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-rw-r--r--include/constants/move_id.h412
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diff --git a/include/constants/move_id.h b/include/constants/move_id.h
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+++ b/include/constants/move_id.h
@@ -0,0 +1,412 @@
+#ifndef GUARD_CONSTANTS_MOVE_ID_H
+#define GUARD_CONSTANTS_MOVE_ID_H
+
+#define MOVE_NONE 0x0
+#define MOVE_IRON_TAIL 0x1
+#define MOVE_ICE_BALL 0x2
+#define MOVE_YAWN 0x3
+#define MOVE_LOVELY_KISS 0x4
+#define MOVE_NIGHTMARE 0x5
+#define MOVE_MORNING_SUN 0x6
+#define MOVE_VITAL_THROW 0x7
+#define MOVE_DIG 0x8
+#define MOVE_THRASH 0x9
+#define MOVE_SWEET_SCENT 0xA
+#define MOVE_CHARM 0xB
+#define MOVE_RAIN_DANCE 0xC
+#define MOVE_CONFUSE_RAY 0xD
+#define MOVE_HAIL 0xE
+#define MOVE_AROMATHERAPY 0xF
+#define MOVE_BUBBLE 0x10
+#define MOVE_ENCORE 0x11
+#define MOVE_CUT 0x12
+#define MOVE_RAGE 0x13
+#define MOVE_SUPER_FANG 0x14
+#define MOVE_PAIN_SPLIT 0x15
+#define MOVE_TORMENT 0x16
+#define MOVE_STRING_SHOT 0x17
+#define MOVE_SWAGGER 0x18
+#define MOVE_SNORE 0x19
+#define MOVE_HEAL_BELL 0x1A
+#define MOVE_SCREECH 0x1B
+#define MOVE_ROCK_THROW 0x1C
+#define MOVE_ROCK_SMASH 0x1D
+#define MOVE_ROCK_SLIDE 0x1E
+#define MOVE_WEATHER_BALL 0x1F
+#define MOVE_WHIRLPOOL 0x20
+#define MOVE_FAKE_TEARS 0x21
+#define MOVE_SING 0x22
+#define MOVE_SPITE 0x23
+#define MOVE_AIR_CUTTER 0x24
+#define MOVE_SMOKESCREEN 0x25
+#define MOVE_PURSUIT 0x26
+#define MOVE_DOUBLESLAP 0x27
+#define MOVE_MIRROR_MOVE 0x28
+#define MOVE_OVERHEAT 0x29
+#define MOVE_AURORA_BEAM 0x2A
+#define MOVE_MEMENTO 0x2B
+#define MOVE_OCTAZOOKA 0x2C
+#define MOVE_FLATTER 0x2D
+#define MOVE_ASTONISH 0x2E
+#define MOVE_WILL_O_WISP 0x2F
+#define MOVE_RETURN 0x30
+#define MOVE_GRUDGE 0x31
+#define MOVE_STRENGTH 0x32
+#define MOVE_COUNTER 0x33
+#define MOVE_FLAME_WHEEL 0x34
+#define MOVE_FLAMETHROWER 0x35
+#define MOVE_ODOR_SLEUTH 0x36
+#define MOVE_SHARPEN 0x37
+#define MOVE_DOUBLE_TEAM 0x38
+#define MOVE_GUST 0x39
+#define MOVE_HARDEN 0x3A
+#define MOVE_DISABLE 0x3B
+#define MOVE_RAZOR_WIND 0x3C
+#define MOVE_BIDE 0x3D
+#define MOVE_CRUNCH 0x3E
+#define MOVE_BITE 0x3F
+#define MOVE_THUNDER 0x40
+#define MOVE_THUNDERPUNCH 0x41
+#define MOVE_ENDEAVOR 0x42
+#define MOVE_FACADE 0x43
+#define MOVE_KARATE_CHOP 0x44
+#define MOVE_CLAMP 0x45
+#define MOVE_WITHDRAW 0x46
+#define MOVE_CONSTRICT 0x47
+#define MOVE_BRICK_BREAK 0x48
