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authorRangi <35663410+Rangi42@users.noreply.github.com>2018-04-05 00:08:06 -0400
committerRangi <35663410+Rangi42@users.noreply.github.com>2018-04-05 00:08:06 -0400
commit12eab856fbff1893d87628f0cf1065b8176c93cd (patch)
tree1d64436dfa1cd0fa37cdea880a0317f4a9fce7bf
parent760a373eaea66354a5d0906edf165f77d5d5bf8f (diff)
Updated Allow map tiles to appear above sprites (so NPCs can walk behind tiles) with PRIORITY colors (markdown)
-rw-r--r--Allow-map-tiles-to-appear-above-sprites-(so-NPCs-can-walk-behind-tiles)-with-PRIORITY-colors.md12
1 files changed, 6 insertions, 6 deletions
diff --git a/Allow-map-tiles-to-appear-above-sprites-(so-NPCs-can-walk-behind-tiles)-with-PRIORITY-colors.md b/Allow-map-tiles-to-appear-above-sprites-(so-NPCs-can-walk-behind-tiles)-with-PRIORITY-colors.md
index 02913b8..7bc60fc 100644
--- a/Allow-map-tiles-to-appear-above-sprites-(so-NPCs-can-walk-behind-tiles)-with-PRIORITY-colors.md
+++ b/Allow-map-tiles-to-appear-above-sprites-(so-NPCs-can-walk-behind-tiles)-with-PRIORITY-colors.md
@@ -106,19 +106,19 @@ Now the tileset palette data will take up twice as much space—one byte per til
-SECTION "bank13", ROMX
+SECTION "Tileset Palettes", ROMX
- INCLUDE "engine/map_palettes.asm"
+ INCLUDE "engine/tilesets/map_palettes.asm"
INCLUDE "gfx/tileset_palette_maps.asm"
+
+
+SECTION "bank13", ROMX
+
INCLUDE "data/collision_permissions.asm"
- INCLUDE "engine/routines/emptyallsrambanks.asm"
- INCLUDE "engine/routines/savemenu_copytilemapatonce.asm"
- INCLUDE "engine/routines/checksave.asm"
+ INCLUDE "engine/menus/empty_sram.asm"
+ INCLUDE "engine/menus/savemenu_copytilemapatonce.asm"
+ INCLUDE "engine/events/checksave.asm"
INCLUDE "data/maps/scenes.asm"
- INCLUDE "engine/routines/loadmappart.asm"
- INCLUDE "engine/routines/phonering_copytilemapatonce.asm"
+ INCLUDE "engine/overworld/load_map_part.asm"
+ INCLUDE "engine/phone/phonering_copytilemapatonce.asm"
```
Since we don't specify a bank for "Tileset Palettes" in [pokecrystal.link](../blob/master/pokecrystal.link), rgblink will place it in any bank that has enough room.