diff options
author | surskitty <surskitty@gmail.com> | 2017-12-13 19:55:03 -0500 |
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committer | surskitty <surskitty@gmail.com> | 2017-12-13 19:55:03 -0500 |
commit | 4b36a9d2e1d6b6ac823fbb14e8f0ba750b0eecc2 (patch) | |
tree | fcbbd0247503a200c4c1d8df690a676b49a09efd | |
parent | e3ee39f3344107f666099448401d28b04c983cd6 (diff) | |
parent | a6656a986bf9dde51561cab090648e0117b173ad (diff) |
Merge branch 'master' of github.com:pret/pokecrystal
180 files changed, 6425 insertions, 2629 deletions
@@ -0,0 +1,32 @@ +# FAQ + +## What is pokecrystal11.gbc? + +Version 1.1 of Pokémon Crystal, which fixed some issues with the initial international release. `make crystal11` defines `CRYSTAL11` so the assembly builds the changed version. + +## Can't build ROM; "ERROR: `UNION` already defined" + +Download [**rgbds 0.3.3**](rgbds). Earlier versions will not work. + +## Can't build ROM; "Segmentation fault" from `rgbgfx` + +If you are using 64-bit Windows, download [**64-bit Cygwin**](cygwin) and [**64-bit rgbds**](rgbds). + +## Can't build ROM; "Section is too big" or "Unable to place section in bank" + +If you have not changed any of the asm, make sure you have the latest version of pokecrystal and the correct version of rgbds (see [INSTALL.md](INSTALL.md)). + +If you added or changed any code, it has to fit in the **memory banks**. The 2MB ROM is divided into 128 banks of 4KB each, numbered $00 to $7F. The linkerscript **pokecrystal.link** lists which **`SECTION`**s go in which banks. Try moving some code into a new section. + +## How do I edit maps? + +For `asm` scripts, read [docs/map_scripts.md](docs/map_scripts.md). For `blk` layouts, try [crowdmap](crowdmap) or [Polished Map](polished-map). + +## I need more help! + +Try asking on IRC or Discord (see [README.md](README.md)). + +[cygwin]: https://cygwin.com/install.html +[rgbds]: https://github.com/rednex/rgbds/releases +[crowdmap]: https://github.com/yenatch/crowdmap/ +[polished-map]: https://github.com/roukaour/polished-map diff --git a/INSTALL.md b/INSTALL.md index c15044d13..2bfc34085 100644 --- a/INSTALL.md +++ b/INSTALL.md @@ -1,10 +1,12 @@ -The source files are assembled into a rom using [**rgbds**](https://github.com/rednex/rgbds). +# Instructions + +The source files are assembled into a ROM using [**rgbds**](https://github.com/rednex/rgbds). These instructions explain how to set up the tools required to build. -If you run into trouble, ask for help on irc or discord (see [README.md](README.md)). +If you run into trouble, ask for help on IRC or Discord (see [README.md](README.md)). -# Linux +## Linux ```bash sudo apt-get install make gcc bison git libpng-dev @@ -25,7 +27,7 @@ make ``` -# Mac +## Mac In **Terminal**, run: @@ -48,24 +50,23 @@ make ``` -# Windows +## Windows + +Download [**Cygwin**](http://cygwin.com/install.html): **setup-x86_64.exe** for 64-bit Windows, **setup-x86.exe** for 32-bit. -To build on Windows, install [**Cygwin**](http://cygwin.com/install.html) with the default settings. +Run setup and leave the default settings. At "Select Packages", choose to install the following: -In the installer, select the following packages: - `make` - `git` - `gcc-core` -Then download [**rgbds**](https://github.com/rednex/rgbds/releases/). -Extract rgbds-0.3.3-win64.tar.gz and put all the `exe` and `dll` files individually in **C:\Cygwin64\usr\local\bin**. If you are using 32-bit Windows and Cygwin, extract **rgbds-0.3.3-win32.tar.gz** to **C:\Cygwin\usr\local\bin**. +Then download [**rgbds**](https://github.com/rednex/rgbds/releases/): the latest **win64.tar.gz** or **win32.tar.gz** release. Extract it and put all the `exe` and `dll` files individually in **C:\Cygwin64\usr\local\bin**. **Note: If you have an older rgbds, you will need to update to 0.3.3 or newer.** Ignore this if you have never installed rgbds before. -In the **Cygwin terminal**: +In the **Cygwin terminal**, enter these commands: ```bash - git clone https://github.com/pret/pokecrystal cd pokecrystal ``` @@ -75,3 +76,9 @@ To build **pokecrystal.gbc**: ```bash make ``` + +To build **pokecrystal11.gbc**: + +```bash +make crystal11 +``` @@ -10,6 +10,7 @@ It builds the following roms: To set up the repository, see [INSTALL.md](INSTALL.md). ## See also + * Disassembly of [**Pokémon Red/Blue**][pokered] * Disassembly of [**Pokémon Yellow**][pokeyellow] * Disassembly of [**Pokémon Pinball**][pokepinball] diff --git a/audio/engine.asm b/audio/engine.asm index 768cbe98d..4fd618940 100644 --- a/audio/engine.asm +++ b/audio/engine.asm @@ -1394,8 +1394,7 @@ ParseMusicCommand: ; e870f ; e8720 MusicCommands: ; e8720 -; pointer to each command in order - ; octaves +; entries correspond to macros/sound.asm enumeration dw Music_Octave8 ; octave 8 dw Music_Octave7 ; octave 7 dw Music_Octave6 ; octave 6 diff --git a/battle/ai/items.asm b/battle/ai/items.asm index 5a292763e..5346bf8f2 100644 --- a/battle/ai/items.asm +++ b/battle/ai/items.asm @@ -749,7 +749,7 @@ TextJump_EnemyWithdrew: ; 384d0 Function384d5: ; This appears to be unused call AIUsedItemSound call AI_HealStatus - ld a, X_SPEED + ld a, FULL_HEAL_RED ; X_SPEED jp PrintText_UsedItemOn_AND_AIUpdateHUD ; 384e0 @@ -761,6 +761,10 @@ AI_HealStatus: ; 384e0 xor a ld [hl], a ld [EnemyMonStatus], a + ; Bug: this should reset SUBSTATUS_NIGHTMARE too + ; Uncomment the lines below to fix + ; ld hl, EnemySubStatus1 + ; res SUBSTATUS_NIGHTMARE, [hl] ld hl, EnemySubStatus5 res SUBSTATUS_TOXIC, [hl] ret diff --git a/battle/ai/scoring.asm b/battle/ai/scoring.asm index 400cd0cb4..4e462656c 100644 --- a/battle/ai/scoring.asm +++ b/battle/ai/scoring.asm @@ -1876,7 +1876,8 @@ AI_Smart_MeanLook: ; 38dfb pop hl jp z, AIDiscourageMove -; 80% chance to greatly encourage this move if the enemy is badly poisoned (weird). +; 80% chance to greatly encourage this move if the enemy is badly poisoned (buggy). +; Should check PlayerSubStatus5 instead. ld a, [EnemySubStatus5] bit SUBSTATUS_TOXIC, a jr nz, .asm_38e26 diff --git a/battle/anim_commands.asm b/battle/anim_commands.asm index fa0ae0a71..530f30d2b 100644 --- a/battle/anim_commands.asm +++ b/battle/anim_commands.asm @@ -352,6 +352,7 @@ RunBattleAnimCommand: ; cc25f BattleAnimCommands:: ; cc2a4 (33:42a4) +; entries correspond to macros/move_anim.asm enumeration dw BattleAnimCmd_Obj dw BattleAnimCmd_1GFX dw BattleAnimCmd_2GFX diff --git a/battle/core.asm b/battle/core.asm index 8c4ab73e4..bc8a37725 100644 --- a/battle/core.asm +++ b/battle/core.asm @@ -5998,7 +5998,7 @@ CheckPlayerHasUsableMoves: ; 3e786 swap a and $f ld b, a - ld d, $5 + ld d, NUM_MOVES + 1 xor a .loop dec d @@ -6011,7 +6011,9 @@ CheckPlayerHasUsableMoves: ; 3e786 jr .loop .done - and a ; This is probably a bug, and will result in a move with PP Up confusing the game. + ; Bug: this will result in a move with PP Up confusing the game. + ; Replace with "and $3f" to fix. + and a ret nz .force_struggle diff --git a/battle/effect_commands.asm b/battle/effect_commands.asm index fdb078645..bcebbb6ca 100644 --- a/battle/effect_commands.asm +++ b/battle/effect_commands.asm @@ -9810,7 +9810,7 @@ GetItemHeldEffect: ; 37dd0 dec a ld c, a ld b, 0 - ld a, Item2Attributes - Item1Attributes + ld a, ITEMATTR_STRUCT_LENGTH call AddNTimes ld a, BANK(ItemAttributes) call GetFarHalfword diff --git a/constants.asm b/constants.asm index 5d47dd065..16f50bb02 100644 --- a/constants.asm +++ b/constants.asm @@ -33,7 +33,9 @@ INCLUDE "constants/deco_constants.asm" INCLUDE "constants/radio_constants.asm" INCLUDE "constants/npctrade_constants.asm" INCLUDE "constants/sprite_constants.asm" +INCLUDE "constants/sprite_data_constants.asm" INCLUDE "constants/tileset_constants.asm" +INCLUDE "constants/collision_constants.asm" INCLUDE "constants/cgb_constants.asm" INCLUDE "constants/battle_tower_constants.asm" INCLUDE "constants/cry_constants.asm" diff --git a/constants/collision_constants.asm b/constants/collision_constants.asm new file mode 100644 index 000000000..88fe9ca6e --- /dev/null +++ b/constants/collision_constants.asm @@ -0,0 +1,115 @@ +; collision permissions (see tilesets/collision_permissions.asm) +LANDTILE EQU $00 +WATERTILE EQU $01 +WALLTILE EQU $0f +TALK EQU $10 + +; collision data types (see tilesets/*_collision.asm) +; TileCollisionTable indexes (see data/collision_permissions.asm) +COLL_FLOOR EQU $00 +COLL_01 EQU $01 ; garbage +COLL_03 EQU $03 ; garbage +COLL_04 EQU $04 ; garbage +COLL_WALL EQU $07 +COLL_CUT_08 EQU $08 ; unused +COLL_TALL_GRASS_10 EQU $10 ; unused +COLL_CUT_TREE EQU $12 +COLL_LONG_GRASS EQU $14 +COLL_HEADBUTT_TREE EQU $15 +COLL_TALL_GRASS EQU $18 +COLL_CUT_TREE_1A EQU $1a ; unused +COLL_LONG_GRASS_1C EQU $1c ; unused +COLL_HEADBUTT_TREE_1D EQU $1d ; unused +COLL_WATER_21 EQU $21 ; ??? +COLL_ICE EQU $23 +COLL_WHIRLPOOL EQU $24 +COLL_BUOY EQU $27 +COLL_CUT_28 EQU $28 ; garbage +COLL_WATER EQU $29 +COLL_ICE_2B EQU $2b ; unused +COLL_WHIRLPOOL_2C EQU $2c ; unused +COLL_WATERFALL_RIGHT EQU $30 ; unused !!! +COLL_WATERFALL_LEFT EQU $31 ; unused !!! +COLL_WATERFALL_UP EQU $32 ; unused !!! +COLL_WATERFALL EQU $33 +COLL_CURRENT_RIGHT EQU $38 ; unused !!! +COLL_CURRENT_LEFT EQU $39 ; unused !!! +COLL_CURRENT_UP EQU $3a ; unused !!! +COLL_CURRENT_DOWN EQU $3b ; unused !!! +COLL_BRAKE EQU $40 ; unused !!! +COLL_WALK_RIGHT EQU $41 ; unused !!! +COLL_WALK_LEFT EQU $42 ; unused !!! +COLL_WALK_UP EQU $43 ; unused !!! +COLL_WALK_DOWN EQU $44 ; unused !!! +COLL_BRAKE_45 EQU $45 ; garbage +COLL_BRAKE_46 EQU $46 ; unused +COLL_BRAKE_47 EQU $47 ; unused +COLL_GRASS_48 EQU $48 ; unused +COLL_GRASS_49 EQU $49 ; unused +COLL_GRASS_4A EQU $4a ; garbage +COLL_GRASS_4B EQU $4b ; garbage +COLL_GRASS_4C EQU $4c ; unused +COLL_WALK_RIGHT_ALT EQU $50 ; unused +COLL_WALK_LEFT_ALT EQU $51 ; unused +COLL_WALK_UP_ALT EQU $52 ; unused +COLL_WALK_DOWN_ALT EQU $53 ; unused +COLL_BRAKE_ALT EQU $54 ; unused +COLL_BRAKE_55 EQU $55 ; unused +COLL_BRAKE_56 EQU $56 ; unused +COLL_BRAKE_57 EQU $57 ; unused +COLL_5B EQU $5b ; garbage +COLL_PIT EQU $60 +COLL_VIRTUAL_BOY EQU $61 ; garbage +COLL_64 EQU $64 ; garbage +COLL_65 EQU $65 ; garbage +COLL_PIT_68 EQU $68 ; unused +COLL_WARP_CARPET_DOWN EQU $70 +COLL_DOOR EQU $71 +COLL_LADDER EQU $72 +COLL_STAIRCASE_73 EQU $73 ; unused +COLL_CAVE_74 EQU $74 ; unused +COLL_DOOR_75 EQU $75 ; unused +COLL_WARP_CARPET_LEFT EQU $76 +COLL_WARP_77 EQU $77 ; unused +COLL_WARP_CARPET_UP EQU $78 +COLL_DOOR_79 EQU $79 ; unused +COLL_STAIRCASE EQU $7a +COLL_CAVE EQU $7b +COLL_WARP_PANEL EQU $7c +COLL_DOOR_7D EQU $7d ; unused +COLL_WARP_CARPET_RIGHT EQU $7e +COLL_WARP_7F EQU $7f ; unused +COLL_COUNTER EQU $90 +COLL_BOOKSHELF EQU $91 +COLL_PC EQU $93 +COLL_RADIO EQU $94 +COLL_TOWN_MAP EQU $95 +COLL_MART_SHELF EQU $96 +COLL_TV EQU $97 +COLL_COUNTER_98 EQU $98 ; unused +COLL_9C EQU $9c ; garbage +COLL_WINDOW EQU $9d +COLL_INCENSE_BURNER EQU $9f +COLL_HOP_RIGHT EQU $a0 +COLL_HOP_LEFT EQU $a1 +COLL_HOP_UP EQU $a2 ; unused !!! +COLL_HOP_DOWN EQU $a3 +COLL_HOP_DOWN_RIGHT EQU $a4 +COLL_HOP_DOWN_LEFT EQU $a5 +COLL_HOP_UP_RIGHT EQU $a6 ; unused !!! +COLL_HOP_UP_LEFT EQU $a7 ; unused !!! +COLL_RIGHT_WALL EQU $b0 +COLL_LEFT_WALL EQU $b1 +COLL_UP_WALL EQU $b2 +COLL_DOWN_WALL EQU $b3 ; unused !!! +COLL_FF EQU $ff ; garbage + +; collision data type nybbles +LO_NYBBLE_GRASS EQU $07 +HI_NYBBLE_TALL_GRASS EQU $10 +HI_NYBBLE_WATER EQU $20 +HI_NYBBLE_CURRENT EQU $30 +HI_NYBBLE_WALK EQU $40 +HI_NYBBLE_WALK_ALT EQU $50 +HI_NYBBLE_WARPS EQU $70 +HI_NYBBLE_LEDGES EQU $a0 diff --git a/constants/item_constants.asm b/constants/item_constants.asm index 996023e73..d9cd99a34 100644 --- a/constants/item_constants.asm +++ b/constants/item_constants.asm @@ -298,7 +298,6 @@ CANT_TOSS EQU 1 << 7 ; held item effects const_def - const HELD_NONE const HELD_BERRY const HELD_2 @@ -382,7 +381,7 @@ const_value SET 70 const ITEMATTR_PERMISSIONS const ITEMATTR_POCKET const ITEMATTR_HELP -NUM_ITEMATTRS EQU const_value +ITEMATTR_STRUCT_LENGTH EQU const_value ; item menu types ITEMMENU_NOUSE EQU 0 diff --git a/constants/sprite_constants.asm b/constants/sprite_constants.asm index cf8d50a91..b008ac6c2 100644 --- a/constants/sprite_constants.asm +++ b/constants/sprite_constants.asm @@ -165,515 +165,3 @@ SPRITE_VARS EQU const_value const SPRITE_FUCHSIA_GYM_4 ; fa const SPRITE_COPYCAT ; fb const SPRITE_JANINE_IMPERSONATOR ; fc - -; sprite_header struct members (see gfx/sprite_headers.asm) - const_def - const SPRITEHEADER_ADDR_LO - const SPRITEHEADER_ADDR_HI - const SPRITEHEADER_SIZE - const SPRITEHEADER_BANK - const SPRITEHEADER_TYPE - const SPRITEHEADER_PALETTE -NUM_SPRITEHEADER_FIELDS EQU const_value - -; sprite types -const_value SET 1 - const WALKING_SPRITE - const STANDING_SPRITE - const STILL_SPRITE - -; sprite palettes - const_def - const PAL_OW_RED ; 0 - const PAL_OW_BLUE ; 1 - const PAL_OW_GREEN ; 2 - const PAL_OW_BROWN ; 3 - const PAL_OW_PINK ; 4 - const PAL_OW_SILVER ; 5 - const PAL_OW_TREE ; 6 - const PAL_OW_ROCK ; 7 - -; person_events set bit 3 so as not to use the sprite's default palette -const_value set (1 << 3) - const PAL_NPC_RED ; 8 - const PAL_NPC_BLUE ; 9 - const PAL_NPC_GREEN ; a - const PAL_NPC_BROWN ; b - const PAL_NPC_PINK ; c - const PAL_NPC_SILVER ; d - const PAL_NPC_TREE ; e - const PAL_NPC_ROCK ; f - -; SpriteMovementData indexes (see data/map_objects.asm) - const_def - const SPRITEMOVEDATA_00 ; 00 - const SPRITEMOVEDATA_ITEM_TREE ; 01 - const SPRITEMOVEDATA_WANDER ; 02 - const SPRITEMOVEDATA_SPINRANDOM_SLOW ; 03 - const SPRITEMOVEDATA_WALK_UP_DOWN ; 04 - const SPRITEMOVEDATA_WALK_LEFT_RIGHT ; 05 - const SPRITEMOVEDATA_STANDING_DOWN ; 06 - const SPRITEMOVEDATA_STANDING_UP ; 07 - const SPRITEMOVEDATA_STANDING_LEFT ; 08 - const SPRITEMOVEDATA_STANDING_RIGHT ; 09 - const SPRITEMOVEDATA_SPINRANDOM_FAST ; 0a - const SPRITEMOVEDATA_PLAYER ; 0b - const SPRITEMOVEDATA_0C ; 0c - const SPRITEMOVEDATA_0D ; 0d - const SPRITEMOVEDATA_0E ; 0e - const SPRITEMOVEDATA_0F ; 0f - const SPRITEMOVEDATA_10 ; 10 - const SPRITEMOVEDATA_11 ; 11 - const SPRITEMOVEDATA_12 ; 12 - const SPRITEMOVEDATA_FOLLOWING ; 13 - const SPRITEMOVEDATA_SCRIPTED ; 14 - const SPRITEMOVEDATA_SNORLAX ; 15 - const SPRITEMOVEDATA_POKEMON ; 16 - const SPRITEMOVEDATA_SUDOWOODO ; 17 - const SPRITEMOVEDATA_SMASHABLE_ROCK ; 18 - const SPRITEMOVEDATA_STRENGTH_BOULDER ; 19 - const SPRITEMOVEDATA_FOLLOWNOTEXACT ; 1a - const SPRITEMOVEDATA_SHADOW ; 1b - const SPRITEMOVEDATA_EMOTE ; 1c - const SPRITEMOVEDATA_SCREENSHAKE ; 1d - const SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE ; 1e - const SPRITEMOVEDATA_SPINCLOCKWISE ; 1f - const SPRITEMOVEDATA_20 ; 20 - const SPRITEMOVEDATA_BIGDOLL ; 21 - const SPRITEMOVEDATA_BOULDERDUST ; 22 - const SPRITEMOVEDATA_GRASS ; 23 - const SPRITEMOVEDATA_LAPRAS ; 24 -NUM_SPRITEMOVEDATA EQU const_value -SPRITEMOVEDATA_FIELDS EQU 6 - -; MapObjectMovementPattern.Pointers indexes (see engine/map_objects.asm) - const_def - const SPRITEMOVEFN_00 - const SPRITEMOVEFN_RANDOM_WALK_Y - const SPRITEMOVEFN_RANDOM_WALK_X - const SPRITEMOVEFN_RANDOM_WALK_XY - const SPRITEMOVEFN_SLOW_RANDOM_SPIN - const SPRITEMOVEFN_FAST_RANDOM_SPIN - const SPRITEMOVEFN_STANDING - const SPRITEMOVEFN_OBEY_DPAD - const SPRITEMOVEFN_08 - const SPRITEMOVEFN_09 - const SPRITEMOVEFN_0A - const SPRITEMOVEFN_0B - const SPRITEMOVEFN_0C - const SPRITEMOVEFN_0D - const SPRITEMOVEFN_0E - const SPRITEMOVEFN_FOLLOW - const SPRITEMOVEFN_SCRIPTED - const SPRITEMOVEFN_STRENGTH - const SPRITEMOVEFN_FOLLOWNOTEXACT - const SPRITEMOVEFN_SHADOW - const SPRITEMOVEFN_EMOTE - const SPRITEMOVEFN_BIG_SNORLAX - const SPRITEMOVEFN_BOUNCE - const SPRITEMOVEFN_SCREENSHAKE - const SPRITEMOVEFN_SPIN_CLOCKWISE - const SPRITEMOVEFN_SPIN_COUNTERCLOCKWISE - const SPRITEMOVEFN_BOULDERDUST - const SPRITEMOVEFN_GRASS - -; StepTypesJumptable indexes (see engine/map_objects.asm) - const_def - const STEP_TYPE_00 - const STEP_TYPE_SLEEP - const STEP_TYPE_NPC_WALK - const STEP_TYPE_03 - const STEP_TYPE_04 - const STEP_TYPE_05 - const STEP_TYPE_PLAYER_WALK - const STEP_TYPE_07 - const STEP_TYPE_NPC_JUMP - const STEP_TYPE_PLAYER_JUMP - const STEP_TYPE_HALF_STEP - const STEP_TYPE_BUMP - const STEP_TYPE_TELEPORT_FROM - const STEP_TYPE_TELEPORT_TO - const STEP_TYPE_SKYFALL - const STEP_TYPE_0F - const STEP_TYPE_GOT_BITE - const STEP_TYPE_ROCK_SMASH - const STEP_TYPE_RETURN_DIG - const STEP_TYPE_TRACKING_OBJECT - const STEP_TYPE_14 - const STEP_TYPE_15 - const STEP_TYPE_16 - const STEP_TYPE_17 - const STEP_TYPE_18 - const STEP_TYPE_SKYFALL_TOP - -; PersonActionPairPointers indexes (see engine/map_object_action.asm) - const_def - const PERSON_ACTION_00 - const PERSON_ACTION_STAND - const PERSON_ACTION_STEP - const PERSON_ACTION_BUMP - const PERSON_ACTION_SPIN - const PERSON_ACTION_SPIN_FLICKER - const PERSON_ACTION_FISHING - const PERSON_ACTION_SHADOW - const PERSON_ACTION_EMOTE - const PERSON_ACTION_BIG_SNORLAX - const PERSON_ACTION_BOUNCE - const PERSON_ACTION_WEIRD_TREE - const PERSON_ACTION_BIG_LAPRAS - const PERSON_ACTION_BIG_DOLL - const PERSON_ACTION_BOULDER_DUST - const PERSON_ACTION_GRASS_SHAKE - const PERSON_ACTION_SKYFALL - -; Facings indexes (see data/facings.asm) - const_def - const FACING_STEP_DOWN_0 - const FACING_STEP_DOWN_1 - const FACING_STEP_DOWN_2 - const FACING_STEP_DOWN_3 - const FACING_STEP_UP_0 - const FACING_STEP_UP_1 - const FACING_STEP_UP_2 - const FACING_STEP_UP_3 - const FACING_STEP_LEFT_0 - const FACING_STEP_LEFT_1 - const FACING_STEP_LEFT_2 - const FACING_STEP_LEFT_3 - const FACING_STEP_RIGHT_0 - const FACING_STEP_RIGHT_1 - const FACING_STEP_RIGHT_2 - const FACING_STEP_RIGHT_3 - const FACING_FISH_DOWN - const FACING_FISH_UP - const FACING_FISH_LEFT - const FACING_FISH_RIGHT - const FACING_EMOTE - const FACING_SHADOW - const FACING_BIG_DOLL_ASYM - const FACING_BIG_DOLL_SYM - const FACING_WEIRD_TREE_0 - const FACING_WEIRD_TREE_1 - const FACING_WEIRD_TREE_2 - const FACING_WEIRD_TREE_3 - const FACING_BOULDER_DUST_1 - const FACING_BOULDER_DUST_2 - const FACING_GRASS_1 - const FACING_GRASS_2 - -; sprite_anim_struct members (see macros/wram.asm) - const_def - const SPRITEANIMSTRUCT_INDEX ; 0 - const SPRITEANIMSTRUCT_FRAMESET_ID ; 1 - const SPRITEANIMSTRUCT_ANIM_SEQ_ID ; 2 - const SPRITEANIMSTRUCT_TILE_ID ; 3 - const SPRITEANIMSTRUCT_XCOORD ; 4 - const SPRITEANIMSTRUCT_YCOORD ; 5 - const SPRITEANIMSTRUCT_XOFFSET ; 6 - const SPRITEANIMSTRUCT_YOFFSET ; 7 - const SPRITEANIMSTRUCT_DURATION ; 8 - const SPRITEANIMSTRUCT_DURATIONOFFSET ; 9 - const SPRITEANIMSTRUCT_FRAME ; a - const SPRITEANIMSTRUCT_JUMPTABLE_INDEX ; b - const SPRITEANIMSTRUCT_0C ; c - const SPRITEANIMSTRUCT_0D ; d - const SPRITEANIMSTRUCT_0E ; e - const SPRITEANIMSTRUCT_0F ; f - -; SpriteAnimFrameData indexes (see data/sprite_anim_frames.asm) - const_def - const SPRITE_ANIM_FRAMESET_00 - const SPRITE_ANIM_FRAMESET_PARTY_MON - const SPRITE_ANIM_FRAMESET_02 ; unused? - const SPRITE_ANIM_FRAMESET_03 ; unused? - const SPRITE_ANIM_FRAMESET_04 ; unused? - const SPRITE_ANIM_FRAMESET_05 ; unused? - const SPRITE_ANIM_FRAMESET_06 ; unused? - const SPRITE_ANIM_FRAMESET_07 - const SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR - const SPRITE_ANIM_FRAMESET_09 ; unused? - const SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO - const SPRITE_ANIM_FRAMESET_GS_INTRO_STAR - const SPRITE_ANIM_FRAMESET_GS_INTRO_SPARKLE - const SPRITE_ANIM_FRAMESET_SLOTS_GOLEM - const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY - const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY_2 - const SPRITE_ANIM_FRAMESET_SLOTS_EGG - const SPRITE_ANIM_FRAMESET_RED_WALK - const SPRITE_ANIM_FRAMESET_STILL_CURSOR - const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL - const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL_0 - const SPRITE_ANIM_FRAMESET_TRADE_POOF - const SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE - const SPRITE_ANIM_FRAMESET_TRADEMON_ICON - const SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE - const SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT - const SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB - const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED - const SPRITE_ANIM_FRAMESET_1C ; unused? - const SPRITE_ANIM_FRAMESET_LEAF - const SPRITE_ANIM_FRAMESET_CUT_TREE - const SPRITE_ANIM_FRAMESET_EGG_CRACK - const SPRITE_ANIM_FRAMESET_EGG_HATCH - const SPRITE_ANIM_FRAMESET_21 ; unused? - const SPRITE_ANIM_FRAMESET_22 ; unused? - const SPRITE_ANIM_FRAMESET_23 ; unused? - const SPRITE_ANIM_FRAMESET_24 - const SPRITE_ANIM_FRAMESET_HEADBUTT - const SPRITE_ANIM_FRAMESET_26 - const SPRITE_ANIM_FRAMESET_27 ; unused? - const SPRITE_ANIM_FRAMESET_28 ; unused? - const SPRITE_ANIM_FRAMESET_29 ; unused? - const SPRITE_ANIM_FRAMESET_2A ; unused? - const SPRITE_ANIM_FRAMESET_2B ; unused? - const SPRITE_ANIM_FRAMESET_2C ; unused? - const SPRITE_ANIM_FRAMESET_BLUE_WALK - const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE - const SPRITE_ANIM_FRAMESET_2F - const SPRITE_ANIM_FRAMESET_30 - const SPRITE_ANIM_FRAMESET_31 - const SPRITE_ANIM_FRAMESET_32 - const SPRITE_ANIM_FRAMESET_33 - const SPRITE_ANIM_FRAMESET_34 - const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE - const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_2 - const SPRITE_ANIM_FRAMESET_INTRO_PICHU - const SPRITE_ANIM_FRAMESET_INTRO_WOOPER - const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1 - const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_2 - const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_3 - const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_4 - const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F_2 - const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY - const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F - const SPRITE_ANIM_FRAMESET_CELEBI_LEFT - const SPRITE_ANIM_FRAMESET_CELEBI_RIGHT - -; DoAnimFrame.Jumptable indexes (see engine/sprite_anims.asm) - const_def - const SPRITE_ANIM_SEQ_NULL - const SPRITE_ANIM_SEQ_PARTY_MON - const SPRITE_ANIM_SEQ_PARTY_MON_SWITCH - const SPRITE_ANIM_SEQ_PARTY_MON_SELECTED - const SPRITE_ANIM_SEQ_04 - const SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR - const SPRITE_ANIM_SEQ_GAMEFREAK_LOGO - const SPRITE_ANIM_SEQ_GS_INTRO_STAR - const SPRITE_ANIM_SEQ_GS_INTRO_SPARKLE - const SPRITE_ANIM_SEQ_SLOTS_GOLEM - const SPRITE_ANIM_SEQ_SLOTS_CHANSEY - const SPRITE_ANIM_SEQ_SLOTS_EGG - const SPRITE_ANIM_SEQ_MAIL_CURSOR - const SPRITE_ANIM_SEQ_0D - const SPRITE_ANIM_SEQ_0E - const SPRITE_ANIM_SEQ_0F - const SPRITE_ANIM_SEQ_TRADE_POKE_BALL - const SPRITE_ANIM_SEQ_TRADE_TUBE_BULGE - const SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE - const SPRITE_ANIM_SEQ_REVEAL_NEW_MON - const SPRITE_ANIM_SEQ_RADIO_TUNING_KNOB - const SPRITE_ANIM_SEQ_CUT_LEAVES - const SPRITE_ANIM_SEQ_FLY_FROM - const SPRITE_ANIM_SEQ_FLY_LEAF - const SPRITE_ANIM_SEQ_FLY_TO - const SPRITE_ANIM_SEQ_19 - const SPRITE_ANIM_SEQ_1A - const SPRITE_ANIM_SEQ_1B - const SPRITE_ANIM_SEQ_1C - const SPRITE_ANIM_SEQ_INTRO_SUICUNE - const SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER - const SPRITE_ANIM_SEQ_CELEBI - const SPRITE_ANIM_SEQ_INTRO_UNOWN - const SPRITE_ANIM_SEQ_INTRO_UNOWN_F - const SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY - -; SpriteAnimSeqData indexes (see data/sprite_anim_seqs.asm) - const_def - const SPRITE_ANIM_INDEX_PARTY_MON - const SPRITE_ANIM_INDEX_01 - const SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR - const SPRITE_ANIM_INDEX_GAMEFREAK_LOGO - const SPRITE_ANIM_INDEX_GS_INTRO_STAR - const SPRITE_ANIM_INDEX_GS_INTRO_SPARKLE - const SPRITE_ANIM_INDEX_SLOTS_GOLEM - const SPRITE_ANIM_INDEX_SLOTS_CHANSEY - const SPRITE_ANIM_INDEX_SLOTS_EGG - const SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR - const SPRITE_ANIM_INDEX_RED_WALK - const SPRITE_ANIM_INDEX_0B - const SPRITE_ANIM_INDEX_DUMMY_GAME - const SPRITE_ANIM_INDEX_0D - const SPRITE_ANIM_INDEX_TRADE_POKE_BALL - const SPRITE_ANIM_INDEX_TRADE_POOF - const SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE - const SPRITE_ANIM_INDEX_TRADEMON_ICON - const SPRITE_ANIM_INDEX_TRADEMON_BUBBLE - const SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT - const SPRITE_ANIM_INDEX_RADIO_TUNING_KNOB - const SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED - const SPRITE_ANIM_INDEX_LEAF - const SPRITE_ANIM_INDEX_CUT_TREE - const SPRITE_ANIM_INDEX_FLY_LEAF - const SPRITE_ANIM_INDEX_EGG_CRACK - const SPRITE_ANIM_INDEX_1A - const SPRITE_ANIM_INDEX_HEADBUTT - const SPRITE_ANIM_INDEX_EGG_HATCH - const SPRITE_ANIM_INDEX_1D - const SPRITE_ANIM_INDEX_BLUE_WALK - const SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE - const SPRITE_ANIM_INDEX_20 - const SPRITE_ANIM_INDEX_21 - const SPRITE_ANIM_INDEX_22 - const SPRITE_ANIM_INDEX_23 - const SPRITE_ANIM_INDEX_24 - const SPRITE_ANIM_INDEX_25 - const SPRITE_ANIM_INDEX_INTRO_SUICUNE - const SPRITE_ANIM_INDEX_INTRO_PICHU - const SPRITE_ANIM_INDEX_INTRO_WOOPER - const SPRITE_ANIM_INDEX_INTRO_UNOWN - const SPRITE_ANIM_INDEX_INTRO_UNOWN_F - const SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY - const SPRITE_ANIM_INDEX_CELEBI - -; SpriteAnimOAMData indexes (see data/sprite_anim_oam.asm) - const_def - const SPRITE_ANIM_FRAME_IDX_00 - const SPRITE_ANIM_FRAME_IDX_01 - const SPRITE_ANIM_FRAME_IDX_02 - const SPRITE_ANIM_FRAME_IDX_03 - const SPRITE_ANIM_FRAME_IDX_04 - const SPRITE_ANIM_FRAME_IDX_05 - const SPRITE_ANIM_FRAME_IDX_06 - const SPRITE_ANIM_FRAME_IDX_07 - const SPRITE_ANIM_FRAME_IDX_08 - const SPRITE_ANIM_FRAME_IDX_09 - const SPRITE_ANIM_FRAME_IDX_0A - const SPRITE_ANIM_FRAME_IDX_0B - const SPRITE_ANIM_FRAME_IDX_0C - const SPRITE_ANIM_FRAME_IDX_0D - const SPRITE_ANIM_FRAME_IDX_0E - const SPRITE_ANIM_FRAME_IDX_0F - const SPRITE_ANIM_FRAME_IDX_10 - const SPRITE_ANIM_FRAME_IDX_11 - const SPRITE_ANIM_FRAME_IDX_12 - const SPRITE_ANIM_FRAME_IDX_13 - const SPRITE_ANIM_FRAME_IDX_14 - const SPRITE_ANIM_FRAME_IDX_15 - const SPRITE_ANIM_FRAME_IDX_16 - const SPRITE_ANIM_FRAME_IDX_17 - const SPRITE_ANIM_FRAME_IDX_18 - const SPRITE_ANIM_FRAME_IDX_19 - const SPRITE_ANIM_FRAME_IDX_1A - const SPRITE_ANIM_FRAME_IDX_1B - const SPRITE_ANIM_FRAME_IDX_1C - const SPRITE_ANIM_FRAME_IDX_1D - const SPRITE_ANIM_FRAME_IDX_1E - const SPRITE_ANIM_FRAME_IDX_1F - const SPRITE_ANIM_FRAME_IDX_20 - const SPRITE_ANIM_FRAME_IDX_21 - const SPRITE_ANIM_FRAME_IDX_22 - const SPRITE_ANIM_FRAME_IDX_23 - const SPRITE_ANIM_FRAME_IDX_24 - const SPRITE_ANIM_FRAME_IDX_25 - const SPRITE_ANIM_FRAME_IDX_26 - const SPRITE_ANIM_FRAME_IDX_27 - const SPRITE_ANIM_FRAME_IDX_28 - const SPRITE_ANIM_FRAME_IDX_29 - const SPRITE_ANIM_FRAME_IDX_2A - const SPRITE_ANIM_FRAME_IDX_2B - const SPRITE_ANIM_FRAME_IDX_2C - const SPRITE_ANIM_FRAME_IDX_2D - const SPRITE_ANIM_FRAME_IDX_2E - const SPRITE_ANIM_FRAME_IDX_2F - const SPRITE_ANIM_FRAME_IDX_30 - const SPRITE_ANIM_FRAME_IDX_31 - const SPRITE_ANIM_FRAME_IDX_32 - const SPRITE_ANIM_FRAME_IDX_33 - const SPRITE_ANIM_FRAME_IDX_34 - const SPRITE_ANIM_FRAME_IDX_35 - const SPRITE_ANIM_FRAME_IDX_36 - const SPRITE_ANIM_FRAME_IDX_37 - const SPRITE_ANIM_FRAME_IDX_38 - const SPRITE_ANIM_FRAME_IDX_39 - const SPRITE_ANIM_FRAME_IDX_3A - const SPRITE_ANIM_FRAME_IDX_3B - const SPRITE_ANIM_FRAME_IDX_3C - const SPRITE_ANIM_FRAME_IDX_3D - const SPRITE_ANIM_FRAME_IDX_3E - const SPRITE_ANIM_FRAME_IDX_3F - const SPRITE_ANIM_FRAME_IDX_40 - const SPRITE_ANIM_FRAME_IDX_41 - const SPRITE_ANIM_FRAME_IDX_42 - const SPRITE_ANIM_FRAME_IDX_43 - const SPRITE_ANIM_FRAME_IDX_44 - const SPRITE_ANIM_FRAME_IDX_45 - const SPRITE_ANIM_FRAME_IDX_46 - const SPRITE_ANIM_FRAME_IDX_47 - const SPRITE_ANIM_FRAME_IDX_48 - const SPRITE_ANIM_FRAME_IDX_49 - const SPRITE_ANIM_FRAME_IDX_4A - const SPRITE_ANIM_FRAME_IDX_4B - const SPRITE_ANIM_FRAME_IDX_4C - const SPRITE_ANIM_FRAME_IDX_4D - const SPRITE_ANIM_FRAME_IDX_4E - const SPRITE_ANIM_FRAME_IDX_4F - const SPRITE_ANIM_FRAME_IDX_50 - const SPRITE_ANIM_FRAME_IDX_51 - const SPRITE_ANIM_FRAME_IDX_52 - const SPRITE_ANIM_FRAME_IDX_53 - const SPRITE_ANIM_FRAME_IDX_54 - const SPRITE_ANIM_FRAME_IDX_55 - const SPRITE_ANIM_FRAME_IDX_56 - const SPRITE_ANIM_FRAME_IDX_57 - const SPRITE_ANIM_FRAME_IDX_58 - const SPRITE_ANIM_FRAME_IDX_59 - const SPRITE_ANIM_FRAME_IDX_5A - const SPRITE_ANIM_FRAME_IDX_5B - const SPRITE_ANIM_FRAME_IDX_5C - const SPRITE_ANIM_FRAME_IDX_5D - const SPRITE_ANIM_FRAME_IDX_5E - const SPRITE_ANIM_FRAME_IDX_5F - const SPRITE_ANIM_FRAME_IDX_60 - const SPRITE_ANIM_FRAME_IDX_61 - const SPRITE_ANIM_FRAME_IDX_62 - const SPRITE_ANIM_FRAME_IDX_63 - const SPRITE_ANIM_FRAME_IDX_64 - const SPRITE_ANIM_FRAME_IDX_65 - const SPRITE_ANIM_FRAME_IDX_66 - const SPRITE_ANIM_FRAME_IDX_67 - const SPRITE_ANIM_FRAME_IDX_68 - const SPRITE_ANIM_FRAME_IDX_69 - const SPRITE_ANIM_FRAME_IDX_6A - const SPRITE_ANIM_FRAME_IDX_6B - const SPRITE_ANIM_FRAME_IDX_6C - const SPRITE_ANIM_FRAME_IDX_6D - const SPRITE_ANIM_FRAME_IDX_6E - const SPRITE_ANIM_FRAME_IDX_6F - const SPRITE_ANIM_FRAME_IDX_70 - const SPRITE_ANIM_FRAME_IDX_71 - const SPRITE_ANIM_FRAME_IDX_72 - const SPRITE_ANIM_FRAME_IDX_73 - const SPRITE_ANIM_FRAME_IDX_74 - const SPRITE_ANIM_FRAME_IDX_75 - const SPRITE_ANIM_FRAME_IDX_76 - const SPRITE_ANIM_FRAME_IDX_77 - const SPRITE_ANIM_FRAME_IDX_78 - const SPRITE_ANIM_FRAME_IDX_79 - const SPRITE_ANIM_FRAME_IDX_7A - const SPRITE_ANIM_FRAME_IDX_7B - const SPRITE_ANIM_FRAME_IDX_7C - const SPRITE_ANIM_FRAME_IDX_7D - const SPRITE_ANIM_FRAME_IDX_7E - const SPRITE_ANIM_FRAME_IDX_7F - const SPRITE_ANIM_FRAME_IDX_80 - const SPRITE_ANIM_FRAME_IDX_81 - const SPRITE_ANIM_FRAME_IDX_82 - const SPRITE_ANIM_FRAME_IDX_83 - const SPRITE_ANIM_FRAME_IDX_84 - const SPRITE_ANIM_FRAME_IDX_85 - const SPRITE_ANIM_FRAME_IDX_86 - const SPRITE_ANIM_FRAME_IDX_87 - const SPRITE_ANIM_FRAME_IDX_88 - const SPRITE_ANIM_FRAME_IDX_89 - const SPRITE_ANIM_FRAME_IDX_8A - const SPRITE_ANIM_FRAME_IDX_8B diff --git a/constants/sprite_data_constants.asm b/constants/sprite_data_constants.asm new file mode 100644 index 000000000..29f88d63d --- /dev/null +++ b/constants/sprite_data_constants.asm @@ -0,0 +1,511 @@ +; sprite_header struct members (see gfx/sprite_headers.asm) + const_def + const SPRITEHEADER_ADDR_LO ; 0 + const SPRITEHEADER_ADDR_HI ; 1 + const SPRITEHEADER_SIZE ; 2 + const SPRITEHEADER_BANK ; 3 + const SPRITEHEADER_TYPE ; 4 + const SPRITEHEADER_PALETTE ; 5 +NUM_SPRITEHEADER_FIELDS EQU const_value + +; sprite types +const_value SET 1 + const WALKING_SPRITE ; 1 + const STANDING_SPRITE ; 2 + const STILL_SPRITE ; 3 + +; sprite palettes + const_def + const PAL_OW_RED ; 0 + const PAL_OW_BLUE ; 1 + const PAL_OW_GREEN ; 2 + const PAL_OW_BROWN ; 3 + const PAL_OW_PINK ; 4 + const PAL_OW_SILVER ; 5 + const PAL_OW_TREE ; 6 + const PAL_OW_ROCK ; 7 + +; person_events set bit 3 so as not to use the sprite's default palette +const_value set (1 << 3) + const PAL_NPC_RED ; 8 + const PAL_NPC_BLUE ; 9 + const PAL_NPC_GREEN ; a + const PAL_NPC_BROWN ; b + const PAL_NPC_PINK ; c + const PAL_NPC_SILVER ; d + const PAL_NPC_TREE ; e + const PAL_NPC_ROCK ; f + +; SpriteMovementData indexes (see data/map_objects.asm) + const_def + const SPRITEMOVEDATA_00 ; 00 + const SPRITEMOVEDATA_ITEM_TREE ; 01 + const SPRITEMOVEDATA_WANDER ; 02 + const SPRITEMOVEDATA_SPINRANDOM_SLOW ; 03 + const SPRITEMOVEDATA_WALK_UP_DOWN ; 04 + const SPRITEMOVEDATA_WALK_LEFT_RIGHT ; 05 + const SPRITEMOVEDATA_STANDING_DOWN ; 06 + const SPRITEMOVEDATA_STANDING_UP ; 07 + const SPRITEMOVEDATA_STANDING_LEFT ; 08 + const SPRITEMOVEDATA_STANDING_RIGHT ; 09 + const SPRITEMOVEDATA_SPINRANDOM_FAST ; 0a + const SPRITEMOVEDATA_PLAYER ; 0b + const SPRITEMOVEDATA_0C ; 0c + const SPRITEMOVEDATA_0D ; 0d + const SPRITEMOVEDATA_0E ; 0e + const SPRITEMOVEDATA_0F ; 0f + const SPRITEMOVEDATA_10 ; 10 + const SPRITEMOVEDATA_11 ; 11 + const SPRITEMOVEDATA_12 ; 12 + const SPRITEMOVEDATA_FOLLOWING ; 13 + const SPRITEMOVEDATA_SCRIPTED ; 14 + const SPRITEMOVEDATA_SNORLAX ; 15 + const SPRITEMOVEDATA_POKEMON ; 16 + const SPRITEMOVEDATA_SUDOWOODO ; 17 + const SPRITEMOVEDATA_SMASHABLE_ROCK ; 18 + const SPRITEMOVEDATA_STRENGTH_BOULDER ; 19 + const SPRITEMOVEDATA_FOLLOWNOTEXACT ; 1a + const SPRITEMOVEDATA_SHADOW ; 1b + const SPRITEMOVEDATA_EMOTE ; 1c + const SPRITEMOVEDATA_SCREENSHAKE ; 1d + const SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE ; 1e + const SPRITEMOVEDATA_SPINCLOCKWISE ; 1f + const SPRITEMOVEDATA_20 ; 20 + const SPRITEMOVEDATA_BIGDOLL ; 21 + const SPRITEMOVEDATA_BOULDERDUST ; 22 + const SPRITEMOVEDATA_GRASS ; 23 + const SPRITEMOVEDATA_LAPRAS ; 24 +NUM_SPRITEMOVEDATA EQU const_value +SPRITEMOVEDATA_FIELDS EQU 6 + +; MapObjectMovementPattern.Pointers indexes (see engine/map_objects.asm) + const_def + const SPRITEMOVEFN_00 ; 00 + const SPRITEMOVEFN_RANDOM_WALK_Y ; 01 + const SPRITEMOVEFN_RANDOM_WALK_X ; 02 + const SPRITEMOVEFN_RANDOM_WALK_XY ; 03 + const SPRITEMOVEFN_SLOW_RANDOM_SPIN ; 04 + const SPRITEMOVEFN_FAST_RANDOM_SPIN ; 05 + const SPRITEMOVEFN_STANDING ; 06 + const SPRITEMOVEFN_OBEY_DPAD ; 07 + const SPRITEMOVEFN_08 ; 08 + const SPRITEMOVEFN_09 ; 09 + const SPRITEMOVEFN_0A ; 0a + const SPRITEMOVEFN_0B ; 0b + const SPRITEMOVEFN_0C ; 0c + const SPRITEMOVEFN_0D ; 0d + const SPRITEMOVEFN_0E ; 0e + const SPRITEMOVEFN_FOLLOW ; 0f + const SPRITEMOVEFN_SCRIPTED ; 10 + const SPRITEMOVEFN_STRENGTH ; 11 + const SPRITEMOVEFN_FOLLOWNOTEXACT ; 12 + const SPRITEMOVEFN_SHADOW ; 13 + const SPRITEMOVEFN_EMOTE ; 14 + const SPRITEMOVEFN_BIG_SNORLAX ; 15 + const SPRITEMOVEFN_BOUNCE ; 16 + const SPRITEMOVEFN_SCREENSHAKE ; 17 + const SPRITEMOVEFN_SPIN_CLOCKWISE ; 18 + const SPRITEMOVEFN_SPIN_COUNTERCLOCKWISE ; 19 + const SPRITEMOVEFN_BOULDERDUST ; 1a + const SPRITEMOVEFN_GRASS ; 1b + +; StepTypesJumptable indexes (see engine/map_objects.asm) + const_def + const STEP_TYPE_00 ; 00 + const STEP_TYPE_SLEEP ; 01 + const STEP_TYPE_NPC_WALK ; 02 + const STEP_TYPE_03 ; 03 + const STEP_TYPE_04 ; 04 + const STEP_TYPE_05 ; 05 + const STEP_TYPE_PLAYER_WALK ; 06 + const STEP_TYPE_07 ; 07 + const STEP_TYPE_NPC_JUMP ; 08 + const STEP_TYPE_PLAYER_JUMP ; 09 + const STEP_TYPE_HALF_STEP ; 0a + const STEP_TYPE_BUMP ; 0b + const STEP_TYPE_TELEPORT_FROM ; 0c + const STEP_TYPE_TELEPORT_TO ; 0d + const STEP_TYPE_SKYFALL ; 0e + const STEP_TYPE_0F ; 0f + const STEP_TYPE_GOT_BITE ; 10 + const STEP_TYPE_ROCK_SMASH ; 11 + const STEP_TYPE_RETURN_DIG ; 12 + const STEP_TYPE_TRACKING_OBJECT ; 13 + const STEP_TYPE_14 ; 14 + const STEP_TYPE_15 ; 15 + const STEP_TYPE_16 ; 16 + const STEP_TYPE_17 ; 17 + const STEP_TYPE_18 ; 18 + const STEP_TYPE_SKYFALL_TOP ; 19 + +; PersonActionPairPointers indexes (see engine/map_object_action.asm) + const_def + const PERSON_ACTION_00 ; 00 + const PERSON_ACTION_STAND ; 01 + const PERSON_ACTION_STEP ; 02 + const PERSON_ACTION_BUMP ; 03 + const PERSON_ACTION_SPIN ; 04 + const PERSON_ACTION_SPIN_FLICKER ; 05 + const PERSON_ACTION_FISHING ; 06 + const PERSON_ACTION_SHADOW ; 07 + const PERSON_ACTION_EMOTE ; 08 + const PERSON_ACTION_BIG_SNORLAX ; 09 + const PERSON_ACTION_BOUNCE ; 0a + const PERSON_ACTION_WEIRD_TREE ; 0b + const PERSON_ACTION_BIG_LAPRAS ; 0c + const PERSON_ACTION_BIG_DOLL ; 0d + const PERSON_ACTION_BOULDER_DUST ; 0e + const PERSON_ACTION_GRASS_SHAKE ; 0f + const PERSON_ACTION_SKYFALL ; 10 + +; Facings indexes (see data/facings.asm) + const_def + const FACING_STEP_DOWN_0 ; 00 + const FACING_STEP_DOWN_1 ; 01 + const FACING_STEP_DOWN_2 ; 02 + const FACING_STEP_DOWN_3 ; 03 + const FACING_STEP_UP_0 ; 04 + const FACING_STEP_UP_1 ; 05 + const FACING_STEP_UP_2 ; 06 + const FACING_STEP_UP_3 ; 07 + const FACING_STEP_LEFT_0 ; 08 + const FACING_STEP_LEFT_1 ; 09 + const FACING_STEP_LEFT_2 ; 0a + const FACING_STEP_LEFT_3 ; 0b + const FACING_STEP_RIGHT_0 ; 0c + const FACING_STEP_RIGHT_1 ; 0d + const FACING_STEP_RIGHT_2 ; 0e + const FACING_STEP_RIGHT_3 ; 0f + const FACING_FISH_DOWN ; 10 + const FACING_FISH_UP ; 11 + const FACING_FISH_LEFT ; 12 + const FACING_FISH_RIGHT ; 13 + const FACING_EMOTE ; 14 + const FACING_SHADOW ; 15 + const FACING_BIG_DOLL_ASYM ; 16 + const FACING_BIG_DOLL_SYM ; 17 + const FACING_WEIRD_TREE_0 ; 18 + const