoveDescriptionRolePlay
MoveDescriptionRolePlay:
-.string "Copies the target~27s {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2}.\nThe user regains its own {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2}\nwhen it leaves the floor.\0"
+.string "Copies the target{APOSTROPHE}s {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2}.\nThe user regains its own {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2}\nwhen it leaves the floor.\0"
.align 2,0
.global MoveNameRolePlay
@@ -1400,7 +1400,7 @@ MoveNameGrowl:
.global MoveDescriptionNightShade
MoveDescriptionNightShade:
-.string "Damages all foes around the user.\nThe amount of damage depends on the\nuser~27s {COLOR_2 YELLOW}level{END_COLOR_TEXT_2}.\0"
+.string "Damages all foes around the user.\nThe amount of damage depends on the\nuser{APOSTROPHE}s {COLOR_2 YELLOW}level{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameNightShade
@@ -1410,7 +1410,7 @@ MoveNameNightShade:
.global MoveDescriptionAmnesia
MoveDescriptionAmnesia:
-.string "Boosts the user~27s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by\ntwo levels.\0"
+.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by\ntwo levels.\0"
.align 2,0
.global MoveNameAmnesia
@@ -1420,7 +1420,7 @@ MoveNameAmnesia:
.global MoveDescriptionThief
MoveDescriptionThief:
-.string "Inflicts damage on the target.\nIt also snatches the target~27s hold item\nto make it the user~27s.\0"
+.string "Inflicts damage on the target.\nIt also snatches the target{APOSTROPHE}s hold item\nto make it the user{APOSTROPHE}s.\0"
.align 2,0
.global MoveNameThief
@@ -1430,7 +1430,7 @@ MoveNameThief:
.global MoveDescriptionMudSlap
MoveDescriptionMudSlap:
-.string "Inflicts damage on the target.\nIt also lowers the target~27s {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2} by\none level.\0"
+.string "Inflicts damage on the target.\nIt also lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2} by\none level.\0"
.align 2,0
.global MoveNameMudSlap
@@ -1440,7 +1440,7 @@ MoveNameMudSlap:
.global MoveDescriptionMudSport
MoveDescriptionMudSport:
-.string "Changes the floor~27s status to {COLOR_2 CYAN}Mud Sport{END_COLOR_TEXT_2}~2c\nwhich halves the power of Electric-type\nmoves.\0"
+.string "Changes the floor{APOSTROPHE}s status to {COLOR_2 CYAN}Mud Sport{END_COLOR_TEXT_2}{COMMA}\nwhich halves the power of Electric-type\nmoves.\0"
.align 2,0
.global MoveNameMudSport
@@ -1465,7 +1465,7 @@ MoveNameTripleKick:
.global MoveDescriptionTrick
MoveDescriptionTrick:
-.string "Switches the user~27s hold item with the\ntarget~27s hold item.\nIt only works if both Pokémon hold items.\0"
+.string "Switches the user{APOSTROPHE}s hold item with the\ntarget{APOSTROPHE}s hold item.\nIt only works if both Pokémon hold items.\0"
.align 2,0
.global MoveNameTrick
@@ -1480,7 +1480,7 @@ MoveNameDragonClaw:
.global MoveDescriptionTriAttack
MoveDescriptionTriAttack:
-.string "Inflicts damage on the target.\nIt may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}~2c\n{COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}~2c or leave the target {COLOR_2 CYAN}frozen{END_COLOR_TEXT_2}.\0"
+.string "Inflicts damage on the target.\nIt may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}{COMMA}\n{COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}{COMMA} or leave the target {COLOR_2 CYAN}frozen{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameTriAttack
@@ -1495,12 +1495,12 @@ MoveNameHiJumpKick:
.global MoveDescriptionBounce
MoveDescriptionBounce:
-.string "The user gains the {COLOR_2 CYAN}Bouncing{END_COLOR_TEXT_2} status~2c\nmaking it attack strongly on the next turn.\nIt may also cause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0"
+.string "The user gains the {COLOR_2 CYAN}Bouncing{END_COLOR_TEXT_2} status{COMMA}\nmaking it attack strongly on the next turn.\nIt may also cause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0"
.align 2,0
.global MoveDescriptionJumpKick
MoveDescriptionJumpKick:
-.string "Inflicts damage on the target~2c but hurts\nthe user if it misses.\0"
+.string "Inflicts damage on the target{COMMA} but hurts\nthe user if it misses.\0"
.align 2,0
.global MoveNameJumpKick
@@ -1510,7 +1510,7 @@ MoveNameJumpKick:
.global MoveDescriptionTakeDown
MoveDescriptionTakeDown:
-.string "Inflicts damage on the target~2c but also\nhurts the user.\0"
+.string "Inflicts damage on the target{COMMA} but also\nhurts the user.\0"
.align 2,0
.global MoveNameTakeDown
@@ -1540,7 +1540,7 @@ MoveNamePoisonpowder:
.global MoveDescriptionPoisonFang
MoveDescriptionPoisonFang:
-.string "Inflicts damage on the target.\nIt may also leave the target\n{COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}~2c damaging it over\nseveral turns.\0"
+.string "Inflicts damage on the target.\nIt may also leave the target\n{COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}{COMMA} damaging it over\nseveral turns.\0"
.align 2,0
.global MoveNamePoisonFang
@@ -1550,7 +1550,7 @@ MoveNamePoisonFang:
.global MoveDescriptionToxic
MoveDescriptionToxic:
-.string "{COLOR_2 CYAN}Badly poisons{END_COLOR_TEXT_2} the target.\nIf a Pokémon is {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}~2c it\nsustains damage over several turns.\0"
+.string "{COLOR_2 CYAN}Badly poisons{END_COLOR_TEXT_2} the target.\nIf a Pokémon is {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}{COMMA} it\nsustains damage over several turns.\0"
.align 2,0
.global MoveNameToxic
@@ -1560,7 +1560,7 @@ MoveNameToxic:
.global MoveDescriptionPoison
MoveDescriptionPoison:
-.string "{COLOR_2 CYAN}Poisons{END_COLOR_TEXT_2} the target.\nIf a Pokémon is {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c it sustains\ndamage over several turns.\0"
+.string "{COLOR_2 CYAN}Poisons{END_COLOR_TEXT_2} the target.\nIf a Pokémon is {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}{COMMA} it sustains\ndamage over several turns.\0"
.align 2,0
.global MoveNameHowl
@@ -1570,7 +1570,7 @@ MoveNameHowl:
.global MoveDescriptionBlock
MoveDescriptionBlock:
-.string "Inflicts the {COLOR_2 CYAN}Leg Hold{END_COLOR_TEXT_2} status on the\ntarget~2c making it incapable of movement.\0"
+.string "Inflicts the {COLOR_2 CYAN}Leg Hold{END_COLOR_TEXT_2} status on the\ntarget{COMMA} making it incapable of movement.\0"
.align 2,0
.global MoveNameBlock
@@ -1580,7 +1580,7 @@ MoveNameBlock:
.global MoveDescriptionZapCannon
MoveDescriptionZapCannon:
-.string "Inflicts damage on the target~2c even at a\ndistance. It also causes {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}~2c\npreventing any attacks or moves.\0"
