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author7Soul <henriquelazarini@gmail.com>2018-11-09 22:29:22 -0200
committer7Soul <henriquelazarini@gmail.com>2018-11-09 22:29:22 -0200
commit5b60cd8a2ed6f5150e1881afc8e6158efbaff4d5 (patch)
tree7758de3d9b6d3b2e29dfb7d2ccf1dc8dd6047351
parent3ac86d8fe5241b24e42e96fd133aab52e0043c3c (diff)
Updated Remove sprites head flipping when walking down (needs more edits) (markdown)
-rw-r--r--Remove-sprites-head-flipping-when-walking-down-(needs-more-edits).md2
1 files changed, 1 insertions, 1 deletions
diff --git a/Remove-sprites-head-flipping-when-walking-down-(needs-more-edits).md b/Remove-sprites-head-flipping-when-walking-down-(needs-more-edits).md
index d02eaa4..55339a3 100644
--- a/Remove-sprites-head-flipping-when-walking-down-(needs-more-edits).md
+++ b/Remove-sprites-head-flipping-when-walking-down-(needs-more-edits).md
@@ -13,6 +13,6 @@ FacingStepDown3: ; walking down 2
db 8, 0, RELATIVE_ATTRIBUTES | X_FLIP, $83
```
-- ToDo:
+**ToDo:**
- The bike sprite could do without this effect so it moves side to side as usual
- The player sprite in the naming screen and the pokegear map are unaffected by this \ No newline at end of file