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#ifndef GUARD_CONSTANTS_TYPE_H
#define GUARD_CONSTANTS_TYPE_H
enum Type
{
TYPE_NORMAL = 0x1,
TYPE_FIRE = 0x2,
TYPE_WATER = 0x3,
TYPE_GRASS = 0x4,
TYPE_ELECTRIC = 0x5,
TYPE_ICE = 0x6,
TYPE_FIGHTING = 0x7,
TYPE_POISON = 0x8,
TYPE_GROUND = 0x9,
TYPE_FLYING = 0xA,
TYPE_PSYCHIC = 0xB,
TYPE_BUG = 0xC,
TYPE_ROCK = 0xD,
TYPE_GHOST = 0xE,
TYPE_DRAGON = 0xF,
TYPE_DARK = 0x10,
TYPE_STEEL = 0x11
};
#endif
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