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author | KDLPro <38602758+KDLPro@users.noreply.github.com> | 2021-09-14 10:51:13 +0800 |
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committer | KDLPro <38602758+KDLPro@users.noreply.github.com> | 2021-09-14 10:51:13 +0800 |
commit | 165d61f3298c5d8380cc10e6b877c734adecf117 (patch) | |
tree | c223ec4b7f81ad92f569ce314733a97656590ee3 | |
parent | b917c7e134e6ab7bfdd53ce573a5740c3432ce2f (diff) |
grammar fix
-rw-r--r-- | Make-new-battle-text-to-distinguish-status-move-misses-and-fails.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Make-new-battle-text-to-distinguish-status-move-misses-and-fails.md b/Make-new-battle-text-to-distinguish-status-move-misses-and-fails.md index 1666d4e..6e641b0 100644 --- a/Make-new-battle-text-to-distinguish-status-move-misses-and-fails.md +++ b/Make-new-battle-text-to-distinguish-status-move-misses-and-fails.md @@ -27,7 +27,7 @@ AttackMissed2Text: ... ``` -You must not add this separate text for missing status moves. Just remember to use either `AttackMissedText` or `AttackMissed2Text` when `AvoidStatusText` is used in this tutorial. They are identical anyway. +You may not add this separate text for missing status moves. Just remember to use either `AttackMissedText` or `AttackMissed2Text` when `AvoidStatusText` is used in this tutorial. They are identical anyway. Next, edit [engine/battle/effect_commands.asm](../blob/master/engine/battle/effect_commands.asm): |