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Diffstat (limited to 'include/constants/move_id.h')
-rw-r--r-- | include/constants/move_id.h | 412 |
1 files changed, 412 insertions, 0 deletions
diff --git a/include/constants/move_id.h b/include/constants/move_id.h new file mode 100644 index 0000000..b0d97b7 --- /dev/null +++ b/include/constants/move_id.h @@ -0,0 +1,412 @@ +#ifndef GUARD_CONSTANTS_MOVE_ID_H +#define GUARD_CONSTANTS_MOVE_ID_H + +#define MOVE_NONE 0x0 +#define MOVE_IRON_TAIL 0x1 +#define MOVE_ICE_BALL 0x2 +#define MOVE_YAWN 0x3 +#define MOVE_LOVELY_KISS 0x4 +#define MOVE_NIGHTMARE 0x5 +#define MOVE_MORNING_SUN 0x6 +#define MOVE_VITAL_THROW 0x7 +#define MOVE_DIG 0x8 +#define MOVE_THRASH 0x9 +#define MOVE_SWEET_SCENT 0xA +#define MOVE_CHARM 0xB +#define MOVE_RAIN_DANCE 0xC +#define MOVE_CONFUSE_RAY 0xD +#define MOVE_HAIL 0xE +#define MOVE_AROMATHERAPY 0xF +#define MOVE_BUBBLE 0x10 +#define MOVE_ENCORE 0x11 +#define MOVE_CUT 0x12 +#define MOVE_RAGE 0x13 +#define MOVE_SUPER_FANG 0x14 +#define MOVE_PAIN_SPLIT 0x15 +#define MOVE_TORMENT 0x16 +#define MOVE_STRING_SHOT 0x17 +#define MOVE_SWAGGER 0x18 +#define MOVE_SNORE 0x19 +#define MOVE_HEAL_BELL 0x1A +#define MOVE_SCREECH 0x1B +#define MOVE_ROCK_THROW 0x1C +#define MOVE_ROCK_SMASH 0x1D +#define MOVE_ROCK_SLIDE 0x1E +#define MOVE_WEATHER_BALL 0x1F +#define MOVE_WHIRLPOOL 0x20 +#define MOVE_FAKE_TEARS 0x21 +#define MOVE_SING 0x22 +#define MOVE_SPITE 0x23 +#define MOVE_AIR_CUTTER 0x24 +#define MOVE_SMOKESCREEN 0x25 +#define MOVE_PURSUIT 0x26 +#define MOVE_DOUBLESLAP 0x27 +#define MOVE_MIRROR_MOVE 0x28 +#define MOVE_OVERHEAT 0x29 +#define MOVE_AURORA_BEAM 0x2A +#define MOVE_MEMENTO 0x2B +#define MOVE_OCTAZOOKA 0x2C +#define MOVE_FLATTER 0x2D +#define MOVE_ASTONISH 0x2E +#define MOVE_WILL_O_WISP 0x2F +#define MOVE_RETURN 0x30 +#define MOVE_GRUDGE 0x31 +#define MOVE_STRENGTH 0x32 +#define MOVE_COUNTER 0x33 +#define MOVE_FLAME_WHEEL 0x34 +#define MOVE_FLAMETHROWER 0x35 +#define MOVE_ODOR_SLEUTH 0x36 +#define MOVE_SHARPEN 0x37 +#define MOVE_DOUBLE_TEAM 0x38 +#define MOVE_GUST 0x39 +#define MOVE_HARDEN 0x3A +#define MOVE_DISABLE 0x3B +#define MOVE_RAZOR_WIND 0x3C +#define MOVE_BIDE 0x3D +#define MOVE_CRUNCH 0x3E +#define MOVE_BITE 0x3F +#define MOVE_THUNDER 0x40 +#define MOVE_THUNDERPUNCH 0x41 +#define MOVE_ENDEAVOR 0x42 +#define MOVE_FACADE 0x43 +#define MOVE_KARATE_CHOP 0x44 +#define MOVE_CLAMP 0x45 +#define MOVE_WITHDRAW 0x46 +#define MOVE_CONSTRICT 0x47 +#define MOVE_BRICK_BREAK 0x48 +#define MOVE_ROCK_TOMB 0x49 +#define MOVE_FOCUS_ENERGY 0x4A +#define MOVE_FOCUS_PUNCH 0x4B +#define MOVE_GIGA_DRAIN 0x4C +#define MOVE_REVERSAL 0x4D +#define MOVE_SMELLINGSALT 0x4E +#define MOVE_SPORE 0x4F +#define MOVE_LEECH_LIFE 0x50 +#define MOVE_SLASH 0x51 +#define MOVE_SILVER_WIND 0x52 +#define MOVE_METAL_SOUND 0x53 +#define MOVE_GRASSWHISTLE 0x54 +#define MOVE_TICKLE 0x55 +#define MOVE_SPIDER_WEB 0x56 +#define MOVE_CRABHAMMER 0x57 +#define MOVE_HAZE 0x58 +#define MOVE_MEAN_LOOK 0x59 +#define MOVE_CROSS_CHOP 0x5A +#define MOVE_OUTRAGE 0x5B +#define MOVE_LOW_KICK 0x5C +#define MOVE_ANCIENTPOWER 0x5D +#define MOVE_SYNTHESIS 0x5E +#define MOVE_AGILITY 0x5F +#define MOVE_RAPID_SPIN 0x60 +#define MOVE_ICY_WIND 0x61 +#define MOVE_MIND_READER 0x62 +#define MOVE_COSMIC_POWER 0x63 +#define MOVE_SKY_ATTACK 0x64 +#define MOVE_POWDER_SNOW 0x65 +#define MOVE_FOLLOW_ME 0x66 +#define MOVE_METEOR_MASH 0x67 +#define MOVE_ENDURE 0x68 +#define MOVE_ROLLOUT 0x69 +#define MOVE_SCARY_FACE 0x6A +#define MOVE_PSYBEAM 0x6B +#define MOVE_PSYWAVE 0x6C +#define MOVE_PSYCHIC 0x6D +#define MOVE_PSYCHO_BOOST 0x6E +#define MOVE_HYPNOSIS 0x6F +#define MOVE_UPROAR 0x70 +#define MOVE_WATER_SPOUT 0x71 +#define MOVE_SIGNAL_BEAM 0x72 +#define MOVE_PSYCH_UP 0x73 +#define MOVE_SUBMISSION 0x74 +#define MOVE_RECOVER 0x75 +#define MOVE_EARTHQUAKE 0x76 +#define MOVE_NATURE_POWER 0x77 +#define MOVE_LICK 0x78 +#define MOVE_FLAIL 0x79 +#define MOVE_TAIL_WHIP 0x7A +#define MOVE_SELFDESTRUCT 0x7B +#define MOVE_STUN_SPORE 0x7C +#define MOVE_BIND 0x7D +#define MOVE_SHADOW_PUNCH 0x7E +#define MOVE_SHADOW_BALL 0x7F +#define MOVE_CHARGE 0x80 +#define MOVE_THUNDERBOLT 0x81 +#define MOVE_MIST 0x82 +#define MOVE_FISSURE 0x83 +#define MOVE_EXTREMESPEED 0x84 +#define MOVE_EXTRASENSORY 0x85 +#define MOVE_SAFEGUARD 0x86 +#define MOVE_ABSORB 0x87 +#define MOVE_SKY_UPPERCUT 0x88 +#define MOVE_SKILL_SWAP 0x89 +#define MOVE_SKETCH 0x8A +#define MOVE_HEADBUTT 0x8B +#define MOVE_DOUBLE_EDGE 0x8C +#define MOVE_SANDSTORM 0x8D +#define MOVE_SAND_ATTACK 0x8E +#define MOVE_SAND_TOMB 0x8F +#define MOVE_SPARK 0x90 +#define MOVE_SWIFT 0x91 +#define MOVE_KINESIS 0x92 +#define MOVE_SMOG 0x93 +#define MOVE_GROWTH 0x94 +#define MOVE_SACRED_FIRE 0x95 +#define MOVE_SHEER_COLD 0x96 +#define MOVE_SOLARBEAM 0x97 +#define MOVE_SONICBOOM 0x98 +#define MOVE_FLY 0x99 +#define MOVE_TACKLE 0x9A +#define MOVE_EXPLOSION 0x9B +#define MOVE_DIVE 0x9C +#define