+.string "Inflicts damage on the target{COMMA} even at a\ndistance. It also causes {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}{COMMA}\npreventing any attacks or moves.\0"
.align 2,0
.global MoveNameZapCannon
@@ -1605,7 +1605,7 @@ MoveNameQuickAttack:
.global MoveDescriptionShockWave
MoveDescriptionShockWave:
-.string "Inflicts damage on the target~2c even at a\ndistance.\nIt never misses.\0"
+.string "Inflicts damage on the target{COMMA} even at a\ndistance.\nIt never misses.\0"
.align 2,0
.global MoveNameShockWave
@@ -1630,7 +1630,7 @@ MoveNameTeleport:
.global MoveDescriptionBoostDefenseTwo
MoveDescriptionBoostDefenseTwo:
-.string "Boosts the user~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by two levels.\0"
+.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by two levels.\0"
.align 2,0
.global MoveNameIronDefense
@@ -1650,7 +1650,7 @@ MoveNameHelpingHand:
.global MoveDescriptionConversion2
MoveDescriptionConversion2:
-.string "The user gains the {COLOR_2 CYAN}Conversion 2{END_COLOR_TEXT_2} status.\nIt changes the user~27s type to one that is\nstrong against the move type it took last.\0"
+.string "The user gains the {COLOR_2 CYAN}Conversion 2{END_COLOR_TEXT_2} status.\nIt changes the user{APOSTROPHE}s type to one that is\nstrong against the move type it took last.\0"
.align 2,0
.global MoveNameConversion2
@@ -1660,7 +1660,7 @@ MoveNameConversion2:
.global MoveDescriptionConversion
MoveDescriptionConversion:
-.string "Changes the user~27s type into the same\ntype as one of its moves.\0"
+.string "Changes the user{APOSTROPHE}s type into the same\ntype as one of its moves.\0"
.align 2,0
.global MoveNameConversion
@@ -1675,7 +1675,7 @@ MoveNameVineWhip:
.global MoveDescriptionSwordsDance
MoveDescriptionSwordsDance:
-.string "Boosts the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by two levels.\0"
+.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by two levels.\0"
.align 2,0
.global MoveNameSwordsDance
@@ -1735,7 +1735,7 @@ MoveNameTaunt:
.global MoveDescriptionConfuse
MoveDescriptionConfuse:
-.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on the\ntarget~2c making its attacks and\nmovements erratic.\0"
+.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on the\ntarget{COMMA} making its attacks and\nmovements erratic.\0"
.align 2,0
.global MoveNameSupersonic
@@ -1745,7 +1745,7 @@ MoveNameSupersonic:
.global MoveDescriptionSeismicToss
MoveDescriptionSeismicToss:
-.string "Inflicts damage on the target.\nThe amount of damage depends on the\nuser~27s {COLOR_2 YELLOW}level{END_COLOR_TEXT_2}.\0"
+.string "Inflicts damage on the target.\nThe amount of damage depends on the\nuser{APOSTROPHE}s {COLOR_2 YELLOW}level{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameSeismicToss
@@ -1785,7 +1785,7 @@ MoveNameSoftboiled:
.global MoveDescriptionTwineedle
MoveDescriptionTwineedle:
-.string "Hits the target twice~2c even at a distance.\nIt may also leave the target {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c\ndamaging it over several turns.\0"
+.string "Hits the target twice{COMMA} even at a distance.\nIt may also leave the target {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}{COMMA}\ndamaging it over several turns.\0"
.align 2,0
.global MoveNameTwineedle
@@ -1795,7 +1795,7 @@ MoveNameTwineedle:
.global MoveDescriptionMultiHitDistance
MoveDescriptionMultiHitDistance:
-.string "Inflicts damage on the target~2c even at a\ndistance.\nIt hits two to five times in succession.\0"
+.string "Inflicts damage on the target{COMMA} even at a\ndistance.\nIt hits two to five times in succession.\0"
.align 2,0
.global MoveNameBulletSeed
@@ -1805,7 +1805,7 @@ MoveNameBulletSeed:
.global MoveDescriptionTwister
MoveDescriptionTwister:
-.string "Inflicts damage on the target. It may also\ncause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}~2c making\nit incapable of action. Doubles damage\non a {COLOR_2 CYAN}flying{END_COLOR_TEXT_2} or {COLOR_2 CYAN}bouncing{END_COLOR_TEXT_2} Pokémon.\0"
+.string "Inflicts damage on the target. It may also\ncause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}{COMMA} making\nit incapable of action. Doubles damage\non a {COLOR_2 CYAN}flying{END_COLOR_TEXT_2} or {COLOR_2 CYAN}bouncing{END_COLOR_TEXT_2} Pokémon.\0"
.align 2,0
.global MoveNameTwister
@@ -1830,7 +1830,7 @@ MoveNameStockpile:
.global MoveDescriptionMuddyWater
MoveDescriptionMuddyWater:
-.string "Inflicts damage on the target.\nIt may also lower the target~27s {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2}\nby one level.\0"
+.string "Inflicts damage on the target.\nIt may also lower the target{APOSTROPHE}s {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2}\nby one level.\0"
.align 2,0
.global MoveNameMuddyWater
@@ -1850,7 +1850,7 @@ MoveNameFireBlast:
.global MoveDescriptionDive
MoveDescriptionDive:
-.string "The user gains the {COLOR_2 CYAN}Diving{END_COLOR_TEXT_2} status~2c\nmaking it attack strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\nIt can~27t be used without water.\0"
+.string "The user gains the {COLOR_2 CYAN}Diving{END_COLOR_TEXT_2} status{COMMA}\nmaking it attack strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\nIt can{APOSTROPHE}t be used without water.\0"
.align 2,0
.global MoveNameDive
@@ -1860,7 +1860,7 @@ MoveNameDive:
.global MoveDescriptionExplosion
MoveDescriptionExplosion:
-.string "Makes the user blow up in\na {COLOR_2 CYAN}huge explosion{END_COLOR_TEXT_2}~2c inflicting damage on all\nsurrounding Pokémon. It also destroys\nsurrounding items and walls.\0"
+.string "Makes the user blow up in\na {COLOR_2 CYAN}huge explosion{END_COLOR_TEXT_2}{COMMA} inflicting damage on all\nsurrounding Pokémon. It also destroys\nsurrounding items and walls.\0"
.align 2,0
.global MoveNameExplosion
@@ -1875,7 +1875,7 @@ MoveNameTackle:
.global MoveDescriptionFly
MoveDescriptionFly:
-.string "The user gains the {COLOR_2 CYAN}Flying{END_COLOR_TEXT_2} status~2c \nmaking it attack strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0"
+.string "The user gains the {COLOR_2 CYAN}Flying{END_COLOR_TEXT_2} status{COMMA} \nmaking it attack strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0"
.align 2,0
.global MoveNameFly
@@ -1885,7 +1885,7 @@ MoveNameFly:
.global MoveDescriptionSonicboom
MoveDescriptionSonicboom:
-.string "Inflicts a set amount of damage on the\ntarget~2c even at a distance.\0"