+#define MOVE_ROCK_TOMB 0x49
+#define MOVE_FOCUS_ENERGY 0x4A
+#define MOVE_FOCUS_PUNCH 0x4B
+#define MOVE_GIGA_DRAIN 0x4C
+#define MOVE_REVERSAL 0x4D
+#define MOVE_SMELLINGSALT 0x4E
+#define MOVE_SPORE 0x4F
+#define MOVE_LEECH_LIFE 0x50
+#define MOVE_SLASH 0x51
+#define MOVE_SILVER_WIND 0x52
+#define MOVE_METAL_SOUND 0x53
+#define MOVE_GRASSWHISTLE 0x54
+#define MOVE_TICKLE 0x55
+#define MOVE_SPIDER_WEB 0x56
+#define MOVE_CRABHAMMER 0x57
+#define MOVE_HAZE 0x58
+#define MOVE_MEAN_LOOK 0x59
+#define MOVE_CROSS_CHOP 0x5A
+#define MOVE_OUTRAGE 0x5B
+#define MOVE_LOW_KICK 0x5C
+#define MOVE_ANCIENTPOWER 0x5D
+#define MOVE_SYNTHESIS 0x5E
+#define MOVE_AGILITY 0x5F
+#define MOVE_RAPID_SPIN 0x60
+#define MOVE_ICY_WIND 0x61
+#define MOVE_MIND_READER 0x62
+#define MOVE_COSMIC_POWER 0x63
+#define MOVE_SKY_ATTACK 0x64
+#define MOVE_POWDER_SNOW 0x65
+#define MOVE_FOLLOW_ME 0x66
+#define MOVE_METEOR_MASH 0x67
+#define MOVE_ENDURE 0x68
+#define MOVE_ROLLOUT 0x69
+#define MOVE_SCARY_FACE 0x6A
+#define MOVE_PSYBEAM 0x6B
+#define MOVE_PSYWAVE 0x6C
+#define MOVE_PSYCHIC 0x6D
+#define MOVE_PSYCHO_BOOST 0x6E
+#define MOVE_HYPNOSIS 0x6F
+#define MOVE_UPROAR 0x70
+#define MOVE_WATER_SPOUT 0x71
+#define MOVE_SIGNAL_BEAM 0x72
+#define MOVE_PSYCH_UP 0x73
+#define MOVE_SUBMISSION 0x74
+#define MOVE_RECOVER 0x75
+#define MOVE_EARTHQUAKE 0x76
+#define MOVE_NATURE_POWER 0x77
+#define MOVE_LICK 0x78
+#define MOVE_FLAIL 0x79
+#define MOVE_TAIL_WHIP 0x7A
+#define MOVE_SELFDESTRUCT 0x7B
+#define MOVE_STUN_SPORE 0x7C
+#define MOVE_BIND 0x7D
+#define MOVE_SHADOW_PUNCH 0x7E
+#define MOVE_SHADOW_BALL 0x7F
+#define MOVE_CHARGE 0x80
+#define MOVE_THUNDERBOLT 0x81
+#define MOVE_MIST 0x82
+#define MOVE_FISSURE 0x83
+#define MOVE_EXTREMESPEED 0x84
+#define MOVE_EXTRASENSORY 0x85
+#define MOVE_SAFEGUARD 0x86
+#define MOVE_ABSORB 0x87
+#define MOVE_SKY_UPPERCUT 0x88
+#define MOVE_SKILL_SWAP 0x89
+#define MOVE_SKETCH 0x8A
+#define MOVE_HEADBUTT 0x8B
+#define MOVE_DOUBLE_EDGE 0x8C
+#define MOVE_SANDSTORM 0x8D
+#define MOVE_SAND_ATTACK 0x8E
+#define MOVE_SAND_TOMB 0x8F
+#define MOVE_SPARK 0x90
+#define MOVE_SWIFT 0x91
+#define MOVE_KINESIS 0x92
+#define MOVE_SMOG 0x93
+#define MOVE_GROWTH 0x94
+#define MOVE_SACRED_FIRE 0x95
+#define MOVE_SHEER_COLD 0x96
+#define MOVE_SOLARBEAM 0x97
+#define MOVE_SONICBOOM 0x98
+#define MOVE_FLY 0x99
+#define MOVE_TACKLE 0x9A
+#define MOVE_EXPLOSION 0x9B
+#define MOVE_DIVE 0x9C
+#define MOVE_FIRE_BLAST 0x9D
+#define MOVE_WATERFALL 0x9E
