summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--Make-evening-the-fourth-time-of-day.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/Make-evening-the-fourth-time-of-day.md b/Make-evening-the-fourth-time-of-day.md
index e933ce6..ac4076f 100644
--- a/Make-evening-the-fourth-time-of-day.md
+++ b/Make-evening-the-fourth-time-of-day.md
@@ -6,9 +6,9 @@ Gen 2 used the Game Boy Color's real-time clock to implement a time of day syste
The whole feature is restricted to storing times of day in two bits. That's enough to store four values. The fourth is not a real time; it's used to represent pitch-dark areas where you need Flash (since a major effect of the time of day is to change the map colors).
-This tutorial will represent Flash darkness in a different way, and use the freed fourth time value for evening.
+This tutorial will represent Flash darkness in a different way, and use the freed fourth time value for evening. (Gen 5 was the first to have evening as a fourth time of day; it also varied the time boundaries by season.)
-(Gen 5 was the first to have evening as a fourth time of day. It also varied the time boundaries by season.)
+(The code for this feature was adapted from [Pokémon Polished Crystal](https://github.com/Rangi42/polishedcrystal/).)
## Contents