+.string "Inflicts a set amount of damage on the\ntarget{COMMA} even at a distance.\0"
.align 2,0
.global MoveNameSonicboom
@@ -1895,7 +1895,7 @@ MoveNameSonicboom:
.global MoveDescriptionSolarbeam
MoveDescriptionSolarbeam:
-.string "The user gains the {COLOR_2 CYAN}Solarbeam{END_COLOR_TEXT_2} status~2c\nmaking it attack strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0"
+.string "The user gains the {COLOR_2 CYAN}Solarbeam{END_COLOR_TEXT_2} status{COMMA}\nmaking it attack strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0"
.align 2,0
.global MoveNameSolarbeam
@@ -1925,7 +1925,7 @@ MoveNameSacredFire:
.global MoveDescriptionGrowth
MoveDescriptionGrowth:
-.string "Boosts the user~27s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} by one\nlevel.\0"
+.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} by one\nlevel.\0"
.align 2,0
.global MoveNameGrowth
@@ -1935,7 +1935,7 @@ MoveNameGrowth:
.global MoveDescriptionPoisonChance
MoveDescriptionPoisonChance:
-.string "Inflicts damage on the target.\nIt may also leave the target {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c\ndamaging it over several turns.\0"
+.string "Inflicts damage on the target.\nIt may also leave the target {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}{COMMA}\ndamaging it over several turns.\0"
.align 2,0
.global MoveNameSmog
@@ -1965,7 +1965,7 @@ MoveNameSandTomb:
.global MoveDescriptionLowerAccuracy
MoveDescriptionLowerAccuracy:
-.string "Lowers the target~27s {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2} by one level.\0"
+.string "Lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameSandAttack
@@ -1975,7 +1975,7 @@ MoveNameSandAttack:
.global MoveDescriptionSandstorm
MoveDescriptionSandstorm:
-.string "Changes the dungeon floor~27s weather to\n{COLOR_2 CYAN}Sandstorm{END_COLOR_TEXT_2} for several turns.\0"
+.string "Changes the dungeon floor{APOSTROPHE}s weather to\n{COLOR_2 CYAN}Sandstorm{END_COLOR_TEXT_2} for several turns.\0"
.align 2,0
.global MoveNameSandstorm
@@ -1995,7 +1995,7 @@ MoveNameHeadbutt:
.global MoveDescriptionSketch
MoveDescriptionSketch:
-.string "Copies the move last used by the target\nand makes it the user~27s.\n{COLOR_2 GREEN}Sketch{END_COLOR_TEXT_2} disappears after it copies a move.\0"
+.string "Copies the move last used by the target\nand makes it the user{APOSTROPHE}s.\n{COLOR_2 GREEN}Sketch{END_COLOR_TEXT_2} disappears after it copies a move.\0"
.align 2,0
.global MoveNameSketch
@@ -2005,7 +2005,7 @@ MoveNameSketch:
.global MoveDescriptionSkillSwap
MoveDescriptionSkillSwap:
-.string "Switches the user~27s {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2} with\nthat of the target.\0"
+.string "Switches the user{APOSTROPHE}s {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2} with\nthat of the target.\0"
.align 2,0
.global MoveNameSkillSwap
@@ -2030,7 +2030,7 @@ MoveNameAbsorb:
.global MoveDescriptionSafeguard
MoveDescriptionSafeguard:
-.string "The user and team members in the same\nroom gain the {COLOR_2 CYAN}Safeguard{END_COLOR_TEXT_2} status~2c\nwhich prevents status problems.\0"
+.string "The user and team members in the same\nroom gain the {COLOR_2 CYAN}Safeguard{END_COLOR_TEXT_2} status{COMMA}\nwhich prevents status problems.\0"
.align 2,0
.global MoveNameSafeguard
@@ -2040,7 +2040,7 @@ MoveNameSafeguard:
.global MoveDescriptionExtrasensory
MoveDescriptionExtrasensory:
-.string "Inflicts damage on the target.\nIt may also cause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}~2c\nmaking it incapable of attacking\nor using moves.\0"
+.string "Inflicts damage on the target.\nIt may also cause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}{COMMA}\nmaking it incapable of attacking\nor using moves.\0"
.align 2,0
.global MoveNameExtrasensory
@@ -2070,7 +2070,7 @@ MoveNameFissure:
.global MoveDescriptionMist
MoveDescriptionMist:
-.string "The user gains the {COLOR_2 CYAN}Mist{END_COLOR_TEXT_2} status.\nIt prevents {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2}~2c and\n{COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2} from being reduced.\0"
+.string "The user gains the {COLOR_2 CYAN}Mist{END_COLOR_TEXT_2} status.\nIt prevents {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}{COMMA} {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}{COMMA} {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2}{COMMA} {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}{COMMA} {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2}{COMMA} and\n{COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2} from being reduced.\0"
.align 2,0
.global MoveNameMist
@@ -2100,7 +2100,7 @@ MoveNameCharge:
.global MoveDescriptionShadowBall
MoveDescriptionShadowBall:
-.string "Inflicts damage on the target~2c even at a\ndistance. It may also lower the target~27s\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by one level.\0"
+.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also lower the target{APOSTROPHE}s\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameShadowBall
@@ -2135,7 +2135,7 @@ MoveNameStunSpore:
.global MoveDescriptionSelfdestruct
MoveDescriptionSelfdestruct:
-.string "Makes the user {COLOR_2 CYAN}explode{END_COLOR_TEXT_2}~2c inflicting\ndamage on all surrounding Pokémon.\nIt also destroys surrounding items.\0"
+.string "Makes the user {COLOR_2 CYAN}explode{END_COLOR_TEXT_2}{COMMA} inflicting\ndamage on all surrounding Pokémon.\nIt also destroys surrounding items.\0"
.align 2,0
.global MoveNameSelfdestruct
@@ -2145,7 +2145,7 @@ MoveNameSelfdestruct:
.global MoveDescriptionLowerDefense
MoveDescriptionLowerDefense:
-.string "Lowers the target~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by one level.\0"
+.string "Lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameTailWhip
@@ -2155,7 +2155,7 @@ MoveNameTailWhip:
.global MoveDescriptionFlail
MoveDescriptionFlail:
-.string "Inflicts damage on the target.\nThe lower the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}~2c the greater\nthe damage.\0"
+.string "Inflicts damage on the target.\nThe lower the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}{COMMA} the greater\nthe damage.\0"
.align 2,0
.global MoveNameFlail
@@ -2190,7 +2190,7 @@ MoveNameEarthquake:
.global MoveDescriptionRecover
MoveDescriptionRecover:
-.string "Restores the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} by half its\n{COLOR_2 YELLOW}maximum HP{END_COLOR_TEXT_2}.\0"
