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| author | Rangi <35663410+Rangi42@users.noreply.github.com> | 2019-06-03 17:56:16 -0400 |
|---|---|---|
| committer | Rangi <35663410+Rangi42@users.noreply.github.com> | 2019-06-03 17:56:16 -0400 |
| commit | 36c0a7d65547832fe0eaff6c226cd3ac19beff97 (patch) | |
| tree | 55df30d9cb7970ebb0d8a10a5318f052380e5b98 | |
| parent | da7b40a11042f058b84425aa5f581b598d13a227 (diff) | |
Updated Increase Pokémon sprite animation size (markdown)
| -rw-r--r-- | Increase-Pokémon-sprite-animation-size.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Increase-Pokémon-sprite-animation-size.md b/Increase-Pokémon-sprite-animation-size.md index a325ecd..df3c105 100644 --- a/Increase-Pokémon-sprite-animation-size.md +++ b/Increase-Pokémon-sprite-animation-size.md @@ -17,7 +17,7 @@ Pokémon sprite animations are composed of frames; for example, Haunter's 5-fram  -Sometimes you may try to redesign an animation; for example, this one by SoupPotato: +Sometimes you may try to redesign an animation; for example, this one by [SoupPotato](https://github.com/toomanyluigis/pokecrystal_SpriteBase):  |