FACING_WEIRD_TREE_1 ; 19 + const FACING_WEIRD_TREE_2 ; 1a + const FACING_WEIRD_TREE_3 ; 1b + const FACING_BOULDER_DUST_1 ; 1c + const FACING_BOULDER_DUST_2 ; 1d + const FACING_GRASS_1 ; 1e + const FACING_GRASS_2 ; 1f + +; sprite_anim_struct members (see macros/wram.asm) + const_def + const SPRITEANIMSTRUCT_INDEX ; 0 + const SPRITEANIMSTRUCT_FRAMESET_ID ; 1 + const SPRITEANIMSTRUCT_ANIM_SEQ_ID ; 2 + const SPRITEANIMSTRUCT_TILE_ID ; 3 + const SPRITEANIMSTRUCT_XCOORD ; 4 + const SPRITEANIMSTRUCT_YCOORD ; 5 + const SPRITEANIMSTRUCT_XOFFSET ; 6 + const SPRITEANIMSTRUCT_YOFFSET ; 7 + const SPRITEANIMSTRUCT_DURATION ; 8 + const SPRITEANIMSTRUCT_DURATIONOFFSET ; 9 + const SPRITEANIMSTRUCT_FRAME ; a + const SPRITEANIMSTRUCT_JUMPTABLE_INDEX ; b + const SPRITEANIMSTRUCT_0C ; c + const SPRITEANIMSTRUCT_0D ; d + const SPRITEANIMSTRUCT_0E ; e + const SPRITEANIMSTRUCT_0F ; f + +; SpriteAnimSeqData indexes (see data/sprite_anim_seqs.asm) + const_def + const SPRITE_ANIM_INDEX_PARTY_MON ; 00 + const SPRITE_ANIM_INDEX_GS_TITLE_TRAIL ; 01 + const SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR ; 02 + const SPRITE_ANIM_INDEX_GAMEFREAK_LOGO ; 03 + const SPRITE_ANIM_INDEX_GS_INTRO_STAR ; 04 + const SPRITE_ANIM_INDEX_GS_INTRO_SPARKLE ; 05 + const SPRITE_ANIM_INDEX_SLOTS_GOLEM ; 06 + const SPRITE_ANIM_INDEX_SLOTS_CHANSEY ; 07 + const SPRITE_ANIM_INDEX_SLOTS_EGG ; 08 + const SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR ; 09 + const SPRITE_ANIM_INDEX_RED_WALK ; 0a + const SPRITE_ANIM_INDEX_UNUSED_CURSOR ; 0b + const SPRITE_ANIM_INDEX_DUMMY_GAME ; 0c + const SPRITE_ANIM_INDEX_POKEGEAR_ARROW ; 0d + const SPRITE_ANIM_INDEX_TRADE_POKE_BALL ; 0e + const SPRITE_ANIM_INDEX_TRADE_POOF ; 0f + const SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE ; 10 + const SPRITE_ANIM_INDEX_TRADEMON_ICON ; 11 + const SPRITE_ANIM_INDEX_TRADEMON_BUBBLE ; 12 + const SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT ; 13 + const SPRITE_ANIM_INDEX_RADIO_TUNING_KNOB ; 14 + const SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED ; 15 + const SPRITE_ANIM_INDEX_LEAF ; 16 + const SPRITE_ANIM_INDEX_CUT_TREE ; 17 + const SPRITE_ANIM_INDEX_FLY_LEAF ; 18 + const SPRITE_ANIM_INDEX_EGG_CRACK ; 19 + const SPRITE_ANIM_INDEX_1A ; 1a + const SPRITE_ANIM_INDEX_HEADBUTT ; 1b + const SPRITE_ANIM_INDEX_EGG_HATCH ; 1c + const SPRITE_ANIM_INDEX_1D ; 1d + const SPRITE_ANIM_INDEX_BLUE_WALK ; 1e + const SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE ; 1f + const SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL ; 20 + const SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL ; 21 + const SPRITE_ANIM_INDEX_MOBILE_22 ; 22 + const SPRITE_ANIM_INDEX_MOBILE_23 ; 23 + const SPRITE_ANIM_INDEX_MOBILE_24 ; 24 + const SPRITE_ANIM_INDEX_MOBILE_25 ; 25 + const SPRITE_ANIM_INDEX_INTRO_SUICUNE ; 26 + const SPRITE_ANIM_INDEX_INTRO_PICHU ; 27 + const SPRITE_ANIM_INDEX_INTRO_WOOPER ; 28 + const SPRITE_ANIM_INDEX_INTRO_UNOWN ; 29 + const SPRITE_ANIM_INDEX_INTRO_UNOWN_F ; 2a + const SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY ; 2b + const SPRITE_ANIM_INDEX_CELEBI ; 2c + +; DoAnimFrame.Jumptable indexes (see engine/sprite_anims.asm) + const_def + const SPRITE_ANIM_SEQ_NULL ; 00 + const SPRITE_ANIM_SEQ_PARTY_MON ; 01 + const SPRITE_ANIM_SEQ_PARTY_MON_SWITCH ; 02 + const SPRITE_ANIM_SEQ_PARTY_MON_SELECTED ; 03 + const SPRITE_ANIM_SEQ_GS_TITLE_TRAIL ; 04 + const SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR ; 05 + const SPRITE_ANIM_SEQ_GAMEFREAK_LOGO ; 06 + const SPRITE_ANIM_SEQ_GS_INTRO_STAR ; 07 + const SPRITE_ANIM_SEQ_GS_INTRO_SPARKLE ; 08 + const SPRITE_ANIM_SEQ_SLOTS_GOLEM ; 09 + const SPRITE_ANIM_SEQ_SLOTS_CHANSEY ; 0a + const SPRITE_ANIM_SEQ_SLOTS_EGG ; 0b + const SPRITE_ANIM_SEQ_MAIL_CURSOR ; 0c + const SPRITE_ANIM_SEQ_FOR_UNUSED_CURSOR ; 0d + const SPRITE_ANIM_SEQ_DUMMY_GAME_CURSOR ; 0e + const SPRITE_ANIM_SEQ_POKEGEAR_ARROW ; 0f + const SPRITE_ANIM_SEQ_TRADE_POKE_BALL ; 10 + const SPRITE_ANIM_SEQ_TRADE_TUBE_BULGE ; 11 + const SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE ; 12 + const SPRITE_ANIM_SEQ_REVEAL_NEW_MON ; 13 + const SPRITE_ANIM_SEQ_RADIO_TUNING_KNOB ; 14 + const SPRITE_ANIM_SEQ_CUT_LEAVES ; 15 + const SPRITE_ANIM_SEQ_FLY_FROM ; 16 + const SPRITE_ANIM_SEQ_FLY_LEAF ; 17 + const SPRITE_ANIM_SEQ_FLY_TO ; 18 + const SPRITE_ANIM_SEQ_19 ; 19 + const SPRITE_ANIM_SEQ_1A ; 1a + const SPRITE_ANIM_SEQ_FOR_MOBILE_23 ; 1b + const SPRITE_ANIM_SEQ_FOR_MOBILE_24 ; 1c + const SPRITE_ANIM_SEQ_INTRO_SUICUNE ; 1d + const SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER ; 1e + const SPRITE_ANIM_SEQ_CELEBI ; 1f + const SPRITE_ANIM_SEQ_INTRO_UNOWN ; 20 + const SPRITE_ANIM_SEQ_INTRO_UNOWN_F ; 21 + const SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY ; 22 + +; SpriteAnimFrameData indexes (see data/sprite_anim_frames.asm) + const_def + const SPRITE_ANIM_FRAMESET_00 + const SPRITE_ANIM_FRAMESET_PARTY_MON ; 01 + const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_MAIL ; 02 + const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_ITEM ; 03 + const SPRITE_ANIM_FRAMESET_PARTY_MON_FAST ; 04 + const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_MAIL_FAST ; 05 + const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_ITEM_FAST ; 06 + const SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL ; 07 + const SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR ; 08 + const SPRITE_ANIM_FRAMESET_09 + const SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO ; 0a + const SPRITE_ANIM_FRAMESET_GS_INTRO_STAR ; 0b + const SPRITE_ANIM_FRAMESET_GS_INTRO_SPARKLE ; 0c + const SPRITE_ANIM_FRAMESET_SLOTS_GOLEM ; 0d + const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY ; 0e + const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY_2 ; 0f + const SPRITE_ANIM_FRAMESET_SLOTS_EGG ; 10 + const SPRITE_ANIM_FRAMESET_RED_WALK ; 11 + const SPRITE_ANIM_FRAMESET_STILL_CURSOR ; 12 + const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL ; 13 + const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL_0 ; 14 + const SPRITE_ANIM_FRAMESET_TRADE_POOF ; 15 + const SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE ; 16 + const SPRITE_ANIM_FRAMESET_TRADEMON_ICON ; 17 + const SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE ; 18 + const SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT ; 19 + const SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB ; 1a + const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED ; 1b + const SPRITE_ANIM_FRAMESET_1C + const SPRITE_ANIM_FRAMESET_LEAF ; 1d + const SPRITE_ANIM_FRAMESET_CUT_TREE ; 1e + const SPRITE_ANIM_FRAMESET_EGG_CRACK ; 1f + const SPRITE_ANIM_FRAMESET_EGG_HATCH ; 20 + const SPRITE_ANIM_FRAMESET_21 + const SPRITE_ANIM_FRAMESET_22 + const SPRITE_ANIM_FRAMESET_23 + const SPRITE_ANIM_FRAMESET_24 + const SPRITE_ANIM_FRAMESET_HEADBUTT ; 25 + const SPRITE_ANIM_FRAMESET_26 + const SPRITE_ANIM_FRAMESET_27 + const SPRITE_ANIM_FRAMESET_28 + const SPRITE_ANIM_FRAMESET_29 + const SPRITE_ANIM_FRAMESET_2A + const SPRITE_ANIM_FRAMESET_2B + const SPRITE_ANIM_FRAMESET_2C + const SPRITE_ANIM_FRAMESET_BLUE_WALK ; 2d + const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE ; 2e + const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_BALL ; 2f + const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_BALL ; 30 + const SPRITE_ANIM_FRAMESET_FOR_MOBILE_22 ; 31 + const SPRITE_ANIM_FRAMESET_FOR_MOBILE_23 ; 32 + const SPRITE_ANIM_FRAMESET_FOR_MOBILE_24 ; 33 + const SPRITE_ANIM_FRAMESET_FOR_MOBILE_25 ; 34 + const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE ; 35 + const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_2 ; 36 + const SPRITE_ANIM_FRAMESET_INTRO_PICHU ; 37 + const SPRITE_ANIM_FRAMESET_INTRO_WOOPER ; 38 + const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1 ; 39 + const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_2 ; 3a + const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_3 ; 3b + const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_4 ; 3c + const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F_2 ; 3d + const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY ; 3e + const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F ; 3f + const SPRITE_ANIM_FRAMESET_CELEBI_LEFT ; 40 + const SPRITE_ANIM_FRAMESET_CELEBI_RIGHT ; 41 + +; SpriteAnimOAMData indexes (see data/sprite_anim_oam.asm) + const_def + const SPRITE_ANIM_FRAME_IDX_RED_WALK_1 ; 00 + const SPRITE_ANIM_FRAME_IDX_RED_WALK_2 ; 01 + const SPRITE_ANIM_FRAME_IDX_02 + const SPRITE_ANIM_FRAME_IDX_03 + const SPRITE_ANIM_FRAME_IDX_04 + const SPRITE_ANIM_FRAME_IDX_05 + const SPRITE_ANIM_FRAME_IDX_06 + const SPRITE_ANIM_FRAME_IDX_07 + const SPRITE_ANIM_FRAME_IDX_08 + const SPRITE_ANIM_FRAME_IDX_09 + const SPRITE_ANIM_FRAME_IDX_0A + const SPRITE_ANIM_FRAME_IDX_0B + const SPRITE_ANIM_FRAME_IDX_0C + const SPRITE_ANIM_FRAME_IDX_0D + const SPRITE_ANIM_FRAME_IDX_0E + const SPRITE_ANIM_FRAME_IDX_0F + const SPRITE_ANIM_FRAME_IDX_10 + const SPRITE_ANIM_FRAME_IDX_11 + const SPRITE_ANIM_FRAME_IDX_12 + const SPRITE_ANIM_FRAME_IDX_13 + const SPRITE_ANIM_FRAME_IDX_14 + const SPRITE_ANIM_FRAME_IDX_15 + const SPRITE_ANIM_FRAME_IDX_16 + const SPRITE_ANIM_FRAME_IDX_17 + const SPRITE_ANIM_FRAME_IDX_18 + const SPRITE_ANIM_FRAME_IDX_19 + const SPRITE_ANIM_FRAME_IDX_1A + const SPRITE_ANIM_FRAME_IDX_1B + const SPRITE_ANIM_FRAME_IDX_1C + const SPRITE_ANIM_FRAME_IDX_1D + const SPRITE_ANIM_FRAME_IDX_GS_TITLE_TRAIL_1 ; 1e + const SPRITE_ANIM_FRAME_IDX_GS_TITLE_TRAIL_2 ; 1f + const SPRITE_ANIM_FRAME_IDX_TEXT_ENTRY_CURSOR ; 20 + const SPRITE_ANIM_FRAME_IDX_FOR_FRAMESET_09 ; 21 + const SPRITE_ANIM_FRAME_IDX_22 + const SPRITE_ANIM_FRAME_IDX_GS_INTRO_STAR ; 23 + const SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_1 ; 24 + const SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_2 ; 25 + const SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_3 ; 26 + const SPRITE_ANIM_FRAME_IDX_SLOTS_GOLEM_1 ; 27 + const SPRITE_ANIM_FRAME_IDX_SLOTS_GOLEM_2 ; 28 + const SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_1 ; 29 + const SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_2 ; 2a + const SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_3 ; 2b + const SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_4 ; 2c + const SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_5 ; 2d + const SPRITE_ANIM_FRAME_IDX_SLOTS_EGG ; 2e + const SPRITE_ANIM_FRAME_IDX_STILL_CURSOR ; 2f + const SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1 ; 30 + const SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2 ; 31 + const SPRITE_ANIM_FRAME_IDX_TRADE_POOF_1 ; 32 + const SPRITE_ANIM_FRAME_IDX_TRADE_POOF_2 ; 33 + const SPRITE_ANIM_FRAME_IDX_TRADE_POOF_3 ; 34 + const SPRITE_ANIM_FRAME_IDX_35 + const SPRITE_ANIM_FRAME_IDX_36 + const SPRITE_ANIM_FRAME_IDX_TRADEMON_ICON_1 ; 37 + const SPRITE_ANIM_FRAME_IDX_TRADEMON_ICON_2 ; 38 + const SPRITE_ANIM_FRAME_IDX_TRADEMON_BUBBLE ; 39 + const SPRITE_ANIM_FRAME_IDX_EVOLUTION_BALL_OF_LIGHT_1 ; 3a + const SPRITE_ANIM_FRAME_IDX_EVOLUTION_BALL_OF_LIGHT_2 ; 3b + const SPRITE_ANIM_FRAME_IDX_RADIO_TUNING_KNOB ; 3c + const SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_1 ; 3d + const SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_2 ; 3e + const SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_1 ; 3f + const SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_2 ; 40 + const SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_1 ; 41 + const SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_2 ; 42 + const SPRITE_ANIM_FRAME_IDX_43 + const SPRITE_ANIM_FRAME_IDX_44 + const SPRITE_ANIM_FRAME_IDX_45 + const SPRITE_ANIM_FRAME_IDX_46 + const SPRITE_ANIM_FRAME_IDX_47 + const SPRITE_ANIM_FRAME_IDX_48 + const SPRITE_ANIM_FRAME_IDX_49 + const SPRITE_ANIM_FRAME_IDX_4A + const SPRITE_ANIM_FRAME_IDX_4B + const SPRITE_ANIM_FRAME_IDX_4C + const SPRITE_ANIM_FRAME_IDX_4D + const SPRITE_ANIM_FRAME_IDX_4E + const SPRITE_ANIM_FRAME_IDX_LEAF ; 4f + const SPRITE_ANIM_FRAME_IDX_TREE_1 ; 50 + const SPRITE_ANIM_FRAME_IDX_CUT_TREE_2 ; 51 + const SPRITE_ANIM_FRAME_IDX_CUT_TREE_3 ; 52 + const SPRITE_ANIM_FRAME_IDX_CUT_TREE_4 ; 53 + const SPRITE_ANIM_FRAME_IDX_EGG_CRACK ; 54 + const SPRITE_ANIM_FRAME_IDX_55 + const SPRITE_ANIM_FRAME_IDX_56 + const SPRITE_ANIM_FRAME_IDX_57 + const SPRITE_ANIM_FRAME_IDX_58 + const SPRITE_ANIM_FRAME_IDX_59 + const SPRITE_ANIM_FRAME_IDX_5A + const SPRITE_ANIM_FRAME_IDX_HEADBUTT_TREE_2 ; 5b + const SPRITE_ANIM_FRAME_IDX_5C + const SPRITE_ANIM_FRAME_IDX_5D + const SPRITE_ANIM_FRAME_IDX_5E + const SPRITE_ANIM_FRAME_IDX_5F + const SPRITE_ANIM_FRAME_IDX_60 + const SPRITE_ANIM_FRAME_IDX_61 + const SPRITE_ANIM_FRAME_IDX_62 + const SPRITE_ANIM_FRAME_IDX_BLUE_WALK_1 ; 63 + const SPRITE_ANIM_FRAME_IDX_BLUE_WALK_2 ; 64 + const SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_BLUE_1 ; 65 + const SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_BLUE_2 ; 66 + const SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_22_1 ; 67 + const SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_22_2 ; 68 + const SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_1 ; 69 + const SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_2 ; 6a + const SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_3 ; 6b + const SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_23 ; 6c + const SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_24 ; 6d + const SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_1 ; 6e + const SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_2 ; 6f + const SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_3 ; 70 + const SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_4 ; 71 + const SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_1 ; 72 + const SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_2 ; 73 + const SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_3 ; 74 + const SPRITE_ANIM_FRAME_IDX_INTRO_WOOPER ; 75 + const SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1 ; 76 + const SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2 ; 77 + const SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3 ; 78 + const SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_1 ; 79 + const SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_2 ; 7a + const SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_3 ; 7b + const SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_4 ; 7c + const SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_5 ; 7d + const SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_AWAY ; 7e + const SPRITE_ANIM_FRAME_IDX_CELEBI_1 ; 7f + const SPRITE_ANIM_FRAME_IDX_CELEBI_2 ; 80 + const SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_1 ; 81 + const SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_2 ; 82 + const SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_3 ; 83 + const SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_4 ; 84 + const SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_5 ; 85 + const SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_6 ; 86 + const SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_7 ; 87 + const SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_8 ; 88 + const SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_9 ; 89 + const SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_10 ; 8A + const SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_11 ; 8B diff --git a/constants/tileset_constants.asm b/constants/tileset_constants.asm index d06e22cc6..6a73f61d9 100644 --- a/constants/tileset_constants.asm +++ b/constants/tileset_constants.asm @@ -1,9 +1,3 @@ -; collision values (see tilesets/collision.asm) -LANDTILE EQU $0 -WATERTILE EQU $1 -WALLTILE EQU $f -TALK EQU $10 - ; Tilesets indexes (see tilesets/tileset_headers.asm) const_value SET 1 const TILESET_JOHTO_1 ; 01 diff --git a/tilesets/collision.asm b/data/collision_permissions.asm index 0d031763d..867bacbb0 100755..100644 --- a/tilesets/collision.asm +++ b/data/collision_permissions.asm @@ -2,16 +2,16 @@ NONTALKABLE EQUS "db" TALKABLE EQUS "db TALK +" TileCollisionTable:: ; 4ce1f -; entries correspond to collision ids - NONTALKABLE LANDTILE ; 00 - NONTALKABLE LANDTILE ; 01 +; entries correspond to COLL_* constants + NONTALKABLE LANDTILE ; COLL_FLOOR + NONTALKABLE LANDTILE ; COLL_01 NONTALKABLE LANDTILE ; 02 - NONTALKABLE LANDTILE ; 03 - NONTALKABLE LANDTILE ; 04 + NONTALKABLE LANDTILE ; COLL_03 + NONTALKABLE LANDTILE ; COLL_04 NONTALKABLE LANDTILE ; 05 NONTALKABLE LANDTILE ; 06 - NONTALKABLE WALLTILE ; 07 - NONTALKABLE LANDTILE ; 08 + NONTALKABLE WALLTILE ; COLL_WALL + NONTALKABLE LANDTILE ; COLL_CUT_08 NONTALKABLE LANDTILE ; 09 NONTALKABLE LANDTILE ; 0a NONTALKABLE LANDTILE ; 0b @@ -19,95 +19,95 @@ TileCollisionTable:: ; 4ce1f NONTALKABLE LANDTILE ; 0d NONTALKABLE LANDTILE ; 0e NONTALKABLE WALLTILE ; 0f - NONTALKABLE LANDTILE ; 10 + NONTALKABLE LANDTILE ; COLL_TALL_GRASS_10 NONTALKABLE LANDTILE ; 11 - TALKABLE WALLTILE ; 12 + TALKABLE WALLTILE ; COLL_CUT_TREE NONTALKABLE LANDTILE ; 13 - NONTALKABLE LANDTILE ; 14 - TALKABLE WALLTILE ; 15 + NONTALKABLE LANDTILE ; COLL_LONG_GRASS + TALKABLE WALLTILE ; COLL_HEADBUTT_TREE NONTALKABLE LANDTILE ; 16 NONTALKABLE LANDTILE ; 17 - NONTALKABLE LANDTILE ; 18 + NONTALKABLE LANDTILE ; COLL_TALL_GRASS NONTALKABLE LANDTILE ; 19 - TALKABLE WALLTILE ; 1a + TALKABLE WALLTILE ; COLL_CUT_TREE_1A NONTALKABLE LANDTILE ; 1b - NONTALKABLE LANDTILE ; 1c - TALKABLE WALLTILE ; 1d + NONTALKABLE LANDTILE ; COLL_LONG_GRASS_1C + TALKABLE WALLTILE ; COLL_HEADBUTT_TREE_1D NONTALKABLE LANDTILE ; 1e NONTALKABLE LANDTILE ; 1f NONTALKABLE WATERTILE ; 20 - NONTALKABLE WATERTILE ; 21 + NONTALKABLE WATERTILE ; COLL_WATER_21 TALKABLE WATERTILE ; 22 - NONTALKABLE LANDTILE ; 23 - TALKABLE WATERTILE ; 24 + NONTALKABLE LANDTILE ; COLL_ICE + TALKABLE WATERTILE ; COLL_WHIRLPOOL NONTALKABLE WATERTILE ; 25 NONTALKABLE WATERTILE ; 26 - NONTALKABLE WALLTILE ; 27 - NONTALKABLE WATERTILE ; 28 - NONTALKABLE WATERTILE ; 29 + NONTALKABLE WALLTILE ; COLL_BUOY + NONTALKABLE WATERTILE ; COLL_CUT_28 + NONTALKABLE WATERTILE ; COLL_WATER TALKABLE WATERTILE ; 2a - NONTALKABLE LANDTILE ; 2b - TALKABLE WATERTILE ; 2c + NONTALKABLE LANDTILE ; COLL_ICE_2B + TALKABLE WATERTILE ; COLL_WHIRLPOOL_2C NONTALKABLE WATERTILE ; 2d NONTALKABLE WATERTILE ; 2e NONTALKABLE WALLTILE ; 2f - NONTALKABLE WATERTILE ; 30 - NONTALKABLE WATERTILE ; 31 - NONTALKABLE WATERTILE ; 32 - NONTALKABLE WATERTILE ; 33 + NONTALKABLE WATERTILE ; COLL_WATERFALL_RIGHT + NONTALKABLE WATERTILE ; COLL_WATERFALL_LEFT + NONTALKABLE WATERTILE ; COLL_WATERFALL_UP + NONTALKABLE WATERTILE ; COLL_WATERFALL NONTALKABLE WATERTILE ; 34 NONTALKABLE WATERTILE ; 35 NONTALKABLE WATERTILE ; 36 NONTALKABLE WATERTILE ; 37 - NONTALKABLE WATERTILE ; 38 - NONTALKABLE WATERTILE ; 39 - NONTALKABLE WATERTILE ; 3a - NONTALKABLE WATERTILE ; 3b + NONTALKABLE WATERTILE ; COLL_CURRENT_RIGHT + NONTALKABLE WATERTILE ; COLL_CURRENT_LEFT + NONTALKABLE WATERTILE ; COLL_CURRENT_UP + NONTALKABLE WATERTILE ; COLL_CURRENT_DOWN NONTALKABLE WATERTILE ; 3c NONTALKABLE WATERTILE ; 3d NONTALKABLE WATERTILE ; 3e NONTALKABLE WATERTILE ; 3f - NONTALKABLE LANDTILE ; 40 - NONTALKABLE LANDTILE ; 41 - NONTALKABLE LANDTILE ; 42 - NONTALKABLE LANDTILE ; 43 - NONTALKABLE LANDTILE ; 44 - NONTALKABLE LANDTILE ; 45 - NONTALKABLE LANDTILE ; 46 - NONTALKABLE LANDTILE ; 47 - NONTALKABLE LANDTILE ; 48 - NONTALKABLE LANDTILE ; 49 - NONTALKABLE LANDTILE ; 4a - NONTALKABLE LANDTILE ; 4b - NONTALKABLE LANDTILE ; 4c + NONTALKABLE LANDTILE ; COLL_BRAKE + NONTALKABLE LANDTILE ; COLL_WALK_RIGHT + NONTALKABLE LANDTILE ; COLL_WALK_LEFT + NONTALKABLE LANDTILE ; COLL_WALK_UP + NONTALKABLE LANDTILE ; COLL_WALK_DOWN + NONTALKABLE LANDTILE ; COLL_BRAKE_45 + NONTALKABLE LANDTILE ; COLL_BRAKE_46 + NONTALKABLE LANDTILE ; COLL_BRAKE_47 + NONTALKABLE LANDTILE ; COLL_GRASS_48 + NONTALKABLE LANDTILE ; COLL_GRASS_49 + NONTALKABLE LANDTILE ; COLL_GRASS_4A + NONTALKABLE LANDTILE ; COLL_GRASS_4B + NONTALKABLE LANDTILE ; COLL_GRASS_4C NONTALKABLE LANDTILE ; 4d NONTALKABLE LANDTILE ; 4e NONTALKABLE LANDTILE ; 4f - NONTALKABLE LANDTILE ; 50 - NONTALKABLE LANDTILE ; 51 - NONTALKABLE LANDTILE ; 52 - NONTALKABLE LANDTILE ; 53 - NONTALKABLE LANDTILE ; 54 - NONTALKABLE LANDTILE ; 55 - NONTALKABLE LANDTILE ; 56 - NONTALKABLE LANDTILE ; 57 + NONTALKABLE LANDTILE ; COLL_WALK_RIGHT_ALT + NONTALKABLE LANDTILE ; COLL_WALK_LEFT_ALT + NONTALKABLE LANDTILE ; COLL_WALK_UP_ALT + NONTALKABLE LANDTILE ; COLL_WALK_DOWN_ALT + NONTALKABLE LANDTILE ; COLL_BRAKE_ALT + NONTALKABLE LANDTILE ; COLL_BRAKE_55 + NONTALKABLE LANDTILE ; COLL_BRAKE_56 + NONTALKABLE LANDTILE ; COLL_BRAKE_57 NONTALKABLE LANDTILE ; 58 NONTALKABLE LANDTILE ; 59 NONTALKABLE LANDTILE ; 5a - NONTALKABLE LANDTILE ; 5b + NONTALKABLE LANDTILE ; COLL_5B NONTALKABLE LANDTILE ; 5c NONTALKABLE LANDTILE ; 5d NONTALKABLE LANDTILE ; 5e NONTALKABLE LANDTILE ; 5f - NONTALKABLE LANDTILE ; 60 - NONTALKABLE LANDTILE ; 61 + NONTALKABLE LANDTILE ; COLL_PIT + NONTALKABLE LANDTILE ; COLL_VIRTUAL_BOY NONTALKABLE WALLTILE ; 62 NONTALKABLE LANDTILE ; 63 - NONTALKABLE LANDTILE ; 64 - NONTALKABLE LANDTILE ; 65 + NONTALKABLE LANDTILE ; COLL_64 + NONTALKABLE LANDTILE ; COLL_65 NONTALKABLE LANDTILE ; 66 NONTALKABLE LANDTILE ; 67 - NONTALKABLE LANDTILE ; 68 + NONTALKABLE LANDTILE ; COLL_PIT_68 NONTALKABLE LANDTILE ; 69 NONTALKABLE WALLTILE ; 6a NONTALKABLE LANDTILE ; 6b @@ -115,22 +115,22 @@ TileCollisionTable:: ; 4ce1f NONTALKABLE LANDTILE ; 6d NONTALKABLE LANDTILE ; 6e NONTALKABLE LANDTILE ; 6f - NONTALKABLE LANDTILE ; 70 - NONTALKABLE LANDTILE ; 71 - NONTALKABLE LANDTILE ; 72 - NONTALKABLE LANDTILE ; 73 - NONTALKABLE LANDTILE ; 74 - NONTALKABLE LANDTILE ; 75 - NONTALKABLE LANDTILE ; 76 - NONTALKABLE LANDTILE ; 77 - NONTALKABLE LANDTILE ; 78 - NONTALKABLE LANDTILE ; 79 - NONTALKABLE LANDTILE ; 7a - NONTALKABLE LANDTILE ; 7b - NONTALKABLE LANDTILE ; 7c - NONTALKABLE LANDTILE ; 7d - NONTALKABLE LANDTILE ; 7e - NONTALKABLE LANDTILE ; 7f + NONTALKABLE LANDTILE ; COLL_WARP_CARPET_DOWN + NONTALKABLE LANDTILE ; COLL_DOOR + NONTALKABLE LANDTILE ; COLL_LADDER + NONTALKABLE LANDTILE ; COLL_STAIRCASE_73 + NONTALKABLE LANDTILE ; COLL_CAVE_74 + NONTALKABLE LANDTILE ; COLL_DOOR_75 + NONTALKABLE LANDTILE ; COLL_WARP_CARPET_LEFT + NONTALKABLE LANDTILE ; COLL_WARP_77 + NONTALKABLE LANDTILE ; COLL_WARP_CARPET_UP + NONTALKABLE LANDTILE ; COLL_DOOR_79 + NONTALKABLE LANDTILE ; COLL_STAIRCASE + NONTALKABLE LANDTILE ; COLL_CAVE + NONTALKABLE LANDTILE ; COLL_WARP_PANEL + NONTALKABLE LANDTILE ; COLL_DOOR_7D + NONTALKABLE LANDTILE ; COLL_WARP_CARPET_RIGHT + NONTALKABLE LANDTILE ; COLL_WARP_7F NONTALKABLE WALLTILE ; 80 NONTALKABLE WALLTILE ; 81 NONTALKABLE WALLTILE ; 82 @@ -147,30 +147,30 @@ TileCollisionTable:: ; 4ce1f NONTALKABLE LANDTILE ; 8d NONTALKABLE LANDTILE ; 8e NONTALKABLE LANDTILE ; 8f - NONTALKABLE WALLTILE ; 90 - NONTALKABLE WALLTILE ; 91 + NONTALKABLE WALLTILE ; COLL_COUNTER + NONTALKABLE WALLTILE ; COLL_BOOKSHELF NONTALKABLE WALLTILE ; 92 - NONTALKABLE WALLTILE ; 93 - NONTALKABLE WALLTILE ; 94 - NONTALKABLE WALLTILE ; 95 - NONTALKABLE WALLTILE ; 96 - NONTALKABLE WALLTILE ; 97 - NONTALKABLE WALLTILE ; 98 + NONTALKABLE WALLTILE ; COLL_PC + NONTALKABLE WALLTILE ; COLL_RADIO + NONTALKABLE WALLTILE ; COLL_TOWN_MAP + NONTALKABLE WALLTILE ; COLL_MART_SHELF + NONTALKABLE WALLTILE ; COLL_TV + NONTALKABLE WALLTILE ; COLL_COUNTER_98 NONTALKABLE WALLTILE ; 99 NONTALKABLE WALLTILE ; 9a NONTALKABLE WALLTILE ; 9b - NONTALKABLE WALLTILE ; 9c - NONTALKABLE WALLTILE ; 9d + NONTALKABLE WALLTILE ; COLL_9C + NONTALKABLE WALLTILE ; COLL_WINDOW NONTALKABLE WALLTILE ; 9e - NONTALKABLE WALLTILE ; 9f - NONTALKABLE LANDTILE ; a0 - NONTALKABLE LANDTILE ; a1 - NONTALKABLE LANDTILE ; a2 - NONTALKABLE LANDTILE ; a3 - NONTALKABLE LANDTILE ; a4 - NONTALKABLE LANDTILE ; a5 - NONTALKABLE LANDTILE ; a6 - NONTALKABLE LANDTILE ; a7 + NONTALKABLE WALLTILE ; COLL_INCENSE_BURNER + NONTALKABLE LANDTILE ; COLL_HOP_RIGHT + NONTALKABLE LANDTILE ; COLL_HOP_LEFT + NONTALKABLE LANDTILE ; COLL_HOP_UP + NONTALKABLE LANDTILE ; COLL_HOP_DOWN + NONTALKABLE LANDTILE ; COLL_HOP_DOWN_RIGHT + NONTALKABLE LANDTILE ; COLL_HOP_DOWN_LEFT + NONTALKABLE LANDTILE ; COLL_HOP_UP_RIGHT + NONTALKABLE LANDTILE ; COLL_HOP_UP_LEFT NONTALKABLE LANDTILE ; a8 NONTALKABLE LANDTILE ; a9 NONTALKABLE LANDTILE ; aa @@ -179,10 +179,10 @@ TileCollisionTable:: ; 4ce1f NONTALKABLE LANDTILE ; ad NONTALKABLE LANDTILE ; ae NONTALKABLE LANDTILE ; af - NONTALKABLE LANDTILE ; b0 - NONTALKABLE LANDTILE ; b1 - NONTALKABLE LANDTILE ; b2 - NONTALKABLE LANDTILE ; b3 + NONTALKABLE LANDTILE ; COLL_RIGHT_WALL + NONTALKABLE LANDTILE ; COLL_LEFT_WALL + NONTALKABLE LANDTILE ; COLL_UP_WALL + NONTALKABLE LANDTILE ; COLL_DOWN_WALL NONTALKABLE LANDTILE ; b4 NONTALKABLE LANDTILE ; b5 NONTALKABLE LANDTILE ; b6 @@ -258,5 +258,5 @@ TileCollisionTable:: ; 4ce1f NONTALKABLE LANDTILE ; fc NONTALKABLE LANDTILE ; fd NONTALKABLE LANDTILE ; fe - NONTALKABLE WALLTILE ; ff + NONTALKABLE WALLTILE ; COLL_FF ; 4cf1f diff --git a/data/collision_stdscripts.asm b/data/collision_stdscripts.asm new file mode 100644 index 000000000..8156d039d --- /dev/null +++ b/data/collision_stdscripts.asm @@ -0,0 +1,13 @@ +; stdscripts associated with tile collisions + +TileCollisionStdScripts: + ; collision type, stdscript + dbw COLL_BOOKSHELF, magazinebookshelf + dbw COLL_PC, pcscript + dbw COLL_RADIO, radio1 + dbw COLL_TOWN_MAP, townmap + dbw COLL_MART_SHELF, merchandiseshelf + dbw COLL_TV, tv + dbw COLL_WINDOW, window + dbw COLL_INCENSE_BURNER, incenseburner + db -1 ; end diff --git a/data/outdoor_sprites.asm b/data/outdoor_sprites.asm index b99efcfe7..2b0cd89fe 100644 --- a/data/outdoor_sprites.asm +++ b/data/outdoor_sprites.asm @@ -2,36 +2,36 @@ ; Maps with permission ROUTE or TOWN can only use these sprites. OutdoorSprites: ; 144b8 - dw Group1Sprites - dw Group2Sprites - dw Group3Sprites - dw Group4Sprites - dw Group5Sprites - dw Group6Sprites - dw Group7Sprites - dw Group8Sprites - dw Group9Sprites - dw Group10Sprites - dw Group11Sprites - dw Group12Sprites - dw Group13Sprites - dw Group14Sprites - dw Group15Sprites - dw Group16Sprites - dw Group17Sprites - dw Group18Sprites - dw Group19Sprites - dw Group20Sprites - dw Group21Sprites - dw Group22Sprites - dw Group23Sprites - dw Group24Sprites - dw Group25Sprites - dw Group26Sprites + dw OlivineGroupSprites + dw MahoganyGroupSprites + dw DungeonsGroupSprites + dw EcruteakGroupSprites + dw BlackthornGroupSprites + dw CinnabarGroupSprites + dw CeruleanGroupSprites + dw AzaleaGroupSprites + dw LakeOfRageGroupSprites + dw VioletGroupSprites + dw GoldenrodGroupSprites + dw VermilionGroupSprites + dw PalletGroupSprites + dw PewterGroupSprites + dw FastShipGroupSprites + dw IndigoGroupSprites + dw FuchsiaGroupSprites + dw LavenderGroupSprites + dw SilverGroupSprites + dw CableClubGroupSprites + dw CeladonGroupSprites + dw CianwoodGroupSprites + dw ViridianGroupSprites + dw NewBarkGroupSprites + dw SaffronGroupSprites + dw CherrygroveGroupSprites ; 144ec -Group13Sprites: ; 144ec +PalletGroupSprites: ; 144ec db SPRITE_SUICUNE db SPRITE_SILVER_TROPHY db SPRITE_FAMICOM @@ -57,7 +57,7 @@ Group13Sprites: ; 144ec db SPRITE_FRUIT_TREE ; 14503 -Group23Sprites: ; 14503 +ViridianGroupSprites: ; 14503 db SPRITE_SUICUNE db SPRITE_SILVER_TROPHY db SPRITE_FAMICOM @@ -83,7 +83,7 @@ Group23Sprites: ; 14503 db SPRITE_FRUIT_TREE ; 1451a -Group14Sprites: ; 1451a +PewterGroupSprites: ; 1451a db SPRITE_SUICUNE db SPRITE_SILVER_TROPHY db SPRITE_FAMICOM @@ -109,7 +109,7 @@ Group14Sprites: ; 1451a db SPRITE_FRUIT_TREE ; 14531 -Group6Sprites: ; 14531 +CinnabarGroupSprites: ; 14531 db SPRITE_SUICUNE db SPRITE_SILVER_TROPHY db SPRITE_FAMICOM @@ -135,7 +135,7 @@ Group6Sprites: ; 14531 db SPRITE_FRUIT_TREE ; 14548 -Group7Sprites: ; 14548 +CeruleanGroupSprites: ; 14548 db SPRITE_SUICUNE db SPRITE_SILVER_TROPHY db SPRITE_FAMICOM @@ -161,7 +161,7 @@ Group7Sprites: ; 14548 db SPRITE_SLOWPOKE ; 1455f -Group25Sprites: ; 1455f +SaffronGroupSprites: ; 1455f db SPRITE_SUICUNE db SPRITE_SILVER_TROPHY db SPRITE_FAMICOM @@ -187,7 +187,7 @@ Group25Sprites: ; 1455f db SPRITE_SLOWPOKE ; 14576 -Group21Sprites: ; 14576 +CeladonGroupSprites: ; 14576 db SPRITE_SUICUNE db SPRITE_SILVER_TROPHY db SPRITE_FAMICOM @@ -213,7 +213,7 @@ Group21Sprites: ; 14576 db SPRITE_FRUIT_TREE ; 1458d -Group18Sprites: ; 1458d +LavenderGroupSprites: ; 1458d db SPRITE_SUICUNE db SPRITE_SILVER_TROPHY db SPRITE_FAMICOM @@ -239,7 +239,7 @@ Group18Sprites: ; 1458d db SPRITE_FRUIT_TREE ; 145a4 -Group12Sprites: ; 145a4 +VermilionGroupSprites: ; 145a4 db SPRITE_SUICUNE db SPRITE_SILVER_TROPHY db SPRITE_FAMICOM @@ -265,7 +265,7 @@ Group12Sprites: ; 145a4 db SPRITE_FRUIT_TREE ; 145bb -Group17Sprites: ; 145bb +FuchsiaGroupSprites: ; 145bb db SPRITE_SUICUNE db SPRITE_SILVER_TROPHY db SPRITE_FAMICOM @@ -291,7 +291,7 @@ Group17Sprites: ; 145bb db SPRITE_FRUIT_TREE ; 145d2 -Group16Sprites: ; 145d2 +IndigoGroupSprites: ; 145d2 db SPRITE_SUICUNE db SPRITE_SILVER_TROPHY db SPRITE_FAMICOM @@ -317,7 +317,7 @@ Group16Sprites: ; 145d2 db SPRITE_BOULDER ; 145e9 -Group24Sprites: ; 145e9 +NewBarkGroupSprites: ; 145e9 db SPRITE_SUICUNE db SPRITE_SILVER_TROPHY db SPRITE_FAMICOM @@ -343,7 +343,7 @@ Group24Sprites: ; 145e9 db SPRITE_FRUIT_TREE ; 14600 -Group26Sprites: ; 14600 +CherrygroveGroupSprites: ; 14600 db SPRITE_SUICUNE db SPRITE_SILVER_TROPHY db SPRITE_FAMICOM @@ -369,7 +369,7 @@ Group26Sprites: ; 14600 db SPRITE_FRUIT_TREE ; 14617 -Group19Sprites: ; 14617 +SilverGroupSprites: ; 14617 db SPRITE_SUICUNE db SPRITE_SILVER_TROPHY db SPRITE_FAMICOM @@ -395,7 +395,7 @@ Group19Sprites: ; 14617 db SPRITE_FRUIT_TREE ; 1462e -Group10Sprites: ; 1462e +VioletGroupSprites: ; 1462e db SPRITE_SUICUNE db SPRITE_SILVER_TROPHY db SPRITE_FAMICOM @@ -421,7 +421,7 @@ Group10Sprites: ; 1462e db SPRITE_FRUIT_TREE ; 14645 -Group4Sprites: ; 14645 +EcruteakGroupSprites: ; 14645 db SPRITE_SUICUNE db SPRITE_SILVER_TROPHY db SPRITE_FAMICOM @@ -447,7 +447,7 @@ Group4Sprites: ; 14645 db SPRITE_FRUIT_TREE ; 1465c -Group8Sprites: ; 1465c +AzaleaGroupSprites: ; 1465c db SPRITE_SUICUNE db SPRITE_SILVER_TROPHY db SPRITE_FAMICOM @@ -473,7 +473,7 @@ Group8Sprites: ; 1465c db SPRITE_SLOWPOKE ; 14673 -Group11Sprites: ; 14673 +GoldenrodGroupSprites: ; 14673 db SPRITE_SUICUNE db SPRITE_SILVER_TROPHY db SPRITE_POKE_BALL @@ -499,7 +499,7 @@ Group11Sprites: ; 14673 db SPRITE_SLOWPOKE ; 1468a -Group22Sprites: ; 1468a +CianwoodGroupSprites: ; 1468a db SPRITE_SUICUNE db SPRITE_SILVER_TROPHY db SPRITE_FAMICOM @@ -525,7 +525,7 @@ Group22Sprites: ; 1468a db SPRITE_ROCK ; 146a1 -Group1Sprites: ; 146a1 +OlivineGroupSprites: ; 146a1 db SPRITE_SUICUNE db SPRITE_SILVER_TROPHY db SPRITE_FAMICOM @@ -551,7 +551,7 @@ Group1Sprites: ; 146a1 db SPRITE_ROCK ; 146b8 -Group9Sprites: ; 146b8 +LakeOfRageGroupSprites: ; 146b8 db SPRITE_SUICUNE db SPRITE_SILVER_TROPHY db SPRITE_FAMICOM @@ -577,7 +577,7 @@ Group9Sprites: ; 146b8 db SPRITE_POKE_BALL ; 146cf -Group2Sprites: ; 146cf +MahoganyGroupSprites: ; 146cf db SPRITE_SUICUNE db SPRITE_SILVER_TROPHY db SPRITE_FAMICOM @@ -603,7 +603,7 @@ Group2Sprites: ; 146cf db SPRITE_POKE_BALL ; 146e6 -Group5Sprites: ; 146e6 +BlackthornGroupSprites: ; 146e6 db SPRITE_SUICUNE db SPRITE_SILVER_TROPHY db SPRITE_FAMICOM @@ -629,7 +629,7 @@ Group5Sprites: ; 146e6 db SPRITE_POKE_BALL ; 146fd -Group3Sprites: ; 146fd +DungeonsGroupSprites: ; 146fd db SPRITE_SUICUNE db SPRITE_SILVER_TROPHY db SPRITE_FAMICOM @@ -655,7 +655,7 @@ Group3Sprites: ; 146fd db SPRITE_BOULDER ; 14714 -Group15Sprites: ; 14714 +FastShipGroupSprites: ; 14714 db SPRITE_SUICUNE db SPRITE_SILVER_TROPHY db SPRITE_FAMICOM @@ -681,7 +681,7 @@ Group15Sprites: ; 14714 db SPRITE_ROCK ; 1472b -Group20Sprites: ; 1472b +CableClubGroupSprites: ; 1472b db SPRITE_OAK db SPRITE_FISHER db SPRITE_TEACHER diff --git a/data/sprite_anim_frames.asm b/data/sprite_anim_frames.asm index 0111a5bc2..e69792ec1 100755 --- a/data/sprite_anim_frames.asm +++ b/data/sprite_anim_frames.asm @@ -2,12 +2,12 @@ SpriteAnimFrameData: ; 8d6e6 ; entries correspond to SPRITE_ANIM_FRAMESET_* constants dw .Frameset_00 dw .Frameset_PartyMon - dw .Frameset_02 - dw .Frameset_03 - dw .Frameset_04 - dw .Frameset_05 - dw .Frameset_06 - dw .Frameset_07 + dw .Frameset_PartyMonWithMail + dw .Frameset_PartyMonWithItem + dw .Frameset_PartyMonFast + dw .Frameset_PartyMonWithMailFast + dw .Frameset_PartyMonWithItemFast + dw .Frameset_GSTitleTrail dw .Frameset_TextEntryCursor dw .Frameset_09 dw .Frameset_GameFreakLogo @@ -47,12 +47,12 @@ SpriteAnimFrameData: ; 8d6e6 dw .Frameset_2c dw .Frameset_BlueWalk dw .Frameset_MagnetTrainBlue - dw .Frameset_2f - dw .Frameset_30 - dw .Frameset_31 - dw .Frameset_32 - dw .Frameset_33 - dw .Frameset_34 + dw .Frameset_MobileTradeSentBall + dw .Frameset_MobileTradeOTBall + dw .Frameset_ForMobile22 + dw .Frameset_ForMobile23 + dw .Frameset_ForMobile24 + dw .Frameset_ForMobile25 dw .Frameset_IntroSuicune dw .Frameset_IntroSuicune2 dw .Frameset_IntroPichu @@ -69,150 +69,150 @@ SpriteAnimFrameData: ; 8d6e6 ; 8d76a .Frameset_00: - frame SPRITE_ANIM_FRAME_IDX_00, 32 + frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 32 endanim .Frameset_PartyMon: - frame SPRITE_ANIM_FRAME_IDX_00, 8 - frame SPRITE_ANIM_FRAME_IDX_01, 8 + frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 8 + frame SPRITE_ANIM_FRAME_IDX_RED_WALK_2, 8 dorestart -.Frameset_02: - frame SPRITE_ANIM_FRAME_IDX_3D, 8 - frame SPRITE_ANIM_FRAME_IDX_3E, 8 +.Frameset_PartyMonWithMail: + frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_1, 8 + frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_2, 8 dorestart -.Frameset_03: - frame SPRITE_ANIM_FRAME_IDX_3F, 8 - frame SPRITE_ANIM_FRAME_IDX_40, 8 +.Frameset_PartyMonWithItem: + frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_1, 8 + frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_2, 8 dorestart -.Frameset_04: - frame SPRITE_ANIM_FRAME_IDX_00, 4 - frame SPRITE_ANIM_FRAME_IDX_01, 4 +.Frameset_PartyMonFast: + frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 4 + frame SPRITE_ANIM_FRAME_IDX_RED_WALK_2, 4 dorestart -.Frameset_05: - frame SPRITE_ANIM_FRAME_IDX_3D, 4 - frame SPRITE_ANIM_FRAME_IDX_3E, 4 +.Frameset_PartyMonWithMailFast: + frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_1, 4 + frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_2, 4 dorestart -.Frameset_06: - frame SPRITE_ANIM_FRAME_IDX_3F, 4 - frame SPRITE_ANIM_FRAME_IDX_40, 4 +.Frameset_PartyMonWithItemFast: + frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_1, 4 + frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_2, 4 dorestart .Frameset_RedWalk: - frame SPRITE_ANIM_FRAME_IDX_00, 8 - frame SPRITE_ANIM_FRAME_IDX_01, 8 - frame SPRITE_ANIM_FRAME_IDX_00, 8 - frame SPRITE_ANIM_FRAME_IDX_01, 8, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 8 + frame SPRITE_ANIM_FRAME_IDX_RED_WALK_2, 8 + frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 8 + frame SPRITE_ANIM_FRAME_IDX_RED_WALK_2, 8, OAM_X_FLIP dorestart .Frameset_BlueWalk: - frame SPRITE_ANIM_FRAME_IDX_63, 8 - frame SPRITE_ANIM_FRAME_IDX_64, 8 - frame SPRITE_ANIM_FRAME_IDX_63, 8 - frame SPRITE_ANIM_FRAME_IDX_64, 8, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_BLUE_WALK_1, 8 + frame SPRITE_ANIM_FRAME_IDX_BLUE_WALK_2, 8 + frame SPRITE_ANIM_FRAME_IDX_BLUE_WALK_1, 8 + frame SPRITE_ANIM_FRAME_IDX_BLUE_WALK_2, 8, OAM_X_FLIP dorestart .Frameset_MagnetTrainBlue: - frame SPRITE_ANIM_FRAME_IDX_65, 8 - frame SPRITE_ANIM_FRAME_IDX_66, 8 - frame SPRITE_ANIM_FRAME_IDX_65, 8 - frame SPRITE_ANIM_FRAME_IDX_66, 8, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_BLUE_1, 8 + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_BLUE_2, 8 + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_BLUE_1, 8 + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_BLUE_2, 8, OAM_X_FLIP dorestart -.Frameset_07: - frame SPRITE_ANIM_FRAME_IDX_1E, 1 - frame SPRITE_ANIM_FRAME_IDX_1F, 1 +.Frameset_GSTitleTrail: + frame SPRITE_ANIM_FRAME_IDX_GS_TITLE_TRAIL_1, 1 + frame SPRITE_ANIM_FRAME_IDX_GS_TITLE_TRAIL_2, 1 dorestart .Frameset_TextEntryCursor: - frame SPRITE_ANIM_FRAME_IDX_20, 1 + frame SPRITE_ANIM_FRAME_IDX_TEXT_ENTRY_CURSOR, 1 dorepeat 1 dorestart .Frameset_09: - frame SPRITE_ANIM_FRAME_IDX_21, 1 + frame SPRITE_ANIM_FRAME_IDX_FOR_FRAMESET_09, 1 dorepeat 1 dorestart .Frameset_GameFreakLogo: - frame SPRITE_ANIM_FRAME_IDX_81, 12 - frame SPRITE_ANIM_FRAME_IDX_82, 1 - frame SPRITE_ANIM_FRAME_IDX_83, 1 - frame SPRITE_ANIM_FRAME_IDX_82, 4 - frame SPRITE_ANIM_FRAME_IDX_81, 12 - frame SPRITE_ANIM_FRAME_IDX_82, 12 - frame SPRITE_ANIM_FRAME_IDX_83, 4 - frame SPRITE_ANIM_FRAME_IDX_84, 32 - frame SPRITE_ANIM_FRAME_IDX_85, 3 - frame SPRITE_ANIM_FRAME_IDX_86, 3 - frame SPRITE_ANIM_FRAME_IDX_87, 4 - frame SPRITE_ANIM_FRAME_IDX_88, 4 - frame SPRITE_ANIM_FRAME_IDX_89, 4 - frame SPRITE_ANIM_FRAME_IDX_8A, 10 - frame SPRITE_ANIM_FRAME_IDX_8B, 7 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_1, 12 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_2, 1 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_3, 1 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_2, 4 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_1, 12 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_2, 12 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_3, 4 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_4, 32 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_5, 3 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_6, 3 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_7, 4 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_8, 4 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_9, 4 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_10, 10 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_11, 7 endanim .Frameset_GSIntroStar: - frame SPRITE_ANIM_FRAME_IDX_23, 3 - frame SPRITE_ANIM_FRAME_IDX_23, 3, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_GS_INTRO_STAR, 3 + frame SPRITE_ANIM_FRAME_IDX_GS_INTRO_STAR, 3, OAM_Y_FLIP dorestart .Frameset_GSIntroSparkle: - frame SPRITE_ANIM_FRAME_IDX_24, 2 - frame SPRITE_ANIM_FRAME_IDX_25, 2 - frame SPRITE_ANIM_FRAME_IDX_26, 2 - frame SPRITE_ANIM_FRAME_IDX_25, 2 + frame SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_1, 2 + frame SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_2, 2 + frame SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_3, 2 + frame SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_2, 2 dorestart .Frameset_SlotsGolem: - frame SPRITE_ANIM_FRAME_IDX_27, 7 - frame SPRITE_ANIM_FRAME_IDX_28, 7 - frame SPRITE_ANIM_FRAME_IDX_27, 7, OAM_Y_FLIP - frame SPRITE_ANIM_FRAME_IDX_28, 7, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_SLOTS_GOLEM_1, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_GOLEM_2, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_GOLEM_1, 7, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_SLOTS_GOLEM_2, 7, OAM_X_FLIP dorestart .Frameset_SlotsChansey: - frame SPRITE_ANIM_FRAME_IDX_29, 7 - frame SPRITE_ANIM_FRAME_IDX_2A, 7 - frame SPRITE_ANIM_FRAME_IDX_29, 7 - frame SPRITE_ANIM_FRAME_IDX_2B, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_1, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_2, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_1, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_3, 7 dorestart .Frameset_SlotsChansey2: - frame SPRITE_ANIM_FRAME_IDX_29, 7 - frame SPRITE_ANIM_FRAME_IDX_2C, 7 - frame SPRITE_ANIM_FRAME_IDX_2D, 7 - frame SPRITE_ANIM_FRAME_IDX_2C, 7 - frame SPRITE_ANIM_FRAME_IDX_29, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_1, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_4, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_5, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_4, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_1, 7 endanim .Frameset_SlotsEgg: - frame SPRITE_ANIM_FRAME_IDX_2E, 20 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_EGG, 20 endanim .Frameset_StillCursor: - frame SPRITE_ANIM_FRAME_IDX_2F, 32 + frame SPRITE_ANIM_FRAME_IDX_STILL_CURSOR, 32 endanim .Frameset_TradePokeBall: - frame SPRITE_ANIM_FRAME_IDX_30, 32 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 32 endanim .Frameset_TradePokeBall0: - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3 - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP dorestart .Frameset_TradePoof: - frame SPRITE_ANIM_FRAME_IDX_32, 4 - frame SPRITE_ANIM_FRAME_IDX_33, 4 - frame SPRITE_ANIM_FRAME_IDX_34, 4 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_1, 4 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_2, 4 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_3, 4 delanim .Frameset_TradeTubeBulge: @@ -221,29 +221,29 @@ SpriteAnimFrameData: ; 8d6e6 dorestart .Frameset_TrademonIcon: - frame SPRITE_ANIM_FRAME_IDX_37, 7 - frame SPRITE_ANIM_FRAME_IDX_38, 7 + frame SPRITE_ANIM_FRAME_IDX_TRADEMON_ICON_1, 7 + frame SPRITE_ANIM_FRAME_IDX_TRADEMON_ICON_2, 7 dorestart .Frameset_TrademonBubble: - frame SPRITE_ANIM_FRAME_IDX_39, 32 + frame SPRITE_ANIM_FRAME_IDX_TRADEMON_BUBBLE, 32 endanim .Frameset_EvolutionBallOfLight: - frame SPRITE_ANIM_FRAME_IDX_3B, 2 - frame SPRITE_ANIM_FRAME_IDX_3A, 2 - frame SPRITE_ANIM_FRAME_IDX_3B, 2 + frame SPRITE_ANIM_FRAME_IDX_EVOLUTION_BALL_OF_LIGHT_2, 2 + frame SPRITE_ANIM_FRAME_IDX_EVOLUTION_BALL_OF_LIGHT_1, 2 + frame SPRITE_ANIM_FRAME_IDX_EVOLUTION_BALL_OF_LIGHT_2, 2 endanim .Frameset_RadioTuningKnob: - frame SPRITE_ANIM_FRAME_IDX_3C, 32 + frame SPRITE_ANIM_FRAME_IDX_RADIO_TUNING_KNOB, 32 endanim .Frameset_MagnetTrainRed: - frame SPRITE_ANIM_FRAME_IDX_41, 8 - frame SPRITE_ANIM_FRAME_IDX_42, 8 - frame SPRITE_ANIM_FRAME_IDX_41, 8 - frame SPRITE_ANIM_FRAME_IDX_42, 8, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_1, 8 + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_2, 8 + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_1, 8 + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_2, 8, OAM_X_FLIP dorestart ; XXX @@ -294,20 +294,20 @@ SpriteAnimFrameData: ; 8d6e6 endanim .Frameset_Leaf: - frame SPRITE_ANIM_FRAME_IDX_4F, 32 + frame SPRITE_ANIM_FRAME_IDX_LEAF, 32 endanim .Frameset_CutTree: - frame SPRITE_ANIM_FRAME_IDX_50, 2 - frame SPRITE_ANIM_FRAME_IDX_51, 16 + frame SPRITE_ANIM_FRAME_IDX_TREE_1, 2 + frame SPRITE_ANIM_FRAME_IDX_CUT_TREE_2, 16 dorepeat 1 - frame SPRITE_ANIM_FRAME_IDX_52, 1 + frame SPRITE_ANIM_FRAME_IDX_CUT_TREE_3, 1 dorepeat 1 - frame SPRITE_ANIM_FRAME_IDX_53, 1 + frame SPRITE_ANIM_FRAME_IDX_CUT_TREE_4, 1 delanim .Frameset_EggCrack: - frame SPRITE_ANIM_FRAME_IDX_54, 32 + frame SPRITE_ANIM_FRAME_IDX_EGG_CRACK, 32 endanim .Frameset_EggHatch: @@ -336,10 +336,10 @@ SpriteAnimFrameData: ; 8d6e6 dorestart .Frameset_HeadbuttTree: - frame SPRITE_ANIM_FRAME_IDX_50, 2 - frame SPRITE_ANIM_FRAME_IDX_5B, 2 - frame SPRITE_ANIM_FRAME_IDX_50, 2 - frame SPRITE_ANIM_FRAME_IDX_5B, 2, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_TREE_1, 2 + frame SPRITE_ANIM_FRAME_IDX_HEADBUTT_TREE_2, 2 + frame SPRITE_ANIM_FRAME_IDX_TREE_1, 2 + frame SPRITE_ANIM_FRAME_IDX_HEADBUTT_TREE_2, 2, OAM_X_FLIP dorestart .Frameset_26: @@ -370,117 +370,117 @@ SpriteAnimFrameData: ; 8d6e6 frame SPRITE_ANIM_FRAME_IDX_62, 2 endanim -.Frameset_2f: - frame SPRITE_ANIM_FRAME_IDX_32, 3 - frame SPRITE_ANIM_FRAME_IDX_33, 3 - frame SPRITE_ANIM_FRAME_IDX_34, 3 - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3 - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3, OAM_X_FLIP - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3 - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3, OAM_X_FLIP - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3 - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3, OAM_X_FLIP - endanim - -.Frameset_30: - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3 - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3, OAM_X_FLIP - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3 - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3, OAM_X_FLIP - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3 - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3, OAM_X_FLIP - frame SPRITE_ANIM_FRAME_IDX_32, 3 - frame SPRITE_ANIM_FRAME_IDX_33, 3 - frame SPRITE_ANIM_FRAME_IDX_34, 3 +.Frameset_MobileTradeSentBall: + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_3, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP + endanim + +.Frameset_MobileTradeOTBall: + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_3, 3 delanim -.Frameset_31: - frame SPRITE_ANIM_FRAME_IDX_67, 3 - frame SPRITE_ANIM_FRAME_IDX_68, 3 +.Frameset_ForMobile22: + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_22_1, 3 + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_22_2, 3 dorestart -.Frameset_32: - frame SPRITE_ANIM_FRAME_IDX_6C, 3 +.Frameset_ForMobile23: + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_23, 3 endanim -.Frameset_33: - frame SPRITE_ANIM_FRAME_IDX_6D, 3 +.Frameset_ForMobile24: + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_24, 3 endanim -.Frameset_34: - frame SPRITE_ANIM_FRAME_IDX_69, 2 - frame SPRITE_ANIM_FRAME_IDX_6A, 2 - frame SPRITE_ANIM_FRAME_IDX_6B, 2 +.Frameset_ForMobile25: + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_1, 2 + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_2, 2 + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_3, 2 delanim .Frameset_IntroSuicune: - frame SPRITE_ANIM_FRAME_IDX_6E, 3 - frame SPRITE_ANIM_FRAME_IDX_6F, 3 - frame SPRITE_ANIM_FRAME_IDX_70, 3 - frame SPRITE_ANIM_FRAME_IDX_71, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_1, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_2, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_3, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_4, 3 dorestart .Frameset_IntroSuicune2: - frame SPRITE_ANIM_FRAME_IDX_71, 3 - frame SPRITE_ANIM_FRAME_IDX_6E, 7 + frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_4, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_1, 7 endanim .Frameset_IntroPichu: - frame SPRITE_ANIM_FRAME_IDX_72, 32 - frame SPRITE_ANIM_FRAME_IDX_73, 7 - frame SPRITE_ANIM_FRAME_IDX_74, 7 + frame SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_1, 32 + frame SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_2, 7 + frame SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_3, 7 endanim .Frameset_IntroWooper: - frame SPRITE_ANIM_FRAME_IDX_75, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_WOOPER, 3 endanim .Frameset_IntroUnown1: - frame SPRITE_ANIM_FRAME_IDX_76, 3 - frame SPRITE_ANIM_FRAME_IDX_77, 3 - frame SPRITE_ANIM_FRAME_IDX_78, 7 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3, 7 delanim .Frameset_IntroUnown2: - frame SPRITE_ANIM_FRAME_IDX_76, 3, OAM_X_FLIP - frame SPRITE_ANIM_FRAME_IDX_77, 3, OAM_X_FLIP - frame SPRITE_ANIM_FRAME_IDX_78, 7, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1, 3, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2, 3, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3, 7, OAM_X_FLIP delanim .Frameset_IntroUnown3: - frame SPRITE_ANIM_FRAME_IDX_76, 3, OAM_Y_FLIP - frame SPRITE_ANIM_FRAME_IDX_77, 3, OAM_Y_FLIP - frame SPRITE_ANIM_FRAME_IDX_78, 7, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1, 3, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2, 3, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3, 7, OAM_Y_FLIP delanim .Frameset_IntroUnown4: - frame SPRITE_ANIM_FRAME_IDX_76, 3, OAM_X_FLIP, OAM_Y_FLIP - frame SPRITE_ANIM_FRAME_IDX_77, 3, OAM_X_FLIP, OAM_Y_FLIP - frame SPRITE_ANIM_FRAME_IDX_78, 7, OAM_X_FLIP, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1, 3, OAM_X_FLIP, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2, 3, OAM_X_FLIP, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3, 7, OAM_X_FLIP, OAM_Y_FLIP delanim .Frameset_IntroUnownF2: - frame SPRITE_ANIM_FRAME_IDX_79, 3 - frame SPRITE_ANIM_FRAME_IDX_7A, 3 - frame SPRITE_ANIM_FRAME_IDX_7B, 3 - frame SPRITE_ANIM_FRAME_IDX_7C, 7 - frame SPRITE_ANIM_FRAME_IDX_7D, 7 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_1, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_2, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_3, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_4, 7 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_5, 7 endanim .Frameset_IntroSuicuneAway: - frame SPRITE_ANIM_FRAME_IDX_7E, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_AWAY, 3 endanim .Frameset_IntroUnownF: @@ -488,12 +488,12 @@ SpriteAnimFrameData: ; 8d6e6 endanim .Frameset_CelebiLeft: - frame SPRITE_ANIM_FRAME_IDX_7F, 8 - frame SPRITE_ANIM_FRAME_IDX_80, 8 + frame SPRITE_ANIM_FRAME_IDX_CELEBI_1, 8 + frame SPRITE_ANIM_FRAME_IDX_CELEBI_2, 8 endanim .Frameset_CelebiRight: - frame SPRITE_ANIM_FRAME_IDX_7F, 8, OAM_X_FLIP - frame SPRITE_ANIM_FRAME_IDX_80, 8, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_CELEBI_1, 8, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_CELEBI_2, 8, OAM_X_FLIP endanim ; 8d94d diff --git a/data/sprite_anim_oam.asm b/data/sprite_anim_oam.asm index 304151e8c..fea73f596 100644 --- a/data/sprite_anim_oam.asm +++ b/data/sprite_anim_oam.asm @@ -1,148 +1,148 @@ SpriteAnimOAMData: ; 8d94d ; entries correspond to SPRITE_ANIM_FRAME_IDX_* constants ; vtile offset, pointer - dbw $00, .OAMData_00 ; 00 - dbw $04, .OAMData_00 ; 01 - dbw $4c, .OAMData_02 ; 02 - dbw $5c, .OAMData_02 ; 03 - dbw $6c, .OAMData_04 ; 04 - dbw $6e, .OAMData_04 ; 05 - dbw $2d, .OAMData_06 ; 06 - dbw $4d, .OAMData_06 ; 07 - dbw $60, .OAMData_08 ; 08 - dbw $00, .OAMData_08 ; 09 - dbw $00, .OAMData_08 ; 0a - dbw $06, .OAMData_08 ; 0b - dbw $0c, .OAMData_0c ; 0c - dbw $0d, .OAMData_02 ; 0d - dbw $00, .OAMData_0e ; 0e - dbw $04, .OAMData_0e ; 0f - dbw $08, .OAMData_0e ; 10 - dbw $40, .OAMData_0e ; 11 - dbw $44, .OAMData_0e ; 12 - dbw $48, .OAMData_0e ; 13 - dbw $4c, .OAMData_0e ; 14 - dbw $80, .OAMData_15 ; 15 - dbw $85, .OAMData_15 ; 16 - dbw $8a, .OAMData_15 ; 17 - dbw $00, .OAMData_18 ; 18 - dbw $01, .OAMData_19 ; 19 - dbw $09, .OAMData_1a ; 1a - dbw $10, .OAMData_1b ; 1b - dbw $29, .OAMData_1b ; 1c - dbw $42, .OAMData_1b ; 1d - dbw $f8, .OAMData_1e ; 1e - dbw $fa, .OAMData_1e ; 1f - dbw $00, .OAMData_20 ; 20 - dbw $00, .OAMData_21 ; 21 - dbw $00, .OAMData_22 ; 22 - dbw $0f, .OAMData_23 ; 23 - dbw $11, .OAMData_02 ; 24 - dbw $12, .OAMData_02 ; 25 - dbw $13, .OAMData_02 ; 26 - dbw $00, .OAMData_27 ; 27 - dbw $08, .OAMData_27 ; 28 - dbw $10, .OAMData_29 ; 29 - dbw $10, .OAMData_2a ; 2a - dbw $10, .OAMData_2b ; 2b - dbw $10, .OAMData_2c ; 2c - dbw $10, .OAMData_2d ; 2d - dbw $3a, .OAMData_02 ; 2e - dbw $00, .OAMData_00 ; 2f - dbw $00, .OAMData_30 ; 30 - dbw $02, .OAMData_31 ; 31 - dbw $06, .OAMData_19 ; 32 - dbw $0a, .OAMData_19 ; 33 - dbw $0e, .OAMData_19 ; 34 - dbw $12, .OAMData_35 ; 35 - dbw $13, .OAMData_35 ; 36 - dbw $00, .OAMData_00 ; 37 - dbw $04, .OAMData_00 ; 38 - dbw $10, .OAMData_19 ; 39 - dbw $00, .OAMData_31 ; 3a - dbw $04, .OAMData_02 ; 3b - dbw $00, .OAMData_3c ; 3c - dbw $00, .OAMData_3d ; 3d - dbw $00, .OAMData_3e ; 3e - dbw $00, .OAMData_3f ; 3f - dbw $00, .OAMData_40 ; 40 - dbw $00, .OAMData_31 ; 41 - dbw $04, .OAMData_31 ; 42 - dbw $00, .OAMData_43 ; 43 - dbw $30, .OAMData_43 ; 44 - dbw $03, .OAMData_43 ; 45 - dbw $33, .OAMData_43 ; 46 - dbw $06, .OAMData_43 ; 47 - dbw $36, .OAMData_43 ; 48 - dbw $09, .OAMData_43 ; 49 - dbw $39, .OAMData_43 ; 4a - dbw $0c, .OAMData_4b ; 4b - dbw $0c, .OAMData_4c ; 4c - dbw $3c, .OAMData_02 ; 4d - dbw $3e, .OAMData_02 ; 4e - dbw $00, .OAMData_4f ; 4f - dbw $00, .OAMData_50 ; 50 - dbw $00, .OAMData_51 ; 51 - dbw $00, .OAMData_52 ; 52 - dbw $00, .OAMData_53 ; 53 - dbw $00, .OAMData_02 ; 54 - dbw $01, .OAMData_02 ; 55 - dbw $00, .OAMData_56 ; 56 - dbw $00, .OAMData_57 ; 57 - dbw $00, .OAMData_58 ; 58 - dbw $00, .OAMData_59 ; 59 - dbw $00, .OAMData_5a ; 5a - dbw $04, .OAMData_50 ; 5b - dbw $00, .OAMData_5c ; 5c - dbw $00, .OAMData_5d ; 5d - dbw $00, .OAMData_5e ; 5e - dbw $00, .OAMData_5f ; 5f - dbw $00, .OAMData_60 ; 60 - dbw $00, .OAMData_61 ; 61 - dbw $00, .OAMData_62 ; 62 - dbw $00, .OAMData_63 ; 63 - dbw $04, .OAMData_63 ; 64 - dbw $00, .OAMData_65 ; 65 - dbw $04, .OAMData_65 ; 66 - dbw $20, .OAMData_67 ; 67 - dbw $21, .OAMData_67 ; 68 - dbw $22, .OAMData_69 ; 69 - dbw $23, .OAMData_6a ; 6a - dbw $27, .OAMData_6b ; 6b - dbw $2a, .OAMData_6c ; 6c - dbw $2a, .OAMData_6d ; 6d - dbw $00, .OAMData_6e ; 6e - dbw $08, .OAMData_6f ; 6f - dbw $60, .OAMData_70 ; 70 - dbw $68, .OAMData_71 ; 71 - dbw $00, .OAMData_72 ; 72 - dbw $05, .OAMData_72 ; 73 - dbw $0a, .OAMData_72 ; 74 - dbw $50, .OAMData_75 ; 75 - dbw $00, .OAMData_76 ; 76 - dbw $01, .OAMData_77 ; 77 - dbw $04, .OAMData_78 ; 78 - dbw $00, .OAMData_18 ; 79 - dbw $01, .OAMData_7a ; 7a - dbw $03, .OAMData_7b ; 7b - dbw $08, .OAMData_7c ; 7c - dbw $1c, .OAMData_7c ; 7d - dbw $80, .OAMData_7e ; 7e - dbw $00, .OAMData_7f ; 7f - dbw $04, .OAMData_7f ; 80 - dbw $d0, .OAMData_81 ; 81 - dbw $d3, .OAMData_81 ; 82 - dbw $d6, .OAMData_81 ; 83 - dbw $6c, .OAMData_84 ; 84 - dbw $68, .OAMData_84 ; 85 - dbw $64, .OAMData_84 ; 86 - dbw $60, .OAMData_84 ; 87 - dbw $0c, .OAMData_84 ; 88 - dbw $08, .OAMData_84 ; 89 - dbw $04, .OAMData_84 ; 8a - dbw $00, .OAMData_84 ; 8b - -.OAMData_02: + dbw $00, .OAMData_RedWalk ; SPRITE_ANIM_FRAME_IDX_RED_WALK_1 + dbw $04, .OAMData_RedWalk ; SPRITE_ANIM_FRAME_IDX_RED_WALK_2 + dbw $4c, .OAMData_1x1_Palette0 ; SPRITE_ANIM_FRAME_IDX_02 + dbw $5c, .OAMData_1x1_Palette0 ; SPRITE_ANIM_FRAME_IDX_03 + dbw $6c, .OAMData_04 ; SPRITE_ANIM_FRAME_IDX_04 + dbw $6e, .OAMData_04 ; SPRITE_ANIM_FRAME_IDX_05 + dbw $2d, .OAMData_06 ; SPRITE_ANIM_FRAME_IDX_06 + dbw $4d, .OAMData_06 ; SPRITE_ANIM_FRAME_IDX_07 + dbw $60, .OAMData_08 ; SPRITE_ANIM_FRAME_IDX_08 + dbw $00, .OAMData_08 ; SPRITE_ANIM_FRAME_IDX_09 + dbw $00, .OAMData_08 ; SPRITE_ANIM_FRAME_IDX_0A + dbw $06, .OAMData_08 ; SPRITE_ANIM_FRAME_IDX_0B + dbw $0c, .OAMData_0c ; SPRITE_ANIM_FRAME_IDX_0C + dbw $0d, .OAMData_1x1_Palette0 ; SPRITE_ANIM_FRAME_IDX_0D + dbw $00, .OAMData_0e ; SPRITE_ANIM_FRAME_IDX_0E + dbw $04, .OAMData_0e ; SPRITE_ANIM_FRAME_IDX_0F + dbw $08, .OAMData_0e ; SPRITE_ANIM_FRAME_IDX_10 + dbw $40, .OAMData_0e ; SPRITE_ANIM_FRAME_IDX_11 + dbw $44, .OAMData_0e ; SPRITE_ANIM_FRAME_IDX_12 + dbw $48, .OAMData_0e ; SPRITE_ANIM_FRAME_IDX_13 + dbw $4c, .OAMData_0e ; SPRITE_ANIM_FRAME_IDX_14 + dbw $80, .OAMData_15 ; SPRITE_ANIM_FRAME_IDX_15 + dbw $85, .OAMData_15 ; SPRITE_ANIM_FRAME_IDX_16 + dbw $8a, .OAMData_15 ; SPRITE_ANIM_FRAME_IDX_17 + dbw $00, .OAMData_18 ; SPRITE_ANIM_FRAME_IDX_18 + dbw $01, .OAMData_TradePoofBubble ; SPRITE_ANIM_FRAME_IDX_19 + dbw $09, .OAMData_1a ; SPRITE_ANIM_FRAME_IDX_1A + dbw $10, .OAMData_1b ; SPRITE_ANIM_FRAME_IDX_1B + dbw $29, .OAMData_1b ; SPRITE_ANIM_FRAME_IDX_1C + dbw $42, .OAMData_1b ; SPRITE_ANIM_FRAME_IDX_1D + dbw $f8, .OAMData_GSTitleTrail ; SPRITE_ANIM_FRAME_IDX_GS_TITLE_TRAIL_1 + dbw $fa, .OAMData_GSTitleTrail ; SPRITE_ANIM_FRAME_IDX_GS_TITLE_TRAIL_2 + dbw $00, .OAMData_TextEntryCursor ; SPRITE_ANIM_FRAME_IDX_TEXT_ENTRY_CURSOR + dbw $00, .OAMData_ForFrameset09 ; SPRITE_ANIM_FRAME_IDX_FOR_FRAMESET_09 + dbw $00, .OAMData_22 ; SPRITE_ANIM_FRAME_IDX_22 + dbw $0f, .OAMData_GSIntroStar ; SPRITE_ANIM_FRAME_IDX_GS_INTRO_STAR + dbw $11, .OAMData_1x1_Palette0 ; SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_1 + dbw $12, .OAMData_1x1_Palette0 ; SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_2 + dbw $13, .OAMData_1x1_Palette0 ; SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_3 + dbw $00, .OAMData_SlotsGolem ; SPRITE_ANIM_FRAME_IDX_SLOTS_GOLEM_1 + dbw $08, .OAMData_SlotsGolem ; SPRITE_ANIM_FRAME_IDX_SLOTS_GOLEM_2 + dbw $10, .OAMData_SlotsChansey1 ; SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_1 + dbw $10, .OAMData_SlotsChansey2 ; SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_2 + dbw $10, .OAMData_SlotsChansey3 ; SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_3 + dbw $10, .OAMData_SlotsChansey4 ; SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_4 + dbw $10, .OAMData_SlotsChansey5 ; SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_5 + dbw $3a, .OAMData_1x1_Palette0 ; SPRITE_ANIM_FRAME_IDX_SLOTS_EGG + dbw $00, .OAMData_RedWalk ; SPRITE_ANIM_FRAME_IDX_STILL_CURSOR + dbw $00, .OAMData_TradePokeBall1 ; SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1 + dbw $02, .OAMData_MagnetTrainRed ; SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2 + dbw $06, .OAMData_TradePoofBubble ; SPRITE_ANIM_FRAME_IDX_TRADE_POOF_1 + dbw $0a, .OAMData_TradePoofBubble ; SPRITE_ANIM_FRAME_IDX_TRADE_POOF_2 + dbw $0e, .OAMData_TradePoofBubble ; SPRITE_ANIM_FRAME_IDX_TRADE_POOF_3 + dbw $12, .OAMData_35 ; SPRITE_ANIM_FRAME_IDX_35 + dbw $13, .OAMData_35 ; SPRITE_ANIM_FRAME_IDX_36 + dbw $00, .OAMData_RedWalk ; SPRITE_ANIM_FRAME_IDX_TRADEMON_ICON_1 + dbw $04, .OAMData_RedWalk ; SPRITE_ANIM_FRAME_IDX_TRADEMON_ICON_2 + dbw $10, .OAMData_TradePoofBubble ; SPRITE_ANIM_FRAME_IDX_TRADEMON_BUBBLE + dbw $00, .OAMData_MagnetTrainRed ; SPRITE_ANIM_FRAME_IDX_EVOLUTION_BALL_OF_LIGHT_1 + dbw $04, .OAMData_1x1_Palette0 ; SPRITE_ANIM_FRAME_IDX_EVOLUTION_BALL_OF_LIGHT_2 + dbw $00, .OAMData_RadioTuningKnob ; SPRITE_ANIM_FRAME_IDX_RADIO_TUNING_KNOB + dbw $00, .OAMData_PartyMonWithMail1 ; SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_1 + dbw $00, .OAMData_PartyMonWithMail2 ; SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_2 + dbw $00, .OAMData_PartyMonWithItem1 ; SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_1 + dbw $00, .OAMData_PartyMonWithItem2 ; SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_2 + dbw $00, .OAMData_MagnetTrainRed ; SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_1 + dbw $04, .OAMData_MagnetTrainRed ; SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_2 + dbw $00, .OAMData_43 ; SPRITE_ANIM_FRAME_IDX_43 + dbw $30, .OAMData_43 ; SPRITE_ANIM_FRAME_IDX_44 + dbw $03, .OAMData_43 ; SPRITE_ANIM_FRAME_IDX_45 + dbw $33, .OAMData_43 ; SPRITE_ANIM_FRAME_IDX_46 + dbw $06, .OAMData_43 ; SPRITE_ANIM_FRAME_IDX_47 + dbw $36, .OAMData_43 ; SPRITE_ANIM_FRAME_IDX_48 + dbw $09, .OAMData_43 ; SPRITE_ANIM_FRAME_IDX_49 + dbw $39, .OAMData_43 ; SPRITE_ANIM_FRAME_IDX_4A + dbw $0c, .OAMData_4b ; SPRITE_ANIM_FRAME_IDX_4B + dbw $0c, .OAMData_4c ; SPRITE_ANIM_FRAME_IDX_4C + dbw $3c, .OAMData_1x1_Palette0 ; SPRITE_ANIM_FRAME_IDX_4D + dbw $3e, .OAMData_1x1_Palette0 ; SPRITE_ANIM_FRAME_IDX_4E + dbw $00, .OAMData_Leaf ; SPRITE_ANIM_FRAME_IDX_LEAF + dbw $00, .OAMData_Tree ; SPRITE_ANIM_FRAME_IDX_TREE_1 + dbw $00, .OAMData_CutTree2 ; SPRITE_ANIM_FRAME_IDX_CUT_TREE_2 + dbw $00, .OAMData_CutTree3 ; SPRITE_ANIM_FRAME_IDX_CUT_TREE_3 + dbw $00, .OAMData_CutTree4 ; SPRITE_ANIM_FRAME_IDX_CUT_TREE_4 + dbw $00, .OAMData_1x1_Palette0 ; SPRITE_ANIM_FRAME_IDX_EGG_CRACK + dbw $01, .OAMData_1x1_Palette0 ; SPRITE_ANIM_FRAME_IDX_55 + dbw $00, .OAMData_56 ; SPRITE_ANIM_FRAME_IDX_56 + dbw $00, .OAMData_57 ; SPRITE_ANIM_FRAME_IDX_57 + dbw $00, .OAMData_58 ; SPRITE_ANIM_FRAME_IDX_58 + dbw $00, .OAMData_59 ; SPRITE_ANIM_FRAME_IDX_59 + dbw $00, .OAMData_5a ; SPRITE_ANIM_FRAME_IDX_5A + dbw $04, .OAMData_Tree ; SPRITE_ANIM_FRAME_IDX_HEADBUTT_TREE_2 + dbw $00, .OAMData_5c ; SPRITE_ANIM_FRAME_IDX_5C + dbw $00, .OAMData_5d ; SPRITE_ANIM_FRAME_IDX_5D + dbw $00, .OAMData_5e ; SPRITE_ANIM_FRAME_IDX_5E + dbw $00, .OAMData_5f ; SPRITE_ANIM_FRAME_IDX_5F + dbw $00, .OAMData_60 ; SPRITE_ANIM_FRAME_IDX_60 + dbw $00, .OAMData_61 ; SPRITE_ANIM_FRAME_IDX_61 + dbw $00, .OAMData_62 ; SPRITE_ANIM_FRAME_IDX_62 + dbw $00, .OAMData_BlueWalk ; SPRITE_ANIM_FRAME_IDX_BLUE_WALK_1 + dbw $04, .OAMData_BlueWalk ; SPRITE_ANIM_FRAME_IDX_BLUE_WALK_2 + dbw $00, .OAMData_MagnetTrainBlue ; SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_BLUE_1 + dbw $04, .OAMData_MagnetTrainBlue ; SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_BLUE_2 + dbw $20, .OAMData_ForMobile22 ; SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_22_1 + dbw $21, .OAMData_ForMobile22 ; SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_22_2 + dbw $22, .OAMData_ForMobile25_1 ; SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_1 + dbw $23, .OAMData_ForMobile25_2 ; SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_2 + dbw $27, .OAMData_ForMobile25_3 ; SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_3 + dbw $2a, .OAMData_ForMobile23 ; SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_23 + dbw $2a, .OAMData_ForMobile24 ; SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_24 + dbw $00, .OAMData_IntroSuicune1 ; SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_1 + dbw $08, .OAMData_IntroSuicune2 ; SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_2 + dbw $60, .OAMData_IntroSuicune3 ; SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_3 + dbw $68, .OAMData_IntroSuicune4 ; SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_4 + dbw $00, .OAMData_IntroPichu ; SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_1 + dbw $05, .OAMData_IntroPichu ; SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_2 + dbw $0a, .OAMData_IntroPichu ; SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_3 + dbw $50, .OAMData_IntroWooper ; SPRITE_ANIM_FRAME_IDX_INTRO_WOOPER + dbw $00, .OAMData_IntroUnown1 ; SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1 + dbw $01, .OAMData_IntroUnown2 ; SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2 + dbw $04, .OAMData_IntroUnown3 ; SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3 + dbw $00, .OAMData_18 ; SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_1 + dbw $01, .OAMData_IntroUnownF2_2 ; SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_2 + dbw $03, .OAMData_IntroUnownF2_3 ; SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_3 + dbw $08, .OAMData_IntroUnownF2_4_5 ; SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_4 + dbw $1c, .OAMData_IntroUnownF2_4_5 ; SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_5 + dbw $80, .OAMData_IntroSuicuneAway ; SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_AWAY + dbw $00, .OAMData_Celebi ; SPRITE_ANIM_FRAME_IDX_CELEBI_1 + dbw $04, .OAMData_Celebi ; SPRITE_ANIM_FRAME_IDX_CELEBI_2 + dbw $d0, .OAMData_GameFreakLogo1_3 ; SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_1 + dbw $d3, .OAMData_GameFreakLogo1_3 ; SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_2 + dbw $d6, .OAMData_GameFreakLogo1_3 ; SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_3 + dbw $6c, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_4 + dbw $68, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_5 + dbw $64, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_6 + dbw $60, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_7 + dbw $0c, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_8 + dbw $08, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_9 + dbw $04, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_10 + dbw $00, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_11 + +.OAMData_1x1_Palette0: db 1 dsprite -1, 4, -1, 4, $00, $00 @@ -153,14 +153,14 @@ SpriteAnimOAMData: ; 8d94d dsprite 0, 0, -1, 0, $10, $00 dsprite 0, 0, 0, 0, $11, $00 -.OAMData_23: +.OAMData_GSIntroStar: db 4 - dsprite -1, 0, -1, 0, $00, $00 - dsprite -1, 0, 0, 0, $00, $20 - dsprite 0, 0, -1, 0, $01, $00 - dsprite 0, 0, 0, 0, $01, $20 + dsprite -1, 0, -1, 0, $00, 0 + dsprite -1, 0, 0, 0, $00, 0 | X_FLIP + dsprite 0, 0, -1, 0, $01, 0 + dsprite 0, 0, 0, 0, $01, 0 | X_FLIP -.OAMData_30: +.OAMData_TradePokeBall1: db 4 dsprite -1, 0, -1, 0, $00, $80 dsprite -1, 0, 0, 0, $00, $a0 @@ -189,24 +189,24 @@ SpriteAnimOAMData: ; 8d94d dsprite 0, 0, -1, 0, $00, $c0 dsprite 0, 0, 0, 0, $00, $e0 -.OAMData_19: +.OAMData_TradePoofBubble: db 16 - dsprite -2, 0, -2, 0, $00, $00 - dsprite -2, 0, -1, 0, $01, $00 - dsprite -1, 0, -2, 0, $02, $00 - dsprite -1, 0, -1, 0, $03, $00 - dsprite -2, 0, 0, 0, $01, $20 - dsprite -2, 0, 1, 0, $00, $20 - dsprite -1, 0, 0, 0, $03, $20 - dsprite -1, 0, 1, 0, $02, $20 - dsprite 0, 0, -2, 0, $02, $40 - dsprite 0, 0, -1, 0, $03, $40 - dsprite 1, 0, -2, 0, $00, $40 - dsprite 1, 0, -1, 0, $01, $40 - dsprite 0, 0, 0, 0, $03, $60 - dsprite 0, 0, 1, 0, $02, $60 - dsprite 1, 0, 0, 0, $01, $60 - dsprite 1, 0, 1, 0, $00, $60 + dsprite -2, 0, -2, 0, $00, 0 + dsprite -2, 0, -1, 0, $01, 0 + dsprite -1, 0, -2, 0, $02, 0 + dsprite -1, 0, -1, 0, $03, 0 + dsprite -2, 0, 0, 0, $01, 0 | X_FLIP + dsprite -2, 0, 1, 0, $00, 0 | X_FLIP + dsprite -1, 0, 0, 0, $03, 0 | X_FLIP + dsprite -1, 0, 1, 0, $02, 0 | X_FLIP + dsprite 0, 0, -2, 0, $02, 0 | Y_FLIP + dsprite 0, 0, -1, 0, $03, 0 | Y_FLIP + dsprite 1, 0, -2, 0, $00, 0 | Y_FLIP + dsprite 1, 0, -1, 0, $01, 0 | Y_FLIP + dsprite 0, 0, 0, 0, $03, 0 | X_FLIP | Y_FLIP + dsprite 0, 0, 1, 0, $02, 0 | X_FLIP | Y_FLIP + dsprite 1, 0, 0, 0, $01, 0 | X_FLIP | Y_FLIP + dsprite 1, 0, 1, 0, $00, 0 | X_FLIP | Y_FLIP .OAMData_1a: db 36 @@ -346,52 +346,47 @@ SpriteAnimOAMData: ; 8d94d dsprite 2, 0, 1, 0, $22, $00 dsprite 2, 0, 2, 0, $23, $00 -.OAMData_00: -; party menu icons +.OAMData_RedWalk: db 4 - dsprite -1, 0, -1, 0, $00, $00 - dsprite -1, 0, 0, 0, $01, $00 - dsprite 0, 0, -1, 0, $02, $00 - dsprite 0, 0, 0, 0, $03, $00 + dsprite -1, 0, -1, 0, $00, PAL_OW_RED + dsprite -1, 0, 0, 0, $01, PAL_OW_RED + dsprite 0, 0, -1, 0, $02, PAL_OW_RED + dsprite 0, 0, 0, 0, $03, PAL_OW_RED -.OAMData_31: +.OAMData_MagnetTrainRed: db 4 - dsprite -1, 0, -1, 0, $00, $80 - dsprite -1, 0, 0, 0, $01, $80 - dsprite 0, 0, -1, 0, $02, $80 - dsprite 0, 0, 0, 0, $03, $80 + dsprite -1, 0, -1, 0, $00, PAL_OW_RED | BEHIND_BG + dsprite -1, 0, 0, 0, $01, PAL_OW_RED | BEHIND_BG + dsprite 0, 0, -1, 0, $02, PAL_OW_RED | BEHIND_BG + dsprite 0, 0, 0, 0, $03, PAL_OW_RED | BEHIND_BG -.OAMData_3d: -; party menu icon with mail, frame 1 +.OAMData_PartyMonWithMail1: db 4 - dsprite -1, 0, -1, 0, $00, $00 - dsprite -1, 0, 0, 0, $01, $00 - dsprite 0, 0, -1, 0, $08, $00 - dsprite 0, 0, 0, 0, $03, $00 + dsprite -1, 0, -1, 0, $00, PAL_OW_RED + dsprite -1, 0, 0, 0, $01, PAL_OW_RED + dsprite 0, 0, -1, 0, $08, PAL_OW_RED + dsprite 0, 0, 0, 0, $03, PAL_OW_RED -.OAMData_3e: -; party menu icon with mail, frame 2 +.OAMData_PartyMonWithMail2: db 4 - dsprite -1, 0, -1, 0, $04, $00 - dsprite -1, 0, 0, 0, $05, $00 - dsprite 0, 0, -1, 0, $08, $00 - dsprite 0, 0, 0, 0, $07, $00 + dsprite -1, 0, -1, 0, $04, PAL_OW_RED + dsprite -1, 0, 0, 0, $05, PAL_OW_RED + dsprite 0, 0, -1, 0, $08, PAL_OW_RED + dsprite 0, 0, 0, 0, $07, PAL_OW_RED -.OAMData_3f: -; party menu icon with item, frame 1 +.OAMData_PartyMonWithItem1: db 4 - dsprite -1, 0, -1, 0, $00, $00 - dsprite -1, 0, 0, 0, $01, $00 - dsprite 0, 0, -1, 0, $09, $00 - dsprite 0, 0, 0, 0, $03, $00 + dsprite -1, 0, -1, 0, $00, PAL_OW_RED + dsprite -1, 0, 0, 0, $01, PAL_OW_RED + dsprite 0, 0, -1, 0, $09, PAL_OW_RED + dsprite 0, 0, 0, 0, $03, PAL_OW_RED -.OAMData_40: -; party menu icon with item, frame 2 +.OAMData_PartyMonWithItem2: db 4 - dsprite -1, 0, -1, 0, $04, $00 - dsprite -1, 0, 0, 0, $05, $00 - dsprite 0, 0, -1, 0, $09, $00 - dsprite 0, 0, 0, 0, $07, $00 + dsprite -1, 0, -1, 0, $04, PAL_OW_RED + dsprite -1, 0, 0, 0, $05, PAL_OW_RED + dsprite 0, 0, -1, 0, $09, PAL_OW_RED + dsprite 0, 0, 0, 0, $07, PAL_OW_RED .OAMData_06: db 6 @@ -447,36 +442,36 @@ SpriteAnimOAMData: ; 8d94d dsprite -1, 0, 3, 0, $03, $00 dsprite 0, 0, 2, 0, $04, $00 -.OAMData_4f: +.OAMData_Leaf: db 1 - dsprite -1, 4, -1, 4, $00, $06 + dsprite -1, 4, -1, 4, $00, PAL_OW_TREE -.OAMData_50: +.OAMData_Tree: db 4 - dsprite -1, 0, -1, 0, $00, $06 - dsprite -1, 0, 0, 0, $01, $06 - dsprite 0, 0, -1, 0, $02, $06 - dsprite 0, 0, 0, 0, $03, $06 + dsprite -1, 0, -1, 0, $00, PAL_OW_TREE + dsprite -1, 0, 0, 0, $01, PAL_OW_TREE + dsprite 0, 0, -1, 0, $02, PAL_OW_TREE + dsprite 0, 0, 0, 0, $03, PAL_OW_TREE -.OAMData_20: +.OAMData_TextEntryCursor: db 4 - dsprite -1, 7, -1, 7, $00, $00 - dsprite -1, 7, 0, 0, $00, $20 - dsprite 0, 0, -1, 7, $00, $40 - dsprite 0, 0, 0, 0, $00, $60 + dsprite -1, 7, -1, 7, $00, 0 + dsprite -1, 7, 0, 0, $00, 0 | X_FLIP + dsprite 0, 0, -1, 7, $00, 0 | Y_FLIP + dsprite 0, 0, 0, 0, $00, 0 | X_FLIP | Y_FLIP -.OAMData_21: +.OAMData_ForFrameset09: db 10 - dsprite -1, 7, 0, 0, $00, $00 - dsprite -1, 7, 1, 0, $01, $00 - dsprite -1, 7, 2, 0, $01, $00 - dsprite -1, 7, 3, 0, $01, $00 - dsprite -1, 7, 4, 0, $00, $20 - dsprite 0, 0, 0, 0, $00, $40 - dsprite 0, 0, 1, 0, $01, $40 - dsprite 0, 0, 2, 0, $01, $40 - dsprite 0, 0, 3, 0, $01, $40 - dsprite 0, 0, 4, 0, $00, $60 + dsprite -1, 7, 0, 0, $00, 0 + dsprite -1, 7, 1, 0, $01, 0 + dsprite -1, 7, 2, 0, $01, 0 + dsprite -1, 7, 3, 0, $01, 0 + dsprite -1, 7, 4, 0, $00, 0 | X_FLIP + dsprite 0, 0, 0, 0, $00, 0 | Y_FLIP + dsprite 0, 0, 1, 0, $01, 0 | Y_FLIP + dsprite 0, 0, 2, 0, $01, 0 | Y_FLIP + dsprite 0, 0, 3, 0, $01, 0 | Y_FLIP + dsprite 0, 0, 4, 0, $00, 0 | X_FLIP | Y_FLIP .OAMData_22: db 15 @@ -496,65 +491,65 @@ SpriteAnimOAMData: ; 8d94d dsprite 1, 4, -1, 4, $0d, $11 dsprite 1, 4, 0, 4, $0e, $11 -.OAMData_27: +.OAMData_SlotsGolem: db 6 - dsprite -2, 4, -2, 4, $00, $15 - dsprite -2, 4, -1, 4, $02, $15 - dsprite -2, 4, 0, 4, $00, $35 - dsprite 0, 4, -2, 4, $04, $15 - dsprite 0, 4, -1, 4, $06, $15 - dsprite 0, 4, 0, 4, $04, $35 - -.OAMData_29: + dsprite -2, 4, -2, 4, $00, 5 | OBP_NUM + dsprite -2, 4, -1, 4, $02, 5 | OBP_NUM + dsprite -2, 4, 0, 4, $00, 5 | OBP_NUM | X_FLIP + dsprite 0, 4, -2, 4, $04, 5 | OBP_NUM + dsprite 0, 4, -1, 4, $06, 5 | OBP_NUM + dsprite 0, 4, 0, 4, $04, 5 | OBP_NUM | X_FLIP + +.OAMData_SlotsChansey1: db 6 - dsprite -2, 4, -2, 4, $00, $16 - dsprite -2, 4, -1, 4, $02, $16 - dsprite -2, 4, 0, 4, $04, $16 - dsprite 0, 4, -2, 4, $06, $16 - dsprite 0, 4, -1, 4, $08, $16 - dsprite 0, 4, 0, 4, $0a, $16 - -.OAMData_2a: + dsprite -2, 4, -2, 4, $00, 6 | OBP_NUM + dsprite -2, 4, -1, 4, $02, 6 | OBP_NUM + dsprite -2, 4, 0, 4, $04, 6 | OBP_NUM + dsprite 0, 4, -2, 4, $06, 6 | OBP_NUM + dsprite 0, 4, -1, 4, $08, 6 | OBP_NUM + dsprite 0, 4, 0, 4, $0a, 6 | OBP_NUM + +.OAMData_SlotsChansey2: db 6 - dsprite -2, 4, -2, 4, $00, $16 - dsprite -2, 4, -1, 4, $02, $16 - dsprite -2, 4, 0, 4, $04, $16 - dsprite 0, 4, -2, 4, $0c, $16 - dsprite 0, 4, -1, 4, $0e, $16 - dsprite 0, 4, 0, 4, $10, $16 - -.OAMData_2b: + dsprite -2, 4, -2, 4, $00, 6 | OBP_NUM + dsprite -2, 4, -1, 4, $02, 6 | OBP_NUM + dsprite -2, 4, 0, 4, $04, 6 | OBP_NUM + dsprite 0, 4, -2, 4, $0c, 6 | OBP_NUM + dsprite 0, 4, -1, 4, $0e, 6 | OBP_NUM + dsprite 0, 4, 0, 4, $10, 6 | OBP_NUM + +.OAMData_SlotsChansey3: db 6 - dsprite -2, 4, -2, 4, $00, $16 - dsprite -2, 4, -1, 4, $02, $16 - dsprite -2, 4, 0, 4, $04, $16 - dsprite 0, 4, -2, 4, $12, $16 - dsprite 0, 4, -1, 4, $14, $16 - dsprite 0, 4, 0, 4, $16, $16 - -.OAMData_2c: + dsprite -2, 4, -2, 4, $00, 6 | OBP_NUM + dsprite -2, 4, -1, 4, $02, 6 | OBP_NUM + dsprite -2, 4, 0, 4, $04, 6 | OBP_NUM + dsprite 0, 4, -2, 4, $12, 6 | OBP_NUM + dsprite 0, 4, -1, 4, $14, 6 | OBP_NUM + dsprite 0, 4, 0, 4, $16, 6 | OBP_NUM + +.OAMData_SlotsChansey4: db 6 - dsprite -2, 4, -2, 4, $00, $16 - dsprite -2, 4, -1, 4, $02, $16 - dsprite -2, 4, 0, 4, $04, $16 - dsprite 0, 4, -2, 4, $18, $16 - dsprite 0, 4, -1, 4, $1a, $16 - dsprite 0, 4, 0, 4, $1c, $16 - -.OAMData_2d: + dsprite -2, 4, -2, 4, $00, 6 | OBP_NUM + dsprite -2, 4, -1, 4, $02, 6 | OBP_NUM + dsprite -2, 4, 0, 4, $04, 6 | OBP_NUM + dsprite 0, 4, -2, 4, $18, 6 | OBP_NUM + dsprite 0, 4, -1, 4, $1a, 6 | OBP_NUM + dsprite 0, 4, 0, 4, $1c, 6 | OBP_NUM + +.OAMData_SlotsChansey5: db 6 - dsprite -2, 4, -2, 4, $1e, $16 - dsprite -2, 4, -1, 4, $20, $16 - dsprite -2, 4, 0, 4, $22, $16 - dsprite 0, 4, -2, 4, $24, $16 - dsprite 0, 4, -1, 4, $26, $16 - dsprite 0, 4, 0, 4, $28, $16 - -.OAMData_3c: + dsprite -2, 4, -2, 4, $1e, 6 | OBP_NUM + dsprite -2, 4, -1, 4, $20, 6 | OBP_NUM + dsprite -2, 4, 0, 4, $22, 6 | OBP_NUM + dsprite 0, 4, -2, 4, $24, 6 | OBP_NUM + dsprite 0, 4, -1, 4, $26, 6 | OBP_NUM + dsprite 0, 4, 0, 4, $28, 6 | OBP_NUM + +.OAMData_RadioTuningKnob: db 3 - dsprite -2, 4, -1, 4, $00, $10 - dsprite -1, 4, -1, 4, $00, $10 - dsprite 0, 4, -1, 