diff options
-rw-r--r-- | Allow-map-tiles-to-appear-above-sprites-(so-NPCs-can-walk-behind-tiles)-with-PRIORITY-colors.md | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/Allow-map-tiles-to-appear-above-sprites-(so-NPCs-can-walk-behind-tiles)-with-PRIORITY-colors.md b/Allow-map-tiles-to-appear-above-sprites-(so-NPCs-can-walk-behind-tiles)-with-PRIORITY-colors.md index 02913b8..7bc60fc 100644 --- a/Allow-map-tiles-to-appear-above-sprites-(so-NPCs-can-walk-behind-tiles)-with-PRIORITY-colors.md +++ b/Allow-map-tiles-to-appear-above-sprites-(so-NPCs-can-walk-behind-tiles)-with-PRIORITY-colors.md @@ -106,19 +106,19 @@ Now the tileset palette data will take up twice as much spaceāone byte per til -SECTION "bank13", ROMX +SECTION "Tileset Palettes", ROMX - INCLUDE "engine/map_palettes.asm" + INCLUDE "engine/tilesets/map_palettes.asm" INCLUDE "gfx/tileset_palette_maps.asm" + + +SECTION "bank13", ROMX + INCLUDE "data/collision_permissions.asm" - INCLUDE "engine/routines/emptyallsrambanks.asm" - INCLUDE "engine/routines/savemenu_copytilemapatonce.asm" - INCLUDE "engine/routines/checksave.asm" + INCLUDE "engine/menus/empty_sram.asm" + INCLUDE "engine/menus/savemenu_copytilemapatonce.asm" + INCLUDE "engine/events/checksave.asm" INCLUDE "data/maps/scenes.asm" - INCLUDE "engine/routines/loadmappart.asm" - INCLUDE "engine/routines/phonering_copytilemapatonce.asm" + INCLUDE "engine/overworld/load_map_part.asm" + INCLUDE "engine/phone/phonering_copytilemapatonce.asm" ``` Since we don't specify a bank for "Tileset Palettes" in [pokecrystal.link](../blob/master/pokecrystal.link), rgblink will place it in any bank that has enough room. |