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author | Rangi <remy.oukaour+rangi42@gmail.com> | 2019-01-12 15:19:40 -0500 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2019-01-12 15:19:40 -0500 |
commit | 14429bf9595af85dfe03538bbf7d95d1bcd13625 (patch) | |
tree | e697003c0820cf5541bcfd0020d0a8d211e6dbfa | |
parent | 370f64531a6c340f69be1883b58e3a769713d6c7 (diff) |
Clarify
-rw-r--r-- | Add-a-new-move.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Add-a-new-move.md b/Add-a-new-move.md index e534650..0889a01 100644 --- a/Add-a-new-move.md +++ b/Add-a-new-move.md @@ -194,7 +194,7 @@ It's pretty easy to replace the unused moves 252, 253, and 254 ($FC, $FD, and $F Let's say the 255th move will be Fake Out. First, follow the steps as usual. Define `FAKE_OUT` after `MOVE_OR_ANIM_FE`; give it a name, description, and battle properties (`FAKE_OUT, EFFECT_FAKE_OUT, 40, NORMAL, 100, 10, 0`); give it an animation (it can share `BattleAnim_Tackle`); and add it to Pokémon learnsets. -Remember, this time we're introducing a new constant, not replacing an old one. So `ANIM_SWEET_SCENT_2` will be shifted from $FF to $100, `ANIM_THROW_POKE_BALL` from $100 to $101, and so on. +Remember, this time we're introducing a new constant, not replacing an old one. So `FAKE_OUT` gets added between `MOVE_OR_ANIM_FE` and `ANIM_SWEET_SCENT_2`; `ANIM_SWEET_SCENT_2` will be shifted from $FF to $100; `ANIM_THROW_POKE_BALL` from $100 to $101; and so on. ### 6.2. Swap move $FF with Struggle |