+.string "Restores the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} by half its\n{COLOR_2 YELLOW}maximum HP{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameRecover
@@ -2200,7 +2200,7 @@ MoveNameRecover:
.global MoveDescriptionRecoil
MoveDescriptionRecoil:
-.string "Inflicts damage on the target.\nHowever~2c it also damages the user.\0"
+.string "Inflicts damage on the target.\nHowever{COMMA} it also damages the user.\0"
.align 2,0
.global MoveNameSubmission
@@ -2210,7 +2210,7 @@ MoveNameSubmission:
.global MoveDescriptionPsychUp
MoveDescriptionPsychUp:
-.string "Copies the target~27s levels for stats such\nas {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}.\0"
+.string "Copies the target{APOSTROPHE}s levels for stats such\nas {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNamePsychUp
@@ -2225,7 +2225,7 @@ MoveNameSignalBeam:
.global MoveDescriptionWaterSpout
MoveDescriptionWaterSpout:
-.string "Inflicts damage on the target.\nThe higher the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}~2c the greater\nthe damage.\0"
+.string "Inflicts damage on the target.\nThe higher the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}{COMMA} the greater\nthe damage.\0"
.align 2,0
.global MoveNameWaterSpout
@@ -2235,7 +2235,7 @@ MoveNameWaterSpout:
.global MoveDescriptionUproar
MoveDescriptionUproar:
-.string "The user and team members in the room\ngain the {COLOR_2 CYAN}Sleepless{END_COLOR_TEXT_2} status~2c\nso they cannot fall asleep.\nIt also awakens sleeping team members.\0"
+.string "The user and team members in the room\ngain the {COLOR_2 CYAN}Sleepless{END_COLOR_TEXT_2} status{COMMA}\nso they cannot fall asleep.\nIt also awakens sleeping team members.\0"
.align 2,0
.global MoveNameUproar
@@ -2245,7 +2245,7 @@ MoveNameUproar:
.global MoveDescriptionPsychoBoost
MoveDescriptionPsychoBoost:
-.string "Inflicts damage on the target.\nHowever~2c it also lowers the user~27s {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2} by two levels.\0"
+.string "Inflicts damage on the target.\nHowever{COMMA} it also lowers the user{APOSTROPHE}s {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2} by two levels.\0"
.align 2,0
.global MoveNamePsychoBoost
@@ -2260,7 +2260,7 @@ MoveNamePsychic:
.global MoveDescriptionPsywave
MoveDescriptionPsywave:
-.string "Inflicts damage on the target~2c even at a\ndistance. The amount of damage depends\non the user~27s {COLOR_2 YELLOW}level{END_COLOR_TEXT_2}.\0"
+.string "Inflicts damage on the target{COMMA} even at a\ndistance. The amount of damage depends\non the user{APOSTROPHE}s {COLOR_2 YELLOW}level{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNamePsywave
@@ -2270,7 +2270,7 @@ MoveNamePsywave:
.global MoveDescriptionConfuseChanceDistance
MoveDescriptionConfuseChanceDistance:
-.string "Inflicts damage on the target~2c even at a\ndistance. It may also leave the target\n{COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0"
+.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also leave the target\n{COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNamePsybeam
@@ -2280,7 +2280,7 @@ MoveNamePsybeam:
.global MoveDescriptionLowerSpeed
MoveDescriptionLowerSpeed:
-.string "Lowers the target~27s {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by\none level.\0"
+.string "Lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by\none level.\0"
.align 2,0
.global MoveNameScaryFace
@@ -2305,7 +2305,7 @@ MoveNameEndure:
.global MoveDescriptionMeteorMash
MoveDescriptionMeteorMash:
-.string "Inflicts damage on the target~2c even at a\ndistance. It may also boost the user~27s\n{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by one level.\0"
+.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also boost the user{APOSTROPHE}s\n{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameMeteorMash
@@ -2315,7 +2315,7 @@ MoveNameMeteorMash:
.global MoveDescriptionFollowMe
MoveDescriptionFollowMe:
-.string "The user gains the {COLOR_2 CYAN}Decoy{END_COLOR_TEXT_2} status~2c\nmaking it the primary target of foes.\0"
+.string "The user gains the {COLOR_2 CYAN}Decoy{END_COLOR_TEXT_2} status{COMMA}\nmaking it the primary target of foes.\0"
.align 2,0
.global MoveNameFollowMe
@@ -2335,7 +2335,7 @@ MoveNamePowderSnow:
.global MoveDescriptionSkyAttack
MoveDescriptionSkyAttack:
-.string "The user gains the {COLOR_2 CYAN}Sky Attack{END_COLOR_TEXT_2} status~2c\nand it attacks strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0"
+.string "The user gains the {COLOR_2 CYAN}Sky Attack{END_COLOR_TEXT_2} status{COMMA}\nand it attacks strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0"
.align 2,0
.global MoveNameSkyAttack
@@ -2345,7 +2345,7 @@ MoveNameSkyAttack:
.global MoveDescriptionCosmicPower
MoveDescriptionCosmicPower:
-.string "Boosts the user~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Special\nDefense{END_COLOR_TEXT_2} by one level.\0"
+.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Special\nDefense{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameCosmicPower
@@ -2355,7 +2355,7 @@ MoveNameCosmicPower:
.global MoveDescriptionMindReader
MoveDescriptionMindReader:
-.string "Gives the user {COLOR_2 CYAN}Sure Shot{END_COLOR_TEXT_2} status~2c making\nall its moves and attacks completely\naccurate.\0"
+.string "Gives the user {COLOR_2 CYAN}Sure Shot{END_COLOR_TEXT_2} status{COMMA} making\nall its moves and attacks completely\naccurate.\0"
.align 2,0
.global MoveNameMindReader
@@ -2365,7 +2365,7 @@ MoveNameMindReader:
.global MoveDescriptionIcyWind
MoveDescriptionIcyWind:
-.string "Inflicts damage on the target~2c even at a\ndistance. It also lowers the target~27s\n{COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by one level.\0"
+.string "Inflicts damage on the target{COMMA} even at a\ndistance. It also lowers the target{APOSTROPHE}s\n{COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameIcyWind
@@ -2375,7 +2375,7 @@ MoveNameIcyWind:
.global MoveDescriptionRapidSpin
MoveDescriptionRapidSpin:
-.string "Inflicts damage on the target.\nIt also frees the user from {COLOR_2 CYAN}Leech Seed{END_COLOR_TEXT_2}~2c\n{COLOR_2 CYAN}Leg Hold{END_COLOR_TEXT_2}~2c {COLOR_2 CYAN}Ingrain{END_COLOR_TEXT_2}~2c or {COLOR_2 CYAN}Constriction{END_COLOR_TEXT_2}.\0"
+.string "Inflicts damage on the target.\nIt also frees the user from {COLOR_2 CYAN}Leech Seed{END_COLOR_TEXT_2}{COMMA}\n{COLOR_2 CYAN}Leg Hold{END_COLOR_TEXT_2}{COMMA} {COLOR_2 CYAN}Ingrain{END_COLOR_TEXT_2}{COMMA} or {COLOR_2 CYAN}Constriction{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameRapidSpin
@@ -2395,7 +2395,7 @@ MoveNameAgility:
.global MoveDescriptionSynthesis
MoveDescriptionSynthesis:
-.string "Restores the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\nThe amount of {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} regained depends on\nthe weather.\0"
+.string "Restores the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\nThe amount of {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} regained depends on\nthe weather.\0"
.align 2,0
.global MoveNameSynthesis
@@ -2405,7 +2405,7 @@ MoveNameSynthesis:
.global MoveDescriptionAncientpower
MoveDescriptionAncientpower:
-.string "Inflicts damage on the target.\nIt may also simultaneously raise by one\nlevel {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}~2c\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}~2c and {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2}.\0"
+.string "Inflicts damage on the target.\nIt may also simultaneously raise by one\nlevel {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}{COMMA} {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}{COMMA} {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}{COMMA}\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}{COMMA} and {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameAncientpower
@@ -2415,7 +2415,7 @@ MoveNameAncientpower:
.global MoveDescriptionLowKick
MoveDescriptionLowKick:
-.string "Inflicts damage on the target.\nThe heavier the target~2c the greater the\ndamage.\0"
+.string "Inflicts damage on the target.\nThe heavier the target{COMMA} the greater the\ndamage.\0"
.align 2,0
.global MoveNameLowKick
@@ -2425,7 +2425,7 @@ MoveNameLowKick:
.global MoveDescriptionOutrage
MoveDescriptionOutrage:
-.string "Hits the target two to five times in\nsuccession. However~2c it also makes the\nuser {COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0"
+.string "Hits the target two to five times in\nsuccession. However{COMMA} it also makes the\nuser {COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameOutrage
@@ -2445,7 +2445,7 @@ MoveNameMeanLook:
.global MoveDescriptionHaze
MoveDescriptionHaze:
-.string "Resets the {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}~2c etc.~2c of all\nPokémon on the floor whether they were\nboosted or lowered.\0"
+.string "Resets the {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}{COMMA} {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}{COMMA} etc.{COMMA} of all\nPokémon on the floor whether they were\nboosted or lowered.\0"
.align 2,0
.global MoveNameHaze
@@ -2460,7 +2460,7 @@ MoveNameCrabhammer:
.global MoveDescriptionLegHolder
MoveDescriptionLegHolder:
-.string "Inflicts the {COLOR_2 CYAN}Leg Hold{END_COLOR_TEXT_2} status on the target~2c\nmaking it incapable of movement.\0"
+.string "Inflicts the {COLOR_2 CYAN}Leg Hold{END_COLOR_TEXT_2} status on the target{COMMA}\nmaking it incapable of movement.\0"
.align 2,0
.global MoveNameSpiderWeb
@@ -2470,7 +2470,7 @@ MoveNameSpiderWeb:
.global MoveDescriptionTickle
MoveDescriptionTickle:
-.string "Reduces the target~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}\nby one level.\0"
+.string "Reduces the target{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}\nby one level.\0"
.align 2,0
.global MoveNameTickle
@@ -2480,7 +2480,7 @@ MoveNameTickle:
.global MoveDescriptionSleep
MoveDescriptionSleep:
-.string "Makes the target go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}~2c causing it\nto be incapable of action.\0"
+.string "Makes the target go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}{COMMA} causing it\nto be incapable of action.\0"
.align 2,0
.global MoveNameGrasswhistle
@@ -2490,7 +2490,7 @@ MoveNameGrasswhistle:
.global MoveDescriptionMetalSound
MoveDescriptionMetalSound:
-.string "Reduces the target~27s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by\nthree levels.\0"
+.string "Reduces the target{APOSTROPHE}s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by\nthree levels.\0"
.align 2,0
.global MoveNameMetalSound
@@ -2500,7 +2500,7 @@ MoveNameMetalSound:
.global MoveDescriptionSilverWind
MoveDescriptionSilverWind:
-.string "Inflicts damage on foes in the same room.\nIt may also simultaneously raise by one\nlevel {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}~2c\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}~2c and {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2}.\0"
+.string "Inflicts damage on foes in the same room.\nIt may also simultaneously raise by one\nlevel {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}{COMMA} {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}{COMMA} {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}{COMMA}\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}{COMMA} and {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameSilverWind
@@ -2530,7 +2530,7 @@ MoveNameSpore:
.global MoveDescriptionSmellingsalt
MoveDescriptionSmellingsalt:
-.string "Inflicts damage on the target.\nIt inflicts greater damage if the target\nhas {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}~2c but it also heals {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}.\0"
+.string "Inflicts damage on the target.\nIt inflicts greater damage if the target\nhas {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}{COMMA} but it also heals {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameSmellingsalt
@@ -2540,7 +2540,7 @@ MoveNameSmellingsalt:
.global MoveDescriptionReversal
MoveDescriptionReversal:
-.string "Inflicts damage on the target.\nThe lower the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}~2c the greater the\ndamage it inflicts.\0"
+.string "Inflicts damage on the target.\nThe lower the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}{COMMA} the greater the\ndamage it inflicts.\0"
.align 2,0
.global MoveNameReversal
@@ -2550,7 +2550,7 @@ MoveNameReversal:
.global MoveDescriptionDrain
MoveDescriptionDrain:
-.string "Inflicts damage on the target.\nIt also restores the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} based\non the damage it inflicted.\0"
+.string "Inflicts damage on the target.\nIt also restores the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} based\non the damage it inflicted.\0"
.align 2,0
.global MoveNameGigaDrain
@@ -2560,7 +2560,7 @@ MoveNameGigaDrain:
.global MoveDescriptionFocusPunch
MoveDescriptionFocusPunch:
-.string "The user gains the {COLOR_2 CYAN}Focus Punch{END_COLOR_TEXT_2} status~2c\nand it attacks on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0"
