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author | surskitty <surskitty@gmail.com> | 2018-03-15 20:03:57 -0400 |
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committer | surskitty <surskitty@gmail.com> | 2018-03-15 20:03:57 -0400 |
commit | 680ac4cd494fae3e4bf10c186db48641ba1482c0 (patch) | |
tree | c14bb5377c6d4694f9b745bd194f168c3874881f | |
parent | 50ddc4785f5f9d53436edc1c8d5f0df9455d465a (diff) |
Updated Allow map tiles to appear above sprites (so NPCs can walk behind tiles) with PRIORITY colors (markdown)
-rw-r--r-- | Allow-map-tiles-to-appear-above-sprites-(so-NPCs-can-walk-behind-tiles)-with-PRIORITY-colors.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Allow-map-tiles-to-appear-above-sprites-(so-NPCs-can-walk-behind-tiles)-with-PRIORITY-colors.md b/Allow-map-tiles-to-appear-above-sprites-(so-NPCs-can-walk-behind-tiles)-with-PRIORITY-colors.md index 687b09f..02913b8 100644 --- a/Allow-map-tiles-to-appear-above-sprites-(so-NPCs-can-walk-behind-tiles)-with-PRIORITY-colors.md +++ b/Allow-map-tiles-to-appear-above-sprites-(so-NPCs-can-walk-behind-tiles)-with-PRIORITY-colors.md @@ -107,7 +107,7 @@ Now the tileset palette data will take up twice as much spaceāone byte per til +SECTION "Tileset Palettes", ROMX INCLUDE "engine/map_palettes.asm" - INCLUDE "gfx/tilesets/palette_maps.asm" + INCLUDE "gfx/tileset_palette_maps.asm" + + +SECTION "bank13", ROMX |