4, $00, $10 + dsprite -2, 4, -1, 4, $00, 0 | OBP_NUM + dsprite -1, 4, -1, 4, $00, 0 | OBP_NUM + dsprite 0, 4, -1, 4, $00, 0 | OBP_NUM .OAMData_4b: db 6 @@ -572,26 +567,26 @@ SpriteAnimOAMData: ; 8d94d dsprite 0, 0, 2, 0, $02, $00 dsprite 0, 0, 3, 0, $03, $00 -.OAMData_51: +.OAMData_CutTree2: db 4 - dsprite -1, 0, -2, 6, $00, $06 - dsprite -1, 0, 0, 2, $01, $06 - dsprite 0, 0, -2, 6, $02, $06 - dsprite 0, 0, 0, 2, $03, $06 + dsprite -1, 0, -2, 6, $00, PAL_OW_TREE + dsprite -1, 0, 0, 2, $01, PAL_OW_TREE + dsprite 0, 0, -2, 6, $02, PAL_OW_TREE + dsprite 0, 0, 0, 2, $03, PAL_OW_TREE -.OAMData_52: +.OAMData_CutTree3: db 4 - dsprite -1, 0, -2, 4, $00, $06 - dsprite -1, 0, 0, 4, $01, $06 - dsprite 0, 0, -2, 4, $02, $06 - dsprite 0, 0, 0, 4, $03, $06 + dsprite -1, 0, -2, 4, $00, PAL_OW_TREE + dsprite -1, 0, 0, 4, $01, PAL_OW_TREE + dsprite 0, 0, -2, 4, $02, PAL_OW_TREE + dsprite 0, 0, 0, 4, $03, PAL_OW_TREE -.OAMData_53: +.OAMData_CutTree4: db 4 - dsprite -1, 0, -2, 0, $00, $06 - dsprite -1, 0, 1, 0, $01, $06 - dsprite 0, 0, -2, 0, $02, $06 - dsprite 0, 0, 1, 0, $03, $06 + dsprite -1, 0, -2, 0, $00, PAL_OW_TREE + dsprite -1, 0, 1, 0, $01, PAL_OW_TREE + dsprite 0, 0, -2, 0, $02, PAL_OW_TREE + dsprite 0, 0, 1, 0, $03, PAL_OW_TREE .OAMData_56: db 19 @@ -692,9 +687,9 @@ SpriteAnimOAMData: ; 8d94d dsprite -2, 0, 3, 0, $22, $00 dsprite 0, 0, 3, 0, $24, $00 -.OAMData_1e: +.OAMData_GSTitleTrail: db 1 - dsprite -1, 4, -1, 4, $00, $11 + dsprite -1, 4, -1, 4, $00, 1 | OBP_NUM .OAMData_5c: db 12 @@ -747,266 +742,266 @@ SpriteAnimOAMData: ; 8d94d dsprite 0, 0, 0, 0, $32, $00 dsprite 1, 0, 0, 0, $35, $00 -.OAMData_63: +.OAMData_BlueWalk: db 4 - dsprite -1, 0, -1, 0, $00, $01 - dsprite -1, 0, 0, 0, $01, $01 - dsprite 0, 0, -1, 0, $02, $01 - dsprite 0, 0, 0, 0, $03, $01 + dsprite -1, 0, -1, 0, $00, PAL_OW_BLUE + dsprite -1, 0, 0, 0, $01, PAL_OW_BLUE + dsprite 0, 0, -1, 0, $02, PAL_OW_BLUE + dsprite 0, 0, 0, 0, $03, PAL_OW_BLUE -.OAMData_65: +.OAMData_MagnetTrainBlue: db 4 - dsprite -1, 0, -1, 0, $00, $81 - dsprite -1, 0, 0, 0, $01, $81 - dsprite 0, 0, -1, 0, $02, $81 - dsprite 0, 0, 0, 0, $03, $81 + dsprite -1, 0, -1, 0, $00, PAL_OW_BLUE | BEHIND_BG + dsprite -1, 0, 0, 0, $01, PAL_OW_BLUE | BEHIND_BG + dsprite 0, 0, -1, 0, $02, PAL_OW_BLUE | BEHIND_BG + dsprite 0, 0, 0, 0, $03, PAL_OW_BLUE | BEHIND_BG -.OAMData_67: +.OAMData_ForMobile22: db 1 - dsprite -1, 4, -1, 4, $00, $02 + dsprite -1, 4, -1, 4, $00, 2 -.OAMData_6c: +.OAMData_ForMobile23: db 4 - dsprite -2, 0, -1, 4, $00, $03 - dsprite -1, 0, -1, 4, $01, $03 - dsprite 0, 0, -1, 4, $02, $03 - dsprite 1, 0, -1, 4, $03, $03 + dsprite -2, 0, -1, 4, $00, 3 + dsprite -1, 0, -1, 4, $01, 3 + dsprite 0, 0, -1, 4, $02, 3 + dsprite 1, 0, -1, 4, $03, 3 -.OAMData_6d: +.OAMData_ForMobile24: db 4 - dsprite -2, 0, -1, 4, $03, $44 - dsprite -1, 0, -1, 4, $02, $44 - dsprite 0, 0, -1, 4, $01, $44 - dsprite 1, 0, -1, 4, $00, $44 + dsprite -2, 0, -1, 4, $03, 4 | Y_FLIP + dsprite -1, 0, -1, 4, $02, 4 | Y_FLIP + dsprite 0, 0, -1, 4, $01, 4 | Y_FLIP + dsprite 1, 0, -1, 4, $00, 4 | Y_FLIP -.OAMData_69: +.OAMData_ForMobile25_1: db 4 - dsprite -1, 0, -1, 0, $00, $01 - dsprite -1, 0, 0, 0, $00, $21 - dsprite 0, 0, -1, 0, $00, $41 - dsprite 0, 0, 0, 0, $00, $61 + dsprite -1, 0, -1, 0, $00, 1 + dsprite -1, 0, 0, 0, $00, 1 | X_FLIP + dsprite 0, 0, -1, 0, $00, 1 | Y_FLIP + dsprite 0, 0, 0, 0, $00, 1 | X_FLIP | Y_FLIP -.OAMData_6a: +.OAMData_ForMobile25_2: db 8 - dsprite -2, 4, -2, 4, $00, $01 - dsprite -2, 4, -1, 4, $01, $01 - dsprite -2, 4, 0, 4, $00, $21 - dsprite -1, 4, -2, 4, $02, $01 - dsprite -1, 4, 0, 4, $02, $21 - dsprite 0, 4, -2, 4, $00, $41 - dsprite 0, 4, -1, 4, $01, $41 - dsprite 0, 4, 0, 4, $00, $61 - -.OAMData_6b: + dsprite -2, 4, -2, 4, $00, 1 + dsprite -2, 4, -1, 4, $01, 1 + dsprite -2, 4, 0, 4, $00, 1 | X_FLIP + dsprite -1, 4, -2, 4, $02, 1 + dsprite -1, 4, 0, 4, $02, 1 | X_FLIP + dsprite 0, 4, -2, 4, $00, 1 | Y_FLIP + dsprite 0, 4, -1, 4, $01, 1 | Y_FLIP + dsprite 0, 4, 0, 4, $00, 1 | X_FLIP | Y_FLIP + +.OAMData_ForMobile25_3: db 12 - dsprite -2, 0, -2, 0, $00, $01 - dsprite -2, 0, -1, 0, $01, $01 - dsprite -1, 0, -2, 0, $02, $01 - dsprite -2, 0, 0, 0, $01, $21 - dsprite -2, 0, 1, 0, $00, $21 - dsprite -1, 0, 1, 0, $02, $21 - dsprite 0, 0, -2, 0, $02, $41 - dsprite 1, 0, -2, 0, $00, $41 - dsprite 1, 0, -1, 0, $01, $41 - dsprite 0, 0, 1, 0, $02, $61 - dsprite 1, 0, 0, 0, $01, $61 - dsprite 1, 0, 1, 0, $00, $61 - -.OAMData_6e: + dsprite -2, 0, -2, 0, $00, 1 + dsprite -2, 0, -1, 0, $01, 1 + dsprite -1, 0, -2, 0, $02, 1 + dsprite -2, 0, 0, 0, $01, 1 | X_FLIP + dsprite -2, 0, 1, 0, $00, 1 | X_FLIP + dsprite -1, 0, 1, 0, $02, 1 | X_FLIP + dsprite 0, 0, -2, 0, $02, 1 | Y_FLIP + dsprite 1, 0, -2, 0, $00, 1 | Y_FLIP + dsprite 1, 0, -1, 0, $01, 1 | Y_FLIP + dsprite 0, 0, 1, 0, $02, 1 | X_FLIP | Y_FLIP + dsprite 1, 0, 0, 0, $01, 1 | X_FLIP | Y_FLIP + dsprite 1, 0, 1, 0, $00, 1 | X_FLIP | Y_FLIP + +.OAMData_IntroSuicune1: db 36 - dsprite -3, 0, 1, 0, $05, $00 - dsprite -3, 0, 2, 0, $06, $00 - dsprite -3, 0, 3, 0, $07, $00 - dsprite -2, 0, -3, 0, $11, $00 - dsprite -2, 0, -2, 0, $12, $00 - dsprite -2, 0, -1, 0, $13, $00 - dsprite -2, 0, 0, 0, $14, $00 - dsprite -2, 0, 1, 0, $15, $00 - dsprite -2, 0, 2, 0, $16, $00 - dsprite -2, 0, 3, 0, $17, $00 - dsprite -1, 0, -4, 0, $20, $00 - dsprite -1, 0, -3, 0, $21, $00 - dsprite -1, 0, -2, 0, $22, $00 - dsprite -1, 0, -1, 0, $23, $00 - dsprite -1, 0, 0, 0, $24, $00 - dsprite -1, 0, 1, 0, $25, $00 - dsprite -1, 0, 2, 0, $26, $00 - dsprite -1, 0, 3, 0, $27, $00 - dsprite 0, 0, -4, 0, $30, $00 - dsprite 0, 0, -3, 0, $31, $00 - dsprite 0, 0, -2, 0, $32, $00 - dsprite 0, 0, -1, 0, $33, $00 - dsprite 0, 0, 0, 0, $34, $00 - dsprite 0, 0, 1, 0, $35, $00 - dsprite 0, 0, 2, 0, $36, $00 - dsprite 1, 0, -4, 0, $40, $00 - dsprite 1, 0, -3, 0, $41, $00 - dsprite 1, 0, -2, 0, $42, $00 - dsprite 1, 0, -1, 0, $43, $00 - dsprite 1, 0, 0, 0, $44, $00 - dsprite 1, 0, 1, 0, $45, $00 - dsprite 1, 0, 2, 0, $46, $00 - dsprite 1, 0, 3, 0, $47, $00 - dsprite 2, 0, -4, 0, $50, $00 - dsprite 2, 0, -3, 0, $51, $00 - dsprite 2, 0, 3, 0, $57, $00 - -.OAMData_6f: + dsprite -3, 0, 1, 0, $05, 0 + dsprite -3, 0, 2, 0, $06, 0 + dsprite -3, 0, 3, 0, $07, 0 + dsprite -2, 0, -3, 0, $11, 0 + dsprite -2, 0, -2, 0, $12, 0 + dsprite -2, 0, -1, 0, $13, 0 + dsprite -2, 0, 0, 0, $14, 0 + dsprite -2, 0, 1, 0, $15, 0 + dsprite -2, 0, 2, 0, $16, 0 + dsprite -2, 0, 3, 0, $17, 0 + dsprite -1, 0, -4, 0, $20, 0 + dsprite -1, 0, -3, 0, $21, 0 + dsprite -1, 0, -2, 0, $22, 0 + dsprite -1, 0, -1, 0, $23, 0 + dsprite -1, 0, 0, 0, $24, 0 + dsprite -1, 0, 1, 0, $25, 0 + dsprite -1, 0, 2, 0, $26, 0 + dsprite -1, 0, 3, 0, $27, 0 + dsprite 0, 0, -4, 0, $30, 0 + dsprite 0, 0, -3, 0, $31, 0 + dsprite 0, 0, -2, 0, $32, 0 + dsprite 0, 0, -1, 0, $33, 0 + dsprite 0, 0, 0, 0, $34, 0 + dsprite 0, 0, 1, 0, $35, 0 + dsprite 0, 0, 2, 0, $36, 0 + dsprite 1, 0, -4, 0, $40, 0 + dsprite 1, 0, -3, 0, $41, 0 + dsprite 1, 0, -2, 0, $42, 0 + dsprite 1, 0, -1, 0, $43, 0 + dsprite 1, 0, 0, 0, $44, 0 + dsprite 1, 0, 1, 0, $45, 0 + dsprite 1, 0, 2, 0, $46, 0 + dsprite 1, 0, 3, 0, $47, 0 + dsprite 2, 0, -4, 0, $50, 0 + dsprite 2, 0, -3, 0, $51, 0 + dsprite 2, 0, 3, 0, $57, 0 + +.OAMData_IntroSuicune2: db 28 - dsprite -3, 0, 0, 0, $04, $00 - dsprite -3, 0, 1, 0, $05, $00 - dsprite -3, 0, 2, 0, $06, $00 - dsprite -2, 0, -3, 0, $11, $00 - dsprite -2, 0, -2, 0, $12, $00 - dsprite -2, 0, -1, 0, $13, $00 - dsprite -2, 0, 0, 0, $14, $00 - dsprite -2, 0, 1, 0, $15, $00 - dsprite -2, 0, 2, 0, $16, $00 - dsprite -1, 0, -3, 0, $21, $00 - dsprite -1, 0, -2, 0, $22, $00 - dsprite -1, 0, -1, 0, $23, $00 - dsprite -1, 0, 0, 0, $24, $00 - dsprite -1, 0, 1, 0, $25, $00 - dsprite -1, 0, 2, 0, $26, $00 - dsprite 0, 0, -4, 0, $30, $00 - dsprite 0, 0, -3, 0, $31, $00 - dsprite 0, 0, -2, 0, $32, $00 - dsprite 0, 0, -1, 0, $33, $00 - dsprite 0, 0, 0, 0, $34, $00 - dsprite 0, 0, 1, 0, $35, $00 - dsprite 1, 0, -2, 0, $42, $00 - dsprite 1, 0, -1, 0, $43, $00 - dsprite 1, 0, 0, 0, $44, $00 - dsprite 1, 0, 1, 0, $45, $00 - dsprite 2, 0, -1, 0, $53, $00 - dsprite 2, 0, 0, 0, $54, $00 - dsprite 2, 0, 1, 0, $55, $00 - -.OAMData_70: + dsprite -3, 0, 0, 0, $04, 0 + dsprite -3, 0, 1, 0, $05, 0 + dsprite -3, 0, 2, 0, $06, 0 + dsprite -2, 0, -3, 0, $11, 0 + dsprite -2, 0, -2, 0, $12, 0 + dsprite -2, 0, -1, 0, $13, 0 + dsprite -2, 0, 0, 0, $14, 0 + dsprite -2, 0, 1, 0, $15, 0 + dsprite -2, 0, 2, 0, $16, 0 + dsprite -1, 0, -3, 0, $21, 0 + dsprite -1, 0, -2, 0, $22, 0 + dsprite -1, 0, -1, 0, $23, 0 + dsprite -1, 0, 0, 0, $24, 0 + dsprite -1, 0, 1, 0, $25, 0 + dsprite -1, 0, 2, 0, $26, 0 + dsprite 0, 0, -4, 0, $30, 0 + dsprite 0, 0, -3, 0, $31, 0 + dsprite 0, 0, -2, 0, $32, 0 + dsprite 0, 0, -1, 0, $33, 0 + dsprite 0, 0, 0, 0, $34, 0 + dsprite 0, 0, 1, 0, $35, 0 + dsprite 1, 0, -2, 0, $42, 0 + dsprite 1, 0, -1, 0, $43, 0 + dsprite 1, 0, 0, 0, $44, 0 + dsprite 1, 0, 1, 0, $45, 0 + dsprite 2, 0, -1, 0, $53, 0 + dsprite 2, 0, 0, 0, $54, 0 + dsprite 2, 0, 1, 0, $55, 0 + +.OAMData_IntroSuicune3: db 30 - dsprite -3, 0, 0, 0, $04, $00 - dsprite -3, 0, 1, 0, $05, $00 - dsprite -2, 0, -3, 0, $11, $00 - dsprite -2, 0, -2, 0, $12, $00 - dsprite -2, 0, -1, 0, $13, $00 - dsprite -2, 0, 0, 0, $14, $00 - dsprite -2, 0, 1, 0, $15, $00 - dsprite -2, 0, 2, 0, $16, $00 - dsprite -2, 0, 3, 0, $17, $00 - dsprite -1, 0, -4, 0, $20, $00 - dsprite -1, 0, -3, 0, $21, $00 - dsprite -1, 0, -2, 0, $22, $00 - dsprite -1, 0, -1, 0, $23, $00 - dsprite -1, 0, 0, 0, $24, $00 - dsprite -1, 0, 1, 0, $25, $00 - dsprite -1, 0, 2, 0, $26, $00 - dsprite 0, 0, -4, 0, $30, $00 - dsprite 0, 0, -3, 0, $31, $00 - dsprite 0, 0, -2, 0, $32, $00 - dsprite 0, 0, -1, 0, $33, $00 - dsprite 0, 0, 0, 0, $34, $00 - dsprite 0, 0, 1, 0, $35, $00 - dsprite 1, 0, -2, 0, $42, $00 - dsprite 1, 0, -1, 0, $43, $00 - dsprite 1, 0, 0, 0, $44, $00 - dsprite 1, 0, 1, 0, $45, $00 - dsprite 2, 0, -2, 0, $52, $00 - dsprite 2, 0, -1, 0, $53, $00 - dsprite 2, 0, 0, 0, $54, $00 - dsprite 2, 0, 1, 0, $55, $00 - -.OAMData_71: + dsprite -3, 0, 0, 0, $04, 0 + dsprite -3, 0, 1, 0, $05, 0 + dsprite -2, 0, -3, 0, $11, 0 + dsprite -2, 0, -2, 0, $12, 0 + dsprite -2, 0, -1, 0, $13, 0 + dsprite -2, 0, 0, 0, $14, 0 + dsprite -2, 0, 1, 0, $15, 0 + dsprite -2, 0, 2, 0, $16, 0 + dsprite -2, 0, 3, 0, $17, 0 + dsprite -1, 0, -4, 0, $20, 0 + dsprite -1, 0, -3, 0, $21, 0 + dsprite -1, 0, -2, 0, $22, 0 + dsprite -1, 0, -1, 0, $23, 0 + dsprite -1, 0, 0, 0, $24, 0 + dsprite -1, 0, 1, 0, $25, 0 + dsprite -1, 0, 2, 0, $26, 0 + dsprite 0, 0, -4, 0, $30, 0 + dsprite 0, 0, -3, 0, $31, 0 + dsprite 0, 0, -2, 0, $32, 0 + dsprite 0, 0, -1, 0, $33, 0 + dsprite 0, 0, 0, 0, $34, 0 + dsprite 0, 0, 1, 0, $35, 0 + dsprite 1, 0, -2, 0, $42, 0 + dsprite 1, 0, -1, 0, $43, 0 + dsprite 1, 0, 0, 0, $44, 0 + dsprite 1, 0, 1, 0, $45, 0 + dsprite 2, 0, -2, 0, $52, 0 + dsprite 2, 0, -1, 0, $53, 0 + dsprite 2, 0, 0, 0, $54, 0 + dsprite 2, 0, 1, 0, $55, 0 + +.OAMData_IntroSuicune4: db 31 - dsprite -2, 0, -3, 0, $11, $00 - dsprite -2, 0, -2, 0, $12, $00 - dsprite -2, 0, -1, 0, $13, $00 - dsprite -2, 0, 0, 0, $14, $00 - dsprite -2, 0, 1, 0, $15, $00 - dsprite -2, 0, 2, 0, $16, $00 - dsprite -2, 0, 3, 0, $17, $00 - dsprite -1, 0, -4, 0, $20, $00 - dsprite -1, 0, -3, 0, $21, $00 - dsprite -1, 0, -2, 0, $22, $00 - dsprite -1, 0, -1, 0, $23, $00 - dsprite -1, 0, 0, 0, $24, $00 - dsprite -1, 0, 1, 0, $25, $00 - dsprite -1, 0, 2, 0, $26, $00 - dsprite -1, 0, 3, 0, $27, $00 - dsprite 0, 0, -4, 0, $30, $00 - dsprite 0, 0, -3, 0, $31, $00 - dsprite 0, 0, -2, 0, $32, $00 - dsprite 0, 0, -1, 0, $33, $00 - dsprite 0, 0, 0, 0, $34, $00 - dsprite 0, 0, 1, 0, $35, $00 - dsprite 0, 0, 2, 0, $36, $00 - dsprite 1, 0, -3, 0, $41, $00 - dsprite 1, 0, -2, 0, $42, $00 - dsprite 1, 0, -1, 0, $43, $00 - dsprite 1, 0, 0, 0, $44, $00 - dsprite 1, 0, 1, 0, $45, $00 - dsprite 2, 0, -3, 0, $51, $00 - dsprite 2, 0, -2, 0, $52, $00 - dsprite 2, 0, 0, 0, $54, $00 - dsprite 2, 0, 1, 0, $55, $00 - -.OAMData_72: + dsprite -2, 0, -3, 0, $11, 0 + dsprite -2, 0, -2, 0, $12, 0 + dsprite -2, 0, -1, 0, $13, 0 + dsprite -2, 0, 0, 0, $14, 0 + dsprite -2, 0, 1, 0, $15, 0 + dsprite -2, 0, 2, 0, $16, 0 + dsprite -2, 0, 3, 0, $17, 0 + dsprite -1, 0, -4, 0, $20, 0 + dsprite -1, 0, -3, 0, $21, 0 + dsprite -1, 0, -2, 0, $22, 0 + dsprite -1, 0, -1, 0, $23, 0 + dsprite -1, 0, 0, 0, $24, 0 + dsprite -1, 0, 1, 0, $25, 0 + dsprite -1, 0, 2, 0, $26, 0 + dsprite -1, 0, 3, 0, $27, 0 + dsprite 0, 0, -4, 0, $30, 0 + dsprite 0, 0, -3, 0, $31, 0 + dsprite 0, 0, -2, 0, $32, 0 + dsprite 0, 0, -1, 0, $33, 0 + dsprite 0, 0, 0, 0, $34, 0 + dsprite 0, 0, 1, 0, $35, 0 + dsprite 0, 0, 2, 0, $36, 0 + dsprite 1, 0, -3, 0, $41, 0 + dsprite 1, 0, -2, 0, $42, 0 + dsprite 1, 0, -1, 0, $43, 0 + dsprite 1, 0, 0, 0, $44, 0 + dsprite 1, 0, 1, 0, $45, 0 + dsprite 2, 0, -3, 0, $51, 0 + dsprite 2, 0, -2, 0, $52, 0 + dsprite 2, 0, 0, 0, $54, 0 + dsprite 2, 0, 1, 0, $55, 0 + +.OAMData_IntroPichu: db 25 - dsprite -3, 4, -3, 4, $00, $09 - dsprite -3, 4, -2, 4, $01, $09 - dsprite -3, 4, -1, 4, $02, $09 - dsprite -3, 4, 0, 4, $03, $09 - dsprite -3, 4, 1, 4, $04, $09 - dsprite -2, 4, -3, 4, $10, $09 - dsprite -2, 4, -2, 4, $11, $09 - dsprite -2, 4, -1, 4, $12, $09 - dsprite -2, 4, 0, 4, $13, $09 - dsprite -2, 4, 1, 4, $14, $09 - dsprite -1, 4, -3, 4, $20, $09 - dsprite -1, 4, -2, 4, $21, $09 - dsprite -1, 4, -1, 4, $22, $09 - dsprite -1, 4, 0, 4, $23, $09 - dsprite -1, 4, 1, 4, $24, $09 - dsprite 0, 4, -3, 4, $30, $09 - dsprite 0, 4, -2, 4, $31, $09 - dsprite 0, 4, -1, 4, $32, $09 - dsprite 0, 4, 0, 4, $33, $09 - dsprite 0, 4, 1, 4, $34, $09 - dsprite 1, 4, -3, 4, $40, $09 - dsprite 1, 4, -2, 4, $41, $09 - dsprite 1, 4, -1, 4, $42, $09 - dsprite 1, 4, 0, 4, $43, $09 - dsprite 1, 4, 1, 4, $44, $09 - -.OAMData_75: + dsprite -3, 4, -3, 4, $00, 1 | VRAM_BANK_1 + dsprite -3, 4, -2, 4, $01, 1 | VRAM_BANK_1 + dsprite -3, 4, -1, 4, $02, 1 | VRAM_BANK_1 + dsprite -3, 4, 0, 4, $03, 1 | VRAM_BANK_1 + dsprite -3, 4, 1, 4, $04, 1 | VRAM_BANK_1 + dsprite -2, 4, -3, 4, $10, 1 | VRAM_BANK_1 + dsprite -2, 4, -2, 4, $11, 1 | VRAM_BANK_1 + dsprite -2, 4, -1, 4, $12, 1 | VRAM_BANK_1 + dsprite -2, 4, 0, 4, $13, 1 | VRAM_BANK_1 + dsprite -2, 4, 1, 4, $14, 1 | VRAM_BANK_1 + dsprite -1, 4, -3, 4, $20, 1 | VRAM_BANK_1 + dsprite -1, 4, -2, 4, $21, 1 | VRAM_BANK_1 + dsprite -1, 4, -1, 4, $22, 1 | VRAM_BANK_1 + dsprite -1, 4, 0, 4, $23, 1 | VRAM_BANK_1 + dsprite -1, 4, 1, 4, $24, 1 | VRAM_BANK_1 + dsprite 0, 4, -3, 4, $30, 1 | VRAM_BANK_1 + dsprite 0, 4, -2, 4, $31, 1 | VRAM_BANK_1 + dsprite 0, 4, -1, 4, $32, 1 | VRAM_BANK_1 + dsprite 0, 4, 0, 4, $33, 1 | VRAM_BANK_1 + dsprite 0, 4, 1, 4, $34, 1 | VRAM_BANK_1 + dsprite 1, 4, -3, 4, $40, 1 | VRAM_BANK_1 + dsprite 1, 4, -2, 4, $41, 1 | VRAM_BANK_1 + dsprite 1, 4, -1, 4, $42, 1 | VRAM_BANK_1 + dsprite 1, 4, 0, 4, $43, 1 | VRAM_BANK_1 + dsprite 1, 4, 1, 4, $44, 1 | VRAM_BANK_1 + +.OAMData_IntroWooper: db 16 - dsprite -2, 0, -3, 4, $00, $0a - dsprite -2, 0, -2, 4, $01, $0a - dsprite -2, 0, -1, 4, $02, $0a - dsprite -2, 0, 0, 4, $03, $0a - dsprite -1, 0, -3, 4, $04, $0a - dsprite -1, 0, -2, 4, $05, $0a - dsprite -1, 0, -1, 4, $06, $0a - dsprite -1, 0, 0, 4, $07, $0a - dsprite 0, 0, -3, 4, $08, $0a - dsprite 0, 0, -2, 4, $09, $0a - dsprite 0, 0, -1, 4, $0a, $0a - dsprite 0, 0, 0, 4, $0b, $0a - dsprite 1, 0, -3, 4, $0c, $0a - dsprite 1, 0, -2, 4, $0d, $0a - dsprite 1, 0, -1, 4, $0e, $0a - dsprite 1, 0, 0, 4, $0f, $0a - -.OAMData_76: + dsprite -2, 0, -3, 4, $00, 2 | VRAM_BANK_1 + dsprite -2, 0, -2, 4, $01, 2 | VRAM_BANK_1 + dsprite -2, 0, -1, 4, $02, 2 | VRAM_BANK_1 + dsprite -2, 0, 0, 4, $03, 2 | VRAM_BANK_1 + dsprite -1, 0, -3, 4, $04, 2 | VRAM_BANK_1 + dsprite -1, 0, -2, 4, $05, 2 | VRAM_BANK_1 + dsprite -1, 0, -1, 4, $06, 2 | VRAM_BANK_1 + dsprite -1, 0, 0, 4, $07, 2 | VRAM_BANK_1 + dsprite 0, 0, -3, 4, $08, 2 | VRAM_BANK_1 + dsprite 0, 0, -2, 4, $09, 2 | VRAM_BANK_1 + dsprite 0, 0, -1, 4, $0a, 2 | VRAM_BANK_1 + dsprite 0, 0, 0, 4, $0b, 2 | VRAM_BANK_1 + dsprite 1, 0, -3, 4, $0c, 2 | VRAM_BANK_1 + dsprite 1, 0, -2, 4, $0d, 2 | VRAM_BANK_1 + dsprite 1, 0, -1, 4, $0e, 2 | VRAM_BANK_1 + dsprite 1, 0, 0, 4, $0f, 2 | VRAM_BANK_1 + +.OAMData_IntroUnown1: db 1 dsprite -1, 4, -1, 4, $00, $00 -.OAMData_77: +.OAMData_IntroUnown2: db 3 dsprite 0, 0, -1, 0, $00, $00 dsprite -1, 0, -1, 0, $01, $00 dsprite -1, 0, 0, 0, $02, $00 -.OAMData_78: +.OAMData_IntroUnown3: db 7 dsprite 1, 0, -2, 0, $00, $00 dsprite 0, 0, -2, 0, $01, $00 @@ -1016,121 +1011,121 @@ SpriteAnimOAMData: ; 8d94d dsprite -2, 0, 0, 0, $05, $00 dsprite -2, 0, 1, 0, $06, $00 -.OAMData_7a: +.OAMData_IntroUnownF2_2: db 8 - dsprite -1, 0, -2, 0, $00, $00 - dsprite -1, 0, -1, 0, $01, $00 - dsprite -1, 0, 0, 0, $01, $20 - dsprite -1, 0, 1, 0, $00, $20 - dsprite 0, 0, -2, 0, $00, $40 - dsprite 0, 0, -1, 0, $01, $40 - dsprite 0, 0, 0, 0, $01, $60 - dsprite 0, 0, 1, 0, $00, $60 - -.OAMData_7b: + dsprite -1, 0, -2, 0, $00, 0 + dsprite -1, 0, -1, 0, $01, 0 + dsprite -1, 0, 0, 0, $01, 0 | X_FLIP + dsprite -1, 0, 1, 0, $00, 0 | X_FLIP + dsprite 0, 0, -2, 0, $00, 0 | Y_FLIP + dsprite 0, 0, -1, 0, $01, 0 | Y_FLIP + dsprite 0, 0, 0, 0, $01, 0 | X_FLIP | Y_FLIP + dsprite 0, 0, 1, 0, $00, 0 | X_FLIP | Y_FLIP + +.OAMData_IntroUnownF2_3: db 12 - dsprite -3, 0, -1, 0, $00, $00 - dsprite -2, 0, -1, 0, $01, $00 - dsprite -1, 0, -1, 0, $02, $00 - dsprite -3, 0, 0, 0, $00, $20 - dsprite -2, 0, 0, 0, $01, $20 - dsprite -1, 0, 0, 0, $02, $20 - dsprite 0, 0, -1, 0, $02, $40 - dsprite 1, 0, -1, 0, $01, $40 - dsprite 2, 0, -1, 0, $00, $40 - dsprite 0, 0, 0, 0, $02, $60 - dsprite 1, 0, 0, 0, $01, $60 - dsprite 2, 0, 0, 0, $00, $60 - -.OAMData_7c: + dsprite -3, 0, -1, 0, $00, 0 + dsprite -2, 0, -1, 0, $01, 0 + dsprite -1, 0, -1, 0, $02, 0 + dsprite -3, 0, 0, 0, $00, 0 | X_FLIP + dsprite -2, 0, 0, 0, $01, 0 | X_FLIP + dsprite -1, 0, 0, 0, $02, 0 | X_FLIP + dsprite 0, 0, -1, 0, $02, 0 | Y_FLIP + dsprite 1, 0, -1, 0, $01, 0 | Y_FLIP + dsprite 2, 0, -1, 0, $00, 0 | Y_FLIP + dsprite 0, 0, 0, 0, $02, 0 | X_FLIP | Y_FLIP + dsprite 1, 0, 0, 0, $01, 0 | X_FLIP | Y_FLIP + dsprite 2, 0, 0, 0, $00, 0 | X_FLIP | Y_FLIP + +.OAMData_IntroUnownF2_4_5: db 20 - dsprite -3, 4, -2, 0, $00, $00 - dsprite -3, 4, -1, 0, $01, $00 - dsprite -3, 4, 0, 0, $02, $00 - dsprite -3, 4, 1, 0, $03, $00 - dsprite -2, 4, -2, 0, $04, $00 - dsprite -2, 4, -1, 0, $05, $00 - dsprite -2, 4, 0, 0, $06, $00 - dsprite -2, 4, 1, 0, $07, $00 - dsprite -1, 4, -2, 0, $08, $00 - dsprite -1, 4, -1, 0, $09, $00 - dsprite -1, 4, 0, 0, $0a, $00 - dsprite -1, 4, 1, 0, $0b, $00 - dsprite 0, 4, -2, 0, $0c, $00 - dsprite 0, 4, -1, 0, $0d, $00 - dsprite 0, 4, 0, 0, $0e, $00 - dsprite 0, 4, 1, 0, $0f, $00 - dsprite 1, 4, -2, 0, $10, $00 - dsprite 1, 4, -1, 0, $11, $00 - dsprite 1, 4, 0, 0, $12, $00 - dsprite 1, 4, 1, 0, $13, $00 - -.OAMData_7e: + dsprite -3, 4, -2, 0, $00, 0 + dsprite -3, 4, -1, 0, $01, 0 + dsprite -3, 4, 0, 0, $02, 0 + dsprite -3, 4, 1, 0, $03, 0 + dsprite -2, 4, -2, 0, $04, 0 + dsprite -2, 4, -1, 0, $05, 0 + dsprite -2, 4, 0, 0, $06, 0 + dsprite -2, 4, 1, 0, $07, 0 + dsprite -1, 4, -2, 0, $08, 0 + dsprite -1, 4, -1, 0, $09, 0 + dsprite -1, 4, 0, 0, $0a, 0 + dsprite -1, 4, 1, 0, $0b, 0 + dsprite 0, 4, -2, 0, $0c, 0 + dsprite 0, 4, -1, 0, $0d, 0 + dsprite 0, 4, 0, 0, $0e, 0 + dsprite 0, 4, 1, 0, $0f, 0 + dsprite 1, 4, -2, 0, $10, 0 + dsprite 1, 4, -1, 0, $11, 0 + dsprite 1, 4, 0, 0, $12, 0 + dsprite 1, 4, 1, 0, $13, 0 + +.OAMData_IntroSuicuneAway: db 20 - dsprite 0, 0, 1, 0, $00, $81 - dsprite 1, 0, 2, 0, $00, $81 - dsprite 2, 0, 3, 0, $00, $81 - dsprite 3, 0, 4, 0, $00, $81 - dsprite 4, 0, 5, 0, $00, $81 - dsprite 3, 0, 6, 0, $00, $81 - dsprite 2, 0, 7, 0, $00, $81 - dsprite 1, 0, 8, 0, $00, $81 - dsprite 0, 0, 9, 0, $00, $81 - dsprite 1, 0, 10, 0, $00, $81 - dsprite 2, 0, 11, 0, $00, $81 - dsprite 3, 0, 12, 0, $00, $81 - dsprite 4, 0, 13, 0, $00, $81 - dsprite 3, 0, 14, 0, $00, $81 - dsprite 2, 0, 15, 0, $00, $81 - dsprite 1, 0, 16, 0, $00, $81 - dsprite 0, 0, -15, 0, $00, $81 - dsprite 1, 0, -14, 0, $00, $81 - dsprite 2, 0, -13, 0, $00, $81 - dsprite 3, 0, -12, 0, $00, $81 - -.OAMData_7f: + dsprite 0, 0, 1, 0, $00, 1 | BEHIND_BG + dsprite 1, 0, 2, 0, $00, 1 | BEHIND_BG + dsprite 2, 0, 3, 0, $00, 1 | BEHIND_BG + dsprite 3, 0, 4, 0, $00, 1 | BEHIND_BG + dsprite 4, 0, 5, 0, $00, 1 | BEHIND_BG + dsprite 3, 0, 6, 0, $00, 1 | BEHIND_BG + dsprite 2, 0, 7, 0, $00, 1 | BEHIND_BG + dsprite 1, 0, 8, 0, $00, 1 | BEHIND_BG + dsprite 0, 0, 9, 0, $00, 1 | BEHIND_BG + dsprite 1, 0, 10, 0, $00, 1 | BEHIND_BG + dsprite 2, 0, 11, 0, $00, 1 | BEHIND_BG + dsprite 3, 0, 12, 0, $00, 1 | BEHIND_BG + dsprite 4, 0, 13, 0, $00, 1 | BEHIND_BG + dsprite 3, 0, 14, 0, $00, 1 | BEHIND_BG + dsprite 2, 0, 15, 0, $00, 1 | BEHIND_BG + dsprite 1, 0, 16, 0, $00, 1 | BEHIND_BG + dsprite 0, 0, -15, 0, $00, 1 | BEHIND_BG + dsprite 1, 0, -14, 0, $00, 1 | BEHIND_BG + dsprite 2, 0, -13, 0, $00, 1 | BEHIND_BG + dsprite 3, 0, -12, 0, $00, 1 | BEHIND_BG + +.OAMData_Celebi: db 4 - dsprite -1, 0, -1, 0, $00, $02 - dsprite -1, 0, 0, 0, $01, $02 - dsprite 0, 0, -1, 0, $02, $02 - dsprite 0, 0, 0, 0, $03, $02 + dsprite -1, 0, -1, 0, $00, PAL_OW_GREEN + dsprite -1, 0, 0, 0, $01, PAL_OW_GREEN + dsprite 0, 0, -1, 0, $02, PAL_OW_GREEN + dsprite 0, 0, 0, 0, $03, PAL_OW_GREEN -.OAMData_81: +.OAMData_GameFreakLogo1_3: db 9 - dsprite -2, 0, -2, 4, $00, $01 - dsprite -2, 0, -1, 4, $01, $01 - dsprite -2, 0, 0, 4, $02, $01 - dsprite -1, 0, -2, 4, $10, $01 - dsprite -1, 0, -1, 4, $11, $01 - dsprite -1, 0, 0, 4, $12, $01 - dsprite 0, 0, -2, 4, $20, $01 - dsprite 0, 0, -1, 4, $21, $01 - dsprite 0, 0, 0, 4, $22, $01 - -.OAMData_84: + dsprite -2, 0, -2, 4, $00, 1 + dsprite -2, 0, -1, 4, $01, 1 + dsprite -2, 0, 0, 4, $02, 1 + dsprite -1, 0, -2, 4, $10, 1 + dsprite -1, 0, -1, 4, $11, 1 + dsprite -1, 0, 0, 4, $12, 1 + dsprite 0, 0, -2, 4, $20, 1 + dsprite 0, 0, -1, 4, $21, 1 + dsprite 0, 0, 0, 4, $22, 1 + +.OAMData_GameFreakLogo4_11: db 24 - dsprite -5, 0, -2, 4, $00, $01 - dsprite -5, 0, -1, 4, $01, $01 - dsprite -5, 0, 0, 4, $02, $01 - dsprite -5, 0, 1, 4, $03, $01 - dsprite -4, 0, -2, 4, $10, $01 - dsprite -4, 0, -1, 4, $11, $01 - dsprite -4, 0, 0, 4, $12, $01 - dsprite -4, 0, 1, 4, $13, $01 - dsprite -3, 0, -2, 4, $20, $01 - dsprite -3, 0, -1, 4, $21, $01 - dsprite -3, 0, 0, 4, $22, $01 - dsprite -3, 0, 1, 4, $23, $01 - dsprite -2, 0, -2, 4, $30, $01 - dsprite -2, 0, -1, 4, $31, $01 - dsprite -2, 0, 0, 4, $32, $01 - dsprite -2, 0, 1, 4, $33, $01 - dsprite -1, 0, -2, 4, $40, $01 - dsprite -1, 0, -1, 4, $41, $01 - dsprite -1, 0, 0, 4, $42, $01 - dsprite -1, 0, 1, 4, $43, $01 - dsprite 0, 0, -2, 4, $50, $01 - dsprite 0, 0, -1, 4, $51, $01 - dsprite 0, 0, 0, 4, $52, $01 - dsprite 0, 0, 1, 4, $53, $01 + dsprite -5, 0, -2, 4, $00, 1 + dsprite -5, 0, -1, 4, $01, 1 + dsprite -5, 0, 0, 4, $02, 1 + dsprite -5, 0, 1, 4, $03, 1 + dsprite -4, 0, -2, 4, $10, 1 + dsprite -4, 0, -1, 4, $11, 1 + dsprite -4, 0, 0, 4, $12, 1 + dsprite -4, 0, 1, 4, $13, 1 + dsprite -3, 0, -2, 4, $20, 1 + dsprite -3, 0, -1, 4, $21, 1 + dsprite -3, 0, 0, 4, $22, 1 + dsprite -3, 0, 1, 4, $23, 1 + dsprite -2, 0, -2, 4, $30, 1 + dsprite -2, 0, -1, 4, $31, 1 + dsprite -2, 0, 0, 4, $32, 1 + dsprite -2, 0, 1, 4, $33, 1 + dsprite -1, 0, -2, 4, $40, 1 + dsprite -1, 0, -1, 4, $41, 1 + dsprite -1, 0, 0, 4, $42, 1 + dsprite -1, 0, 1, 4, $43, 1 + dsprite 0, 0, -2, 4, $50, 1 + dsprite 0, 0, -1, 4, $51, 1 + dsprite 0, 0, 0, 4, $52, 1 + dsprite 0, 0, 1, 4, $53, 1 ; 8e706 diff --git a/data/sprite_anim_seqs.asm b/data/sprite_anim_seqs.asm index 8f8d89aaf..70544a60a 100644 --- a/data/sprite_anim_seqs.asm +++ b/data/sprite_anim_seqs.asm @@ -1,94 +1,49 @@ SpriteAnimSeqData: ; 8d1c4 ; entries correspond to SPRITE_ANIM_INDEX_* constants ; frameset sequence, tile -; SPRITE_ANIM_INDEX_PARTY_MON - db SPRITE_ANIM_FRAMESET_PARTY_MON, SPRITE_ANIM_SEQ_PARTY_MON, $00 -; SPRITE_ANIM_INDEX_01 - db SPRITE_ANIM_FRAMESET_07, SPRITE_ANIM_SEQ_04, $00 -; SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR - db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR, $05 -; SPRITE_ANIM_INDEX_GAMEFREAK_LOGO - db SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO, SPRITE_ANIM_SEQ_GAMEFREAK_LOGO, $00 -; SPRITE_ANIM_INDEX_GS_INTRO_STAR - db SPRITE_ANIM_FRAMESET_GS_INTRO_STAR, SPRITE_ANIM_SEQ_GS_INTRO_STAR, $06 -; SPRITE_ANIM_INDEX_GS_INTRO_SPARKLE - db SPRITE_ANIM_FRAMESET_GS_INTRO_SPARKLE, SPRITE_ANIM_SEQ_GS_INTRO_SPARKLE, $06 -; SPRITE_ANIM_INDEX_SLOTS_GOLEM - db SPRITE_ANIM_FRAMESET_SLOTS_GOLEM, SPRITE_ANIM_SEQ_SLOTS_GOLEM, $07 -; SPRITE_ANIM_INDEX_SLOTS_CHANSEY - db SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY, SPRITE_ANIM_SEQ_SLOTS_CHANSEY, $07 -; SPRITE_ANIM_INDEX_SLOTS_EGG - db SPRITE_ANIM_FRAMESET_SLOTS_EGG, SPRITE_ANIM_SEQ_SLOTS_EGG, $07 -; SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR - db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_MAIL_CURSOR, $05 -; SPRITE_ANIM_INDEX_RED_WALK - db SPRITE_ANIM_FRAMESET_RED_WALK, SPRITE_ANIM_SEQ_NULL, $00 -; SPRITE_ANIM_INDEX_0B - db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_0D, $08 -; SPRITE_ANIM_INDEX_DUMMY_GAME - db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_0E, $08 -; SPRITE_ANIM_INDEX_0D - db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_0F, $08 -; SPRITE_ANIM_INDEX_TRADE_POKE_BALL - db SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL, SPRITE_ANIM_SEQ_TRADE_POKE_BALL, $00 -; SPRITE_ANIM_INDEX_TRADE_POOF - db SPRITE_ANIM_FRAMESET_TRADE_POOF, SPRITE_ANIM_SEQ_NULL, $00 -; SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE - db SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE, SPRITE_ANIM_SEQ_TRADE_TUBE_BULGE, $00 -; SPRITE_ANIM_INDEX_TRADEMON_ICON - db SPRITE_ANIM_FRAMESET_TRADEMON_ICON, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00 -; SPRITE_ANIM_INDEX_TRADEMON_BUBBLE - db SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00 -; SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT - db SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00 -; SPRITE_ANIM_INDEX_RADIO_TUNING_KNOB - db SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB, SPRITE_ANIM_SEQ_RADIO_TUNING_KNOB, $00 -; SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED - db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED, SPRITE_ANIM_SEQ_NULL, $00 -; SPRITE_ANIM_INDEX_LEAF - db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_CUT_LEAVES, $00 -; SPRITE_ANIM_INDEX_CUT_TREE - db SPRITE_ANIM_FRAMESET_CUT_TREE, SPRITE_ANIM_SEQ_NULL, $00 -; SPRITE_ANIM_INDEX_FLY_LEAF - db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_FLY_LEAF, $00 -; SPRITE_ANIM_INDEX_EGG_CRACK - db SPRITE_ANIM_FRAMESET_EGG_CRACK, SPRITE_ANIM_SEQ_NULL, $00 -; SPRITE_ANIM_INDEX_1A - db SPRITE_ANIM_FRAMESET_24, SPRITE_ANIM_SEQ_19, $00 -; SPRITE_ANIM_INDEX_HEADBUTT - db SPRITE_ANIM_FRAMESET_HEADBUTT, SPRITE_ANIM_SEQ_NULL, $00 -; SPRITE_ANIM_INDEX_EGG_HATCH - db SPRITE_ANIM_FRAMESET_EGG_HATCH, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00 -; SPRITE_ANIM_INDEX_1D - db SPRITE_ANIM_FRAMESET_26, SPRITE_ANIM_SEQ_1A, $00 -; SPRITE_ANIM_INDEX_BLUE_WALK - db SPRITE_ANIM_FRAMESET_BLUE_WALK, SPRITE_ANIM_SEQ_NULL, $00 -; SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE - db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE, SPRITE_ANIM_SEQ_NULL, $00 -; SPRITE_ANIM_INDEX_20 - db SPRITE_ANIM_FRAMESET_2F, SPRITE_ANIM_SEQ_NULL, $00 -; SPRITE_ANIM_INDEX_21 - db SPRITE_ANIM_FRAMESET_30, SPRITE_ANIM_SEQ_NULL, $00 -; SPRITE_ANIM_INDEX_22 - db SPRITE_ANIM_FRAMESET_31, SPRITE_ANIM_SEQ_NULL, $00 -; SPRITE_ANIM_INDEX_23 - db SPRITE_ANIM_FRAMESET_32, SPRITE_ANIM_SEQ_1B, $00 -; SPRITE_ANIM_INDEX_24 - db SPRITE_ANIM_FRAMESET_33, SPRITE_ANIM_SEQ_1C, $00 -; SPRITE_ANIM_INDEX_25 - db SPRITE_ANIM_FRAMESET_34, SPRITE_ANIM_SEQ_NULL, $00 -; SPRITE_ANIM_INDEX_INTRO_SUICUNE - db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE, SPRITE_ANIM_SEQ_INTRO_SUICUNE, $00 -; SPRITE_ANIM_INDEX_INTRO_PICHU - db SPRITE_ANIM_FRAMESET_INTRO_PICHU, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, $00 -; SPRITE_ANIM_INDEX_INTRO_WOOPER - db SPRITE_ANIM_FRAMESET_INTRO_WOOPER, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, $00 -; SPRITE_ANIM_INDEX_INTRO_UNOWN - db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1, SPRITE_ANIM_SEQ_INTRO_UNOWN, $00 -; SPRITE_ANIM_INDEX_INTRO_UNOWN_F - db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F, SPRITE_ANIM_SEQ_INTRO_UNOWN_F, $00 -; SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY - db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY, SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY, $00 -; SPRITE_ANIM_INDEX_CELEBI - db SPRITE_ANIM_FRAMESET_CELEBI_LEFT, SPRITE_ANIM_SEQ_NULL, $00 ; 2c + db SPRITE_ANIM_FRAMESET_PARTY_MON, SPRITE_ANIM_SEQ_PARTY_MON, $00 ; SPRITE_ANIM_INDEX_PARTY_MON + db SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL, SPRITE_ANIM_SEQ_GS_TITLE_TRAIL, $00 ; SPRITE_ANIM_INDEX_GS_TITLE_TRAIL + db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR, $05 ; SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR + db SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO, SPRITE_ANIM_SEQ_GAMEFREAK_LOGO, $00 ; SPRITE_ANIM_INDEX_GAMEFREAK_LOGO + db SPRITE_ANIM_FRAMESET_GS_INTRO_STAR, SPRITE_ANIM_SEQ_GS_INTRO_STAR, $06 ; SPRITE_ANIM_INDEX_GS_INTRO_STAR + db SPRITE_ANIM_FRAMESET_GS_INTRO_SPARKLE, SPRITE_ANIM_SEQ_GS_INTRO_SPARKLE, $06 ; SPRITE_ANIM_INDEX_GS_INTRO_SPARKLE + db SPRITE_ANIM_FRAMESET_SLOTS_GOLEM, SPRITE_ANIM_SEQ_SLOTS_GOLEM, $07 ; SPRITE_ANIM_INDEX_SLOTS_GOLEM + db SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY, SPRITE_ANIM_SEQ_SLOTS_CHANSEY, $07 ; SPRITE_ANIM_INDEX_SLOTS_CHANSEY + db SPRITE_ANIM_FRAMESET_SLOTS_EGG, SPRITE_ANIM_SEQ_SLOTS_EGG, $07 ; SPRITE_ANIM_INDEX_SLOTS_EGG + db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_MAIL_CURSOR, $05 ; SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR + db SPRITE_ANIM_FRAMESET_RED_WALK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_RED_WALK + db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_FOR_UNUSED_CURSOR, $08 ; SPRITE_ANIM_INDEX_UNUSED_CURSOR + db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_DUMMY_GAME_CURSOR, $08 ; SPRITE_ANIM_INDEX_DUMMY_GAME + db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_POKEGEAR_ARROW, $08 ; SPRITE_ANIM_INDEX_POKEGEAR_ARROW + db SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL, SPRITE_ANIM_SEQ_TRADE_POKE_BALL, $00 ; SPRITE_ANIM_INDEX_TRADE_POKE_BALL + db SPRITE_ANIM_FRAMESET_TRADE_POOF, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_TRADE_POOF + db SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE, SPRITE_ANIM_SEQ_TRADE_TUBE_BULGE, $00 ; SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE + db SPRITE_ANIM_FRAMESET_TRADEMON_ICON, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00 ; SPRITE_ANIM_INDEX_TRADEMON_ICON + db SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00 ; SPRITE_ANIM_INDEX_TRADEMON_BUBBLE + db SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00 ; SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT + db SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB, SPRITE_ANIM_SEQ_RADIO_TUNING_KNOB, $00 ; SPRITE_ANIM_INDEX_RADIO_TUNING_KNOB + db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED + db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_CUT_LEAVES, $00 ; SPRITE_ANIM_INDEX_LEAF + db SPRITE_ANIM_FRAMESET_CUT_TREE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_CUT_TREE + db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_FLY_LEAF, $00 ; SPRITE_ANIM_INDEX_FLY_LEAF + db SPRITE_ANIM_FRAMESET_EGG_CRACK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_EGG_CRACK + db SPRITE_ANIM_FRAMESET_24, SPRITE_ANIM_SEQ_19, $00 ; SPRITE_ANIM_INDEX_1A + db SPRITE_ANIM_FRAMESET_HEADBUTT, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_HEADBUTT + db SPRITE_ANIM_FRAMESET_EGG_HATCH, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00 ; SPRITE_ANIM_INDEX_EGG_HATCH + db SPRITE_ANIM_FRAMESET_26, SPRITE_ANIM_SEQ_1A, $00 ; SPRITE_ANIM_INDEX_1D + db SPRITE_ANIM_FRAMESET_BLUE_WALK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_BLUE_WALK + db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE + db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_BALL, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL + db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_BALL, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL + db SPRITE_ANIM_FRAMESET_FOR_MOBILE_22, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_22 + db SPRITE_ANIM_FRAMESET_FOR_MOBILE_23, SPRITE_ANIM_SEQ_FOR_MOBILE_23, $00 ; SPRITE_ANIM_INDEX_MOBILE_23 + db SPRITE_ANIM_FRAMESET_FOR_MOBILE_24, SPRITE_ANIM_SEQ_FOR_MOBILE_24, $00 ; SPRITE_ANIM_INDEX_MOBILE_24 + db SPRITE_ANIM_FRAMESET_FOR_MOBILE_25, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_25 + db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE, SPRITE_ANIM_SEQ_INTRO_SUICUNE, $00 ; SPRITE_ANIM_INDEX_INTRO_SUICUNE + db SPRITE_ANIM_FRAMESET_INTRO_PICHU, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, $00 ; SPRITE_ANIM_INDEX_INTRO_PICHU + db SPRITE_ANIM_FRAMESET_INTRO_WOOPER, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, $00 ; SPRITE_ANIM_INDEX_INTRO_WOOPER + db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1, SPRITE_ANIM_SEQ_INTRO_UNOWN, $00 ; SPRITE_ANIM_INDEX_INTRO_UNOWN + db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F, SPRITE_ANIM_SEQ_INTRO_UNOWN_F, $00 ; SPRITE_ANIM_INDEX_INTRO_UNOWN_F + db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY, SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY, $00 ; SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY + db SPRITE_ANIM_FRAMESET_CELEBI_LEFT, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_CELEBI ; 8d24b diff --git a/docs/bugs_and_glitches.md b/docs/bugs_and_glitches.md new file mode 100644 index 000000000..287b0324c --- /dev/null +++ b/docs/bugs_and_glitches.md @@ -0,0 +1,1029 @@ +# Bugs and Glitches + + +## Thick Club and Light Ball can decrease damage done with boosted (Special) Attack + +([Video](https://www.youtube.com/watch?v=rGqu3d3pdok&t=450)) + +This is a bug with `SpeciesItemBoost` in [battle/effect_commands.asm](battle/effect_commands.asm): + +```asm +; Double the stat + sla l + rl h + ret +``` + +**Fix:** + +```asm +; Double the stat + sla l + rl h + + ld a, 999 / $100 + cp h + jr c, .cap + ld a, 999 % $100 + cp l + ret nc + +.cap + ld h, 999 / $100 + ld l, 999 % $100 + ret +``` + + +## Metal Powder can increase damage taken with boosted (Special) Defense + +([Video](https://www.youtube.com/watch?v=rGqu3d3pdok&t=450)) + +This is a bug with `DittoMetalPowder` in [battle/effect_commands.asm](battle/effect_commands.asm): + +```asm + ld a, c + srl a + add c + ld c, a + ret nc + + srl b + ld a, b + and a + jr nz, .done + inc b +.done + scf + rr c + ret +``` + +**Fix:** + +```asm + ld a, c + srl a + add c + ld c, a + ret nc + + srl b + ld a, b + and a + jr nz, .done + inc b +.done + scf + rr c + + ld a, 999 / $100 + cp b + jr c, .cap + ld a, 999 % $100 + cp c + ret nc + +.cap + ld b, 999 / $100 + ld c, 999 % $100 + ret +``` + + +## Belly Drum sharply boosts Attack even with under 50% HP + +([Video](https://www.youtube.com/watch?v=zuCLMikWo4Y)) + +This is a bug with `BattleCommand_BellyDrum` in [battle/effect_commands.asm](battle/effect_commands.asm): + +```asm +BattleCommand_BellyDrum: ; 37c1a +; bellydrum +; This command is buggy because it raises the user's attack +; before checking that it has enough HP to use the move. +; Swap the order of these two blocks to fix. + call BattleCommand_AttackUp2 + ld a, [AttackMissed] + and a + jr nz, .failed + + callab GetHalfMaxHP + callab CheckUserHasEnoughHP + jr nc, .failed +``` + +**Fix:** + +```asm +BattleCommand_BellyDrum: ; 37c1a +; bellydrum + callab GetHalfMaxHP + callab CheckUserHasEnoughHP + jr nc, .failed + + call BattleCommand_AttackUp2 + ld a, [AttackMissed] + and a + jr nz, .failed +``` + + +## HP bar animation is slow for high HP + +([Video](https://www.youtube.com/watch?v=SE-BfsFgZVM)) + +This