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authorRangi <remy.oukaour+rangi42@gmail.com>2019-02-28 21:28:13 -0500
committerRangi <remy.oukaour+rangi42@gmail.com>2019-02-28 21:28:13 -0500
commitaf0c2275f1f11056684fa66940f714a22ee784de (patch)
tree3c16e22a1aeacb59bd9a1c81ceeba960eb62f517 /Tutorials.md
parent14c0395c4855bc722509c82875eb3e94cfbf229a (diff)
TODO
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@@ -141,3 +141,4 @@ Feel free to contribute one of these!
- Show quantity already in Pack in Marts
- Instant text option
- Nuzlocke mode (an in-game enforced [Nuzlocke Challenge](https://bulbapedia.bulbagarden.net/wiki/Nuzlocke_Challenge))
+- Move standing+walking sprites to VRAM0, standing-only sprites to VRAM1; allocate 1:E0-FF for the map name sign; allocate 1:80-DF for more map tiles; add Polished Map support