MOVE_FIRE_BLAST 0x9D +#define MOVE_WATERFALL 0x9E +#define MOVE_MUDDY_WATER 0x9F +#define MOVE_STOCKPILE 0xA0 +#define MOVE_SLAM 0xA1 +#define MOVE_TWISTER 0xA2 +#define MOVE_BULLET_SEED 0xA3 +#define MOVE_TWINEEDLE 0xA4 +#define MOVE_SOFTBOILED 0xA5 +#define MOVE_EGG_BOMB 0xA6 +#define MOVE_FAINT_ATTACK 0xA7 +#define MOVE_BARRAGE 0xA8 +#define MOVE_MINIMIZE 0xA9 +#define MOVE_SEISMIC_TOSS 0xAA +#define MOVE_SUPERSONIC 0xAB +#define MOVE_TAUNT 0xAC +#define MOVE_MOONLIGHT 0xAD +#define MOVE_PECK 0xAE +#define MOVE_ARM_THRUST 0xAF +#define MOVE_HORN_ATTACK 0xB0 +#define MOVE_HORN_DRILL 0xB1 +#define MOVE_WING_ATTACK 0xB2 +#define MOVE_AERIAL_ACE 0xB3 +#define MOVE_ICICLE_SPEAR 0xB4 +#define MOVE_SWORDS_DANCE 0xB5 +#define MOVE_VINE_WHIP 0xB6 +#define MOVE_CONVERSION 0xB7 +#define MOVE_CONVERSION_2 0xB8 +#define MOVE_HELPING_HAND 0xB9 +#define MOVE_IRON_DEFENSE 0xBA +#define MOVE_TELEPORT 0xBB +#define MOVE_THUNDERSHOCK 0xBC +#define MOVE_SHOCK_WAVE 0xBD +#define MOVE_QUICK_ATTACK 0xBE +#define MOVE_SWEET_KISS 0xBF +#define MOVE_THUNDER_WAVE 0xC0 +#define MOVE_ZAP_CANNON 0xC1 +#define MOVE_BLOCK 0xC2 +#define MOVE_HOWL 0xC3 +#define MOVE_POISON_GAS 0xC4 +#define MOVE_TOXIC 0xC5 +#define MOVE_POISON_FANG 0xC6 +#define MOVE_POISONPOWDER 0xC7 +#define MOVE_POISON_STING 0xC8 +#define MOVE_SPIKE_CANNON 0xC9 +#define MOVE_ACID_ARMOR 0xCA +#define MOVE_TAKE_DOWN 0xCB +#define MOVE_JUMP_KICK 0xCC +#define MOVE_BOUNCE 0xCD +#define MOVE_HI_JUMP_KICK 0xCE +#define MOVE_TRI_ATTACK 0xCF +#define MOVE_DRAGON_CLAW 0xD0 +#define MOVE_TRICK 0xD1 +#define MOVE_TRIPLE_KICK 0xD2 +#define MOVE_DRILL_PECK 0xD3 +#define MOVE_MUD_SPORT 0xD4 +#define MOVE_MUD_SLAP 0xD5 +#define MOVE_THIEF 0xD6 +#define MOVE_AMNESIA 0xD7 +#define MOVE_NIGHT_SHADE 0xD8 +#define MOVE_GROWL 0xD9 +#define MOVE_SLACK_OFF 0xDA +#define MOVE_SURF 0xDB +#define MOVE_ROLE_PLAY 0xDC +#define MOVE_NEEDLE_ARM 0xDD +#define MOVE_DOUBLE_KICK 0xDE +#define MOVE_SUNNY_DAY 0xDF +#define MOVE_LEER 0xE0 +#define MOVE_WISH 0xE1 +#define MOVE_FAKE_OUT 0xE2 +#define MOVE_SLEEP_TALK 0xE3 +#define MOVE_PAY_DAY 0xE4 +#define MOVE_ASSIST 0xE5 +#define MOVE_HEAT_WAVE 0xE6 +#define MOVE_SLEEP_POWDER 0xE7 +#define MOVE_REST 0xE8 +#define MOVE_INGRAIN 0xE9 +#define MOVE_CONFUSION 0xEA +#define MOVE_BODY_SLAM 0xEB +#define MOVE_SWALLOW 0xEC +#define MOVE_CURSE 0xED +#define MOVE_FRENZY_PLANT 0xEE +#define MOVE_HYDRO_CANNON 0xEF +#define MOVE_HYDRO_PUMP 0xF0 +#define MOVE_HYPER_VOICE 0xF1 +#define MOVE_HYPER_BEAM 0xF2 +#define MOVE_SUPERPOWER 0xF3 +#define MOVE_STEEL_WING 0xF4 +#define MOVE_SPIT_UP 0xF5 +#define MOVE_DYNAMICPUNCH 0xF6 +#define MOVE_GUILLOTINE 0xF7 +#define MOVE_VICEGRIP 0xF8 +#define MOVE_KNOCK_OFF 0xF9 +#define MOVE_POUND 0xFA +#define MOVE_RAZOR_LEAF 0xFB +#define MOVE_BATON_PASS 0xFC +#define MOVE_PETAL_DANCE 0xFD +#define MOVE_SPLASH 0xFE +#define MOVE_BUBBLEBEAM 0xFF +#define MOVE_DOOM_DESIRE 0x100 +#define MOVE_BELLY_DRUM 0x101 +#define MOVE_BARRIER 0x102 +#define MOVE_LIGHT_SCREEN 0x103 +#define MOVE_SCRATCH 0x104 +#define MOVE_HYPER_FANG 0x105 +#define MOVE_EMBER 0x106 +#define MOVE_SECRET_POWER 0x107 +#define MOVE_DIZZY_PUNCH 0x108 +#define MOVE_BULK_UP 0x109 +#define MOVE_IMPRISON 0x10A +#define MOVE_FEATHERDANCE 0x10B +#define MOVE_WHIRLWIND 0x10C +#define MOVE_BEAT_UP 0x10D +#define MOVE_BLIZZARD 0x10E +#define MOVE_STOMP 0x10F +#define MOVE_BLAST_BURN 0x110 +#define MOVE_FLASH 0x111 +#define MOVE_TEETER_DANCE 0x112 +#define MOVE_CRUSH_CLAW 0x113 +#define MOVE_BLAZE_KICK 0x114 +#define MOVE_PRESENT 0x115 +#define MOVE_ERUPTION 0x116 +#define MOVE_SLUDGE 0x117 +#define MOVE_SLUDGE_BOMB 0x118 +#define MOVE_GLARE 0x119 +#define MOVE_TRANSFORM 0x11A +#define MOVE_POISON_TAIL 0x11B +#define MOVE_ROAR 0x11C +#define MOVE_BONE_RUSH 0x11D +#define MOVE_CAMOUFLAGE 0x11E +#define MOVE_COVET 0x11F +#define MOVE_TAIL_GLOW 0x120 +#define MOVE_BONE_CLUB 0x121 +#define MOVE_BONEMERANG 0x122 +#define MOVE_FIRE_SPIN 0x123 +#define MOVE_FIRE_PUNCH 0x124 +#define MOVE_PERISH_SONG 0x125 +#define MOVE_WRAP 0x126 +#define MOVE_SPIKES 0x127 +#define MOVE_MAGNITUDE 0x128 +#define MOVE_MAGICAL_LEAF 0x129 +#define MOVE_MAGIC_COAT 0x12A +#define MOVE_MUD_SHOT 0x12B +#define MOVE_MACH_PUNCH 0x12C +#define MOVE_PROTECT 0x12D +#define MOVE_DEFENSE_CURL 0x12E +#define MOVE_ROLLING_KICK 0x12F +#define MOVE_SUBSTITUTE 0x130 +#define MOVE_DETECT 0x131 +#define MOVE_PIN_MISSILE 0x132 +#define MOVE_WATER_SPORT 0x133 +#define MOVE_WATER_GUN 0x134 +#define MOVE_MIST_BALL 0x135 +#define MOVE_WATER_PULSE 0x136 +#define MOVE_FURY_ATTACK 0x137 +#define MOVE_FURY_SWIPES 0x138 +#define MOVE_DESTINY_BOND 0x139 +#define MOVE_FALSE_SWIPE 0x13A +#define MOVE_FORESIGHT 0x13B +#define MOVE_MIRROR_COAT 0x13C +#define MOVE_FUTURE_SIGHT 0x13D +#define MOVE_MILK_DRINK 0x13E +#define MOVE_CALM_MIND 0x13F +#define MOVE_MEGA_DRAIN 0x140 +#define MOVE_MEGA_KICK 0x141 +#define MOVE_MEGA_PUNCH 0x142 +#define MOVE_MEGAHORN 0x143 +#define MOVE_HIDDEN_POWER 0x144 +#define MOVE_METAL_CLAW 0x145 +#define MOVE_ATTRACT 0x146 +#define MOVE_MIMIC 0x147 +#define MOVE_FRUSTRATION 0x148 +#define MOVE_LEECH_SEED 0x149 +#define MOVE_METRONOME 0x14A +#define MOVE_DREAM_EATER 0x14B +#define MOVE_ACID 0x14C +#define MOVE_MEDITATE 0x14D +#define MOVE_SNATCH 0x14E +#define MOVE_LUSTER_PURGE 0x14F +#define MOVE_LEAF_BLADE 0x150 +#define MOVE_RECYCLE 0x151 +#define MOVE_REFLECT 0x152 +#define MOVE_REFRESH 0x153 +#define MOVE_REVENGE 0x154 +#define MOVE_DRAGON_RAGE 0x155 +#define MOVE_DRAGONBREATH 0x156 +#define MOVE_DRAGON_DANCE 0x157 +#define MOVE_ICE_PUNCH 0x158 +#define MOVE_ICE_BEAM 0x159 +#define MOVE_FURY_CUTTER 0x15A +#define MOVE_COMET_PUNCH 0x15B +#define MOVE_SKULL_BASH 0x15C +#define MOVE_LOCK_ON 0x15D +#define MOVE_ROCK_BLAST 0x15E +#define MOVE_COTTON_SPORE 0x15F +#define MOVE_STRUGGLE 0x160 +#define MOVE_AEROBLAST 0x161 +#define MOVE_VOLT_TACKLE 0x162 +#define MOVE_REGULAR_ATTACK 0x163 +#define MOVE_WIDE_SLASH 0x168 +#define MOVE_EXCAVATE 0x169 // Unused +#define MOVE_SPIN_SLASH 0x16A // Unused +// Orb effects +#define MOVE_SEE_TRAP 0x16B +#define MOVE_TAKEAWAY 0x16C +#define MOVE_REBOUND 0x16D +#define MOVE_BLOOP_SLASH 0x16E +#define MOVE_SWITCHER 0x16F +#define MOVE_BLOWBACK 0x170 +#define MOVE_WARP 0x171 +#define MOVE_TRANSFER 0x172 +#define MOVE_SLOW_DOWN 0x173 +#define MOVE_SPEED_BOOST 0x174 +#define MOVE_SEARCHLIGHT 0x175 +#define MOVE_PETRIFY 0x176 +#define MOVE_STAY_AWAY 0x177 +#define MOVE_POUNCE 0x178 +#define MOVE_TRAWL 0x179 +#define MOVE_CLEANSE 0x17A +#define MOVE_OBSERVER 0x17B +#define MOVE_DECOY_MAKER 0x17C +#define MOVE_SIESTA 0x17D +#define MOVE_TOTTER 0x17E +#define MOVE_TWO_EDGE 0x17F +#define MOVE_NO_MOVE 0x180 +#define MOVE_ESCAPE 0x181 +#define MOVE_SCAN 0x182 +#define MOVE_POWER_EARS 0x183 +#define MOVE_DROUGHT 0x184 +#define MOVE_TRAP_BUSTER 0x185 +#define MOVE_WILD_CALL 0x186 +#define MOVE_INVISIFY 0x187 +#define MOVE_ONE_SHOT 0x188 +#define MOVE_HP_GAUGE 0x189 +#define MOVE_VACUUM_CUT 0x18A +#define MOVE_REVIVER 0x18B +#define MOVE_SHOCKER 0x18C +#define MOVE_ECHO 0x18D +#define MOVE_FAMISH 0x18E +#define MOVE_ONE_ROOM 0x18F +#define MOVE_FILL_IN 0x190 +#define MOVE_TRAPPER 0x191 +#define MOVE_POSSESS 0x192 +#define MOVE_ITEMIZE 0x193 +#define MOVE_HURL 0x196 +#define MOVE_MOBILE 0x197 +#define MOVE_ITEM_TOSS 0x198 +#define MOVE_SEE_STAIRS 0x199 +#define MOVE_LONG_TOSS 0x19A +#define MOVE_PIERCE 0x19C + +#endif |