+#define MOVE_MUDDY_WATER 0x9F
+#define MOVE_STOCKPILE 0xA0
+#define MOVE_SLAM 0xA1
+#define MOVE_TWISTER 0xA2
+#define MOVE_BULLET_SEED 0xA3
+#define MOVE_TWINEEDLE 0xA4
+#define MOVE_SOFTBOILED 0xA5
+#define MOVE_EGG_BOMB 0xA6
+#define MOVE_FAINT_ATTACK 0xA7
+#define MOVE_BARRAGE 0xA8
+#define MOVE_MINIMIZE 0xA9
+#define MOVE_SEISMIC_TOSS 0xAA
+#define MOVE_SUPERSONIC 0xAB
+#define MOVE_TAUNT 0xAC
+#define MOVE_MOONLIGHT 0xAD
+#define MOVE_PECK 0xAE
+#define MOVE_ARM_THRUST 0xAF
+#define MOVE_HORN_ATTACK 0xB0
+#define MOVE_HORN_DRILL 0xB1
+#define MOVE_WING_ATTACK 0xB2
+#define MOVE_AERIAL_ACE 0xB3
+#define MOVE_ICICLE_SPEAR 0xB4
+#define MOVE_SWORDS_DANCE 0xB5
+#define MOVE_VINE_WHIP 0xB6
+#define MOVE_CONVERSION 0xB7
+#define MOVE_CONVERSION_2 0xB8
+#define MOVE_HELPING_HAND 0xB9
+#define MOVE_IRON_DEFENSE 0xBA
+#define MOVE_TELEPORT 0xBB
+#define MOVE_THUNDERSHOCK 0xBC
+#define MOVE_SHOCK_WAVE 0xBD
+#define MOVE_QUICK_ATTACK 0xBE
+#define MOVE_SWEET_KISS 0xBF
+#define MOVE_THUNDER_WAVE 0xC0
+#define MOVE_ZAP_CANNON 0xC1
+#define MOVE_BLOCK 0xC2
+#define MOVE_HOWL 0xC3
+#define MOVE_POISON_GAS 0xC4
+#define MOVE_TOXIC 0xC5
+#define MOVE_POISON_FANG 0xC6
+#define MOVE_POISONPOWDER 0xC7
+#define MOVE_POISON_STING 0xC8
+#define MOVE_SPIKE_CANNON 0xC9
+#define MOVE_ACID_ARMOR 0xCA
+#define MOVE_TAKE_DOWN 0xCB
+#define MOVE_JUMP_KICK 0xCC
+#define MOVE_BOUNCE 0xCD
+#define MOVE_HI_JUMP_KICK 0xCE
+#define MOVE_TRI_ATTACK 0xCF
+#define MOVE_DRAGON_CLAW 0xD0
+#define MOVE_TRICK 0xD1
+#define MOVE_TRIPLE_KICK 0xD2
+#define MOVE_DRILL_PECK 0xD3
+#define MOVE_MUD_SPORT 0xD4
+#define MOVE_MUD_SLAP 0xD5
+#define MOVE_THIEF 0xD6
+#define MOVE_AMNESIA 0xD7
+#define MOVE_NIGHT_SHADE 0xD8
+#define MOVE_GROWL 0xD9
+#define MOVE_SLACK_OFF 0xDA
+#define MOVE_SURF 0xDB
+#define MOVE_ROLE_PLAY 0xDC
+#define MOVE_NEEDLE_ARM 0xDD
+#define MOVE_DOUBLE_KICK 0xDE
+#define MOVE_SUNNY_DAY 0xDF
+#define MOVE_LEER 0xE0
+#define MOVE_WISH 0xE1
+#define MOVE_FAKE_OUT 0xE2
+#define MOVE_SLEEP_TALK 0xE3
+#define MOVE_PAY_DAY 0xE4
+#define MOVE_ASSIST 0xE5
+#define MOVE_HEAT_WAVE 0xE6
+#define MOVE_SLEEP_POWDER 0xE7
+#define MOVE_REST 0xE8
+#define MOVE_INGRAIN 0xE9
+#define MOVE_CONFUSION 0xEA
+#define MOVE_BODY_SLAM 0xEB
+#define MOVE_SWALLOW 0xEC
+#define MOVE_CURSE 0xED
+#define MOVE_FRENZY_PLANT 0xEE
+#define MOVE_HYDRO_CANNON 0xEF
+#define MOVE_HYDRO_PUMP 0xF0
+#define MOVE_HYPER_VOICE 0xF1
+#define MOVE_HYPER_BEAM 0xF2
