diff options
author | i0brendan0 <19826742+i0brendan0@users.noreply.github.com> | 2019-06-18 13:56:29 -0500 |
---|---|---|
committer | i0brendan0 <19826742+i0brendan0@users.noreply.github.com> | 2019-06-18 13:56:29 -0500 |
commit | 6a3c5ba7969740e1d3b91171f5289d9edcb3202f (patch) | |
tree | f9337264090fa1353651eb3d190aa880dc12e0eb | |
parent | 600a9be93e09de9c314a5e657875283c3c1640e6 (diff) |
Revert 1023e0f466a4c01cf9cfa3b172cf2a6d281a93ef...600a9be93e09de9c314a5e657875283c3c1640e6 on Expand the Town Map tileset Alternate
-rw-r--r-- | Expand-the-Town-Map-tileset-Alternate.md | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Expand-the-Town-Map-tileset-Alternate.md b/Expand-the-Town-Map-tileset-Alternate.md index d30c575..f607045 100644 --- a/Expand-the-Town-Map-tileset-Alternate.md +++ b/Expand-the-Town-Map-tileset-Alternate.md @@ -4,7 +4,7 @@ This is an alternative tutorial on how to expand the Town Map's Tileset. It has ## Move text out of the way -Follow steps 1 - 5 & 9 & 10 of [the 192-255 tileset expansion tutorial](Expand-tilesets-from-192-to-255-tiles) to move usable text from the bottom left part of VRAM. Skip if you've already done it. +Follow steps 1 - 5 & 9 & 10 of [Expand-tilesets-from-192-to-255-tiles](Expand-tilesets-from-192-to-255-tiles) to move usable text from the bottom left part of VRAM. Skip if you've already done it. ## Replace tile IDs @@ -231,4 +231,4 @@ That will fix the tiles not being right when exiting the map. ## Create your own map -Then, edit [gfx/pokegear/johto.bin](,,/blob/master/gfx/pokegear/johto.bin) and [gfx/pokegear/kanto.bin](../blob/master/gfx/pokegear/kanto.bin) following the [Town Map editing](Edit-the-Town-Map) tutorial. +Then, edit [gfx/pokegear/johto.bin](,,/blob/master/gfx/pokegear/johto.bin) and [gfx/pokegear/kanto.bin](../blob/master/gfx/pokegear/kanto.bin) following the [Edit-the-Town-Map](Edit-the-Town-Map) tutorial. |