is a bug with `LongAnim_UpdateVariables` in [engine/anim_hp_bar.asm](engine/anim_hp_bar.asm): + +```asm + ; This routine is buggy. The result from ComputeHPBarPixels is stored + ; in e. However, the pop de opcode deletes this result before it is even + ; used. The game then proceeds as though it never deleted that output. + ; To fix, uncomment the line below. + call ComputeHPBarPixels + ; ld a, e + pop bc + pop de + pop hl + ld a, e ; Comment or delete this line to fix the above bug. + ld hl, wCurHPBarPixels + cp [hl] + jr z, .loop + ld [hl], a + and a + ret +``` + +**Fix:** Move `ld a, e` to right after `call ComputeHPBarPixels`. + + +## HP bar animation off-by-one error for low HP + +([Video](https://www.youtube.com/watch?v=9KyNVIZxJvI)) + +This is a bug with `ShortHPBar_CalcPixelFrame` in [engine/anim_hp_bar.asm](engine/anim_hp_bar.asm): + +```asm + ld b, 0 +; This routine is buggy. If [wCurHPAnimMaxHP] * [wCurHPBarPixels] is divisible +; by 48, the loop runs one extra time. To fix, uncomment the line below. +.loop + ld a, l + sub 6 * 8 + ld l, a + ld a, h + sbc $0 + ld h, a + ; jr z, .done + jr c, .done + inc b + jr .loop +``` + +**Fix:** Uncomment `jr z, .done`. + + +## Experience underflow for level 1 Pokémon with Medium-Slow growth rate + +([Video](https://www.youtube.com/watch?v=SXH8u0plHrE)) + +This can bring Pokémon straight from level 1 to 100 by gaining just a few experience points. + +This is a bug with `CalcExpAtLevel` in [main.asm](main.asm): + +```asm +CalcExpAtLevel: ; 50e47 +; (a/b)*n**3 + c*n**2 + d*n - e + ld a, [BaseGrowthRate] + add a + add a + ld c, a + ld b, 0 + ld hl, GrowthRates + add hl, bc +``` + +**Fix:** + +```asm +CalcExpAtLevel: ; 50e47 +; (a/b)*n**3 + c*n**2 + d*n - e + ld a, d + cp 1 + jr nz, .UseExpFormula +; Pokémon have 0 experience at level 1 + xor a + ld hl, hProduct + ld [hli], a + ld [hli], a + ld [hli], a + ld [hl], a + ret + +.UseExpFormula + ld a, [BaseGrowthRate] + add a + add a + ld c, a + ld b, 0 + ld hl, GrowthRates + add hl, bc +``` + + +## Five-digit experience gain is printed incorrectly + +([Video](https://www.youtube.com/watch?v=o54VjpAEoO8)) + +This is a bug with `Text_ABoostedStringBuffer2ExpPoints` and `Text_StringBuffer2ExpPoints` in [text/common_2.asm](text/common_2.asm): + +```asm +Text_ABoostedStringBuffer2ExpPoints:: + text "" + line "a boosted" + cont "@" + deciram StringBuffer2, 2, 4 + text " EXP. Points!" + prompt + +Text_StringBuffer2ExpPoints:: + text "" + line "@" + deciram StringBuffer2, 2, 4 + text " EXP. Points!" + prompt +``` + +**Fix:** Change both `deciram StringBuffer2, 2, 4` to `deciram StringBuffer2, 2, 5`. + + +## NPC use of Full Heal or Full Restore does not cure Nightmare status + +([Video](https://www.youtube.com/watch?v=rGqu3d3pdok&t=322)) + +This is a bug with `AI_HealStatus` in [battle/ai/items.asm](battle/ai/items.asm): + +```asm +AI_HealStatus: ; 384e0 + ld a, [CurOTMon] + ld hl, OTPartyMon1Status + ld bc, PARTYMON_STRUCT_LENGTH + call AddNTimes + xor a + ld [hl], a + ld [EnemyMonStatus], a + ; Bug: this should reset SUBSTATUS_NIGHTMARE too + ; Uncomment the lines below to fix + ; ld hl, EnemySubStatus1 + ; res SUBSTATUS_NIGHTMARE, [hl] + ld hl, EnemySubStatus5 + res SUBSTATUS_TOXIC, [hl] + ret +; 384f7 +``` + +**Fix:** Uncomment `ld hl, EnemySubStatus1` and `res SUBSTATUS_NIGHTMARE, [hl]`. + + +## "Smart" AI encourages Mean Look if its own Pokémon is badly poisoned + +([Video](https://www.youtube.com/watch?v=cygMO-zHTls)) + +This is a bug with `AI_Smart_MeanLook` in [battle/ai/scoring.asm](battle/ai/scoring.asm): + +```asm +; 80% chance to greatly encourage this move if the enemy is badly poisoned (buggy). +; Should check PlayerSubStatus5 instead. + ld a, [EnemySubStatus5] + bit SUBSTATUS_TOXIC, a + jr nz, .asm_38e26 +``` + +**Fix:** Change `EnemySubStatus5` to `PlayerSubStatus5`. + + +## A Disabled, PP Up–enhanced move may not trigger automatic Struggling + +([Video](https://www.youtube.com/watch?v=1v9x4SgMggs)) + +This is a bug with `CheckPlayerHasUsableMoves` in [battle/core.asm](battle/core.asm): + +```asm +.done + ; Bug: this will result in a move with PP Up confusing the game. + ; Replace with "and $3f" to fix. + and a + ret nz + +.force_struggle + ld hl, BattleText_PkmnHasNoMovesLeft + call StdBattleTextBox + ld c, 60 + call DelayFrames + xor a + ret +``` + +**Fix:** Change `and a` to `and $3f`. + + +## Counter and Mirror Coat still work if the opponent uses an item + +([Video](https://www.youtube.com/watch?v=uRYyzKRatFk)) + +*To do:* Identify specific code causing this bug and fix it. + + +## Present damage is incorrect in link battles + +([Video](https://www.youtube.com/watch?v=XJaQoKtrEuw)) + +This bug existed for all battles in Gold and Silver, and was only fixed for single-player battles in Crystal to preserve link compatibility. + +This is a bug with `BattleCommand_Present` in [battle/effects/present.asm](battle/effects/present.asm): + +```asm +BattleCommand_Present: ; 37874 +; present + + ld a, [wLinkMode] + cp LINK_COLOSSEUM + jr z, .colosseum_skippush + push bc + push de +.colosseum_skippush + + call BattleCommand_Stab + + ld a, [wLinkMode] + cp LINK_COLOSSEUM + jr z, .colosseum_skippop + pop de + pop bc +.colosseum_skippop +``` + +**Fix:** + +```asm +BattleCommand_Present: ; 37874 +; present + + push bc + push de + call BattleCommand_Stab + pop de + pop bc +``` + + +## BRN/PSN/PAR do not affect catch rate + +This is a bug with `PokeBall` in [items/item_effects.asm](items/item_effects.asm): + +```asm +.statuscheck +; This routine is buggy. It was intended that SLP and FRZ provide a higher +; catch rate than BRN/PSN/PAR, which in turn provide a higher catch rate than +; no status effect at all. But instead, it makes BRN/PSN/PAR provide no +; benefit. +; Uncomment the line below to fix this. + ld b, a + ld a, [EnemyMonStatus] + and 1 << FRZ | SLP + ld c, 10 + jr nz, .addstatus + ; ld a, [EnemyMonStatus] + and a + ld c, 5 + jr nz, .addstatus + ld c, 0 +.addstatus + ld a, b + add c + jr nc, .max_1 + ld a, $ff +.max_1 +``` + +**Fix:** Uncomment `ld a, [EnemyMonStatus]`. + + +## Moon Ball does not boost catch rate + +This is a bug with `MoonBallMultiplier` in [items/item_effects.asm](items/item_effects.asm): + +```asm +MoonBallMultiplier: +; This function is buggy. +; Intent: multiply catch rate by 4 if mon evolves with moon stone +; Reality: no boost + +... + +; Moon Stone's constant from Pokémon Red is used. +; No Pokémon evolve with Burn Heal, +; so Moon Balls always have a catch rate of 1×. + push bc + ld a, BANK(EvosAttacks) + call GetFarByte + cp MOON_STONE_RED ; BURN_HEAL + pop bc + ret nz +``` + +**Fix:** Change `MOON_STONE_RED` to `MOON_STONE`. + + +## Love Ball boosts catch rate for the wrong gender + +This is a bug with `LoveBallMultiplier` in [items/item_effects.asm](items/item_effects.asm): + +```asm +LoveBallMultiplier: +; This function is buggy. +; Intent: multiply catch rate by 8 if mons are of same species, different sex +; Reality: multiply catch rate by 8 if mons are of same species, same sex + +... + + ld a, d + pop de + cp d + pop bc + ret nz ; for the intended effect, this should be "ret z" +``` + +**Fix:** Change `ret nz` to `ret z`. + + +## Fast Ball only boosts catch rate for three Pokémon + +This is a bug with `FastBallMultiplier` in [items/item_effects.asm](items/item_effects.asm): + +```asm +FastBallMultiplier: +; This function is buggy. +; Intent: multiply catch rate by 4 if enemy mon is in one of the three +; FleeMons tables. +; Reality: multiply catch rate by 4 if enemy mon is one of the first three in +; the first FleeMons table. + +... + + inc hl + cp -1 + jr z, .next + cp c + jr nz, .next ; for the intended effect, this should be "jr nz, .loop" + sla b + jr c, .max +``` + +**Fix:** Change `jr nz, .next` to `jr nz, .loop`. + + +## Friend Ball catches sent to the PC overwrite the wrong Pokémon's happiness + +This is a bug with `PokeBall` in [items/item_effects.asm](items/item_effects.asm): + +```asm + ld a, [CurItem] + cp FRIEND_BALL + jr nz, .SkipBoxMonFriendBall + ; Bug: overwrites the happiness of the first mon in the box! + ld a, FRIEND_BALL_HAPPINESS + ld [sBoxMon1Happiness], a +.SkipBoxMonFriendBall: +``` + +`sBoxMon1Happiness` is written *before* the Friend Ball Pokémon is deposited. + + +## Dragon Scale, not Dragon Fang, boosts Dragon-type moves + +This is a bug with `ItemAttributes` in [items/item_attributes.asm](items/item_attributes.asm): + +```asm +; DRAGON FANG + item_attribute 100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE + +... + +; DRAGON SCALE + item_attribute 2100, HELD_DRAGON_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE +``` + +**Fix:** Move `HELD_DRAGON_BOOST` to the `DRAGON FANG` attributes and `0` to `DRAGON SCALE`. + + +## Daisy's massages don't always increase happiness + +This is a bug with `MassageOrHaircut` in [event/special.asm](event/special.asm): + +```asm +; Bug: Subtracting $ff from $ff fails to set c. +; This can result in overflow into the next data array. +; In the case of getting a massage from Daisy, we bleed +; into CopyPokemonName_Buffer1_Buffer3, which passes +; $d0 to ChangeHappiness and returns $73 to the script. +; The end result is that there is a 0.4% chance your +; Pokemon's happiness will not change at all. +.loop + sub [hl] + jr c, .ok + inc hl + inc hl + inc hl + jr .loop + +.ok + inc hl + ld a, [hli] + ld [ScriptVar], a + ld c, [hl] + call ChangeHappiness + ret + +... + +Data_DaisyMassage: ; 746b + db $ff, 2, HAPPINESS_MASSAGE ; 99.6% chance + +CopyPokemonName_Buffer1_Buffer3: ; 746e + ld hl, StringBuffer1 + ld de, StringBuffer3 + ld bc, PKMN_NAME_LENGTH + jp CopyBytes +``` + +**Fix:** + +```asm +Data_DaisyMassage: ; 746b + db $80, 2, HAPPINESS_MASSAGE ; 50% chance + db $ff, 2, HAPPINESS_MASSAGE ; 50% chance +``` + + +## Magikarp in Lake of Rage are shorter, not longer + +This is a bug with `LoadEnemyMon.CheckMagikarpArea` in [battle/core.asm](battle/core.asm): + +```asm +.CheckMagikarpArea: +; The z checks are supposed to be nz +; Instead, all maps in GROUP_LAKE_OF_RAGE (mahogany area) +; and routes 20 and 44 are treated as Lake of Rage + +; This also means Lake of Rage Magikarp can be smaller than ones +; caught elsewhere rather than the other way around + +; Intended behavior enforces a minimum size at Lake of Rage +; The real behavior prevents size flooring in the Lake of Rage area + ld a, [MapGroup] + cp GROUP_LAKE_OF_RAGE + jr z, .Happiness + ld a, [MapNumber] + cp MAP_LAKE_OF_RAGE + jr z, .Happiness +``` + +**Fix:** Change both `jr z, .Happiness` to `jr nz, .Happiness`. + + +## Battle transitions fail to account for the enemy's level + +([Video](https://www.youtube.com/watch?v=eij_1060SMc)) + +This is a bug with `StartTrainerBattle_DetermineWhichAnimation` in [engine/battle_start.asm](engine/battle_start.asm): + +```asm +StartTrainerBattle_DetermineWhichAnimation: ; 8c365 (23:4365) +; The screen flashes a different number of times depending on the level of +; your lead Pokemon relative to the opponent's. +; BUG: BattleMonLevel and EnemyMonLevel are not set at this point, so whatever +; values happen to be there will determine the animation. + ld de, 0 + ld a, [BattleMonLevel] + add 3 + ld hl, EnemyMonLevel + cp [hl] + jr nc, .okay + set 0, e +.okay + ld a, [wPermission] + cp CAVE + jr z, .okay2 + cp PERM_5 + jr z, .okay2 + cp DUNGEON + jr z, .okay2 + set 1, e +.okay2 + ld hl, .StartingPoints + add hl, de + ld a, [hl] + ld [wJumptableIndex], a + ret +; 8c38f (23:438f) + +.StartingPoints: ; 8c38f + db 1, 9 + db 16, 24 +; 8c393 +``` + +*To do:* Fix this bug. + + +## No bump noise if standing on tile `$3E` + +This is a bug with `DoPlayerMovement.CheckWarp` in [engine/player_movement.asm](engine/player_movement.asm): + +```asm +; Bug: Since no case is made for STANDING here, it will check +; [.edgewarps + $ff]. This resolves to $3e at $8035a. +; This causes wd041 to be nonzero when standing on tile $3e, +; making bumps silent. + + ld a, [WalkingDirection] + ld e, a + ld d, 0 + ld hl, .EdgeWarps + add hl, de + ld a, [PlayerStandingTile] + cp [hl] + jr nz, .not_warp + + ld a, 1 + ld [wd041], a + ld a, [WalkingDirection] + cp STANDING + jr z, .not_warp +``` + +**Fix:** + +```asm + ld a, [WalkingDirection] + cp STANDING + jr z, .not_warp + ld e, a + ld d, 0 + ld hl, .EdgeWarps + add hl, de + ld a, [PlayerStandingTile] + cp [hl] + jr nz, .not_warp + + ld a, 1 + ld [wd041], a + ld a, [WalkingDirection] +``` + + +## `LoadMetatiles` wrap around past 128 blocks + +[home/map.asm](home/map.asm): + +```asm + ; Set hl to the address of the current metatile data ([TilesetBlocksAddress] + (a) tiles). + ; This is buggy; it wraps around past 128 blocks. + ; To fix, uncomment the line below. + add a ; Comment or delete this line to fix the above bug. + ld l, a + ld h, 0 + ; add hl, hl + add hl, hl + add hl, hl + add hl, hl + ld a, [TilesetBlocksAddress] + add l + ld l, a + ld a, [TilesetBlocksAddress + 1] + adc h + ld h, a +``` + +**Fix:** Delete `add a` and uncomment `add hl, hl`. + + +## Surfing directly across a map connection does not load the new map + +([Video](https://www.youtube.com/watch?v=XFOWvMNG-zw)) + +*To do:* Identify specific code causing this bug and fix it. + + +## `CheckOwnMon` only checks the first five letters of OT names + +([Video](https://www.youtube.com/watch?v=GVTTmReM4nQ)) + +This bug can allow you to talk to Eusine in Celadon City and encounter Ho-Oh with only traded legendary beasts. + +[engine/search.asm](engine/search.asm): + +```asm +; check OT +; This only checks five characters, which is fine for the Japanese version, +; but in the English version the player name is 7 characters, so this is wrong. + + ld hl, PlayerName + +rept NAME_LENGTH_JAPANESE +- 2 ; should be PLAYER_NAME_LENGTH +- 2 + ld a, [de] + cp [hl] + jr nz, .notfound + cp "@" + jr z, .found ; reached end of string + inc hl + inc de +endr + + ld a, [de] + cp [hl] + jr z, .found + +.notfound + pop de + pop hl + pop bc + and a + ret +``` + +**Fix:** Change `rept NAME_LENGTH_JAPANESE +- 2` to `rept PLAYER_NAME_LENGTH +- 2`. + + +## `HELD_CATCH_CHANCE` has no effect + +This is a bug with `PokeBall` in [items/item_effects.asm](items/item_effects.asm): + +```asm + ; BUG: callba overwrites a, + ; and GetItemHeldEffect takes b anyway. + + ; This is probably the reason + ; the HELD_CATCH_CHANCE effect + ; is never used. + + ; Uncomment the line below to fix. + + ld a, [BattleMonItem] +; ld b, a + callba GetItemHeldEffect + ld a, b + cp HELD_CATCH_CHANCE +``` + +**Fix:** Uncomment `ld b, a`. + + +## `ScriptCall` can overflow `wScriptStack` and crash + +[engine/scripting.asm](engine/scripting.asm): + +```asm +ScriptCall: +; Bug: The script stack has a capacity of 5 scripts, yet there is +; nothing to stop you from pushing a sixth script. The high part +; of the script address can then be overwritten by modifications +; to ScriptDelay, causing the script to return to the rst/interrupt +; space. + + push de + ld hl, wScriptStackSize + ld e, [hl] + inc [hl] + ld d, $0 + ld hl, wScriptStack + add hl, de + add hl, de + add hl, de + pop de + ld a, [ScriptBank] + ld [hli], a + ld a, [ScriptPos] + ld [hli], a + ld a, [ScriptPos + 1] + ld [hl], a + ld a, b + ld [ScriptBank], a + ld a, e + ld [ScriptPos], a + ld a, d + ld [ScriptPos + 1], a + ret +``` + + +## `LoadSpriteGFX` does not limit the capacity of `UsedSprites` + +[engine/overworld.asm](engine/overworld.asm): + +```asm +LoadSpriteGFX: ; 14306 +; Bug: b is not preserved, so +; it's useless as a next count. + + ld hl, UsedSprites + ld b, SPRITE_GFX_LIST_CAPACITY +.loop + ld a, [hli] + and a + jr z, .done + push hl + call .LoadSprite + pop hl + ld [hli], a + dec b + jr nz, .loop + +.done + ret + +.LoadSprite: + call GetSprite + ld a, l + ret +; 1431e +``` + +`GetSprite` modifies `b`. Surround it with `push bc`/`pop bc` to fix. + + +## `ChooseWildEncounter` doesn't really validate the wild Pokémon species + +[engine/wildmons.asm](engine/wildmons.asm): + +```asm +ChooseWildEncounter: ; 2a14f +... + + ld a, b + ld [CurPartyLevel], a + ld b, [hl] + ; ld a, b + call ValidateTempWildMonSpecies + jr c, .nowildbattle + + ld a, b ; This is in the wrong place. + cp UNOWN + jr nz, .done + +... + +ValidateTempWildMonSpecies: ; 2a4a0 +; Due to a development oversight, this function is called with the wild Pokemon's level, not its species, in a. +``` + +**Fix:** + +```asm + ld a, b + ld [CurPartyLevel], a + ld b, [hl] + ld a, b + call ValidateTempWildMonSpecies + jr c, .nowildbattle + + cp UNOWN + jr nz, .done +``` + +## `TryObjectEvent` arbitrary code execution + +[engine/events.asm](engine/events.asm): + +```asm +; Bug: If IsInArray returns nc, data at bc will be executed as code. + push bc + ld de, 3 + ld hl, .pointers + call IsInArray + jr nc, .nope_bugged + pop bc + + inc hl + ld a, [hli] + ld h, [hl] + ld l, a + jp hl + +.nope_bugged + ; pop bc + xor a + ret +``` + +**Fix:** Uncomment `pop bc`. + + +## `Special_CheckBugContestContestantFlag` can read beyond its data table + +[event/bug_contest_2.asm](event/bug_contest_2.asm): + +```asm +Special_CheckBugContestContestantFlag: ; 139ed +; Checks the flag of the Bug Catching Contestant whose index is loaded in a. + +; Bug: If a >= 10 when this is called, it will read beyond the table. + + ld hl, BugCatchingContestantEventFlagTable + ld e, a + ld d, 0 + add hl, de + add hl, de + ld e, [hl] + inc hl + ld d, [hl] + ld b, CHECK_FLAG + call EventFlagAction + ret +; 139fe + +BugCatchingContestantEventFlagTable: ; 139fe + dw EVENT_BUG_CATCHING_CONTESTANT_1A + dw EVENT_BUG_CATCHING_CONTESTANT_2A + dw EVENT_BUG_CATCHING_CONTESTANT_3A + dw EVENT_BUG_CATCHING_CONTESTANT_4A + dw EVENT_BUG_CATCHING_CONTESTANT_5A + dw EVENT_BUG_CATCHING_CONTESTANT_6A + dw EVENT_BUG_CATCHING_CONTESTANT_7A + dw EVENT_BUG_CATCHING_CONTESTANT_8A + dw EVENT_BUG_CATCHING_CONTESTANT_9A + dw EVENT_BUG_CATCHING_CONTESTANT_10A +; 13a12 +``` + + +## `ClearWRAM` only clears WRAM bank 1 + +[home/init.asm](home/init.asm): + +```asm +ClearWRAM:: ; 25a +; Wipe swappable WRAM banks (1-7) +; Assumes CGB or AGB + + ld a, 1 +.bank_loop + push af + ld [rSVBK], a + xor a + ld hl, $d000 + ld bc, $1000 + call ByteFill + pop af + inc a + cp 8 + jr nc, .bank_loop ; Should be jr c + ret +; 270 +``` + +**Fix:** Change `jr nc, .bank_loop` to `jr c, .bank_loop`. + + +## `GetForestTreeFrame` works, but it's still bad + +[tilesets/animations.asm](tilesets/animations.asm): + +```asm +GetForestTreeFrame: ; fc54c +; Return 0 if a is even, or 2 if odd. + and a + jr z, .even + cp 1 + jr z, .odd + cp 2 + jr z, .even + cp 3 + jr z, .odd + cp 4 + jr z, .even + cp 5 + jr z, .odd + cp 6 + jr z, .even +.odd + ld a, 2 + scf + ret +.even + xor a + ret +; fc56d +``` + +**Fix:** + +```asm +GetForestTreeFrame: ; fc54c +; Return 0 if a is even, or 2 if odd. + and 1 + add a + ret +; fc56d +``` diff --git a/docs/scripting_commands.md b/docs/event_commands.md index 32ba7d338..662159481 100644 --- a/docs/scripting_commands.md +++ b/docs/event_commands.md @@ -1,4 +1,4 @@ -# Scripting Commands +# Event Commands ## `$00`: `scall` *script* diff --git a/docs/map_scripts.md b/docs/map_scripts.md index edd3657ec..f26de1949 100644 --- a/docs/map_scripts.md +++ b/docs/map_scripts.md @@ -3,7 +3,7 @@ ## `const_value set 2` -### `const` *`MAPNAME_PERSONNAME`* +- **`const` *`MAPNAME_PERSONNAME`*** ## `MapName_MapScriptHeader:` @@ -11,24 +11,45 @@ ## `.MapTriggers: db` *N* -### `maptrigger` *script* +- **`maptrigger` *script*** ## `.MapCallbacks: db` *N* -### `dbw` *type*, *script* +- **`dbw` *type*, *script*** +Callback types: -## Scripts +- **`MAPCALLBACK_NEWMAP`** + +- **`MAPCALLBACK_TILES`** + +- **`MAPCALLBACK_OBJECTS`** + +- **`MAPCALLBACK_SPRITES`** + +- **`MAPCALLBACK_CMDQUEUE`** + + **`dbw CMDQUEUE_STONETABLE,` *table_pointer*** + + **`stonetable` *warp_id*, *person*, *script*** + + **`db -1 ; end`** + + +## Event scripts + +[Event commands](event_commands.md) ## Text -- **`text`** -- **`line`** -- **`cont`** -- **`para`** -- **`done`** +[Text commands](text_commands.md) + + +## Movement data + +[Movement commands](movement_commands.md) ## `MapName_MapEventHeader:` @@ -39,19 +60,19 @@ ## `.Warps: db` *N* -### `warp_def` *y*, *x*, *warp_id*, *map* +- **`warp_def` *y*, *x*, *warp_id*, *map*** ## `.XYTriggers: db` *N* -### `xy_trigger` *id*, *y*, *x*, `$0`, *script*, `$0`, `$0` +- **`xy_trigger` *id*, *y*, *x*, `$0`, *script*, `$0`, `$0`** ## `.Signposts: db` *N* -### `signpost` *y*, *x*, *type*, *script* +- **`signpost` *y*, *x*, *type*, *script*** -#### Signpost types: +Signpost types: - **`SIGNPOST_READ`** @@ -69,9 +90,9 @@ ## `.PersonEvents: db` *N* -### `person_event` *sprite*, *y*, *x*, *movement*, *ry*, *rx*, *hour*, *daytime*, *palette*, *type*, *range*, *script*, *event_flag* +- **`person_event` *sprite*, *y*, *x*, *movement*, *ry*, *rx*, *hour*, *daytime*, *palette*, *type*, *range*, *script*, *event_flag*** -#### Movement types: +Movement types: - **`SPRITEMOVEDATA_ITEM_TREE`** @@ -105,7 +126,7 @@ - **`SPRITEMOVEDATA_LAPRAS`** -#### Person types: +Person types: - **`PERSONTYPE_SCRIPT`** diff --git a/docs/move_anim_commands.md b/docs/move_anim_commands.md new file mode 100644 index 000000000..5669187f7 --- /dev/null +++ b/docs/move_anim_commands.md @@ -0,0 +1,99 @@ +# Move Animation Commands + +## `$00`−`$EF`: `anim_wait` *length* + +## `$D0`: `anim_obj` *object*, *x*, *y*, *param* + +## `$D1`: `anim_1gfx` *gfx* + +## `$D2`: `anim_2gfx` *gfx1*, *gfx2* + +## `$D3`: `anim_3gfx` *gfx1*, *gfx2*, *gfx3* + +## `$D4`: `anim_4gfx` *gfx1*, *gfx2*, *gfx3*, *gfx4* + +## `$D5`: `anim_5gfx` *gfx1*, *gfx2*, *gfx3*, *gfx4*, *gfx5* + +## `$D6`: `anim_incobj` *id* + +## `$D7`: `anim_setobj` *id*, *object* + +## `$D8`: `anim_incbgeffect` *effect* + +## `$D9`: `anim_enemyfeetobj` + +## `$DA`: `anim_playerheadobj` + +## `$DB`: `anim_checkpokeball` + +## `$DC`: `anim_transform` + +## `$DD`: `anim_raisesub` + +## `$DE`: `anim_dropsub` + +## `$DF`: `anim_resetobp0` + +## `$E0`: `anim_sound` *duration*, *tracks*, *id* + +## `$E1`: `anim_cry` *pitch* + +## `$E2`: `anim_minimizeopp` + +## `$E3`: `anim_oamon` + +## `$E4`: `anim_oamoff` + +## `$E5`: `anim_clearobjs` + +## `$E6`: `anim_beatup` + +## `$E7`: `anim_0xe7` + +## `$E8`: `anim_updateactorpic` + +## `$E9`: `anim_minimize` + +## `$EA`: `anim_0xea` + +## `$EB`: `anim_0xeb` + +## `$EC`: `anim_0xec` + +## `$ED`: `anim_0xed` + +## `$EE`: `anim_if_param_and` *value*, *address* + +## `$EF`: `anim_jumpuntil` *address* + +## `$F0`: `anim_bgeffect` *effect*, *unknown1*, *unknown2*, *unknown3* + +## `$F1`: `anim_bgp` *colors* + +## `$F2`: `anim_obp0` *colors* + +## `$F3`: `anim_obp1` *colors* + +## `$F4`: `anim_clearsprites` + +## `$F5`: `anim_0xf5` + +## `$F6`: `anim_0xf6` + +## `$F7`: `anim_0xf7` + +## `$F8`: `anim_if_param_equal` *value*, *address* + +## `$F9`: `anim_setvar` *value* + +## `$FA`: `anim_incvar` + +## `$FB`: `anim_if_var_equal` *value*, *address* + +## `$FC`: `anim_jump` *address* + +## `$FD`: `anim_loop` *count*, *address* + +## `$FE`: `anim_call` *address* + +## `$FF`: `anim_ret` diff --git a/docs/movement_commands.md b/docs/movement_commands.md new file mode 100644 index 000000000..702bd1f6c --- /dev/null +++ b/docs/movement_commands.md @@ -0,0 +1,81 @@ +# Movement Commands + +## `$00`−`$03`: `turn_head` *direction* + +## `$04`−`$07`: `turn_step` *direction* + +## `$08`−`$0B`: `slow_step` *direction* + +## `$0C`−`$0F`: `step` *direction* + +## `$10`−`$13`: `big_step` *direction* + +## `$14`−`$17`: `slow_slide_step` *direction* + +## `$18`−`$1B`: `slide_step` *direction* + +## `$1C`−`$1F`: `fast_slide_step` *direction* + +## `$20`−`$23`: `turn_away` *direction* + +## `$24`−`$27`: `turn_in` *direction* + +## `$28`−`$2B`: `turn_waterfall` *direction* + +## `$2C`−`$2F`: `slow_jump_step` *direction* + +## `$30`−`$33`: `jump_step` *direction* + +## `$34`−`$37`: `fast_jump_step` *direction* + +## `$38`: `remove_sliding` + +## `$39`: `set_sliding` + +## `$3A`: `remove_fixed_facing` + +## `$3B`: `fix_facing` + +## `$3C`: `show_person` + +## `$3D`: `hide_person` + +## `$3E`−`$46`: `step_sleep` *length* + +## `$47`: `step_end` + +## `$48`: `step_48` *param* + +## `$49`: `remove_person` + +## `$4A`: `step_loop` + +## `$4B`: `step_4b` + +## `$4C`: `teleport_from` + +## `$4D`: `teleport_to` + +## `$4E`: `skyfall` + +## `$4F`: `step_dig` *length* + +## `$50`: `step_bump` + +## `$51`: `fish_got_bite` + +## `$52`: `fish_cast_rod` + +## `$53`: `hide_emote` + +## `$54`: `show_emote` + +## `$55`: `step_shake` *displacement* + +## `$56`: `tree_shake` + +## `$57`: `rock_smash` *length* + +## `$58`: `return_dig` *length* + +## `$59`: `skyfall_top` diff --git a/docs/text_commands.md b/docs/text_commands.md new file mode 100644 index 000000000..865ea69b5 --- /dev/null +++ b/docs/text_commands.md @@ -0,0 +1,132 @@ +# Text Commands + +## `$00`: `text` *text* + +Start writing text until `"@"`. + +## `$4E`: `next` *text* + +Move a line down. + +## `$4F`: `line` *text* + +Start writing at the bottom line. + +## `$50`: `page` *text* + +Start a new Pokédex page. + +## `$51`: `para` *text* + +Start a new paragraph. + +## `$55`: `cont` *text* + +Scroll to the next line. + +## `$57`: `done` + +End a text box. + +## `$58`: `prompt` + +Prompt the player to end a text box (initiating some other event). + +## `$01`: `text_from_ram` *address* + +Write text from a RAM address. + +## `$02`: `text_bcd` *address*, *flags* + +Write [BCD](bcd) from an address, typically RAM. + +[bcd]: https://en.wikipedia.org/wiki/Binary-coded_decimal + +## `$03`: `text_move` *address* + +Move to a new tile. + +## `$04`: `text_box` *address*, *height*, *width* + +Draw a box. + +## `$05`: `text_low` + +Write text at (1, 16). + +## `$06`: `text_waitbutton` + +Wait for button press; show arrow. + +## `$07`: `text_scroll` + +Pushes text up two lines and sets the `bc` cursor to the border tile below the +first character column of the text box. + +## `$08`: `start_asm` + +Start interpreting assembly code. + +## `$09`: `deciram` *address*, *bytes*, *digits* + +Read *bytes* bytes from *address* and print them as a *digits*-digit number. + +## `$0A`: `interpret_data` + +Exit. + +## `$0B`: `sound_dex_fanfare_50_79` + +Play `SFX_DEX_FANFARE_50_79`. + +## `$0C`: `limited_interpret_data` *number* + +Print *number* `"…"`s. + +## `$0D`: `link_wait_button` + +Wait for button press; show arrow. + +## `$0E`: `sound_dex_fanfare_20_49` + +Play `SFX_DEX_FANFARE_20_49`. + +## `$0F`: `sound_item` + +Play `SFX_ITEM`. + +## `$10`: `sound_caught_mon` + +Play `SFX_CAUGHT_MON`. + +## `$11`: `sound_dex_fanfare_80_109` + +Play `SFX_DEX_FANFARE_80_109`. + +## `$12`: `sound_fanfare` + +Play `SFX_FANFARE`. + +## `$13`: `sound_slot_machine_start` + +Play `SFX_SLOT_MACHINE_START`. + +## `$14`: `text_buffer` *id* + +Write text from one of the following addresses (listed in `StringBufferPointers`): + +0. `StringBuffer3` +1. `StringBuffer4` +2. `StringBuffer5` +3. `StringBuffer2` +4. `StringBuffer1` +5. `EnemyMonNick` +6. `BattleMonNick` + +## `$15`: `current_day` + +Print the weekday. + +## `$16`: `text_jump` *address* + +Write text from a different bank. diff --git a/engine/anim_hp_bar.asm b/engine/anim_hp_bar.asm index 6272ff7ea..a26c40b91 100755 --- a/engine/anim_hp_bar.asm +++ b/engine/anim_hp_bar.asm @@ -382,7 +382,10 @@ ShortHPBar_CalcPixelFrame: ; d839 and a jr z, .return_zero call AddNTimes + ld b, 0 +; This routine is buggy. If [wCurHPAnimMaxHP] * [wCurHPBarPixels] is divisible +; by 48, the loop runs one extra time. To fix, uncomment the line below. .loop ld a, l sub 6 * 8 @@ -390,6 +393,7 @@ ShortHPBar_CalcPixelFrame: ; d839 ld a, h sbc $0 ld h, a + ; jr z, .done jr c, .done inc b jr .loop diff --git a/engine/battle_start.asm b/engine/battle_start.asm index b16bbbd67..7a16c3b82 100644 --- a/engine/battle_start.asm +++ b/engine/battle_start.asm @@ -196,9 +196,10 @@ FlashyTransitionToBattle: ; 8c314 StartTrainerBattle_DetermineWhichAnimation: ; 8c365 (23:4365) -; The screen flashes a different number of -; times depending on the level of your lead -; Pokemon relative to the opponent's. +; The screen flashes a different number of times depending on the level of +; your lead Pokemon relative to the opponent's. +; BUG: BattleMonLevel and EnemyMonLevel are not set at this point, so whatever +; values happen to be there will determine the animation. ld de, 0 ld a, [BattleMonLevel] add 3 diff --git a/engine/intro_menu.asm b/engine/intro_menu.asm index e0ecd41fe..5127a9895 100755 --- a/engine/intro_menu.asm +++ b/engine/intro_menu.asm @@ -1341,7 +1341,7 @@ Function639b: ; unreferenced ld h, 0 add hl, hl add hl, hl - ld de, Data63ca + ld de, .Data63ca add hl, de ; If bit 2 of [wTitleScreenTimer] is set, get the second dw; else, get the first dw ld a, [wTitleScreenTimer] @@ -1357,12 +1357,12 @@ Function639b: ; unreferenced ret z ld e, a ld d, [hl] - ld a, SPRITE_ANIM_INDEX_01 + ld a, SPRITE_ANIM_INDEX_GS_TITLE_TRAIL call _InitSpriteAnimStruct ret ; 63ca -Data63ca: ; 63ca +.Data63ca: ; 63ca ; frame 0 y, x; frame 1 y, x db 11 * 8 + 4, 10 * 8, 0 * 8, 0 * 8 db 11 * 8 + 4, 13 * 8, 11 * 8 + 4, 11 * 8 diff --git a/engine/items.asm b/engine/items.asm index 0124489e5..b0bffb6d6 100755 --- a/engine/items.asm +++ b/engine/items.asm @@ -554,7 +554,7 @@ GetItemAttr: ; d460 ld a, [CurItem] dec a ld c, a - ld a, NUM_ITEMATTRS + ld a, ITEMATTR_STRUCT_LENGTH call AddNTimes ld a, BANK(ItemAttributes) call GetFarByte diff --git a/engine/mon_icons.asm b/engine/mon_icons.asm index 0aade6985..70c439863 100755 --- a/engine/mon_icons.asm +++ b/engine/mon_icons.asm @@ -144,11 +144,11 @@ PartyMenu_InitAnimatedMonIcon: ; 8e8d5 (23:68d5) pop bc pop hl jr c, .mail - ld a, SPRITE_ANIM_FRAMESET_03 + ld a, SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_ITEM jr .okay .mail - ld a, SPRITE_ANIM_FRAMESET_02 + ld a, SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_MAIL .okay ld hl, SPRITEANIMSTRUCT_FRAMESET_ID add hl, bc @@ -297,7 +297,7 @@ GetMemIconGFX: ; 8e9db (23:69db) ld a, [wCurIconTile] GetIconGFX: ; 8e9de call GetIcon_a - ld de, $80 ; 8 tiles + ld de, 8 tiles add hl, de ld de, HeldItemIcons lb bc, BANK(HeldItemIcons), 2 @@ -468,9 +468,6 @@ ReadMonMenuIcon: ; 8eab3 INCLUDE "data/mon_menu_icons.asm" - INCLUDE "gfx/icon_pointers.asm" -Icons: INCLUDE "gfx/icons.asm" - diff --git a/engine/movement.asm b/engine/movement.asm index 7b58e4023..ea661abbb 100644 --- a/engine/movement.asm +++ b/engine/movement.asm @@ -1,4 +1,5 @@ MovementPointers: ; 5075 +; entries correspond to macros/movement.asm enumeration dw Movement_turn_head_down ; 00 dw Movement_turn_head_up ; 01 dw Movement_turn_head_left ; 02 diff --git a/engine/player_movement.asm b/engine/player_movement.asm index 89593da5d..7ccb36551 100755 --- a/engine/player_movement.asm +++ b/engine/player_movement.asm @@ -128,13 +128,13 @@ DoPlayerMovement:: ; 80000 .not_whirlpool and $f0 - cp $30 ; moving water + cp HI_NYBBLE_CURRENT jr z, .water - cp $40 ; moving land 1 + cp HI_NYBBLE_WALK jr z, .land1 - cp $50 ; moving land 2 + cp HI_NYBBLE_WALK_ALT jr z, .land2 - cp $70 ; warps + cp HI_NYBBLE_WARPS jr z, .warps jr .no_walk @@ -150,10 +150,10 @@ DoPlayerMovement:: ; 80000 jr .continue_walk .water_table - db RIGHT - db LEFT - db UP - db DOWN + db RIGHT ; COLL_WATERFALL_RIGHT + db LEFT ; COLL_WATERFALL_LEFT + db UP ; COLL_WATERFALL_UP + db DOWN ; COLL_WATERFALL .land1 ld a, c @@ -169,14 +169,14 @@ DoPlayerMovement:: ; 80000 jr .continue_walk .land1_table - db STANDING - db RIGHT - db LEFT - db UP - db DOWN - db STANDING - db STANDING - db STANDING + db STANDING ; COLL_BRAKE + db RIGHT ; COLL_WALK_RIGHT + db LEFT ; COLL_WALK_LEFT + db UP ; COLL_WALK_UP + db DOWN ; COLL_WALK_DOWN + db STANDING ; COLL_BRAKE_45 + db STANDING ; COLL_BRAKE_46 + db STANDING ; COLL_BRAKE_47 .land2 ld a, c @@ -192,24 +192,24 @@ DoPlayerMovement:: ; 80000 jr .continue_walk .land2_table - db RIGHT - db LEFT - db UP - db DOWN - db STANDING - db STANDING - db STANDING - db STANDING + db RIGHT ; COLL_WALK_RIGHT_ALT + db LEFT ; COLL_WALK_LEFT_ALT + db UP ; COLL_WALK_UP_ALT + db DOWN ; COLL_WALK_DOWN_ALT + db STANDING ; COLL_BRAKE_ALT + db STANDING ; COLL_BRAKE_55 + db STANDING ; COLL_BRAKE_56 + db STANDING ; COLL_BRAKE_57 .warps ld a, c - cp $71 ; door + cp COLL_DOOR jr z, .down - cp $79 + cp COLL_DOOR_79 jr z, .down - cp $7a ; stairs + cp COLL_STAIRCASE jr z, .down - cp $7b ; cave + cp COLL_CAVE jr nz, .no_walk .down @@ -365,7 +365,7 @@ DoPlayerMovement:: ; 80000 ld a, [PlayerStandingTile] ld e, a and $f0 - cp $a0 ; ledge + cp HI_NYBBLE_LEDGES jr nz, .DontJump ld a, e @@ -391,14 +391,14 @@ DoPlayerMovement:: ; 80000 ret .data_8021e - db FACE_RIGHT - db FACE_LEFT - db FACE_UP - db FACE_DOWN - db FACE_RIGHT | FACE_DOWN - db FACE_DOWN | FACE_LEFT - db FACE_UP | FACE_RIGHT - db FACE_UP | FACE_LEFT + db FACE_RIGHT ; COLL_HOP_RIGHT + db FACE_LEFT ; COLL_HOP_LEFT + db FACE_UP ; COLL_HOP_UP + db FACE_DOWN ; COLL_HOP_DOWN + db FACE_RIGHT | FACE_DOWN ; COLL_HOP_DOWN_RIGHT + db FACE_DOWN | FACE_LEFT ; COLL_HOP_DOWN_LEFT + db FACE_UP | FACE_RIGHT ; COLL_HOP_UP_RIGHT + db FACE_UP | FACE_LEFT ; COLL_HOP_UP_LEFT ; 80226 .CheckWarp: ; 80226 @@ -443,7 +443,10 @@ DoPlayerMovement:: ; 80000 ret .EdgeWarps: - db $70, $78, $76, $7e + db COLL_WARP_CARPET_DOWN + db COLL_WARP_CARPET_UP + db COLL_WARP_CARPET_LEFT + db COLL_WARP_CARPET_RIGHT ; 8025f .DoStep: @@ -759,7 +762,7 @@ DoPlayerMovement:: ; 80000 ; Return 0 if tile a is land. Otherwise, return carry. call GetTileCollision - and a ; land + and a ; LANDTILE? ret z scf ret @@ -774,7 +777,7 @@ DoPlayerMovement:: ; 80000 jr z, .Water ; Can walk back onto land from water. - and a + and a ; LANDTILE? jr z, .Land jr .Neither diff --git a/engine/player_object.asm b/engine/player_object.asm index a4796043b..232d31bc2 100755 --- a/engine/player_object.asm +++ b/engine/player_object.asm @@ -193,7 +193,7 @@ CopyMapObjectToObjectStruct: ; 8116 and $f0 jr z, .skip_color_override swap a - and $7 ; OAM_PALETTE + and PALETTE_MASK ld [wTempObjectCopyPalette], a .skip_color_override diff --git a/engine/pokegear.asm b/engine/pokegear.asm index 901053c9f..561ece400 100755 --- a/engine/pokegear.asm +++ b/engine/pokegear.asm @@ -141,7 +141,7 @@ INCBIN "gfx/pokegear/fast_ship.2bpp" InitPokegearModeIndicatorArrow: ; 90d32 (24:4d32) depixel 4, 2, 4, 0 - ld a, SPRITE_ANIM_INDEX_0D + ld a, SPRITE_ANIM_INDEX_POKEGEAR_ARROW call _InitSpriteAnimStruct ld hl, SPRITEANIMSTRUCT_TILE_ID add hl, bc @@ -685,7 +685,7 @@ PokegearMap_InitPlayerIcon: ; 9106a PokegearMap_InitCursor: ; 91098 push af depixel 0, 0 - ld a, SPRITE_ANIM_INDEX_0D + ld a, SPRITE_ANIM_INDEX_POKEGEAR_ARROW call _InitSpriteAnimStruct ld hl, SPRITEANIMSTRUCT_TILE_ID add hl, bc diff --git a/engine/scripting.asm b/engine/scripting.asm index df22995b5..ed6221d6e 100644 --- a/engine/scripting.asm +++ b/engine/scripting.asm @@ -64,6 +64,7 @@ RunScriptCommand: ScriptCommandTable: +; entries correspond to macros/event.asm enumeration dw Script_scall ; 00 dw Script_farscall ; 01 dw Script_ptcall ; 02 diff --git a/engine/search.asm b/engine/search.asm index 9543ecfbb..76be0e159 100755 --- a/engine/search.asm +++ b/engine/search.asm @@ -219,7 +219,7 @@ CheckOwnMon: ; 0x4a7ba ld hl, PlayerName - rept 4 +rept NAME_LENGTH_JAPANESE +- 2 ; should be PLAYER_NAME_LENGTH +- 2 ld a, [de] cp [hl] jr nz, .notfound @@ -227,7 +227,7 @@ CheckOwnMon: ; 0x4a7ba jr z, .found ; reached end of string inc hl inc de - endr +endr ld a, [de] cp [hl] diff --git a/engine/sprite_anims.asm b/engine/sprite_anims.asm index e6681c8ac..32c91b07f 100755 --- a/engine/sprite_anims.asm +++ b/engine/sprite_anims.asm @@ -18,8 +18,8 @@ DoAnimFrame: ; 8d24b dw .PartyMon dw .PartyMonSwitch dw .PartyMonSelected - dw .sprite_anim_seq_04 - dw .namingscreencursor + dw .GSTitleTrail + dw .NamingScreenCursor dw .GameFreakLogo dw .GSIntroStar dw .GSIntroSparkle @@ -27,9 +27,9 @@ DoAnimFrame: ; 8d24b dw .SlotsChansey dw .SlotsChanseyEgg dw .MailCursor - dw .sprite_anim_seq_0D - dw .sprite_anim_seq_0E - dw .sprite_anim_seq_0F + dw .ForUnusedCursor + dw .DummyGameCursor + dw .PokegearArrow dw .TradePokeBall dw .TradeTubeBulge dw .TrademonInTube @@ -132,7 +132,7 @@ DoAnimFrame: ; 8d24b ld [hl], 8 * 3 ret -.sprite_anim_seq_04 ; 8d302 (23:5302) +.GSTitleTrail ; 8d302 (23:5302) call .AnonymousJumptable jp hl ; 8d306 (23:5306) @@ -217,7 +217,7 @@ DoAnimFrame: ; 8d24b ld [hl], a ret -.namingscreencursor ; 8d36c (23:536c) +.NamingScreenCursor ; 8d36c (23:536c) callab NamingScreen_AnimateCursor ret @@ -404,15 +404,15 @@ DoAnimFrame: ; 8d24b ld [hl], a ret -.sprite_anim_seq_0D ; 8d46e (23:546e) +.ForUnusedCursor ; 8d46e (23:546e) callab ret_e00ed ret -.sprite_anim_seq_0F ; 8d475 (23:5475) +.PokegearArrow ; 8d475 (23:5475) callab AnimatePokegearModeIndicatorArrow ret -.sprite_anim_seq_0E ; 8d47c (23:547c) +.DummyGameCursor ; 8d47c (23:547c) callab DummyGame_InterpretJoypad_AnimateCursor ret diff --git a/engine/tile_events.asm b/engine/tile_events.asm index 1595d436f..23a7a3c85 100755 --- a/engine/tile_events.asm +++ b/engine/tile_events.asm @@ -1,12 +1,12 @@ CheckWarpCollision:: ; 1499a ; Is this tile a warp? ld a, [PlayerStandingTile] - cp $60 + cp COLL_PIT jr z, .warp - cp $68 + cp COLL_PIT_68 jr z, .warp and $f0 - cp $70 + cp HI_NYBBLE_WARPS jr z, .warp and a ret @@ -20,13 +20,13 @@ CheckDirectionalWarp:: ; 149af ; If this is a directional warp, clear carry (press the designated button to warp). ; Else, set carry (immediate warp). ld a, [PlayerStandingTile] - cp $70 ; Warp on down + cp COLL_WARP_CARPET_DOWN jr z, .directional - cp $76 ; Warp on left + cp COLL_WARP_CARPET_LEFT jr z, .directional - cp $78 ; Warp on up + cp COLL_WARP_CARPET_UP jr z, .directional - cp $7e ; Warp on right + cp COLL_WARP_CARPET_RIGHT jr z, .directional scf ret @@ -45,15 +45,15 @@ CheckWarpFacingDown: ; 149c6 ; 149d3 .blocks ; 149d3 - db $71 ; door - db $79 - db $7a ; stairs - db $73 - db $7b ; cave entrance - db $74 - db $7c ; warp pad - db $75 - db $7d + db COLL_DOOR + db COLL_DOOR_79 + db COLL_STAIRCASE + db COLL_STAIRCASE_73 + db COLL_CAVE + db COLL_CAVE_74 + db COLL_WARP_PANEL + db COLL_DOOR_75 + db COLL_DOOR_7D db -1 ; 149dd @@ -66,16 +66,16 @@ CheckGrassCollision:: ; 149dd ; 149ea .blocks ; 149ea - db $08 - db $18 ; tall grass - db $14 ; tall grass - db $28 - db $29 - db $48 - db $49 - db $4a - db $4b - db $4c + db COLL_CUT_08 + db COLL_TALL_GRASS + db COLL_LONG_GRASS + db COLL_CUT_28 + db COLL_WATER + db COLL_GRASS_48 + db COLL_GRASS_49 + db COLL_GRASS_4A + db COLL_GRASS_4B + db COLL_GRASS_4C db -1 ; 149f5 @@ -88,22 +88,22 @@ CheckCutCollision: ; 149f5 ; 14a00 .blocks ; 14a00 - db $12 ; cut tree - db $1a ; cut tree - db $10 ; tall grass - db $18 ; tall grass - db $14 ; tall grass - db $1c ; tall grass + db COLL_CUT_TREE + db COLL_CUT_TREE_1A + db COLL_TALL_GRASS_10 + db COLL_TALL_GRASS + db COLL_LONG_GRASS + db COLL_LONG_GRASS_1C db -1 ; 14a07 GetWarpSFX:: ; 14a07 ld a, [PlayerStandingTile] ld de, SFX_ENTER_DOOR - cp $71 ; door + cp COLL_DOOR ret z ld de, SFX_WARP_TO - cp $7c ; warp pad + cp COLL_WARP_PANEL ret z ld de, SFX_EXIT_BUILDING ret diff --git a/engine/trade/animation.asm b/engine/trade/animation.asm index 31c1578c2..7100bd558 100755 --- a/engine/trade/animation.asm +++ b/engine/trade/animation.asm @@ -236,6 +236,7 @@ DoTradeAnimation: ; 29082 ; 290af .JumpTable: ; 290af +; entries correspond to macros/trade_anim.asm enumeration dw TradeAnim_AdvanceScriptPointer ; 00 dw TradeAnim_ShowGivemonData ; 01 dw TradeAnim_ShowGetmonData ; 02 diff --git a/engine/trainer_card.asm b/engine/trainer_card.asm index 499891fb0..fdf17acc9 100755 --- a/engine/trainer_card.asm +++ b/engine/trainer_card.asm @@ -448,7 +448,7 @@ TrainerCard_Page1_PrintGameTime: ; 25415 (9:5415) ret nz hlcoord 15, 12 ld a, [hl] - xor %01010001 ; $7F (space) <--> $2E (colon) + xor $7f ^ $2e ; $7F (space) <--> $2E (colon) ld [hl], a ret @@ -29,25 +29,26 @@ SERIAL EQU 3 JOYPAD EQU 4 ; OAM attribute flags -OAM_PALETTE EQU %111 OAM_TILE_BANK EQU 3 -OAM_OBP_NUM EQU 4 ; Non CGB Mode Only +OAM_OBP_NUM EQU 4 ; non CGB Mode Only OAM_X_FLIP EQU 5 OAM_Y_FLIP EQU 6 OAM_PRIORITY EQU 7 ; 0: OBJ above BG, 1: OBJ behind BG (colors 1-3) -VRAM_BANK_1 EQU 1 << OAM_TILE_BANK -X_FLIP EQU 1 << OAM_X_FLIP -Y_FLIP EQU 1 << OAM_Y_FLIP -BEHIND_BG EQU 1 << OAM_PRIORITY +PALETTE_MASK EQU %111 +VRAM_BANK_1 EQU 1 << OAM_TILE_BANK ; $08 +OBP_NUM EQU 1 << OAM_OBP_NUM ; $10 +X_FLIP EQU 1 << OAM_X_FLIP ; $20 +Y_FLIP EQU 1 << OAM_Y_FLIP ; $40 +BEHIND_BG EQU 1 << OAM_PRIORITY ; $80 ; Hardware registers rJOYP EQU $ff00 ; Joypad (R/W) rSB EQU $ff01 ; Serial transfer data (R/W) rSC EQU $ff02 ; Serial Transfer Control (R/W) -rSC_ON EQU 7 -rSC_CGB EQU 1 -rSC_CLOCK EQU 0 +rSC_ON EQU 7 +rSC_CGB EQU 1 +rSC_CLOCK EQU 0 rDIV EQU $ff04 ; Divider Register (R/W) rTIMA EQU $ff05 ; Timer counter (R/W) rTMA EQU $ff06 ; Timer Modulo (R/W) diff --git a/gfx/icons.asm b/gfx/icons.asm index 8d44c1fef..5b28a99cd 100644 --- a/gfx/icons.asm +++ b/gfx/icons.asm @@ -1,3 +1,4 @@ +Icons: NullIcon: PoliwagIcon: INCBIN "gfx/icon/poliwag.2bpp" ; 0x8ec0d JigglypuffIcon: INCBIN "gfx/icon/jigglypuff.2bpp" ; 0x8ec8d diff --git a/home/map.asm b/home/map.asm index 6e0e6e3a9..8b6d8f1e4 100644 --- a/home/map.asm +++ b/home/map.asm @@ -152,9 +152,12 @@ LoadMetatiles:: ; 2198 ld e, l ld d, h ; Set hl to the address of the current metatile data ([TilesetBlocksAddress] + (a) tiles). - add a + ; This is buggy; it wraps around past 128 blocks. + ; To fix, uncomment the line below. + add a ; Comment or delete this line to fix the above bug. ld l, a ld h, 0 + ; add hl, hl add hl, hl add hl, hl add hl, hl diff --git a/home/map_objects.asm b/home/map_objects.asm index 67ca63c93..2285c8c76 100644 --- a/home/map_objects.asm +++ b/home/map_objects.asm @@ -120,67 +120,67 @@ GetTileCollision:: ; 185d CheckGrassTile:: ; 1875 ld d, a and $f0 - cp $10 - jr z, .ok_10 - cp $20 - jr z, .ok_20 + cp HI_NYBBLE_TALL_GRASS + jr z, .grass + cp HI_NYBBLE_WATER + jr z, .water scf ret -.ok_10 +.grass ld a, d - and 7 + and LO_NYBBLE_GRASS ret z scf ret ; For some reason, the above code is duplicated down here. -.ok_20 +.water ld a, d - and 7 + and LO_NYBBLE_GRASS ret z scf ret ; 188e CheckSuperTallGrassTile:: ; 188e - cp $14 + cp COLL_LONG_GRASS ret z - cp $1c + cp COLL_LONG_GRASS_1C ret ; 1894 CheckCutTreeTile:: ; 1894 - cp $12 + cp COLL_CUT_TREE ret z - cp $1a + cp COLL_CUT_TREE_1A ret ; 189a CheckHeadbuttTreeTile:: ; 189a - cp $15 + cp COLL_HEADBUTT_TREE ret z - cp $1d + cp COLL_HEADBUTT_TREE_1D ret ; 18a0 CheckCounterTile:: ; 18a0 - cp $90 + cp COLL_COUNTER ret z - cp $98 + cp COLL_COUNTER_98 ret ; 18a6 CheckPitTile:: ; 18a6 - cp $60 + cp COLL_PIT ret z - cp $68 + cp COLL_PIT_68 ret ; 18ac CheckIceTile:: ; 18ac - cp $23 + cp COLL_ICE ret z - cp $2b + cp COLL_ICE_2B ret z scf ret @@ -188,30 +188,30 @@ CheckIceTile:: ; 18ac CheckWhirlpoolTile:: ; 18b4 nop - cp $24 + cp COLL_WHIRLPOOL ret z - cp $2c + cp COLL_WHIRLPOOL_2C ret z scf ret ; 18bd CheckWaterfallTile:: ; 18bd - cp $33 + cp COLL_WATERFALL ret z - cp $3b + cp COLL_CURRENT_DOWN ret ; 18c3 CheckStandingOnEntrance:: ; 18c3 ld a, [PlayerStandingTile] - cp $71 ; door + cp COLL_DOOR ret z - cp $79 + cp COLL_DOOR_79 ret z - cp $7a ; stairs + cp COLL_STAIRCASE ret z - cp $7b ; cave + cp COLL_CAVE ret ; 18d2 diff --git a/home/text.asm b/home/text.asm index 4e20ab17e..a70424048 100644 --- a/home/text.asm +++ b/home/text.asm @@ -748,6 +748,7 @@ DoTextUntilTerminator:: ; 13f6 ; 1410 TextCommands:: ; 1410 +; entries correspond to macros/text.asm enumeration dw Text_TX dw Text_TX_RAM dw Text_TX_BCD diff --git a/items/item_attributes.asm b/items/item_attributes.asm index b0ba5febf..d6d272107 100644 --- a/items/item_attributes.asm +++ b/items/item_attributes.asm @@ -5,774 +5,517 @@ item_attribute: MACRO dn \6, \7 ENDM -Item1Attributes: - +ItemAttributes: ; 67c1 +; entries correspond to constants/item_constants.asm ; MASTER BALL - item_attribute 0, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE - -Item2Attributes: - + item_attribute 0, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE ; ULTRA BALL - item_attribute 1200, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE - + item_attribute 1200, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE ; BRIGHTPOWDER - item_attribute 10, HELD_BRIGHTPOWDER, 20, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 10, HELD_BRIGHTPOWDER, 20, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; GREAT BALL - item_attribute 600, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE - + item_attribute 600, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE ; # BALL - item_attribute 200, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE - + item_attribute 200, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; BICYCLE - item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE ; MOON STONE - item_attribute 0, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; ANTIDOTE - item_attribute 100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; BURN HEAL - item_attribute 250, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 250, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; ICE HEAL - item_attribute 250, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 250, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; AWAKENING - item_attribute 250, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 250, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; PARLYZ HEAL - item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; FULL RESTORE - item_attribute 3000, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 3000, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; MAX POTION - item_attribute 2500, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 2500, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; HYPER POTION - item_attribute 1200, 0, 200, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 1200, 0, 200, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; SUPER POTION - item_attribute 700, 0, 50, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 700, 0, 50, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; POTION - item_attribute 300, 0, 20, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 300, 0, 20, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; ESCAPE ROPE - item_attribute 550, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE - + item_attribute 550, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE ; REPEL - item_attribute 350, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE - + item_attribute 350, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE ; MAX ELIXER - item_attribute 4500, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 4500, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; FIRE STONE - item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; THUNDERSTONE - item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; WATER STONE - item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; HP UP - item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; PROTEIN - item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; IRON - item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; CARBOS - item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; LUCKY PUNCH - item_attribute 10, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 10, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; CALCIUM - item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; RARE CANDY - item_attribute 4800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 4800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; X ACCURACY - item_attribute 950, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE - + item_attribute 950, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE ; LEAF STONE - item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; METAL POWDER - item_attribute 10, HELD_METAL_POWDER, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 10, HELD_METAL_POWDER, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; NUGGET - item_attribute 10000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 10000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; # DOLL - item_attribute 1000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE - + item_attribute 1000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE ; FULL HEAL - item_attribute 600, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 600, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; REVIVE - item_attribute 1500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 1500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; MAX REVIVE - item_attribute 4000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 4000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; GUARD SPEC. - item_attribute 700, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE - + item_attribute 700, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE ; SUPER REPEL - item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE - + item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE ; MAX REPEL - item_attribute 700, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE - + item_attribute 700, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE ; DIRE HIT - item_attribute 650, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE - + item_attribute 650, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; FRESH WATER - item_attribute 200, 0, 50, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 200, 0, 50, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; SODA POP - item_attribute 300, 0, 60, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 300, 0, 60, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; LEMONADE - item_attribute 350, 0, 80, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 350, 0, 80, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; X ATTACK - item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE - + item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; X DEFEND - item_attribute 550, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE - + item_attribute 550, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE ; X SPEED - item_attribute 350, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE - + item_attribute 350, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE ; X SPECIAL - item_attribute 350, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE - + item_attribute 350, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE ; COIN CASE - item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE ; ITEMFINDER - item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; EXP.SHARE - item_attribute 3000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 3000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; OLD ROD - item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE ; GOOD ROD - item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE ; SILVER LEAF - item_attribute 1000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 1000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; SUPER ROD - item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE ; PP UP - item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; ETHER - item_attribute 1200, 0, 10, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 1200, 0, 10, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; MAX ETHER - item_attribute 2000, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 2000, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; ELIXER - item_attribute 3000, 0, 10, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 3000, 0, 10, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; RED SCALE - item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; SECRETPOTION - item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; S.S.TICKET - item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; MYSTERY EGG - item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; CLEAR BELL - item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; SILVER WING - item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; MOOMOO MILK - item_attribute 500, 0, 100, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 500, 0, 100, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; QUICK CLAW - item_attribute 100, HELD_QUICK_CLAW, 60, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 100, HELD_QUICK_CLAW, 60, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; PSNCUREBERRY - item_attribute 10, HELD_HEAL_POISON, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 10, HELD_HEAL_POISON, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; GOLD LEAF - item_attribute 1000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 1000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; SOFT SAND - item_attribute 100, HELD_GROUND_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 100, HELD_GROUND_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; SHARP BEAK - item_attribute 100, HELD_FLYING_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 100, HELD_FLYING_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; PRZCUREBERRY - item_attribute 10, HELD_HEAL_PARALYZE, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 10, HELD_HEAL_PARALYZE, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; BURNT BERRY - item_attribute 10, HELD_HEAL_FREEZE, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 10, HELD_HEAL_FREEZE, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; ICE BERRY - item_attribute 10, HELD_HEAL_BURN, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 10, HELD_HEAL_BURN, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; POISON BARB - item_attribute 100, HELD_POISON_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 100, HELD_POISON_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; KING'S ROCK - item_attribute 100, HELD_TRADE_EVOLVE, 30, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 100, HELD_TRADE_EVOLVE, 30, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; BITTER BERRY - item_attribute 10, HELD_HEAL_CONFUSION, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_PARTY - + item_attribute 10, HELD_HEAL_CONFUSION, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_PARTY ; MINT BERRY - item_attribute 10, HELD_HEAL_SLEEP, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 10, HELD_HEAL_SLEEP, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; RED APRICORN - item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TINYMUSHROOM - item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; BIG MUSHROOM - item_attribute 5000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 5000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; SILVERPOWDER - item_attribute 100, HELD_BUG_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 100, HELD_BUG_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; BLU APRICORN - item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; AMULET COIN - item_attribute 100, HELD_AMULET_COIN, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 100, HELD_AMULET_COIN, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; YLW APRICORN - item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; GRN APRICORN - item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; CLEANSE TAG - item_attribute 200, HELD_CLEANSE_TAG, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 200, HELD_CLEANSE_TAG, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; MYSTIC WATER - item_attribute 100, HELD_WATER_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 100, HELD_WATER_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TWISTEDSPOON - item_attribute 100, HELD_PSYCHIC_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 100, HELD_PSYCHIC_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; WHT APRICORN - item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; BLACKBELT - item_attribute 100, HELD_FIGHTING_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 100, HELD_FIGHTING_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; BLK APRICORN - item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; PNK APRICORN - item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; BLACKGLASSES - item_attribute 100, HELD_DARK_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 100, HELD_DARK_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; SLOWPOKETAIL - item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; PINK BOW - item_attribute 100, HELD_NORMAL_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 100, HELD_NORMAL_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; STICK - item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; SMOKE BALL - item_attribute 200, HELD_ESCAPE, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 200, HELD_ESCAPE, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; NEVERMELTICE - item_attribute 100, HELD_ICE_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 100, HELD_ICE_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; MAGNET - item_attribute 100, HELD_ELECTRIC_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 100, HELD_ELECTRIC_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; MIRACLEBERRY - item_attribute 10, HELD_HEAL_STATUS, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 10, HELD_HEAL_STATUS, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; PEARL - item_attribute 1400, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 1400, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; BIG PEARL - item_attribute 7500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 7500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; EVERSTONE - item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; SPELL TAG - item_attribute 100, HELD_GHOST_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 100, HELD_GHOST_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; RAGECANDYBAR - item_attribute 300, 0, 20, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 300, 0, 20, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; GS BALL - item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; BLUE CARD - item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE ; MIRACLE SEED - item_attribute 100, HELD_GRASS_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 100, HELD_GRASS_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; THICK CLUB - item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; FOCUS BAND - item_attribute 200, HELD_FOCUS_BAND, 30, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 200, HELD_FOCUS_BAND, 30, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; ENERGYPOWDER - item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; ENERGY ROOT - item_attribute 800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; HEAL POWDER - item_attribute 450, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 450, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; REVIVAL HERB - item_attribute 2800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 2800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; HARD STONE - item_attribute 100, HELD_ROCK_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 100, HELD_ROCK_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; LUCKY EGG - item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; CARD KEY - item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE ; MACHINE PART - item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; EGG TICKET - item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; LOST ITEM - item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; STARDUST - item_attribute 2000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 2000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; STAR PIECE - item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; BASEMENT KEY - item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE ; PASS - item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; CHARCOAL - item_attribute 9800, HELD_FIRE_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 9800, HELD_FIRE_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; BERRY JUICE - item_attribute 100, HELD_BERRY, 20, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 100, HELD_BERRY, 20, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; SCOPE LENS - item_attribute 200, HELD_CRITICAL_UP, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 200, HELD_CRITICAL_UP, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; METAL COAT - item_attribute 100, HELD_STEEL_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 100, HELD_STEEL_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; DRAGON FANG - item_attribute 100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; LEFTOVERS - item_attribute 200, HELD_LEFTOVERS, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 200, HELD_LEFTOVERS, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; MYSTERYBERRY - item_attribute 10, HELD_RESTORE_PP, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 10, HELD_RESTORE_PP, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; DRAGON SCALE - item_attribute 2100, HELD_DRAGON_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 2100, HELD_DRAGON_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; BERSERK GENE - item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; SACRED ASH - item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE - + item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE ; HEAVY BALL - item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE - + item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE ; FLOWER MAIL - item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; LEVEL BALL - item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE - + item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE ; LURE BALL - item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE - + item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE ; FAST BALL - item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE - + item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; LIGHT BALL - item_attribute 100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; FRIEND BALL - item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE - + item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE ; MOON BALL - item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE - + item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE ; LOVE BALL - item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE - + item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE ; NORMAL BOX - item_attribute 10, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE - + item_attribute 10, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE ; GORGEOUS BOX - item_attribute 10, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE - + item_attribute 10, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE ; SUN STONE - item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; POLKADOT BOW - item_attribute 100, HELD_NORMAL_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 100, HELD_NORMAL_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; UP-GRADE - item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; BERRY - item_attribute 10, HELD_BERRY, 10, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 10, HELD_BERRY, 10, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; GOLD BERRY - item_attribute 10, HELD_BERRY, 30, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY - + item_attribute 10, HELD_BERRY, 30, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; SQUIRTBOTTLE - item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; PARK BALL - item_attribute 0, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE - + item_attribute 0, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE ; RAINBOW WING - item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; BRICK PIECE - item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; SURF MAIL - item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; LITEBLUEMAIL - item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; PORTRAITMAIL - item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; LOVELY MAIL - item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; EON MAIL - item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; MORPH MAIL - item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; BLUESKY MAIL - item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; MUSIC MAIL - item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; MIRAGE MAIL - item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TM01 - item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM02 - item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM03 - item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM04 - item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TM05 - item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM06 - item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM07 - item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM08 - item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM09 - item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM10 - item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM11 - item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM12 - item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM13 - item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM14 - item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM15 - item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM16 - item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM17 - item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM18 - item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM19 - item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM20 - item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM21 - item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM22 - item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM23 - item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM24 - item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM25 - item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM26 - item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM27 - item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM28 - item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TM29 - item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM30 - item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM31 - item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM32 - item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM33 - item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM34 - item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM35 - item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM36 - item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM37 - item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM38 - item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM39 - item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM40 - item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM41 - item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM42 - item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM43 - item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM44 - item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM45 - item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM46 - item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM47 - item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM48 - item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM49 - item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM50 - item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; HM01 - item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; HM02 - item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; HM03 - item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; HM04 - item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; HM05 - item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; HM06 - item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; HM07 - item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE - + item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TERU-SAMA - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE - + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; ? - item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE + item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE diff --git a/items/item_effects.asm b/items/item_effects.asm index f830cd22b..562bf873c 100644 --- a/items/item_effects.asm +++ b/items/item_effects.asm @@ -1006,7 +1006,7 @@ LoveBallMultiplier: pop de cp d pop bc - ret nz ; for the intended effect, this should be “ret z” + ret nz ; for the intended effect, this should be "ret z" sla b jr c, .max @@ -1044,7 +1044,7 @@ FastBallMultiplier: cp -1 jr z, .next cp c - jr nz, .next ; for the intended effect, this should be “jr nz, .loop” + jr nz, .next ; for the intended effect, this should be "jr nz, .loop" sla b jr c, .max diff --git a/macros.asm b/macros.asm index f9913bce2..9b7bdf78c 100644 --- a/macros.asm +++ b/macros.asm @@ -13,10 +13,15 @@ INCLUDE "macros/rst.asm" INCLUDE "macros/mobile.asm" INCLUDE "macros/trainer.asm" INCLUDE "macros/trade_anim.asm" -INCLUDE "macros/pals.asm" +INCLUDE "macros/tilesets.asm" RGB: MACRO +rept _NARG / 3 dw ((\3) << 10) + ((\2) << 5) + (\1) + shift + shift + shift +endr ENDM diff --git a/macros/event.asm b/macros/event.asm index a439b8fbf..b00b6a6da 100644 --- a/macros/event.asm +++ b/macros/event.asm @@ -1,3 +1,4 @@ +; ScriptCommandTable indexes (see engine/scripting.asm) enum_start enum scall_command diff --git a/macros/map.asm b/macros/map.asm index eb78be725..f153806da 100644 --- a/macros/map.asm +++ b/macros/map.asm @@ -21,13 +21,10 @@ xy_trigger: macro ;\1: number: controlled by dotrigger/domaptrigger ;\2: y: top to bottom, starts at 0 ;\3: x: left to right, starts at 0 -;\4: unknown1: $0 -;\5: script pointer -;\6: unknown2: $0 -;\7: unknown3: $0 - db \1, \2, \3, \4 - dw \5 - db \6, \7 +;\4: script pointer + db \1, \2, \3, $0 + dw \4 + db $0, $0 endm signpost: macro diff --git a/macros/move_anim.asm b/macros/move_anim.asm index c795f561e..9859fbd50 100644 --- a/macros/move_anim.asm +++ b/macros/move_anim.asm @@ -5,6 +5,7 @@ endc db \1 endm +; BattleAnimCommands indexes (see battle/anim_commands.asm) enum_start $d0 enum anim_obj_command ; d0 diff --git a/macros/movement.asm b/macros/movement.asm index 53b8bf107..a2acf1356 100644 --- a/macros/movement.asm +++ b/macros/movement.asm @@ -1,3 +1,4 @@ +; MovementPointers indexes (see engine/movement.asm) enum_start ; Directional movements diff --git a/macros/sound.asm b/macros/sound.asm index ad6a50749..bac979a5f 100644 --- a/macros/sound.asm +++ b/macros/sound.asm @@ -23,7 +23,9 @@ cry_header: macro dw \1, \2, \3 endm +; MusicCommands indexes (see audio/engine.asm) enum_start $d8 + enum notetype_cmd octave: macro db notetype_cmd - (\1) diff --git a/macros/text.asm b/macros/text.asm index 08004f32a..e29f8a511 100644 --- a/macros/text.asm +++ b/macros/text.asm @@ -1,15 +1,15 @@ text EQUS "db $00," ; Start writing text. next EQUS "db $4e," ; Move a line down. line EQUS "db $4f," ; Start writing at the bottom line. -page EQUS "db $50," ; Start a new Pokedex page. +page EQUS "db $50," ; Start a new Pokédex page. para EQUS "db $51," ; Start a new paragraph. cont EQUS "db $55," ; Scroll to the next line. done EQUS "db $57" ; End a text box. prompt EQUS "db $58" ; Prompt the player to end a text box (initiating some other event). -; TX_RAM EQU $01 -; TX_FAR EQU $16 - enum_start 1 +; TextCommands indexes (see home/text.asm) + enum_start $01 + enum TX_RAM text_from_ram: MACRO db TX_RAM