+#define MOVE_SUPERPOWER 0xF3
+#define MOVE_STEEL_WING 0xF4
+#define MOVE_SPIT_UP 0xF5
+#define MOVE_DYNAMICPUNCH 0xF6
+#define MOVE_GUILLOTINE 0xF7
+#define MOVE_VICEGRIP 0xF8
+#define MOVE_KNOCK_OFF 0xF9
+#define MOVE_POUND 0xFA
+#define MOVE_RAZOR_LEAF 0xFB
+#define MOVE_BATON_PASS 0xFC
+#define MOVE_PETAL_DANCE 0xFD
+#define MOVE_SPLASH 0xFE
+#define MOVE_BUBBLEBEAM 0xFF
+#define MOVE_DOOM_DESIRE 0x100
+#define MOVE_BELLY_DRUM 0x101
+#define MOVE_BARRIER 0x102
+#define MOVE_LIGHT_SCREEN 0x103
+#define MOVE_SCRATCH 0x104
+#define MOVE_HYPER_FANG 0x105
+#define MOVE_EMBER 0x106
+#define MOVE_SECRET_POWER 0x107
+#define MOVE_DIZZY_PUNCH 0x108
+#define MOVE_BULK_UP 0x109
+#define MOVE_IMPRISON 0x10A
+#define MOVE_FEATHERDANCE 0x10B
+#define MOVE_WHIRLWIND 0x10C
+#define MOVE_BEAT_UP 0x10D
+#define MOVE_BLIZZARD 0x10E
+#define MOVE_STOMP 0x10F
+#define MOVE_BLAST_BURN 0x110
+#define MOVE_FLASH 0x111
+#define MOVE_TEETER_DANCE 0x112
+#define MOVE_CRUSH_CLAW 0x113
+#define MOVE_BLAZE_KICK 0x114
+#define MOVE_PRESENT 0x115
+#define MOVE_ERUPTION 0x116
+#define MOVE_SLUDGE 0x117
+#define MOVE_SLUDGE_BOMB 0x118
+#define MOVE_GLARE 0x119
+#define MOVE_TRANSFORM 0x11A
+#define MOVE_POISON_TAIL 0x11B
+#define MOVE_ROAR 0x11C
+#define MOVE_BONE_RUSH 0x11D
+#define MOVE_CAMOUFLAGE 0x11E
+#define MOVE_COVET 0x11F
+#define MOVE_TAIL_GLOW 0x120
+#define MOVE_BONE_CLUB 0x121
+#define MOVE_BONEMERANG 0x122
+#define MOVE_FIRE_SPIN 0x123
+#define MOVE_FIRE_PUNCH 0x124
+#define MOVE_PERISH_SONG 0x125
+#define MOVE_WRAP 0x126
+#define MOVE_SPIKES 0x127
+#define MOVE_MAGNITUDE 0x128
+#define MOVE_MAGICAL_LEAF 0x129
+#define MOVE_MAGIC_COAT 0x12A
+#define MOVE_MUD_SHOT 0x12B
+#define MOVE_MACH_PUNCH 0x12C
+#define MOVE_PROTECT 0x12D
+#define MOVE_DEFENSE_CURL 0x12E
+#define MOVE_ROLLING_KICK 0x12F
+#define MOVE_SUBSTITUTE 0x130
+#define MOVE_DETECT 0x131
+#define MOVE_PIN_MISSILE 0x132
+#define MOVE_WATER_SPORT 0x133
+#define MOVE_WATER_GUN 0x134
+#define MOVE_MIST_BALL 0x135
+#define MOVE_WATER_PULSE 0x136
+#define MOVE_FURY_ATTACK 0x137
+#define MOVE_FURY_SWIPES 0x138
+#define MOVE_DESTINY_BOND 0x139
+#define MOVE_FALSE_SWIPE 0x13A
+#define MOVE_FORESIGHT 0x13B
+#define MOVE_MIRROR_COAT 0x13C
+#define MOVE_FUTURE_SIGHT 0x13D
+#define MOVE_MILK_DRINK 0x13E
+#define MOVE_CALM_MIND 0x13F
+#define MOVE_MEGA_DRAIN 0x140
+#define MOVE_MEGA_KICK 0x141
+#define MOVE_MEGA_PUNCH 0x142
+#define MOVE_MEGAHORN 0x143
