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save.c
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Commit message (
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Author
2022-03-11
All saving functions decomped
Seth Barberee
2021-11-20
Labeled more symbols (#77)
Cheng Hann Gan
2021-10-22
Death by 74 files (#65)
Seth Barberee
2021-09-24
Data work and decomp some mail/pelipper board (#54)
Seth Barberee
2021-08-01
More pokemon related decomp (#48)
Dennis
2021-07-10
Decompiled some item related functions (#42)
Dennis
2021-07-07
Sese's vacation work
Seth Barberee
2021-06-23
Finish out game options and FatalError
Seth Barberee
2021-06-18
more splitting and labeling with some decomp
Seth Barberee
2021-06-09
Dungeon pokemon/Floor ID JSON Part 1 (#39)
Seth Barberee
2021-05-23
Keep on keepin on (#38)
Seth Barberee
2021-05-15
Sese's April/May Dump (#37)
Seth Barberee
2021-03-23
Miscellaneous Work (Again) (#31)
Seth Barberee
2021-03-12
Miscellaneous Work (Again) (#30)
Seth Barberee
2021-02-21
Fully decomp save.s (#28)
Seth Barberee
2021-01-09
5% wooo
Seth Barberee
2020-10-31
decomp a little more of save
Seth Barberee
2020-10-09
unify save defines and decomp more save stuff
Seth Barberee
2020-08-02
decomp sub_8011F9C
Seth Barberee
2019-08-13
Add libisagbprn
Kermalis
2019-08-12
save.c - sub_8011DA8() and sub_8011DAC()
Kermalis
2019-08-10
save.c - sub_8011CA8() to ReadSaveSector()
Kermalis
2018-11-20
Renamed primary heap variables and partial cleanup m4a.s
nullableVoidPtr
2018-11-18
Fix makefile and decompile some functions.
nullableVoidPtr