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path: root/asm/code_800D090.s
AgeCommit message (Expand)Author
2022-03-10Renamed sprintf() duplicate functionAnonymousRandomPerson
2021-12-20Translate all .include to #includemid-kid
2021-12-13Dump and document status spritesmid-kid
2021-12-13Dump unidentified tablesmid-kid
2021-11-10Luminous cave (#72)Seth Barberee
2021-10-22Death by 74 files (#65)Seth Barberee
2021-07-10Decompiled some item related functions (#42)Dennis
2021-06-23Finish out game options and FatalErrorSeth Barberee
2021-06-09Dungeon pokemon/Floor ID JSON Part 1 (#39)Seth Barberee
2021-05-15Sese's April/May Dump (#37)Seth Barberee
2021-02-27Miscellaneous decomp/labeling/splitting (#29)Seth Barberee
2021-02-21Fully decomp save.s (#28)Seth Barberee
2021-01-28decomp, label, doc, repeatSeth Barberee
2021-01-22more headway on Pokemon funcs and labeled in asmSeth Barberee
2021-01-20mass doc'ing of symbols and some tiny decomp workSeth Barberee
2021-01-04CPU and GPU Reg Funcs Decomp (#16)Seth Barberee
2020-12-31Friend Area Decomp Work (#15)Seth Barberee
2020-12-28Label funcs and globalsMateusz Naściszewski
2020-12-15Translating DecompressionMateusz Naściszewski
2020-12-12dump/label more data from data_800D090Seth Barberee
2020-11-20finish docing PlayTime and fix function - KermalisSeth Barberee
2020-11-14more decomping and some data dumpingSeth Barberee
2020-10-20more decomping of funcsSeth Barberee
2020-09-19more datadumping and some decomp workSeth Barberee
2018-11-20Identify, split, decompile m4a, and morenullableVoidPtr
2017-12-11split save.ssceptillion
2017-12-11decompile flashsceptillion
2017-12-11split flash.ssceptillion