+.string "The user gains the {COLOR_2 CYAN}Focus Punch{END_COLOR_TEXT_2} status{COMMA}\nand it attacks on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0"
.align 2,0
.global MoveNameFocusPunch
@@ -2570,7 +2570,7 @@ MoveNameFocusPunch:
.global MoveDescriptionFocusEnergy
MoveDescriptionFocusEnergy:
-.string "The user gains the {COLOR_2 CYAN}Focus Energy{END_COLOR_TEXT_2} status~2c\nraising its critical-hit rate.\0"
+.string "The user gains the {COLOR_2 CYAN}Focus Energy{END_COLOR_TEXT_2} status{COMMA}\nraising its critical-hit rate.\0"
.align 2,0
.global MoveNameFocusEnergy
@@ -2580,7 +2580,7 @@ MoveNameFocusEnergy:
.global MoveDescriptionDamageLowerSpeed
MoveDescriptionDamageLowerSpeed:
-.string "Inflicts damage on the target.\nIt also lowers the target~27s {COLOR_2 YELLOW}Movement\nSpeed{END_COLOR_TEXT_2} by one level.\0"
+.string "Inflicts damage on the target.\nIt also lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Movement\nSpeed{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameRockTomb
@@ -2590,7 +2590,7 @@ MoveNameRockTomb:
.global MoveDescriptionBrickBreak
MoveDescriptionBrickBreak:
-.string "Shatters the target~27s {COLOR_2 CYAN}Reflect{END_COLOR_TEXT_2}\nor {COLOR_2 CYAN}Light Screen{END_COLOR_TEXT_2} to inflict damage.\0"
+.string "Shatters the target{APOSTROPHE}s {COLOR_2 CYAN}Reflect{END_COLOR_TEXT_2}\nor {COLOR_2 CYAN}Light Screen{END_COLOR_TEXT_2} to inflict damage.\0"
.align 2,0
.global MoveNameBrickBreak
@@ -2600,7 +2600,7 @@ MoveNameBrickBreak:
.global MoveDescriptionConstrict
MoveDescriptionConstrict:
-.string "Inflicts damage on the target.\nIt may also lower the target~27s {COLOR_2 YELLOW}Movement\nSpeed{END_COLOR_TEXT_2} by one level.\0"
+.string "Inflicts damage on the target.\nIt may also lower the target{APOSTROPHE}s {COLOR_2 YELLOW}Movement\nSpeed{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameConstrict
@@ -2615,7 +2615,7 @@ MoveNameWithdraw:
.global MoveDescriptionConstriction
MoveDescriptionConstriction:
-.string "Inflicts damage on the target.\nIt may also cause {COLOR_2 CYAN}constriction{END_COLOR_TEXT_2}~2c making the\nfoe incapable of movement.\0"
+.string "Inflicts damage on the target.\nIt may also cause {COLOR_2 CYAN}constriction{END_COLOR_TEXT_2}{COMMA} making the\nfoe incapable of movement.\0"
.align 2,0
.global MoveNameClamp
@@ -2630,7 +2630,7 @@ MoveNameKarateChop:
.global MoveDescriptionFacade
MoveDescriptionFacade:
-.string "Inflicts damage on the target.\nIf the user is {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}~2c\nor has a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}~2c its power is doubled.\0"
+.string "Inflicts damage on the target.\nIf the user is {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}{COMMA} {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}{COMMA}\nor has a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}{COMMA} its power is doubled.\0"
.align 2,0
.global MoveNameFacade
@@ -2640,7 +2640,7 @@ MoveNameFacade:
.global MoveDescriptionEndeavor
MoveDescriptionEndeavor:
-.string "The difference between the foe~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} and\nthe user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} is applied as this move~27s\ndamage.\0"
+.string "The difference between the foe{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} and\nthe user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} is applied as this move{APOSTROPHE}s\ndamage.\0"
.align 2,0
.global MoveNameEndeavor
@@ -2665,7 +2665,7 @@ MoveDescriptionThunder:
.global MoveDescriptionLowerSpecialDefenseChance
MoveDescriptionLowerSpecialDefenseChance:
-.string "Inflicts damage on the target.\nIt may also lower the target~27s {COLOR_2 YELLOW}Special\nDefense{END_COLOR_TEXT_2} by one level.\0"
+.string "Inflicts damage on the target.\nIt may also lower the target{APOSTROPHE}s {COLOR_2 YELLOW}Special\nDefense{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameCrunch
@@ -2675,7 +2675,7 @@ MoveNameCrunch:
.global MoveDescriptionBide
MoveDescriptionBide:
-.string "The user gains the {COLOR_2 CYAN}Bide{END_COLOR_TEXT_2} status.\nWhen {COLOR_2 CYAN}Bide{END_COLOR_TEXT_2} is released~2c the user looses an\nattack double the damage it took\nwhile waiting.\0"
+.string "The user gains the {COLOR_2 CYAN}Bide{END_COLOR_TEXT_2} status.\nWhen {COLOR_2 CYAN}Bide{END_COLOR_TEXT_2} is released{COMMA} the user looses an\nattack double the damage it took\nwhile waiting.\0"
.align 2,0
.global MoveNameBide
@@ -2685,7 +2685,7 @@ MoveNameBide:
.global MoveDescriptionRazorWind
MoveDescriptionRazorWind:
-.string "The user gains the {COLOR_2 CYAN}Razor Wind{END_COLOR_TEXT_2} status~2c\nand it looses a powerful attack with a\nhigh critical-hit rate on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0"
+.string "The user gains the {COLOR_2 CYAN}Razor Wind{END_COLOR_TEXT_2} status{COMMA}\nand it looses a powerful attack with a\nhigh critical-hit rate on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0"
.align 2,0
.global MoveNameRazorWind
@@ -2705,7 +2705,7 @@ MoveNameDisable:
.global MoveDescriptionBoostDefense
MoveDescriptionBoostDefense:
-.string "Boosts the user~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by one level.\0"
+.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameHarden
@@ -2725,7 +2725,7 @@ MoveNameGust:
.global MoveDescriptionBoostEvasion
MoveDescriptionBoostEvasion:
-.string "Boosts the user~27s {COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2} by one level.\0"
+.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameDoubleTeam
@@ -2735,7 +2735,7 @@ MoveNameDoubleTeam:
.global MoveDescriptionBoostAttack
MoveDescriptionBoostAttack:
-.string "Boosts the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by one level.\0"
+.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameSharpen
@@ -2755,7 +2755,7 @@ MoveNameOdorSleuth:
.global MoveDescriptionFlamethrower
MoveDescriptionFlamethrower:
-.string "Inflicts damage on the target~2c even at a\ndistance. It may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}.\nIt thaws and frees frozen Pokémon.\0"
+.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}.\nIt thaws and frees frozen Pokémon.\0"
.align 2,0
.global MoveNameFlamethrower
@@ -2790,7 +2790,7 @@ MoveNameStrength:
.global MoveDescriptionGrudge
MoveDescriptionGrudge:
-.string "The user gains the {COLOR_2 CYAN}Grudge{END_COLOR_TEXT_2} status.\nIf the user is defeated~2c it zeroes the {COLOR_2 YELLOW}PP{END_COLOR_TEXT_2}\nof the move last used by the foe.\0"