+#define MOVE_HIDDEN_POWER 0x144
+#define MOVE_METAL_CLAW 0x145
+#define MOVE_ATTRACT 0x146
+#define MOVE_MIMIC 0x147
+#define MOVE_FRUSTRATION 0x148
+#define MOVE_LEECH_SEED 0x149
+#define MOVE_METRONOME 0x14A
+#define MOVE_DREAM_EATER 0x14B
+#define MOVE_ACID 0x14C
+#define MOVE_MEDITATE 0x14D
+#define MOVE_SNATCH 0x14E
+#define MOVE_LUSTER_PURGE 0x14F
+#define MOVE_LEAF_BLADE 0x150
+#define MOVE_RECYCLE 0x151
+#define MOVE_REFLECT 0x152
+#define MOVE_REFRESH 0x153
+#define MOVE_REVENGE 0x154
+#define MOVE_DRAGON_RAGE 0x155
+#define MOVE_DRAGONBREATH 0x156
+#define MOVE_DRAGON_DANCE 0x157
+#define MOVE_ICE_PUNCH 0x158
+#define MOVE_ICE_BEAM 0x159
+#define MOVE_FURY_CUTTER 0x15A
+#define MOVE_COMET_PUNCH 0x15B
+#define MOVE_SKULL_BASH 0x15C
+#define MOVE_LOCK_ON 0x15D
+#define MOVE_ROCK_BLAST 0x15E
+#define MOVE_COTTON_SPORE 0x15F
+#define MOVE_STRUGGLE 0x160
+#define MOVE_AEROBLAST 0x161
+#define MOVE_VOLT_TACKLE 0x162
+#define MOVE_REGULAR_ATTACK 0x163
+#define MOVE_WIDE_SLASH 0x168
+#define MOVE_EXCAVATE 0x169 // Unused
+#define MOVE_SPIN_SLASH 0x16A // Unused
+// Orb effects
+#define MOVE_SEE_TRAP 0x16B
+#define MOVE_TAKEAWAY 0x16C
+#define MOVE_REBOUND 0x16D
+#define MOVE_BLOOP_SLASH 0x16E
+#define MOVE_SWITCHER 0x16F
+#define MOVE_BLOWBACK 0x170
+#define MOVE_WARP 0x171
+#define MOVE_TRANSFER 0x172
+#define MOVE_SLOW_DOWN 0x173
+#define MOVE_SPEED_BOOST 0x174
+#define MOVE_SEARCHLIGHT 0x175
+#define MOVE_PETRIFY 0x176
+#define MOVE_STAY_AWAY 0x177
+#define MOVE_POUNCE 0x178
+#define MOVE_TRAWL 0x179
+#define MOVE_CLEANSE 0x17A
+#define MOVE_OBSERVER 0x17B
+#define MOVE_DECOY_MAKER 0x17C
+#define MOVE_SIESTA 0x17D
+#define MOVE_TOTTER 0x17E
+#define MOVE_TWO_EDGE 0x17F
+#define MOVE_NO_MOVE 0x180
+#define MOVE_ESCAPE 0x181
+#define MOVE_SCAN 0x182
+#define MOVE_POWER_EARS 0x183
+#define MOVE_DROUGHT 0x184
+#define MOVE_TRAP_BUSTER 0x185
+#define MOVE_WILD_CALL 0x186
+#define MOVE_INVISIFY 0x187
+#define MOVE_ONE_SHOT 0x188
+#define MOVE_HP_GAUGE 0x189
+#define MOVE_VACUUM_CUT 0x18A
+#define MOVE_REVIVER 0x18B
+#define MOVE_SHOCKER 0x18C
+#define MOVE_ECHO 0x18D
+#define MOVE_FAMISH 0x18E
+#define MOVE_ONE_ROOM 0x18F
+#define MOVE_FILL_IN 0x190
+#define MOVE_TRAPPER 0x191
+#define MOVE_POSSESS 0x192
+#define MOVE_ITEMIZE 0x193
+#define MOVE_HURL 0x196
+#define MOVE_MOBILE 0x197
+#define MOVE_ITEM_TOSS 0x198
+#define MOVE_SEE_STAIRS 0x199
+#define MOVE_LONG_TOSS 0x19A
+#define MOVE_PIERCE 0x19C
+
+#endif