+.string "The user gains the {COLOR_2 CYAN}Grudge{END_COLOR_TEXT_2} status.\nIf the user is defeated{COMMA} it zeroes the {COLOR_2 YELLOW}PP{END_COLOR_TEXT_2}\nof the move last used by the foe.\0"
.align 2,0
.global MoveNameGrudge
@@ -2800,7 +2800,7 @@ MoveNameGrudge:
.global MoveDescriptionReturn
MoveDescriptionReturn:
-.string "Inflicts damage on the target.\nIts power rises with the user~27s\n{COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.\0"
+.string "Inflicts damage on the target.\nIts power rises with the user{APOSTROPHE}s\n{COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameReturn
@@ -2820,7 +2820,7 @@ MoveNameWillOWisp:
.global MoveDescriptionCringe
MoveDescriptionCringe:
-.string "Inflicts damage on the target.\nIt may also cause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}~2c\nmaking it incapable of action.\0"
+.string "Inflicts damage on the target.\nIt may also cause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}{COMMA}\nmaking it incapable of action.\0"
.align 2,0
.global MoveNameAstonish
@@ -2830,7 +2830,7 @@ MoveNameAstonish:
.global MoveDescriptionFlatter
MoveDescriptionFlatter:
-.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on the\ntarget~2c but also raises its {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2} by one level.\0"
+.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on the\ntarget{COMMA} but also raises its {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameFlatter
@@ -2840,7 +2840,7 @@ MoveNameFlatter:
.global MoveDescriptionOctazooka
MoveDescriptionOctazooka:
-.string "Inflicts damage on the target~2c even at a\ndistance. It may also lower the target~27s\n{COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2} by one level.\0"
+.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also lower the target{APOSTROPHE}s\n{COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameOctazooka
@@ -2850,7 +2850,7 @@ MoveNameOctazooka:
.global MoveDescriptionMemento
MoveDescriptionMemento:
-.string "Sharply reduces the {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2} of all foes in the room. It also\ncuts the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} to one and warps the\nuser to a different place on the floor.\n\0"
+.string "Sharply reduces the {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2} of all foes in the room. It also\ncuts the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} to one and warps the\nuser to a different place on the floor.\n\0"
.align 2,0
.global MoveNameMemento
@@ -2860,7 +2860,7 @@ MoveNameMemento:
.global MoveDescriptionAuroraBeam
MoveDescriptionAuroraBeam:
-.string "Inflicts damage on the target~2c even at a\ndistance. It may also halve the \ntarget~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}.\0"
+.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also halve the \ntarget{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameAuroraBeam
@@ -2870,7 +2870,7 @@ MoveNameAuroraBeam:
.global MoveDescriptionOverheat
MoveDescriptionOverheat:
-.string "Damages all foes around the user~2c but\nalso lowers the user~27s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}\nby two levels and thaws frozen Pokémon.\0"
+.string "Damages all foes around the user{COMMA} but\nalso lowers the user{APOSTROPHE}s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}\nby two levels and thaws frozen Pokémon.\0"
.align 2,0
.global MoveNameOverheat
@@ -2910,7 +2910,7 @@ MoveNamePursuit:
.global MoveDescriptionSmokescreen
MoveDescriptionSmokescreen:
-.string "Inflicts the {COLOR_2 CYAN}Whiffer{END_COLOR_TEXT_2} status on the target~2c\nmaking it miss almost all of its attacks\nand moves.\0"
+.string "Inflicts the {COLOR_2 CYAN}Whiffer{END_COLOR_TEXT_2} status on the target{COMMA}\nmaking it miss almost all of its attacks\nand moves.\0"
.align 2,0
.global MoveNameSmokescreen
@@ -2930,7 +2930,7 @@ MoveNameAirCutter:
.global MoveDescriptionSpite
MoveDescriptionSpite:
-.string "Zeroes the {COLOR_2 YELLOW}PP{END_COLOR_TEXT_2} of the move last used by\nthe target~2c making it unusable.\0"
+.string "Zeroes the {COLOR_2 YELLOW}PP{END_COLOR_TEXT_2} of the move last used by\nthe target{COMMA} making it unusable.\0"
.align 2,0
.global MoveNameSpite
@@ -2940,7 +2940,7 @@ MoveNameSpite:
.global MoveDescriptionSing
MoveDescriptionSing:
-.string "Makes the target go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}~2c causing\nit to be incapable of action.\0"
+.string "Makes the target go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}{COMMA} causing\nit to be incapable of action.\0"
.align 2,0
.global MoveNameSing
@@ -2950,7 +2950,7 @@ MoveNameSing:
.global MoveDescriptionFakeTears
MoveDescriptionFakeTears:
-.string "Lowers the target~27s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by\ntwo levels.\0"
+.string "Lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by\ntwo levels.\0"
.align 2,0
.global MoveNameFakeTears
@@ -2960,7 +2960,7 @@ MoveNameFakeTears:
.global MoveDescriptionWhirlpool
MoveDescriptionWhirlpool:
-.string "Inflicts damage on the target.\nIt may also cause {COLOR_2 CYAN}constriction{END_COLOR_TEXT_2}~2c making the\nfoe incapable of movement.\nInflicts double damage on a {COLOR_2 CYAN}diving{END_COLOR_TEXT_2} foe.\0"
+.string "Inflicts damage on the target.\nIt may also cause {COLOR_2 CYAN}constriction{END_COLOR_TEXT_2}{COMMA} making the\nfoe incapable of movement.\nInflicts double damage on a {COLOR_2 CYAN}diving{END_COLOR_TEXT_2} foe.\0"
.align 2,0
.global MoveNameWhirlpool
@@ -2970,7 +2970,7 @@ MoveNameWhirlpool:
.global MoveDescriptionWeatherBall
MoveDescriptionWeatherBall:
-.string "Inflicts damage on the target~2c even at a\ndistance~2c using the weather~27s power.\0"
+.string "Inflicts damage on the target{COMMA} even at a\ndistance{COMMA} using the weather{APOSTROPHE}s power.\0"
.align 2,0
.global MoveNameWeatherBall
@@ -2980,7 +2980,7 @@ MoveNameWeatherBall:
.global MoveDescriptionRockSlide
MoveDescriptionRockSlide:
-.string "Inflicts damage on the target.\nIt may also cause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}~2c \nmaking it incapable of action.\0"
+.string "Inflicts damage on the target.\nIt may also cause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}{COMMA} \nmaking it incapable of action.\0"
.align 2,0
.global MoveNameRockSlide
@@ -3010,7 +3010,7 @@ MoveNameRockThrow:
.global MoveDescriptionScreech
MoveDescriptionScreech:
-.string "Sharply lowers the target~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}.\0"
+.string "Sharply lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameHealBell
@@ -3020,7 +3020,7 @@ MoveNameHealBell:
.global MoveDescriptionSnore
MoveDescriptionSnore:
-.string "If the user is attacked while asleep~2c it\ncounterattacks. It may also cause the\ntarget to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}~2c making it incapable\nof action.\0"
+.string "If the user is attacked while asleep{COMMA} it\ncounterattacks. It may also cause the\ntarget to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}{COMMA} making it incapable\nof action.\0"
.align 2,0
.global MoveNameSnore
@@ -3030,7 +3030,7 @@ MoveNameSnore:
.global MoveDescriptionSwagger
MoveDescriptionSwagger:
-.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on the\ntarget~2c but also raises its {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by\ntwo levels.\0"
+.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on the\ntarget{COMMA} but also raises its {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by\ntwo levels.\0"
.align 2,0
.global MoveNameSwagger
@@ -3040,7 +3040,7 @@ MoveNameSwagger:
.global MoveDescriptionStringShot
MoveDescriptionStringShot:
-.string "Reduces the target~27s {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by\none level~2c even at a distance.\0"
+.string "Reduces the target{APOSTROPHE}s {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by\none level{COMMA} even at a distance.\0"
.align 2,0
.global MoveNameStringShot
@@ -3050,7 +3050,7 @@ MoveNameStringShot:
.global MoveDescriptionTorment
MoveDescriptionTorment:
-.string "Prevents the targeted Pokémon~2c\nwhile it remains on the floor~2c from \nusing the last move it used.\0"
+.string "Prevents the targeted Pokémon{COMMA}\nwhile it remains on the floor{COMMA} from \nusing the last move it used.\0"
.align 2,0
.global MoveNameTorment
@@ -3060,7 +3060,7 @@ MoveNameTorment:
.global MoveDescriptionPainSplit
MoveDescriptionPainSplit:
-.string "Adds the {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} of the user and the target~2c\nthen shares it equally.\0"
+.string "Adds the {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} of the user and the target{COMMA}\nthen shares it equally.\0"
.align 2,0
.global MoveNamePainSplit
@@ -3070,7 +3070,7 @@ MoveNamePainSplit:
.global MoveDescriptionSuperFang
MoveDescriptionSuperFang:
-.string "Halves the target~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\0"
+.string "Halves the target{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\0"
.align 2,0
.global MoveNameSuperFang
@@ -3100,7 +3100,7 @@ MoveNameCut:
.global MoveDescriptionEncore
MoveDescriptionEncore:
-.string "Inflicts the {COLOR_2 CYAN}Encore{END_COLOR_TEXT_2} status on the target~2c\nmaking it capable of using only\nthe move it last used.\0"
+.string "Inflicts the {COLOR_2 CYAN}Encore{END_COLOR_TEXT_2} status on the target{COMMA}\nmaking it capable of using only\nthe move it last used.\0"
.align 2,0
.global MoveNameEncore
@@ -3110,7 +3110,7 @@ MoveNameEncore:
.global MoveDescriptionLowerSpeedChanceDistance
MoveDescriptionLowerSpeedChanceDistance:
-.string "Inflicts damage on the target~2c even at a\ndistance. It may also lower the target~27s\n{COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by one level.\0"
+.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also lower the target{APOSTROPHE}s\n{COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by one level.\0"
.align 2,0
.global MoveNameBubble
@@ -3130,7 +3130,7 @@ MoveNameAromatherapy:
.global MoveDescriptionHail
MoveDescriptionHail:
-.string "Changes the dungeon floor~27s weather to\n{COLOR_2 CYAN}Hail{END_COLOR_TEXT_2} for several turns.\0"
+.string "Changes the dungeon floor{APOSTROPHE}s weather to\n{COLOR_2 CYAN}Hail{END_COLOR_TEXT_2} for several turns.\0"
.align 2,0
.global MoveNameHail
@@ -3140,7 +3140,7 @@ MoveNameHail:
.global MoveDescriptionConfuseRay
MoveDescriptionConfuseRay:
-.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on\nthe target~2c making its attacks and\nmovements erratic.\0"
+.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on\nthe target{COMMA} making its attacks and\nmovements erratic.\0"
.align 2,0
.global MoveNameConfuseRay
@@ -3150,7 +3150,7 @@ MoveNameConfuseRay:
.global MoveDescriptionRainDance
MoveDescriptionRainDance:
-.string "Changes the dungeon floor~27s weather to\n{COLOR_2 CYAN}Rain{END_COLOR_TEXT_2} over several turns.\0"
+.string "Changes the dungeon floor{APOSTROPHE}s weather to\n{COLOR_2 CYAN}Rain{END_COLOR_TEXT_2} over several turns.\0"
.align 2,0
.global MoveNameRainDance
@@ -3190,7 +3190,7 @@ MoveNameThrash:
.global MoveDescriptionDig
MoveDescriptionDig:
-.string "The user gains the {COLOR_2 CYAN}Digging{END_COLOR_TEXT_2} status~2c\nand it attacks on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0"
+.string "The user gains the {COLOR_2 CYAN}Digging{END_COLOR_TEXT_2} status{COMMA}\nand it attacks on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0"
.align 2,0
.global MoveNameDig
@@ -3220,7 +3220,7 @@ MoveNameMorningSun:
.global MoveDescriptionNightmare
MoveDescriptionNightmare:
-.string "Inflicts the {COLOR_2 CYAN}Nightmare{END_COLOR_TEXT_2} status\non the target~2c making it incapable\nof action.\0"
+.string "Inflicts the {COLOR_2 CYAN}Nightmare{END_COLOR_TEXT_2} status\non the target{COMMA} making it incapable\nof action.\0"
.align 2,0
.global MoveNameNightmare
@@ -3230,7 +3230,7 @@ MoveNameNightmare:
.global MoveDescriptionLovelyKiss
MoveDescriptionLovelyKiss:
-.string "Makes all foes around the user go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}~2c\ncausing them to be incapable of action.\0"
+.string "Makes all foes around the user go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}{COMMA}\ncausing them to be incapable of action.\0"
.align 2,0
.global MoveNameLovelyKiss
@@ -3260,12 +3260,12 @@ MoveNameIceBall:
.global MoveUseTextUse
MoveUseTextUse:
-.string "$m0 used $i0!\0"
+.string "{ARG_POKEMON_0} used {ARG_MOVE_ITEM_0}!\0"
.align 2,0
.global MoveDescriptionLowerDefenseChance
MoveDescriptionLowerDefenseChance:
-.string "Inflicts damage on the target.\nIt may also lower the target~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}\nby one level.\0"
+.string "Inflicts damage on the target.\nIt may also lower the target{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}\nby one level.\0"
.align 2,0
.global MoveNameIronTail