diff --git a/macros/pals.asm b/macros/tilesets.asm index 72bb4c96d..6a233254e 100755 --- a/macros/pals.asm +++ b/macros/tilesets.asm @@ -7,3 +7,7 @@ rept (_NARG +- 1) / 2 shift endr endm + +tilecoll: MACRO + db COLL_\1, COLL_\2, COLL_\3, COLL_\4 +endm diff --git a/macros/trade_anim.asm b/macros/trade_anim.asm index c590cb620..c38dc75d6 100755 --- a/macros/trade_anim.asm +++ b/macros/trade_anim.asm @@ -1,4 +1,6 @@ +; DoTradeAnimation.JumpTable indexes (see engine/trade/animation.asm) enum_start + enum tradeanim_next_command tradeanim_next: macro db tradeanim_next_command ; 00 @@ -236,8 +236,6 @@ CheckNickErrors:: ; 669f db -1 ; end INCLUDE "engine/math.asm" - -ItemAttributes: ; 67c1 INCLUDE "items/item_attributes.asm" INCLUDE "engine/npc_movement.asm" INCLUDE "event/happiness_egg.asm" @@ -508,7 +506,7 @@ CheckFacingTileForStd:: ; 1365b ; Checks to see if the tile you're facing has a std script associated with it. If so, executes the script and returns carry. ld a, c ld de, 3 - ld hl, .table1 + ld hl, TileCollisionStdScripts call IsInArray jr nc, .notintable @@ -529,16 +527,7 @@ CheckFacingTileForStd:: ; 1365b xor a ret -.table1 - dbw $91, magazinebookshelf - dbw $93, pcscript - dbw $94, radio1 - dbw $95, townmap - dbw $96, merchandiseshelf - dbw $97, tv - dbw $9d, window - dbw $9f, incenseburner - db -1 ; end +INCLUDE "data/collision_stdscripts.asm" Script_JumpStdFromRAM: ; 0x1369a jump wJumpStdScriptBuffer @@ -1952,7 +1941,7 @@ ScrollBGMapPalettes:: ; 4c03f INCLUDE "tilesets/palette_maps.asm" -INCLUDE "tilesets/collision.asm" +INCLUDE "data/collision_permissions.asm" EmptyAllSRAMBanks: ; 4cf1f ld a, $0 diff --git a/maps/AzaleaTown.asm b/maps/AzaleaTown.asm index db1f5e0d1..90e387f46 100644 --- a/maps/AzaleaTown.asm +++ b/maps/AzaleaTown.asm @@ -472,9 +472,9 @@ AzaleaTown_MapEventHeader: .XYTriggers: db 3 - xy_trigger 1, $a, $5, $0, AzaleaTownRivalBattleTrigger1, $0, $0 - xy_trigger 1, $b, $5, $0, AzaleaTownRivalBattleTrigger2, $0, $0 - xy_trigger 2, $6, $9, $0, AzaleaTownCelebiTrigger, $0, $0 + xy_trigger 1, $a, $5, AzaleaTownRivalBattleTrigger1 + xy_trigger 1, $b, $5, AzaleaTownRivalBattleTrigger2 + xy_trigger 2, $6, $9, AzaleaTownCelebiTrigger .Signposts: db 9 diff --git a/maps/BurnedTower1F.asm b/maps/BurnedTower1F.asm index f90a5caba..b9c11593b 100644 --- a/maps/BurnedTower1F.asm +++ b/maps/BurnedTower1F.asm @@ -302,7 +302,7 @@ BurnedTower1F_MapEventHeader: .XYTriggers: db 1 - xy_trigger 1, $9, $b, $0, BurnedTowerRivalBattleScript, $0, $0 + xy_trigger 1, $9, $b, BurnedTowerRivalBattleScript .Signposts: db 2 diff --git a/maps/BurnedTowerB1F.asm b/maps/BurnedTowerB1F.asm index 6879526e8..d46f633f7 100644 --- a/maps/BurnedTowerB1F.asm +++ b/maps/BurnedTowerB1F.asm @@ -250,7 +250,7 @@ BurnedTowerB1F_MapEventHeader: .XYTriggers: db 1 - xy_trigger 0, $6, $a, $0, ReleaseTheBeasts, $0, $0 + xy_trigger 0, $6, $a, ReleaseTheBeasts .Signposts: db 0 diff --git a/maps/CherrygroveCity.asm b/maps/CherrygroveCity.asm index ef13130bc..043dfcb54 100644 --- a/maps/CherrygroveCity.asm +++ b/maps/CherrygroveCity.asm @@ -560,8 +560,8 @@ CherrygroveCity_MapEventHeader: .XYTriggers: db 2 - xy_trigger 1, $6, $21, $0, CherrygroveSilverTriggerNorth, $0, $0 - xy_trigger 1, $7, $21, $0, CherrygroveSilverTriggerSouth, $0, $0 + xy_trigger 1, $6, $21, CherrygroveSilverTriggerNorth + xy_trigger 1, $7, $21, CherrygroveSilverTriggerSouth .Signposts: db 4 diff --git a/maps/CianwoodCity.asm b/maps/CianwoodCity.asm index f86e9dcca..eb2036ece 100644 --- a/maps/CianwoodCity.asm +++ b/maps/CianwoodCity.asm @@ -396,7 +396,7 @@ CianwoodCity_MapEventHeader: .XYTriggers: db 1 - xy_trigger 1, $10, $b, $0, CianwoodCitySuicuneAndEusine, $0, $0 + xy_trigger 1, $10, $b, CianwoodCitySuicuneAndEusine .Signposts: db 8 diff --git a/maps/DragonsDenB1F.asm b/maps/DragonsDenB1F.asm index b50d1f3a5..d17c3c4a3 100644 --- a/maps/DragonsDenB1F.asm +++ b/maps/DragonsDenB1F.asm @@ -417,7 +417,7 @@ DragonsDenB1F_MapEventHeader: .XYTriggers: db 1 - xy_trigger 1, $1e, $13, $0, DragonsDenB1F_ClairTrigger, $0, $0 + xy_trigger 1, $1e, $13, DragonsDenB1F_ClairTrigger .Signposts: db 4 diff --git a/maps/EcruteakHouse.asm b/maps/EcruteakHouse.asm index f50b39627..4cfc70927 100644 --- a/maps/EcruteakHouse.asm +++ b/maps/EcruteakHouse.asm @@ -291,8 +291,8 @@ EcruteakHouse_MapEventHeader: .XYTriggers: db 2 - xy_trigger 0, $7, $4, $0, EcruteakHouse_XYTrigger1, $0, $0 - xy_trigger 0, $7, $5, $0, EcruteakHouse_XYTrigger2, $0, $0 + xy_trigger 0, $7, $4, EcruteakHouse_XYTrigger1 + xy_trigger 0, $7, $5, EcruteakHouse_XYTrigger2 .Signposts: db 0 diff --git a/maps/ElmsLab.asm b/maps/ElmsLab.asm index c64997e71..4eeba20da 100644 --- a/maps/ElmsLab.asm +++ b/maps/ElmsLab.asm @@ -1381,14 +1381,14 @@ ElmsLab_MapEventHeader: .XYTriggers: db 8 - xy_trigger 1, $6, $4, $0, LabTryToLeaveScript, $0, $0 - xy_trigger 1, $6, $5, $0, LabTryToLeaveScript, $0, $0 - xy_trigger 3, $5, $4, $0, MeetCopScript, $0, $0 - xy_trigger 3, $5, $5, $0, MeetCopScript2, $0, $0 - xy_trigger 5, $8, $4, $0, AideScript_WalkPotions1, $0, $0 - xy_trigger 5, $8, $5, $0, AideScript_WalkPotions2, $0, $0 - xy_trigger 6, $8, $4, $0, AideScript_WalkBalls1, $0, $0 - xy_trigger 6, $8, $5, $0, AideScript_WalkBalls2, $0, $0 + xy_trigger 1, $6, $4, LabTryToLeaveScript + xy_trigger 1, $6, $5, LabTryToLeaveScript + xy_trigger 3, $5, $4, MeetCopScript + xy_trigger 3, $5, $5, MeetCopScript2 + xy_trigger 5, $8, $4, AideScript_WalkPotions1 + xy_trigger 5, $8, $5, AideScript_WalkPotions2 + xy_trigger 6, $8, $4, AideScript_WalkBalls1 + xy_trigger 6, $8, $5, AideScript_WalkBalls2 .Signposts: db 16 diff --git a/maps/FastShip1F.asm b/maps/FastShip1F.asm index 9a6a93f5d..284fa374d 100644 --- a/maps/FastShip1F.asm +++ b/maps/FastShip1F.asm @@ -306,8 +306,8 @@ FastShip1F_MapEventHeader: .XYTriggers: db 2 - xy_trigger 2, $6, $18, $0, WorriedGrandpaTriggerLeft, $0, $0 - xy_trigger 2, $6, $19, $0, WorriedGrandpaTriggerRight, $0, $0 + xy_trigger 2, $6, $18, WorriedGrandpaTriggerLeft + xy_trigger 2, $6, $19, WorriedGrandpaTriggerRight .Signposts: db 0 diff --git a/maps/FastShipB1F.asm b/maps/FastShipB1F.asm index fb0ff9bf7..951b1c737 100644 --- a/maps/FastShipB1F.asm +++ b/maps/FastShipB1F.asm @@ -459,8 +459,8 @@ FastShipB1F_MapEventHeader: .XYTriggers: db 2 - xy_trigger 0, $7, $1e, $0, UnknownScript_0x7673c, $0, $0 - xy_trigger 0, $7, $1f, $0, UnknownScript_0x76751, $0, $0 + xy_trigger 0, $7, $1e, UnknownScript_0x7673c + xy_trigger 0, $7, $1f, UnknownScript_0x76751 .Signposts: db 1 diff --git a/maps/GoldenrodGym.asm b/maps/GoldenrodGym.asm index ac7776769..c8f47f6dc 100644 --- a/maps/GoldenrodGym.asm +++ b/maps/GoldenrodGym.asm @@ -390,7 +390,7 @@ GoldenrodGym_MapEventHeader: .XYTriggers: db 1 - xy_trigger 1, $5, $8, $0, WhitneyCriesScript, $0, $0 + xy_trigger 1, $5, $8, WhitneyCriesScript .Signposts: db 2 diff --git a/maps/GoldenrodMagnetTrainStation.asm b/maps/GoldenrodMagnetTrainStation.asm index 9818cd9ee..d94c5a3bd 100644 --- a/maps/GoldenrodMagnetTrainStation.asm +++ b/maps/GoldenrodMagnetTrainStation.asm @@ -177,7 +177,7 @@ GoldenrodMagnetTrainStation_MapEventHeader: .XYTriggers: db 1 - xy_trigger 0, $6, $b, $0, Script_ArriveFromSaffron, $0, $0 + xy_trigger 0, $6, $b, Script_ArriveFromSaffron .Signposts: db 0 diff --git a/maps/GoldenrodPokecenter1F.asm b/maps/GoldenrodPokecenter1F.asm index 2189b4d7e..fc82c2549 100644 --- a/maps/GoldenrodPokecenter1F.asm +++ b/maps/GoldenrodPokecenter1F.asm @@ -817,8 +817,8 @@ GoldenrodPokecenter1F_MapEventHeader: .XYTriggers: db 2 - xy_trigger 0, $7, $3, $0, GoldenrodPokecenter1F_GSBallTriggerLeft, $0, $0 - xy_trigger 0, $7, $4, $0, GoldenrodPokecenter1F_GSBallTriggerRight, $0, $0 + xy_trigger 0, $7, $3, GoldenrodPokecenter1F_GSBallTriggerLeft + xy_trigger 0, $7, $4, GoldenrodPokecenter1F_GSBallTriggerRight .Signposts: db 0 diff --git a/maps/IndigoPlateauPokecenter1F.asm b/maps/IndigoPlateauPokecenter1F.asm index 5721e6bfc..080d319d6 100644 --- a/maps/IndigoPlateauPokecenter1F.asm +++ b/maps/IndigoPlateauPokecenter1F.asm @@ -315,8 +315,8 @@ IndigoPlateauPokecenter1F_MapEventHeader: .XYTriggers: db 2 - xy_trigger 0, $4, $10, $0, PlateauRivalBattle1, $0, $0 - xy_trigger 0, $4, $11, $0, PlateauRivalBattle2, $0, $0 + xy_trigger 0, $4, $10, PlateauRivalBattle1 + xy_trigger 0, $4, $11, PlateauRivalBattle2 .Signposts: db 0 diff --git a/maps/KrissHouse1F.asm b/maps/KrissHouse1F.asm index 3a313ac7b..3be6aaffa 100644 --- a/maps/KrissHouse1F.asm +++ b/maps/KrissHouse1F.asm @@ -397,8 +397,8 @@ KrissHouse1F_MapEventHeader: .XYTriggers: db 2 - xy_trigger 0, $4, $8, $0, UnknownScript_0x7a4d8, $0, $0 - xy_trigger 0, $4, $9, $0, UnknownScript_0x7a4db, $0, $0 + xy_trigger 0, $4, $8, UnknownScript_0x7a4d8 + xy_trigger 0, $4, $9, UnknownScript_0x7a4db .Signposts: db 4 diff --git a/maps/LancesRoom.asm b/maps/LancesRoom.asm index fd083d28b..cb32f222c 100644 --- a/maps/LancesRoom.asm +++ b/maps/LancesRoom.asm @@ -350,8 +350,8 @@ LancesRoom_MapEventHeader: .XYTriggers: db 2 - xy_trigger 1, $5, $4, $0, Script_ApproachLanceFromLeft, $0, $0 - xy_trigger 1, $5, $5, $0, Script_ApproachLanceFromRight, $0, $0 + xy_trigger 1, $5, $4, Script_ApproachLanceFromLeft + xy_trigger 1, $5, $5, Script_ApproachLanceFromRight .Signposts: db 0 diff --git a/maps/MahoganyTown.asm b/maps/MahoganyTown.asm index 1ac3c1a4b..5439e065c 100644 --- a/maps/MahoganyTown.asm +++ b/maps/MahoganyTown.asm @@ -258,8 +258,8 @@ MahoganyTown_MapEventHeader: .XYTriggers: db 2 - xy_trigger 0, $8, $13, $0, UnknownScript_0x190013, $0, $0 - xy_trigger 0, $9, $13, $0, UnknownScript_0x190013, $0, $0 + xy_trigger 0, $8, $13, UnknownScript_0x190013 + xy_trigger 0, $9, $13, UnknownScript_0x190013 .Signposts: db 4 diff --git a/maps/MountMoonSquare.asm b/maps/MountMoonSquare.asm index 5b5c2e113..d92ede729 100644 --- a/maps/MountMoonSquare.asm +++ b/maps/MountMoonSquare.asm @@ -145,7 +145,7 @@ MountMoonSquare_MapEventHeader: .XYTriggers: db 1 - xy_trigger 0, $b, $7, $0, ClefairyDance, $0, $0 + xy_trigger 0, $b, $7, ClefairyDance .Signposts: db 2 diff --git a/maps/NewBarkTown.asm b/maps/NewBarkTown.asm index 050582f6d..ff74da9f1 100644 --- a/maps/NewBarkTown.asm +++ b/maps/NewBarkTown.asm @@ -294,8 +294,8 @@ NewBarkTown_MapEventHeader: .XYTriggers: db 2 - xy_trigger 0, $8, $1, $0, NewBarkTown_TeacherStopsYouTrigger1, $0, $0 - xy_trigger 0, $9, $1, $0, NewBarkTown_TeacherStopsYouTrigger2, $0, $0 + xy_trigger 0, $8, $1, NewBarkTown_TeacherStopsYouTrigger1 + xy_trigger 0, $9, $1, NewBarkTown_TeacherStopsYouTrigger2 .Signposts: db 4 diff --git a/maps/OlivineCity.asm b/maps/OlivineCity.asm index 605bd0da2..21b9943ec 100644 --- a/maps/OlivineCity.asm +++ b/maps/OlivineCity.asm @@ -307,8 +307,8 @@ OlivineCity_MapEventHeader: .XYTriggers: db 2 - xy_trigger 0, $c, $d, $0, UnknownScript_0x1a8833, $0, $0 - xy_trigger 0, $d, $d, $0, UnknownScript_0x1a886b, $0, $0 + xy_trigger 0, $c, $d, UnknownScript_0x1a8833 + xy_trigger 0, $d, $d, UnknownScript_0x1a886b .Signposts: db 7 diff --git a/maps/OlivinePort.asm b/maps/OlivinePort.asm index 200abc9e9..f0137e294 100644 --- a/maps/OlivinePort.asm +++ b/maps/OlivinePort.asm @@ -396,7 +396,7 @@ OlivinePort_MapEventHeader: .XYTriggers: db 1 - xy_trigger 0, $f, $7, $0, UnknownScript_0x7491f, $0, $0 + xy_trigger 0, $f, $7, UnknownScript_0x7491f .Signposts: db 1 diff --git a/maps/PowerPlant.asm b/maps/PowerPlant.asm index f96f0aef5..8c487a002 100644 --- a/maps/PowerPlant.asm +++ b/maps/PowerPlant.asm @@ -399,7 +399,7 @@ PowerPlant_MapEventHeader: .XYTriggers: db 1 - xy_trigger 1, $c, $5, $0, PowerPlantGuardPhoneScript, $0, $0 + xy_trigger 1, $c, $5, PowerPlantGuardPhoneScript .Signposts: db 2 diff --git a/maps/RadioTower5F.asm b/maps/RadioTower5F.asm index a2a7ea2f3..e8b70f7e1 100644 --- a/maps/RadioTower5F.asm +++ b/maps/RadioTower5F.asm @@ -431,8 +431,8 @@ RadioTower5F_MapEventHeader: .XYTriggers: db 2 - xy_trigger 0, $3, $0, $0, FakeDirectorScript, $0, $0 - xy_trigger 1, $5, $10, $0, RadioTower5FRocketBossTrigger, $0, $0 + xy_trigger 0, $3, $0, FakeDirectorScript + xy_trigger 1, $5, $10, RadioTower5FRocketBossTrigger .Signposts: db 5 diff --git a/maps/Route16Gate.asm b/maps/Route16Gate.asm index d04e8a61d..3da6f3458 100644 --- a/maps/Route16Gate.asm +++ b/maps/Route16Gate.asm @@ -73,8 +73,8 @@ Route16Gate_MapEventHeader: .XYTriggers: db 2 - xy_trigger 0, $4, $5, $0, UnknownScript_0x733ed, $0, $0 - xy_trigger 0, $5, $5, $0, UnknownScript_0x733ed, $0, $0 + xy_trigger 0, $4, $5, UnknownScript_0x733ed + xy_trigger 0, $5, $5, UnknownScript_0x733ed .Signposts: db 0 diff --git a/maps/Route1718Gate.asm b/maps/Route1718Gate.asm index fae494532..b93e7978f 100644 --- a/maps/Route1718Gate.asm +++ b/maps/Route1718Gate.asm @@ -64,8 +64,8 @@ Route1718Gate_MapEventHeader: .XYTriggers: db 2 - xy_trigger 0, $4, $5, $0, UnknownScript_0x73611, $0, $0 - xy_trigger 0, $5, $5, $0, UnknownScript_0x73611, $0, $0 + xy_trigger 0, $4, $5, UnknownScript_0x73611 + xy_trigger 0, $5, $5, UnknownScript_0x73611 .Signposts: db 0 diff --git a/maps/Route25.asm b/maps/Route25.asm index 6bccab1f6..76b43b70f 100644 --- a/maps/Route25.asm +++ b/maps/Route25.asm @@ -440,8 +440,8 @@ Route25_MapEventHeader: .XYTriggers: db 2 - xy_trigger 1, $6, $2a, $0, UnknownScript_0x19eea0, $0, $0 - xy_trigger 1, $7, $2a, $0, UnknownScript_0x19eee0, $0, $0 + xy_trigger 1, $6, $2a, UnknownScript_0x19eea0 + xy_trigger 1, $7, $2a, UnknownScript_0x19eee0 .Signposts: db 2 diff --git a/maps/Route27.asm b/maps/Route27.asm index 2210dc24c..9af0531cf 100644 --- a/maps/Route27.asm +++ b/maps/Route27.asm @@ -479,8 +479,8 @@ Route27_MapEventHeader: .XYTriggers: db 2 - xy_trigger 0, $a, $12, $0, UnknownScript_0x1a0873, $0, $0 - xy_trigger 0, $a, $13, $0, UnknownScript_0x1a0881, $0, $0 + xy_trigger 0, $a, $12, UnknownScript_0x1a0873 + xy_trigger 0, $a, $13, UnknownScript_0x1a0881 .Signposts: db 1 diff --git a/maps/Route29.asm b/maps/Route29.asm index 8ead09afc..c84318b80 100644 --- a/maps/Route29.asm +++ b/maps/Route29.asm @@ -425,8 +425,8 @@ Route29_MapEventHeader: .XYTriggers: db 2 - xy_trigger 1, $8, $35, $0, Route29Tutorial1, $0, $0 - xy_trigger 1, $9, $35, $0, Route29Tutorial2, $0, $0 + xy_trigger 1, $8, $35, Route29Tutorial1 + xy_trigger 1, $9, $35, Route29Tutorial2 .Signposts: db 2 diff --git a/maps/Route32.asm b/maps/Route32.asm index ded343998..7da56507a 100644 --- a/maps/Route32.asm +++ b/maps/Route32.asm @@ -943,8 +943,8 @@ Route32_MapEventHeader: .XYTriggers: db 2 - xy_trigger 0, $8, $12, $0, Route32CooltrainerMStopsYou, $0, $0 - xy_trigger 1, $47, $7, $0, Route32WannaBuyASlowpokeTailScript, $0, $0 + xy_trigger 0, $8, $12, Route32CooltrainerMStopsYou + xy_trigger 1, $47, $7, Route32WannaBuyASlowpokeTailScript .Signposts: db 6 diff --git a/maps/Route34IlexForestGate.asm b/maps/Route34IlexForestGate.asm index bed78d12a..143a1adc9 100644 --- a/maps/Route34IlexForestGate.asm +++ b/maps/Route34IlexForestGate.asm @@ -148,7 +148,7 @@ Route34IlexForestGate_MapEventHeader: .XYTriggers: db 1 - xy_trigger 0, $7, $4, $0, UnknownScript_0x62d3d, $0, $0 + xy_trigger 0, $7, $4, UnknownScript_0x62d3d .Signposts: db 0 diff --git a/maps/Route36.asm b/maps/Route36.asm index 918f04645..5519a692b 100644 --- a/maps/Route36.asm +++ b/maps/Route36.asm @@ -672,8 +672,8 @@ Route36_MapEventHeader: .XYTriggers: db 2 - xy_trigger 1, $7, $14, $0, Route36SuicuneScript, $0, $0 - xy_trigger 1, $7, $16, $0, Route36SuicuneScript, $0, $0 + xy_trigger 1, $7, $14, Route36SuicuneScript + xy_trigger 1, $7, $16, Route36SuicuneScript .Signposts: db 4 diff --git a/maps/Route42.asm b/maps/Route42.asm index 8c190d88a..99bb953cb 100644 --- a/maps/Route42.asm +++ b/maps/Route42.asm @@ -333,7 +333,7 @@ Route42_MapEventHeader: .XYTriggers: db 1 - xy_trigger 1, $e, $18, $0, Route42SuicuneScript, $0, $0 + xy_trigger 1, $e, $18, Route42SuicuneScript .Signposts: db 5 diff --git a/maps/RuinsOfAlphOutside.asm b/maps/RuinsOfAlphOutside.asm index 87f134f3f..f18e8d99b 100644 --- a/maps/RuinsOfAlphOutside.asm +++ b/maps/RuinsOfAlphOutside.asm @@ -302,8 +302,8 @@ RuinsOfAlphOutside_MapEventHeader: .XYTriggers: db 2 - xy_trigger 1, $e, $b, $0, RuinsOfAlphOutsideScientistTrigger1, $0, $0 - xy_trigger 1, $f, $a, $0, RuinsOfAlphOutsideScientistTrigger2, $0, $0 + xy_trigger 1, $e, $b, RuinsOfAlphOutsideScientistTrigger1 + xy_trigger 1, $f, $a, RuinsOfAlphOutsideScientistTrigger2 .Signposts: db 3 diff --git a/maps/SaffronTrainStation.asm b/maps/SaffronTrainStation.asm index cfbbc078e..f6599a6ed 100644 --- a/maps/SaffronTrainStation.asm +++ b/maps/SaffronTrainStation.asm @@ -228,7 +228,7 @@ SaffronTrainStation_MapEventHeader: .XYTriggers: db 1 - xy_trigger 0, $6, $b, $0, Script_ArriveFromGoldenrod, $0, $0 + xy_trigger 0, $6, $b, Script_ArriveFromGoldenrod .Signposts: db 0 diff --git a/maps/SproutTower3F.asm b/maps/SproutTower3F.asm index 016374442..71188ee59 100644 --- a/maps/SproutTower3F.asm +++ b/maps/SproutTower3F.asm @@ -339,7 +339,7 @@ SproutTower3F_MapEventHeader: .XYTriggers: db 1 - xy_trigger 0, $9, $b, $0, UnknownScript_0x184947, $0, $0 + xy_trigger 0, $9, $b, UnknownScript_0x184947 .Signposts: db 6 diff --git a/maps/TeamRocketBaseB1F.asm b/maps/TeamRocketBaseB1F.asm index 93fe00132..390ea5d7a 100644 --- a/maps/TeamRocketBaseB1F.asm +++ b/maps/TeamRocketBaseB1F.asm @@ -742,38 +742,38 @@ TeamRocketBaseB1F_MapEventHeader: db 30 ; There are five security cameras in the base. ; Walking in front of one triggers two Rocket Grunts. - xy_trigger 0, $2, $18, $0, SecurityCamera1a, $0, $0 - xy_trigger 0, $3, $18, $0, SecurityCamera1b, $0, $0 - xy_trigger 0, $2, $6, $0, SecurityCamera2a, $0, $0 - xy_trigger 0, $3, $6, $0, SecurityCamera2b, $0, $0 - xy_trigger 0, $6, $18, $0, SecurityCamera3a, $0, $0 - xy_trigger 0, $7, $18, $0, SecurityCamera3b, $0, $0 - xy_trigger 0, $10, $16, $0, SecurityCamera4, $0, $0 - xy_trigger 0, $10, $8, $0, SecurityCamera5, $0, $0 + xy_trigger 0, $2, $18, SecurityCamera1a + xy_trigger 0, $3, $18, SecurityCamera1b + xy_trigger 0, $2, $6, SecurityCamera2a + xy_trigger 0, $3, $6, SecurityCamera2b + xy_trigger 0, $6, $18, SecurityCamera3a + xy_trigger 0, $7, $18, SecurityCamera3b + xy_trigger 0, $10, $16, SecurityCamera4 + xy_trigger 0, $10, $8, SecurityCamera5 ; There are spots on the floor that trigger a Pokémon battle. ; Each Pokémon (Voltorb, Koffing, Geodude) knows Selfdestruct. - xy_trigger 0, $7, $2, $0, ExplodingTrap1, $0, $0 - xy_trigger 0, $7, $3, $0, ExplodingTrap2, $0, $0 - xy_trigger 0, $7, $4, $0, ExplodingTrap3, $0, $0 - xy_trigger 0, $8, $1, $0, ExplodingTrap4, $0, $0 - xy_trigger 0, $8, $3, $0, ExplodingTrap5, $0, $0 - xy_trigger 0, $8, $5, $0, ExplodingTrap6, $0, $0 - xy_trigger 0, $9, $3, $0, ExplodingTrap7, $0, $0 - xy_trigger 0, $9, $4, $0, ExplodingTrap8, $0, $0 - xy_trigger 0, $a, $1, $0, ExplodingTrap9, $0, $0 - xy_trigger 0, $a, $2, $0, ExplodingTrap10, $0, $0 - xy_trigger 0, $a, $3, $0, ExplodingTrap11, $0, $0 - xy_trigger 0, $a, $5, $0, ExplodingTrap12, $0, $0 - xy_trigger 0, $b, $2, $0, ExplodingTrap13, $0, $0 - xy_trigger 0, $b, $4, $0, ExplodingTrap14, $0, $0 - xy_trigger 0, $c, $1, $0, ExplodingTrap15, $0, $0 - xy_trigger 0, $c, $2, $0, ExplodingTrap16, $0, $0 - xy_trigger 0, $c, $4, $0, ExplodingTrap17, $0, $0 - xy_trigger 0, $c, $5, $0, ExplodingTrap18, $0, $0 - xy_trigger 0, $d, $1, $0, ExplodingTrap19, $0, $0 - xy_trigger 0, $d, $3, $0, ExplodingTrap20, $0, $0 - xy_trigger 0, $d, $4, $0, ExplodingTrap21, $0, $0 - xy_trigger 0, $d, $5, $0, ExplodingTrap22, $0, $0 + xy_trigger 0, $7, $2, ExplodingTrap1 + xy_trigger 0, $7, $3, ExplodingTrap2 + xy_trigger 0, $7, $4, ExplodingTrap3 + xy_trigger 0, $8, $1, ExplodingTrap4 + xy_trigger 0, $8, $3, ExplodingTrap5 + xy_trigger 0, $8, $5, ExplodingTrap6 + xy_trigger 0, $9, $3, ExplodingTrap7 + xy_trigger 0, $9, $4, ExplodingTrap8 + xy_trigger 0, $a, $1, ExplodingTrap9 + xy_trigger 0, $a, $2, ExplodingTrap10 + xy_trigger 0, $a, $3, ExplodingTrap11 + xy_trigger 0, $a, $5, ExplodingTrap12 + xy_trigger 0, $b, $2, ExplodingTrap13 + xy_trigger 0, $b, $4, ExplodingTrap14 + xy_trigger 0, $c, $1, ExplodingTrap15 + xy_trigger 0, $c, $2, ExplodingTrap16 + xy_trigger 0, $c, $4, ExplodingTrap17 + xy_trigger 0, $c, $5, ExplodingTrap18 + xy_trigger 0, $d, $1, ExplodingTrap19 + xy_trigger 0, $d, $3, ExplodingTrap20 + xy_trigger 0, $d, $4, ExplodingTrap21 + xy_trigger 0, $d, $5, ExplodingTrap22 .Signposts: db 9 diff --git a/maps/TeamRocketBaseB2F.asm b/maps/TeamRocketBaseB2F.asm index c7feb4446..9223be138 100644 --- a/maps/TeamRocketBaseB2F.asm +++ b/maps/TeamRocketBaseB2F.asm @@ -923,15 +923,15 @@ TeamRocketBaseB2F_MapEventHeader: .XYTriggers: db 9 - xy_trigger 0, $e, $5, $0, LanceHealsScript1, $0, $0 - xy_trigger 0, $d, $4, $0, LanceHealsScript2, $0, $0 - xy_trigger 1, $b, $e, $0, UnknownScript_0x6cf95, $0, $0 - xy_trigger 1, $b, $f, $0, UnknownScript_0x6cf9c, $0, $0 - xy_trigger 2, $c, $e, $0, UnknownScript_0x6d075, $0, $0 - xy_trigger 2, $c, $f, $0, UnknownScript_0x6d075, $0, $0 - xy_trigger 2, $3, $c, $0, UnknownScript_0x6d07a, $0, $0 - xy_trigger 2, $a, $c, $0, UnknownScript_0x6d07a, $0, $0 - xy_trigger 2, $b, $c, $0, UnknownScript_0x6d07a, $0, $0 + xy_trigger 0, $e, $5, LanceHealsScript1 + xy_trigger 0, $d, $4, LanceHealsScript2 + xy_trigger 1, $b, $e, UnknownScript_0x6cf95 + xy_trigger 1, $b, $f, UnknownScript_0x6cf9c + xy_trigger 2, $c, $e, UnknownScript_0x6d075 + xy_trigger 2, $c, $f, UnknownScript_0x6d075 + xy_trigger 2, $3, $c, UnknownScript_0x6d07a + xy_trigger 2, $a, $c, UnknownScript_0x6d07a + xy_trigger 2, $b, $c, UnknownScript_0x6d07a .Signposts: db 23 diff --git a/maps/TeamRocketBaseB3F.asm b/maps/TeamRocketBaseB3F.asm index 85d3765e2..916e7dd9d 100644 --- a/maps/TeamRocketBaseB3F.asm +++ b/maps/TeamRocketBaseB3F.asm @@ -578,9 +578,9 @@ TeamRocketBaseB3F_MapEventHeader: .XYTriggers: db 3 - xy_trigger 2, $8, $a, $0, UnknownScript_0x6e04b, $0, $0 - xy_trigger 2, $8, $b, $0, UnknownScript_0x6e052, $0, $0 - xy_trigger 1, $a, $8, $0, RocketBaseRival, $0, $0 + xy_trigger 2, $8, $a, UnknownScript_0x6e04b + xy_trigger 2, $8, $b, UnknownScript_0x6e052 + xy_trigger 1, $a, $8, RocketBaseRival .Signposts: db 10 diff --git a/maps/TrainerHouseB1F.asm b/maps/TrainerHouseB1F.asm index cd36ae136..caae8972d 100644 --- a/maps/TrainerHouseB1F.asm +++ b/maps/TrainerHouseB1F.asm @@ -179,7 +179,7 @@ TrainerHouseB1F_MapEventHeader: .XYTriggers: db 1 - xy_trigger 0, $3, $7, $0, TrainerHouseReceptionistScript, $0, $0 + xy_trigger 0, $3, $7, TrainerHouseReceptionistScript .Signposts: db 0 diff --git a/maps/UndergroundPathSwitchRoomEntrances.asm b/maps/UndergroundPathSwitchRoomEntrances.asm index f4015232c..f060fbf1a 100644 --- a/maps/UndergroundPathSwitchRoomEntrances.asm +++ b/maps/UndergroundPathSwitchRoomEntrances.asm @@ -949,8 +949,8 @@ UndergroundPathSwitchRoomEntrances_MapEventHeader: .XYTriggers: db 2 - xy_trigger 0, $4, $13, $0, UndergroundSilverTrigger1, $0, 0 - xy_trigger 0, $5, $13, $0, UndergroundSilverTrigger2, $0, 0 + xy_trigger 0, $4, $13, UndergroundSilverTrigger1 + xy_trigger 0, $5, $13, UndergroundSilverTrigger2 .Signposts: db 6 diff --git a/maps/VermilionPort.asm b/maps/VermilionPort.asm index 3bf754db4..dd88f911d 100644 --- a/maps/VermilionPort.asm +++ b/maps/VermilionPort.asm @@ -310,7 +310,7 @@ VermilionPort_MapEventHeader: .XYTriggers: db 1 - xy_trigger 0, $b, $7, $0, UnknownScript_0x74e20, $0, $0 + xy_trigger 0, $b, $7, UnknownScript_0x74e20 .Signposts: db 1 diff --git a/maps/VictoryRoad.asm b/maps/VictoryRoad.asm index 4320621f2..2890977dc 100644 --- a/maps/VictoryRoad.asm +++ b/maps/VictoryRoad.asm @@ -259,8 +259,8 @@ VictoryRoad_MapEventHeader: .XYTriggers: db 2 - xy_trigger 0, $8, $c, $0, UnknownScript_0x74492, $0, $0 - xy_trigger 0, $8, $d, $0, UnknownScript_0x744b5, $0, $0 + xy_trigger 0, $8, $c, UnknownScript_0x74492 + xy_trigger 0, $8, $d, UnknownScript_0x744b5 .Signposts: db 2 diff --git a/maps/VictoryRoadGate.asm b/maps/VictoryRoadGate.asm index 36c57fd61..dbfbafb09 100644 --- a/maps/VictoryRoadGate.asm +++ b/maps/VictoryRoadGate.asm @@ -114,7 +114,7 @@ VictoryRoadGate_MapEventHeader: .XYTriggers: db 1 - xy_trigger 0, $b, $a, $0, VictoryRoadGateBadgeCheckTrigger, $0, $0 + xy_trigger 0, $b, $a, VictoryRoadGateBadgeCheckTrigger .Signposts: db 0 diff --git a/maps/WiseTriosRoom.asm b/maps/WiseTriosRoom.asm index dee082bd8..5f4a38dad 100644 --- a/maps/WiseTriosRoom.asm +++ b/maps/WiseTriosRoom.asm @@ -356,7 +356,7 @@ WiseTriosRoom_MapEventHeader: .XYTriggers: db 1 - xy_trigger 0, $4, $7, $0, UnknownScript_0x985a3, $0, $0 + xy_trigger 0, $4, $7, UnknownScript_0x985a3 .Signposts: db 0 diff --git a/misc/mobile_42.asm b/misc/mobile_42.asm index 77cf9ac54..b625d6bcf 100644 --- a/misc/mobile_42.asm +++ b/misc/mobile_42.asm @@ -526,7 +526,7 @@ MobileTradeAnim_ShowPlayerMonToBeSent: ; 10830e call DelayFrames call Function108bec depixel 10, 11, 4, 0 - ld a, SPRITE_ANIM_INDEX_20 + ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL call _InitSpriteAnimStruct ld de, SFX_BALL_POOF call PlaySFX @@ -561,7 +561,7 @@ MobileTradeAnim_ShowOTMonFromTrade: ; 10839b ld a, $90 ld [hWY], a depixel 10, 11, 4, 0 - ld a, SPRITE_ANIM_INDEX_21 + ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL call _InitSpriteAnimStruct call Function108b45 ld a, $1 @@ -661,7 +661,7 @@ MobileTradeAnim_ShowPlayerMonForGTS: ; 10842c call DelayFrames call Function108c2b depixel 10, 11, 4, 0 - ld a, SPRITE_ANIM_INDEX_20 + ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL call _InitSpriteAnimStruct ld de, SFX_BALL_POOF call PlaySFX @@ -705,7 +705,7 @@ MobileTradeAnim_ShowOTMonFromGTS: ; 1084d7 ld a, $90 ld [hWY], a depixel 10, 11, 4, 0 - ld a, SPRITE_ANIM_INDEX_21 + ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL call _InitSpriteAnimStruct call Function108b45 ld a, $1 @@ -774,7 +774,7 @@ MobileTradeAnim_GetOddEgg: ; 108589 ld a, $90 ld [hWY], a depixel 10, 11, 4, 0 - ld a, SPRITE_ANIM_INDEX_21 + ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL call _InitSpriteAnimStruct call Function108b45 ld a, $1 @@ -960,7 +960,7 @@ MobileTradeAnim_GiveTrademon1: ; 108763 cp $f8 jr nz, .next depixel 10, 11, 4, 0 - ld a, SPRITE_ANIM_INDEX_22 + ld a, SPRITE_ANIM_INDEX_MOBILE_22 call _InitSpriteAnimStruct .next @@ -985,7 +985,7 @@ MobileTradeAnim_GiveTrademon1: ; 108763 .init depixel 10, 11, 4, 0 - ld a, SPRITE_ANIM_INDEX_22 + ld a, SPRITE_ANIM_INDEX_MOBILE_22 call _InitSpriteAnimStruct xor a call Function108ad4 @@ -1016,7 +1016,7 @@ MobileTradeAnim_GiveTrademon2: ; 1087cf call Function108af4 call Function108b5a depixel 9, 10, 2, 0 - ld a, SPRITE_ANIM_INDEX_25 + ld a, SPRITE_ANIM_INDEX_MOBILE_25 call _InitSpriteAnimStruct ld de, SFX_FORESIGHT call PlaySFX @@ -1025,7 +1025,7 @@ MobileTradeAnim_GiveTrademon2: ; 1087cf xor a ld [wcf64], a depixel 9, 10, 2, 0 - ld a, SPRITE_ANIM_INDEX_23 + ld a, SPRITE_ANIM_INDEX_MOBILE_23 call _InitSpriteAnimStruct .loop ld a, [hSCY] @@ -1052,7 +1052,7 @@ MobileTradeAnim_05: ; 108811 ld c, 60 call WaitMobileTradeSpriteAnims depixel 30, 10, 2, 0 - ld a, SPRITE_ANIM_INDEX_24 + ld a, SPRITE_ANIM_INDEX_MOBILE_24 call _InitSpriteAnimStruct call GetMobileTradeAnimByte ld de, SFX_THROW_BALL @@ -1075,7 +1075,7 @@ MobileTradeAnim_07: ; 10884c ld c, 80 call DelayFrames depixel 30, 10, 2, 0 - ld a, SPRITE_ANIM_INDEX_24 + ld a, SPRITE_ANIM_INDEX_MOBILE_24 call _InitSpriteAnimStruct call GetMobileTradeAnimByte ld de, SFX_THROW_BALL @@ -1099,7 +1099,7 @@ MobileTradeAnim_GetTrademon1: ; 108863 .done callba DeinitializeAllSprites depixel 9, 10, 2, 0 - ld a, SPRITE_ANIM_INDEX_25 + ld a, SPRITE_ANIM_INDEX_MOBILE_25 call _InitSpriteAnimStruct ld de, SFX_GLASS_TING_2 call PlaySFX @@ -1135,13 +1135,13 @@ MobileTradeAnim_GetTrademon2: ; 108894 .asm_1088c5 depixel 10, 11, 4, 0 - ld a, SPRITE_ANIM_INDEX_22 + ld a, SPRITE_ANIM_INDEX_MOBILE_22 call _InitSpriteAnimStruct jr .asm_1088e7 .asm_1088cf depixel 10, 11, 4, 0 - ld a, SPRITE_ANIM_INDEX_22 + ld a, SPRITE_ANIM_INDEX_MOBILE_22 call _InitSpriteAnimStruct xor a call Function108ad4 diff --git a/tilesets/aerodactyl_word_room_collision.asm b/tilesets/aerodactyl_word_room_collision.asm new file mode 100644 index 000000000..138f07143 --- /dev/null +++ b/tilesets/aerodactyl_word_room_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 06 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 07 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 08 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 09 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 10 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 11 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 12 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 13 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 14 + tilecoll WALL, WALL, WALL, FLOOR ; 15 + tilecoll WALL, WALL, FLOOR, FLOOR ; 16 + tilecoll WALL, WALL, FLOOR, FLOOR ; 17 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 18 + tilecoll WALL, WALL, FLOOR, FLOOR ; 19 + tilecoll WALL, WALL, FLOOR, WALL ; 1a + tilecoll WALL, FLOOR, WALL, FLOOR ; 1b + tilecoll FLOOR, WALL, FLOOR, WALL ; 1c + tilecoll FLOOR, FLOOR, FLOOR, PIT ; 1d + tilecoll WALL, WALL, WALL, WALL ; 1e + tilecoll WALL, WALL, WALL, WALL ; 1f + tilecoll WALL, WALL, WALL, WALL ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 22 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 23 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 24 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 25 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 26 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 27 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 28 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 29 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 30 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 31 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 33 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 34 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 35 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 36 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 37 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 38 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 39 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 40 diff --git a/tilesets/aerodactyl_word_room_collision.bin b/tilesets/aerodactyl_word_room_collision.bin Binary files differdeleted file mode 100644 index a4da351d3..000000000 --- a/tilesets/aerodactyl_word_room_collision.bin +++ /dev/null diff --git a/tilesets/battle_tower_collision.asm b/tilesets/battle_tower_collision.asm new file mode 100644 index 000000000..908fee326 --- /dev/null +++ b/tilesets/battle_tower_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll WALL, WALL, FLOOR, FLOOR ; 03 + tilecoll WALL, WALL, FLOOR, FLOOR ; 04 + tilecoll WALL, DOOR, FLOOR, FLOOR ; 05 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 06 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 07 + tilecoll WALL, WALL, FLOOR, FLOOR ; 08 + tilecoll FLOOR, FLOOR, FLOOR, WARP_CARPET_DOWN ; 09 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, FLOOR ; 0a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0b + tilecoll WALL, WALL, FLOOR, FLOOR ; 0c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 10 + tilecoll DOOR, WALL, FLOOR, FLOOR ; 11 + tilecoll FLOOR, FLOOR, FLOOR, WARP_CARPET_DOWN ; 12 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, FLOOR ; 13 + tilecoll WALL, WALL, WALL, WALL ; 14 + tilecoll WALL, FLOOR, WALL, FLOOR ; 15 + tilecoll FLOOR, WALL, FLOOR, WALL ; 16 + tilecoll FLOOR, WALL, FLOOR, WALL ; 17 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 18 + tilecoll WALL, FLOOR, WALL, FLOOR ; 19 + tilecoll FLOOR, WALL, FLOOR, WALL ; 1a + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 1b + tilecoll WALL, WALL, FLOOR, FLOOR ; 1c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1d + tilecoll WALL, WALL, FLOOR, FLOOR ; 1e + tilecoll WALL, WALL, FLOOR, FLOOR ; 1f + tilecoll WALL, WALL, FLOOR, WALL ; 20 + tilecoll WALL, WALL, WALL, FLOOR ; 21 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 22 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 23 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 24 + tilecoll FLOOR, FLOOR, WALL, WALL ; 25 + tilecoll WALL, FLOOR, FLOOR, DOOR ; 26 + tilecoll WALL, WALL, FLOOR, FLOOR ; 27 + tilecoll WALL, WALL, FLOOR, FLOOR ; 28 + tilecoll WALL, PC, FLOOR, FLOOR ; 29 + tilecoll WALL, WALL, FLOOR, FLOOR ; 2a + tilecoll WALL, WALL, WALL, FLOOR ; 2b + tilecoll WALL, WALL, FLOOR, WALL ; 2c + tilecoll FLOOR, FLOOR, FLOOR, DOOR ; 2d + tilecoll FLOOR, FLOOR, DOOR, FLOOR ; 2e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 30 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 31 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 33 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 34 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 35 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 36 + tilecoll WALL, WALL, FLOOR, WALL ; 37 + tilecoll WALL, WALL, WALL, FLOOR ; 38 + tilecoll WALL, WALL, FLOOR, WALL ; 39 + tilecoll WALL, WALL, WALL, WALL ; 3a + tilecoll WALL, WALL, WALL, FLOOR ; 3b + tilecoll WALL, WALL, WALL, WALL ; 3c + tilecoll WALL, WALL, FLOOR, WALL ; 3d + tilecoll WALL, WALL, FLOOR, WALL ; 3e + tilecoll WALL, WALL, WALL, FLOOR ; 3f + tilecoll WALL, WALL, FLOOR, WALL ; 40 diff --git a/tilesets/battle_tower_collision.bin b/tilesets/battle_tower_collision.bin Binary files differdeleted file mode 100644 index 5cb2b0eeb..000000000 --- a/tilesets/battle_tower_collision.bin +++ /dev/null diff --git a/tilesets/battle_tower_outside_collision.asm b/tilesets/battle_tower_outside_collision.asm new file mode 100644 index 000000000..3aaa60113 --- /dev/null +++ b/tilesets/battle_tower_outside_collision.asm @@ -0,0 +1,128 @@ + tilecoll 01, 01, 01, 01 ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll TALL_GRASS, TALL_GRASS, TALL_GRASS, TALL_GRASS ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll WALL, WALL, WALL, WALL ; 06 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 07 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 08 + tilecoll WALL, WALL, WALL, WALL ; 09 + tilecoll WALL, WALL, WALL, WALL ; 0a + tilecoll WALL, WALL, WALL, WALL ; 0b + tilecoll WALL, WALL, WALL, WALL ; 0c + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 0d + tilecoll FLOOR, WALL, WALL, WALL ; 0e + tilecoll WALL, WALL, WALL, WALL ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll WALL, WALL, FLOOR, FLOOR ; 11 + tilecoll WALL, WALL, FLOOR, WALL ; 12 + tilecoll WALL, WALL, DOOR, DOOR ; 13 + tilecoll WALL, WALL, WALL, FLOOR ; 14 + tilecoll WALL, WALL, FLOOR, FLOOR ; 15 + tilecoll WALL, WALL, WALL, WALL ; 16 + tilecoll WALL, WALL, DOOR, WALL ; 17 + tilecoll WALL, WALL, WALL, WALL ; 18 + tilecoll WALL, WALL, WALL, WALL ; 19 + tilecoll WALL, WALL, WALL, WALL ; 1a + tilecoll WALL, WALL, WALL, WALL ; 1b + tilecoll WALL, WALL, WALL, WALL ; 1c + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, FLOOR, FLOOR ; 1d + tilecoll FLOOR, FLOOR, HEADBUTT_TREE, HEADBUTT_TREE ; 1e + tilecoll WALL, WALL, WALL, WALL ; 1f + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE ; 20 + tilecoll FLOOR, FLOOR, WALL, WALL ; 21 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 22 + tilecoll WALL, WALL, WALL, WALL ; 23 + tilecoll WALL, WALL, WALL, WALL ; 24 + tilecoll WALL, WALL, WALL, WALL ; 25 + tilecoll WALL, WALL, WALL, WALL ; 26 + tilecoll WALL, WALL, WALL, WALL ; 27 + tilecoll WALL, WALL, WALL, WALL ; 28 + tilecoll WALL, WALL, WALL, WALL ; 29 + tilecoll WALL, WALL, WALL, WALL ; 2a + tilecoll WALL, WALL, WALL, WALL ; 2b + tilecoll WALL, WALL, WALL, WALL ; 2c + tilecoll WALL, WALL, WALL, WALL ; 2d + tilecoll WALL, FLOOR, WALL, WALL ; 2e + tilecoll WALL, WALL, WALL, WALL ; 2f + tilecoll WALL, FLOOR, WALL, WALL ; 30 + tilecoll WALL, WALL, WALL, WALL ; 31 + tilecoll WALL, FLOOR, WALL, FLOOR ; 32 + tilecoll WALL, HEADBUTT_TREE, WALL, HEADBUTT_TREE ; 33 + tilecoll WALL, WALL, WALL, WALL ; 34 + tilecoll WHIRLPOOL, FLOOR, WHIRLPOOL, FLOOR ; 35 + tilecoll WHIRLPOOL, FLOOR, FLOOR, FLOOR ; 36 + tilecoll 5B, FLOOR, FLOOR, FLOOR ; 37 + tilecoll 5B, 01, FLOOR, FLOOR ; 38 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 39 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 40 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 41 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 42 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 43 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 44 + tilecoll FLOOR, FLOOR, BRAKE_45, FLOOR ; 45 + tilecoll FLOOR, FLOOR, BRAKE_45, FLOOR ; 46 + tilecoll FLOOR, FLOOR, BRAKE_45, FLOOR ; 47 + tilecoll FLOOR, FLOOR, BRAKE_45, FLOOR ; 48 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 49 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 4a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 4b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 4c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 4d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 4e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 4f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 50 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 51 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 52 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 53 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 54 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 55 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 56 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 57 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 58 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 59 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 5a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 5b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 5c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 5d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 5e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 5f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 60 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 61 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 62 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 63 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 64 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 65 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 66 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 67 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 68 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 69 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 6a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 6b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 6c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 6d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 6e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 6f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 70 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 71 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 72 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 73 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 74 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 75 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 76 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 77 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 78 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 79 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 7a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 7b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 7c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 7d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 7e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 7f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 80 diff --git a/tilesets/battle_tower_outside_collision.bin b/tilesets/battle_tower_outside_collision.bin Binary files differdeleted file mode 100644 index 5ca0e3954..000000000 --- a/tilesets/battle_tower_outside_collision.bin +++ /dev/null diff --git a/tilesets/beta_word_room_collision.asm b/tilesets/beta_word_room_collision.asm new file mode 100644 index 000000000..138f07143 --- /dev/null +++ b/tilesets/beta_word_room_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 06 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 07 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 08 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 09 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 10 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 11 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 12 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 13 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 14 + tilecoll WALL, WALL, WALL, FLOOR ; 15 + tilecoll WALL, WALL, FLOOR, FLOOR ; 16 + tilecoll WALL, WALL, FLOOR, FLOOR ; 17 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 18 + tilecoll WALL, WALL, FLOOR, FLOOR ; 19 + tilecoll WALL, WALL, FLOOR, WALL ; 1a + tilecoll WALL, FLOOR, WALL, FLOOR ; 1b + tilecoll FLOOR, WALL, FLOOR, WALL ; 1c + tilecoll FLOOR, FLOOR, FLOOR, PIT ; 1d + tilecoll WALL, WALL, WALL, WALL ; 1e + tilecoll WALL, WALL, WALL, WALL ; 1f + tilecoll WALL, WALL, WALL, WALL ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 22 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 23 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 24 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 25 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 26 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 27 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 28 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 29 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 30 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 31 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 33 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 34 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 35 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 36 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 37 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 38 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 39 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 40 diff --git a/tilesets/beta_word_room_collision.bin b/tilesets/beta_word_room_collision.bin Binary files differdeleted file mode 100644 index a4da351d3..000000000 --- a/tilesets/beta_word_room_collision.bin +++ /dev/null diff --git a/tilesets/cave_collision.asm b/tilesets/cave_collision.asm new file mode 100644 index 000000000..3d5e0ae05 --- /dev/null +++ b/tilesets/cave_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll WALL, WALL, WALL, WALL ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll TALL_GRASS, TALL_GRASS, TALL_GRASS, TALL_GRASS ; 04 + tilecoll WALL, UP_WALL, WALL, FLOOR ; 05 + tilecoll UP_WALL, UP_WALL, FLOOR, FLOOR ; 06 + tilecoll UP_WALL, WALL, FLOOR, WALL ; 07 + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 08 + tilecoll WALL, FLOOR, WALL, FLOOR ; 09 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0a + tilecoll FLOOR, WALL, FLOOR, WALL ; 0b + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 0c + tilecoll WALL, FLOOR, WALL, WALL ; 0d + tilecoll FLOOR, FLOOR, WALL, WALL ; 0e + tilecoll FLOOR, WALL, WALL, WALL ; 0f + tilecoll WATER, WATER, WATER, WATER ; 10 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 11 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 12 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 13 + tilecoll FLOOR, FLOOR, WALL, CAVE ; 14 + tilecoll UP_WALL, UP_WALL, FLOOR, LADDER ; 15 + tilecoll UP_WALL, UP_WALL, FLOOR, LADDER ; 16 + tilecoll WALL, FLOOR, WALL, WARP_CARPET_DOWN ; 17 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 18 + tilecoll WALL, WALL, WALL, FLOOR ; 19 + tilecoll WALL, WALL, FLOOR, FLOOR ; 1a + tilecoll WALL, WALL, FLOOR, WALL ; 1b + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 1c + tilecoll WALL, FLOOR, WALL, FLOOR ; 1d + tilecoll WALL, WALL, WALL, WALL ; 1e + tilecoll FLOOR, WALL, FLOOR, WALL ; 1f + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 20 + tilecoll WALL, FLOOR, WALL, WALL ; 21 + tilecoll FLOOR, FLOOR, WALL, WALL ; 22 + tilecoll FLOOR, WALL, WALL, WALL ; 23 + tilecoll UP_WALL, WALL, FLOOR, FLOOR ; 24 + tilecoll FLOOR, FLOOR, FLOOR, WARP_CARPET_DOWN ; 25 + tilecoll WATER, WATER, WATER, WATER ; 26 + tilecoll WATER, WATER, WATER, WATER ; 27 + tilecoll WATER, WATER, WATER, WATER ; 28 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 29 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 2a + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 2b + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 2c + tilecoll WATERFALL, WATERFALL, WATERFALL, WATERFALL ; 2d + tilecoll WALL, WALL, WALL, WALL ; 2e + tilecoll WALL, WALL, WALL, WALL ; 2f + tilecoll WALL, WALL, WALL, WALL ; 30 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 31 + tilecoll WALL, WALL, WALL, WALL ; 32 + tilecoll WATER, WATER, WATER, WATER ; 33 + tilecoll WATER, WATER, WATER, WATER ; 34 + tilecoll WALL, WALL, WALL, WALL ; 35 + tilecoll FLOOR, WALL, FLOOR, WALL ; 36 + tilecoll FLOOR, WALL, FLOOR, WALL ; 37 + tilecoll WALL, WALL, WALL, CAVE ; 38 + tilecoll WALL, HOP_DOWN_LEFT, WALL, WALL ; 39 + tilecoll HOP_DOWN, HOP_DOWN, WALL, WALL ; 3a + tilecoll HOP_DOWN_RIGHT, WALL, WALL, WALL ; 3b + tilecoll WALL, HOP_LEFT, WALL, HOP_LEFT ; 3c + tilecoll HOP_RIGHT, WALL, HOP_RIGHT, WALL ; 3d + tilecoll WATER, WATER, WATER, WATER ; 3e + tilecoll WATER, WATER, WATER, WATER ; 3f + tilecoll FLOOR, FLOOR, PIT, FLOOR ; 40 diff --git a/tilesets/cave_collision.bin b/tilesets/cave_collision.bin Binary files differdeleted file mode 100644 index 701de1c0b..000000000 --- a/tilesets/cave_collision.bin +++ /dev/null diff --git a/tilesets/celadon_mansion_collision.asm b/tilesets/celadon_mansion_collision.asm new file mode 100644 index 000000000..5db409be7 --- /dev/null +++ b/tilesets/celadon_mansion_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll WALL, WALL, WALL, WALL ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 04 + tilecoll WALL, WALL, FLOOR, FLOOR ; 05 + tilecoll STAIRCASE, WALL, FLOOR, FLOOR ; 06 + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 07 + tilecoll WALL, WALL, FLOOR, FLOOR ; 08 + tilecoll WALL, WALL, FLOOR, FLOOR ; 09 + tilecoll WALL, WALL, FLOOR, FLOOR ; 0a + tilecoll WALL, WALL, FLOOR, WALL ; 0b + tilecoll FLOOR, WALL, FLOOR, WALL ; 0c + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 0d + tilecoll WALL, WALL, FLOOR, WALL ; 0e + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 0f + tilecoll WALL, WALL, BOOKSHELF, INCENSE_BURNER ; 10 + tilecoll WALL, WALL, WALL, WALL ; 11 + tilecoll WALL, WALL, BOOKSHELF, WALL ; 12 + tilecoll WALL, WALL, WALL, WALL ; 13 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 14 + tilecoll WALL, FLOOR, WALL, FLOOR ; 15 + tilecoll STAIRCASE, STAIRCASE, FLOOR, FLOOR ; 16 + tilecoll STAIRCASE, STAIRCASE, FLOOR, FLOOR ; 17 + tilecoll WALL, DOOR, FLOOR, FLOOR ; 18 + tilecoll WALL, WALL, BOOKSHELF, WALL ; 19 + tilecoll WALL, WALL, WALL, WALL ; 1a + tilecoll FLOOR, WALL, FLOOR, WALL ; 1b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1c + tilecoll WALL, WALL, FLOOR, FLOOR ; 1d + tilecoll FLOOR, FLOOR, WALL, WALL ; 1e + tilecoll FLOOR, FLOOR, WALL, WALL ; 1f + tilecoll FLOOR, FLOOR, WALL, WALL ; 20 + tilecoll FLOOR, WALL, FLOOR, WALL ; 21 + tilecoll RIGHT_WALL, LEFT_WALL, WALL, FLOOR ; 22 + tilecoll WALL, WALL, FLOOR, WALL ; 23 + tilecoll WALL, WALL, STAIRCASE, LEFT_WALL ; 24 + tilecoll WALL, WALL, WALL, STAIRCASE ; 25 + tilecoll WALL, WALL, LEFT_WALL, FLOOR ; 26 + tilecoll FLOOR, WALL, FLOOR, WALL ; 27 + tilecoll WALL, WALL, DOOR, WALL ; 28 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 29 + tilecoll FLOOR, FLOOR, WALL, WALL ; 2a + tilecoll FLOOR, FLOOR, WALL, WALL ; 2b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2c + tilecoll RIGHT_WALL, LEFT_WALL, RIGHT_WALL, LEFT_WALL ; 2d + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 2e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2f + tilecoll WALL, WALL, WALL, FLOOR ; 30 + tilecoll WALL, WALL, FLOOR, WALL ; 31 + tilecoll WALL, WALL, FLOOR, WALL ; 32 + tilecoll WALL, WALL, WALL, WALL ; 33 + tilecoll WALL, WALL, WALL, FLOOR ; 34 + tilecoll WALL, WALL, WALL, WALL ; 35 + tilecoll FLOOR, WALL, WALL, WALL ; 36 + tilecoll WALL, WALL, FLOOR, WALL ; 37 + tilecoll WALL, FLOOR, WALL, WALL ; 38 + tilecoll WALL, WALL, FLOOR, WALL ; 39 + tilecoll WALL, FLOOR, WALL, FLOOR ; 3a + tilecoll FLOOR, WALL, FLOOR, WALL ; 3b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3d + tilecoll WALL, FLOOR, WALL, WALL ; 3e + tilecoll FLOOR, WALL, WALL, WALL ; 3f + tilecoll FLOOR, FLOOR, WALL, WALL ; 40 diff --git a/tilesets/celadon_mansion_collision.bin b/tilesets/celadon_mansion_collision.bin Binary files differdeleted file mode 100644 index a07b03bce..000000000 --- a/tilesets/celadon_mansion_collision.bin +++ /dev/null diff --git a/tilesets/data.asm b/tilesets/data.asm index 52f63cb89..7cd1b9072 100644 --- a/tilesets/data.asm +++ b/tilesets/data.asm @@ -14,7 +14,7 @@ INCBIN "tilesets/kanto_metatiles.bin" ; 0x18e06 TilesetKantoColl: ; 0x18e06 -INCBIN "tilesets/kanto_collision.bin" +INCLUDE "tilesets/kanto_collision.asm" ; 0x19006 Tileset0GFX: ; 0x19006 @@ -29,7 +29,7 @@ INCBIN "tilesets/johto_1_metatiles.bin" Tileset0Coll: ; 0x1a40e TilesetJohto1Coll: ; 0x1a40e -INCBIN "tilesets/johto_1_collision.bin" +INCLUDE "tilesets/johto_1_collision.asm" ; 0x1a60e TilesetIcePathGFX: ; 0x1a60e @@ -41,7 +41,7 @@ INCBIN "tilesets/ice_path_metatiles.bin" ; 0x1b33e TilesetIcePathColl: ; 0x1b33e -INCBIN "tilesets/ice_path_collision.bin" +INCLUDE "tilesets/ice_path_collision.asm" ; 0x1b43e TilesetPlayersHouse2FGFX: ; 0x1b43e @@ -53,7 +53,7 @@ INCBIN "tilesets/players_house_2f_metatiles.bin" ; 0x1bcfe TilesetPlayersHouse2FColl: ; 0x1bcfe -INCBIN "tilesets/players_house_2f_collision.bin" +INCLUDE "tilesets/players_house_2f_collision.asm" ; 0x1bdfe @@ -68,7 +68,7 @@ INCBIN "tilesets/pokecenter_metatiles.bin" ; 0x1cb3c TilesetPokecenterColl: ; 0x1cb3c -INCBIN "tilesets/pokecenter_collision.bin" +INCLUDE "tilesets/pokecenter_collision.asm" ; 0x1cc3c TilesetPortGFX: ; 0x1cc3c @@ -80,7 +80,7 @@ INCBIN "tilesets/port_metatiles.bin" ; 0x1d44c TilesetPortColl: ; 0x1d44c -INCBIN "tilesets/port_collision.bin" +INCLUDE "tilesets/port_collision.asm" ; 0x1d54c TilesetPlayersHouseGFX: ; 0x1d54c @@ -92,7 +92,7 @@ INCBIN "tilesets/players_house_metatiles.bin" ; 0x1dd2c TilesetPlayersHouseColl: ; 0x1dd2c -INCBIN "tilesets/players_house_collision.bin" +INCLUDE "tilesets/players_house_collision.asm" ; 0x1de2c TilesetCeladonMansionGFX: ; 0x1de2c @@ -104,7 +104,7 @@ INCBIN "tilesets/celadon_mansion_metatiles.bin" ; 0x1e98c TilesetCeladonMansionColl: ; 0x1e98c -INCBIN "tilesets/celadon_mansion_collision.bin" +INCLUDE "tilesets/celadon_mansion_collision.asm" ; 0x1ea8c TilesetCaveGFX: ; 0x1ea8c @@ -118,7 +118,7 @@ INCBIN "tilesets/cave_metatiles.bin" TilesetCaveColl: ; 0x1f21c TilesetWhirlIslandsColl: ; 0x1f21c -INCBIN "tilesets/cave_collision.bin" +INCLUDE "tilesets/cave_collision.asm" ; 0x1f31c @@ -133,7 +133,7 @@ INCBIN "tilesets/sprout_tower_metatiles.bin" ; 0x20ae1 TilesetSproutTowerColl: ; 0x20ae1 -INCBIN "tilesets/sprout_tower_collision.bin" +INCLUDE "tilesets/sprout_tower_collision.asm" ; 0x20be1 TilesetLabGFX: ; 0x20be1 @@ -145,7 +145,7 @@ INCBIN "tilesets/lab_metatiles.bin" ; 0x217e1 TilesetLabColl: ; 0x217e1 -INCBIN "tilesets/lab_collision.bin" +INCLUDE "tilesets/lab_collision.asm" ; 0x218e1 TilesetMartGFX: ; 0x218e1 @@ -157,7 +157,7 @@ INCBIN "tilesets/mart_metatiles.bin" ; 0x22431 TilesetMartColl: ; 0x22431 -INCBIN "tilesets/mart_collision.bin" +INCLUDE "tilesets/mart_collision.asm" ; 0x22531 TilesetGameCornerGFX: ; 0x22531 @@ -169,7 +169,7 @@ INCBIN "tilesets/game_corner_metatiles.bin" ; 0x22ef1 TilesetGameCornerColl: ; 0x22ef1 -INCBIN "tilesets/game_corner_collision.bin" +INCLUDE "tilesets/game_corner_collision.asm" ; 0x22ff1 TilesetTrainStationGFX: ; 0x22ff1 @@ -181,7 +181,7 @@ INCBIN "tilesets/train_station_metatiles.bin" ; 0x23791 TilesetTrainStationColl: ; 0x23791 -INCBIN "tilesets/train_station_collision.bin" +INCLUDE "tilesets/train_station_collision.asm" ; 0x23891 TilesetIlexForestMeta: ; 0x23891 @@ -200,7 +200,7 @@ INCBIN "tilesets/gym_1_metatiles.bin" ; 0x308e0 TilesetGym1Coll: ; 0x308e0 -INCBIN "tilesets/gym_1_collision.bin" +INCLUDE "tilesets/gym_1_collision.asm" ; 0x309e0 TilesetParkGFX: ; 0x309e0 @@ -212,7 +212,7 @@ INCBIN "tilesets/park_metatiles.bin" ; 0x31280 TilesetParkColl: ; 0x31280 -INCBIN "tilesets/park_collision.bin" +INCLUDE "tilesets/park_collision.asm" ; 0x31380 TilesetRadioTowerGFX: ; 0x31380 @@ -224,7 +224,7 @@ INCBIN "tilesets/radio_tower_metatiles.bin" ; 0x31ce0 TilesetRadioTowerColl: ; 0x31ce0 -INCBIN "tilesets/radio_tower_collision.bin" +INCLUDE "tilesets/radio_tower_collision.asm" ; 0x31de0 TilesetUndergroundGFX: ; 0x31de0 @@ -236,7 +236,7 @@ INCBIN "tilesets/underground_metatiles.bin" ; 0x325b0 TilesetUndergroundColl: ; 0x325b0 -INCBIN "tilesets/underground_collision.bin" +INCLUDE "tilesets/underground_collision.asm" ; 0x326b0 TilesetWhirlIslandsGFX: ; 0x326b0 @@ -248,7 +248,7 @@ INCBIN "tilesets/unused_whirl_islands_metatiles.bin" ; 0x331f0 UnusedTilesetWhirlIslandsColl: ; 0x331f0 -INCBIN "tilesets/unused_whirl_islands_collision.bin" +INCLUDE "tilesets/unused_whirl_islands_collision.asm" ; 0x333f0 @@ -263,7 +263,7 @@ INCBIN "tilesets/pokecom_center_metatiles.bin" ; 0xb4ca0 TilesetPokeComCenterColl: ; 0xb4ca0 -INCBIN "tilesets/pokecom_center_collision.bin" +INCLUDE "tilesets/pokecom_center_collision.asm" ; 0xb4da0 TilesetBattleTowerGFX: ; 0xb4da0 @@ -275,7 +275,7 @@ INCBIN "tilesets/battle_tower_metatiles.bin" ; 0xb54e0 TilesetBattleTowerColl: ; 0xb54e0 -INCBIN "tilesets/battle_tower_collision.bin" +INCLUDE "tilesets/battle_tower_collision.asm" ; 0xb55e0 TilesetGateGFX: ; 0xb55e0 @@ -287,7 +287,7 @@ INCBIN "tilesets/gate_metatiles.bin" ; 0xb5de0 TilesetGateColl: ; 0xb5de0 -INCBIN "tilesets/gate_collision.bin" +INCLUDE "tilesets/gate_collision.asm" ; 0xb5ee0 TilesetJohto2GFX: ; 0xb5ee0 @@ -300,7 +300,7 @@ INCBIN "tilesets/johto_2_metatiles.bin" ; 0xb72e8 TilesetJohto2Coll: ; 0xb72e8 -INCBIN "tilesets/johto_2_collision.bin" +INCLUDE "tilesets/johto_2_collision.asm" ; 0xb74e8 TilesetKurtsHouseGFX: ; 0xb74e8 @@ -312,7 +312,7 @@ INCBIN "tilesets/kurts_house_metatiles.bin" ; 0xb7da8 TilesetKurtsHouseColl: ; 0xb7da8 -INCBIN "tilesets/kurts_house_collision.bin" +INCLUDE "tilesets/kurts_house_collision.asm" ; 0xb7ea8 @@ -331,7 +331,7 @@ INCBIN "tilesets/olivine_gym_metatiles.bin" ; 0xdd050 TilesetOlivineGymColl: ; 0xdd050 -INCBIN "tilesets/olivine_gym_collision.bin" +INCLUDE "tilesets/olivine_gym_collision.asm" ; 0xdd150 TilesetHouse1GFX: ; 0xdd150 @@ -343,7 +343,7 @@ INCBIN "tilesets/house_1_metatiles.bin" ; 0xdda00 TilesetHouse1Coll: ; 0xdda00 -INCBIN "tilesets/house_1_collision.bin" +INCLUDE "tilesets/house_1_collision.asm" ; 0xddb00 TilesetLighthouseGFX: ; 0xddb00 @@ -355,11 +355,11 @@ INCBIN "tilesets/lighthouse_metatiles.bin" ; 0xde370 TilesetLighthouseColl: ; 0xde370 -INCBIN "tilesets/lighthouse_collision.bin" +INCLUDE "tilesets/lighthouse_collision.asm" ; 0xde470 TilesetIlexForestColl: ; 0xde470 -INCBIN "tilesets/ilex_forest_collision.bin" +INCLUDE "tilesets/ilex_forest_collision.asm" ; 0xde570 TilesetPowerPlantGFX: ; 0xde570 @@ -371,7 +371,7 @@ INCBIN "tilesets/power_plant_metatiles.bin" ; 0xded90 TilesetPowerPlantColl: ; 0xded90 -INCBIN "tilesets/power_plant_collision.bin" +INCLUDE "tilesets/power_plant_collision.asm" ; 0xdee90 TilesetBattleTowerOutsideMeta: ; 0xdee90 @@ -379,7 +379,7 @@ INCBIN "tilesets/battle_tower_outside_metatiles.bin" ; 0xdf690 TilesetBattleTowerOutsideColl: ; 0xdf690 -INCBIN "tilesets/battle_tower_outside_collision.bin" +INCLUDE "tilesets/battle_tower_outside_collision.asm" ; 0xdf890 TilesetBetaWordRoomMeta: ; 0xdf890 @@ -391,7 +391,7 @@ TilesetHoOhWordRoomColl: ; 0xdfc90 TilesetKabutoWordRoomColl: ; 0xdfc90 TilesetOmanyteWordRoomColl: ; 0xdfc90 TilesetAerodactylWordRoomColl: ; 0xdfc90 -INCBIN "tilesets/beta_word_room_collision.bin" +INCLUDE "tilesets/beta_word_room_collision.asm" ; 0xdfd90 @@ -411,7 +411,7 @@ INCBIN "tilesets/ruins_of_alph_metatiles.bin" ; 0x1dd5a9 TilesetRuinsOfAlphColl: ; 0x1dd5a9 -INCBIN "tilesets/ruins_of_alph_collision.bin" +INCLUDE "tilesets/ruins_of_alph_collision.asm" ; 0x1dd6a9 diff --git a/tilesets/game_corner_collision.asm b/tilesets/game_corner_collision.asm new file mode 100644 index 000000000..65b99cf54 --- /dev/null +++ b/tilesets/game_corner_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll WALL, WALL, FLOOR, FLOOR ; 03 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 04 + tilecoll WALL, WALL, FLOOR, FLOOR ; 05 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 06 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 07 + tilecoll COUNTER, COUNTER, COUNTER, COUNTER ; 08 + tilecoll FLOOR, FLOOR, COUNTER, COUNTER ; 09 + tilecoll FLOOR, FLOOR, COUNTER, COUNTER ; 0a + tilecoll FLOOR, FLOOR, COUNTER, COUNTER ; 0b + tilecoll WALL, WALL, WALL, WALL ; 0c + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 0d + tilecoll WALL, WALL, FLOOR, FLOOR ; 0e + tilecoll WALL, WALL, WALL, WALL ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll WALL, WALL, COUNTER, COUNTER ; 11 + tilecoll WALL, WALL, COUNTER, COUNTER ; 12 + tilecoll WALL, WALL, WALL, WALL ; 13 + tilecoll WALL, WALL, COUNTER, FLOOR ; 14 + tilecoll COUNTER, FLOOR, COUNTER, COUNTER ; 15 + tilecoll WALL, WALL, WALL, WALL ; 16 + tilecoll COUNTER, FLOOR, COUNTER, FLOOR ; 17 + tilecoll COUNTER, FLOOR, COUNTER, COUNTER ; 18 + tilecoll FLOOR, FLOOR, COUNTER, COUNTER ; 19 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1b + tilecoll FLOOR, COUNTER, COUNTER, COUNTER ; 1c + tilecoll WALL, WALL, FLOOR, COUNTER ; 1d + tilecoll FLOOR, WALL, FLOOR, WALL ; 1e + tilecoll WALL, FLOOR, WALL, FLOOR ; 1f + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll WALL, WALL, WALL, WALL ; 22 + tilecoll WALL, WALL, WALL, WALL ; 23 + tilecoll WALL, WALL, WALL, WALL ; 24 + tilecoll WALL, WALL, WALL, WALL ; 25 + tilecoll WALL, WALL, WALL, WALL ; 26 + tilecoll WALL, WALL, FLOOR, FLOOR ; 27 + tilecoll FLOOR, FLOOR, COUNTER, COUNTER ; 28 + tilecoll WALL, WALL, FLOOR, FLOOR ; 29 + tilecoll WALL, WALL, FLOOR, WALL ; 2a + tilecoll WALL, FLOOR, WALL, FLOOR ; 2b + tilecoll WALL, WALL, FLOOR, WALL ; 2c + tilecoll FLOOR, FLOOR, WALL, WALL ; 2d + tilecoll WALL, WALL, WALL, WALL ; 2e + tilecoll WALL, WALL, WALL, WALL ; 2f + tilecoll WALL, WALL, FLOOR, WALL ; 30 + tilecoll WALL, WALL, WALL, FLOOR ; 31 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 33 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 34 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 35 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 36 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 37 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 38 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 39 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 40 diff --git a/tilesets/game_corner_collision.bin b/tilesets/game_corner_collision.bin Binary files differdeleted file mode 100644 index 2bfcad418..000000000 --- a/tilesets/game_corner_collision.bin +++ /dev/null diff --git a/tilesets/gate_collision.asm b/tilesets/gate_collision.asm new file mode 100644 index 000000000..54cd95d34 --- /dev/null +++ b/tilesets/gate_collision.asm @@ -0,0 +1,64 @@ + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll WALL, WALL, FLOOR, FLOOR ; 03 + tilecoll WALL, WALL, WALL, WALL ; 04 + tilecoll DOOR, DOOR, FLOOR, FLOOR ; 05 + tilecoll WALL, WALL, WALL, WALL ; 06 + tilecoll WALL, WALL, FLOOR, FLOOR ; 07 + tilecoll WALL, WALL, FLOOR, FLOOR ; 08 + tilecoll COUNTER, COUNTER, COUNTER, FLOOR ; 09 + tilecoll COUNTER, COUNTER, FLOOR, COUNTER ; 0a + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 0b + tilecoll FLOOR, FLOOR, COUNTER, COUNTER ; 0c + tilecoll COUNTER, FLOOR, COUNTER, COUNTER ; 0d + tilecoll FLOOR, COUNTER, COUNTER, COUNTER ; 0e + tilecoll WALL, WALL, COUNTER, FLOOR ; 0f + tilecoll WALL, WALL, FLOOR, COUNTER ; 10 + tilecoll COUNTER, COUNTER, FLOOR, FLOOR ; 11 + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 12 + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 13 + tilecoll WALL, WALL, FLOOR, COUNTER ; 14 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 15 + tilecoll WALL, WALL, WALL, WALL ; 16 + tilecoll WALL, WALL, FLOOR, FLOOR ; 17 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 18 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 19 + tilecoll FLOOR, FLOOR, WALL, WALL ; 1a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1b + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 1c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1d + tilecoll WALL, WALL, FLOOR, FLOOR ; 1e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 20 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 21 + tilecoll COUNTER, COUNTER, FLOOR, FLOOR ; 22 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 23 + tilecoll WARP_CARPET_LEFT, FLOOR, WARP_CARPET_LEFT, FLOOR ; 24 + tilecoll FLOOR, WARP_CARPET_RIGHT, FLOOR, WARP_CARPET_RIGHT ; 25 + tilecoll FLOOR, FLOOR, FLOOR, WARP_CARPET_DOWN ; 26 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, FLOOR ; 27 + tilecoll WALL, WALL, WALL, WALL ; 28 + tilecoll FLOOR, COUNTER, FLOOR, COUNTER ; 29 + tilecoll WALL, DOOR, FLOOR, FLOOR ; 2a + tilecoll DOOR, WALL, FLOOR, FLOOR ; 2b + tilecoll FLOOR, COUNTER, FLOOR, COUNTER ; 2c + tilecoll WALL, WALL, FLOOR, PC ; 2d + tilecoll WALL, WALL, FLOOR, FLOOR ; 2e + tilecoll DOOR, WALL, FLOOR, FLOOR ; 2f + tilecoll WALL, WALL, FLOOR, FLOOR ; 30 + tilecoll FLOOR, FLOOR, FLOOR, COUNTER ; 31 + tilecoll FLOOR, LADDER, FLOOR, FLOOR ; 32 + tilecoll COUNTER, FLOOR, COUNTER, FLOOR ; 33 + tilecoll COUNTER, FLOOR, FLOOR, WALL ; 34 + tilecoll COUNTER, FLOOR, COUNTER, FLOOR ; 35 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 36 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 37 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 38 + tilecoll WALL, FLOOR, WALL, FLOOR ; 39 + tilecoll WALL, WALL, WALL, WALL ; 3a + tilecoll FLOOR, WALL, FLOOR, WALL ; 3b + tilecoll FLOOR, FLOOR, LADDER, FLOOR ; 3c + tilecoll FLOOR, FLOOR, COUNTER, FLOOR ; 3d + tilecoll WALL, WALL, FLOOR, FLOOR ; 3e + tilecoll COUNTER, COUNTER, FLOOR, COUNTER ; 3f + tilecoll FLOOR, COUNTER, COUNTER, COUNTER ; 40 diff --git a/tilesets/gate_collision.bin b/tilesets/gate_collision.bin Binary files differdeleted file mode 100644 index 5876a3fbe..000000000 --- a/tilesets/gate_collision.bin +++ /dev/null diff --git a/tilesets/gym_1_collision.asm b/tilesets/gym_1_collision.asm new file mode 100644 index 000000000..cc0b705f3 --- /dev/null +++ b/tilesets/gym_1_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 04 + tilecoll WALL, WALL, WALL, FLOOR ; 05 + tilecoll WALL, WALL, FLOOR, FLOOR ; 06 + tilecoll WALL, WALL, FLOOR, WALL ; 07 + tilecoll WALL, WALL, WALL, WALL ; 08 + tilecoll WALL, FLOOR, WALL, FLOOR ; 09 + tilecoll FLOOR, FLOOR, PIT, FLOOR ; 0a + tilecoll FLOOR, WALL, FLOOR, WALL ; 0b + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 0c + tilecoll WALL, FLOOR, WALL, WALL ; 0d + tilecoll FLOOR, FLOOR, WALL, WALL ; 0e + tilecoll FLOOR, WALL, WALL, WALL ; 0f + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 10 + tilecoll WALL, FLOOR, WALL, FLOOR ; 11 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 12 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 13 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 14 + tilecoll WALL, WALL, WALL, WALL ; 15 + tilecoll WALL, WALL, FLOOR, FLOOR ; 16 + tilecoll LADDER, LADDER, FLOOR, FLOOR ; 17 + tilecoll WALL, WALL, WALL, WALL ; 18 + tilecoll FLOOR, FLOOR, WALL, WALL ; 19 + tilecoll FLOOR, FLOOR, WALL, WALL ; 1a + tilecoll FLOOR, WALL, FLOOR, WALL ; 1b + tilecoll WALL, FLOOR, WALL, WALL ; 1c + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 1d + tilecoll WALL, FLOOR, WALL, FLOOR ; 1e + tilecoll FLOOR, WALL, FLOOR, WALL ; 1f + tilecoll WALL, WALL, WALL, WALL ; 20 + tilecoll WALL, FLOOR, WALL, FLOOR ; 21 + tilecoll WALL, WALL, FLOOR, FLOOR ; 22 + tilecoll WALL, WALL, FLOOR, FLOOR ; 23 + tilecoll WALL, WALL, FLOOR, FLOOR ; 24 + tilecoll WALL, WALL, WALL, WALL ; 25 + tilecoll FLOOR, WALL, FLOOR, WALL ; 26 + tilecoll WALL, FLOOR, WALL, FLOOR ; 27 + tilecoll WALL, WALL, WALL, WALL ; 28 + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 29 + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 2a + tilecoll WALL, WALL, WALL, WALL ; 2b + tilecoll WALL, WALL, WALL, WALL ; 2c + tilecoll WALL, WALL, WALL, WALL ; 2d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2e + tilecoll ICE, ICE, ICE, FLOOR ; 2f + tilecoll ICE, ICE, FLOOR, ICE ; 30 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 31 + tilecoll FLOOR, ICE, ICE, ICE ; 32 + tilecoll ICE, FLOOR, ICE, ICE ; 33 + tilecoll WALL, WALL, FLOOR, FLOOR ; 34 + tilecoll WALL, WALL, FLOOR, FLOOR ; 35 + tilecoll ICE, WALL, ICE, WALL ; 36 + tilecoll WALL, ICE, WALL, ICE ; 37 + tilecoll WALL, WALL, WALL, WALL ; 38 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 39 + tilecoll ICE, ICE, ICE, ICE ; 3a + tilecoll WALL, FLOOR, FLOOR, WALL ; 3b + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 3c + tilecoll DOOR, DOOR, FLOOR, FLOOR ; 3d + tilecoll WALL, FLOOR, WALL, FLOOR ; 3e + tilecoll WALL, WALL, WALL, WALL ; 3f + tilecoll WALL, WALL, WALL, WALL ; 40 diff --git a/tilesets/gym_1_collision.bin b/tilesets/gym_1_collision.bin Binary files differdeleted file mode 100644 index fe8c334f0..000000000 --- a/tilesets/gym_1_collision.bin +++ /dev/null diff --git a/tilesets/ho_oh_word_room_collision.asm b/tilesets/ho_oh_word_room_collision.asm new file mode 100644 index 000000000..138f07143 --- /dev/null +++ b/tilesets/ho_oh_word_room_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 06 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 07 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 08 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 09 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 10 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 11 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 12 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 13 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 14 + tilecoll WALL, WALL, WALL, FLOOR ; 15 + tilecoll WALL, WALL, FLOOR, FLOOR ; 16 + tilecoll WALL, WALL, FLOOR, FLOOR ; 17 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 18 + tilecoll WALL, WALL, FLOOR, FLOOR ; 19 + tilecoll WALL, WALL, FLOOR, WALL ; 1a + tilecoll WALL, FLOOR, WALL, FLOOR ; 1b + tilecoll FLOOR, WALL, FLOOR, WALL ; 1c + tilecoll FLOOR, FLOOR, FLOOR, PIT ; 1d + tilecoll WALL, WALL, WALL, WALL ; 1e + tilecoll WALL, WALL, WALL, WALL ; 1f + tilecoll WALL, WALL, WALL, WALL ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 22 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 23 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 24 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 25 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 26 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 27 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 28 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 29 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 30 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 31 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 33 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 34 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 35 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 36 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 37 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 38 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 39 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 40 diff --git a/tilesets/ho_oh_word_room_collision.bin b/tilesets/ho_oh_word_room_collision.bin Binary files differdeleted file mode 100644 index a4da351d3..000000000 --- a/tilesets/ho_oh_word_room_collision.bin +++ /dev/null diff --git a/tilesets/house_1_collision.asm b/tilesets/house_1_collision.asm new file mode 100644 index 000000000..ae5580782 --- /dev/null +++ b/tilesets/house_1_collision.asm @@ -0,0 +1,64 @@ + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 01 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 02 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 03 + tilecoll WALL, WALL, FLOOR, FLOOR ; 04 + tilecoll WALL, WALL, BOOKSHELF, BOOKSHELF ; 05 + tilecoll WALL, WINDOW, FLOOR, FLOOR ; 06 + tilecoll WALL, FLOOR, WALL, FLOOR ; 07 + tilecoll FLOOR, WALL, FLOOR, WALL ; 08 + tilecoll WALL, WINDOW, FLOOR, FLOOR ; 09 + tilecoll WALL, WALL, FLOOR, BOOKSHELF ; 0a + tilecoll WALL, WALL, WALL, WALL ; 0b + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 0c + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 0d + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 0e + tilecoll WALL, TOWN_MAP, FLOOR, FLOOR ; 0f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 10 + tilecoll WALL, WALL, PC, WALL ; 11 + tilecoll WALL, WALL, WALL, FLOOR ; 12 + tilecoll WALL, WALL, FLOOR, FLOOR ; 13 + tilecoll WALL, WALL, FLOOR, FLOOR ; 14 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 15 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 16 + tilecoll WINDOW, WALL, FLOOR, FLOOR ; 17 + tilecoll FLOOR, FLOOR, WARP_CARPET_LEFT, FLOOR ; 18 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 19 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 1a + tilecoll WALL, WALL, BOOKSHELF, BOOKSHELF ; 1b + tilecoll WARP_CARPET_LEFT, FLOOR, FLOOR, FLOOR ; 1c + tilecoll WALL, WALL, FLOOR, PC ; 1d + tilecoll WALL, WALL, FLOOR, RADIO ; 1e + tilecoll WALL, TOWN_MAP, TV, FLOOR ; 1f + tilecoll WALL, WALL, WALL, WALL ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll FLOOR, WALL, FLOOR, WALL ; 22 + tilecoll WALL, FLOOR, WALL, FLOOR ; 23 + tilecoll FLOOR, WALL, FLOOR, WALL ; 24 + tilecoll WALL, FLOOR, WALL, FLOOR ; 25 + tilecoll LADDER, FLOOR, FLOOR, FLOOR ; 26 + tilecoll COUNTER, COUNTER, FLOOR, COUNTER ; 27 + tilecoll FLOOR, COUNTER, FLOOR, COUNTER ; 28 + tilecoll WALL, WALL, FLOOR, FLOOR ; 29 + tilecoll WALL, WALL, FLOOR, FLOOR ; 2a + tilecoll WALL, WALL, FLOOR, FLOOR ; 2b + tilecoll WALL, WALL, FLOOR, FLOOR ; 2c + tilecoll WALL, WALL, WALL, WALL ; 2d + tilecoll WALL, WALL, FLOOR, FLOOR ; 2e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2f + tilecoll WALL, WALL, FLOOR, WALL ; 30 + tilecoll WALL, FLOOR, WALL, FLOOR ; 31 + tilecoll FLOOR, WALL, FLOOR, WALL ; 32 + tilecoll WALL, WINDOW, WALL, WALL ; 33 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 34 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 35 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 36 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 37 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 38 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 39 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 40 diff --git a/tilesets/house_1_collision.bin b/tilesets/house_1_collision.bin Binary files differdeleted file mode 100644 index e11da7330..000000000 --- a/tilesets/house_1_collision.bin +++ /dev/null diff --git a/tilesets/ice_path_collision.asm b/tilesets/ice_path_collision.asm new file mode 100644 index 000000000..4fd9376ad --- /dev/null +++ b/tilesets/ice_path_collision.asm @@ -0,0 +1,64 @@ + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 01 + tilecoll WALL, WALL, WALL, WALL ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 04 + tilecoll WALL, UP_WALL, WALL, FLOOR ; 05 + tilecoll UP_WALL, UP_WALL, FLOOR, FLOOR ; 06 + tilecoll UP_WALL, WALL, FLOOR, WALL ; 07 + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 08 + tilecoll WALL, FLOOR, WALL, FLOOR ; 09 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0a + tilecoll FLOOR, WALL, FLOOR, WALL ; 0b + tilecoll WALL, WALL, WALL, WALL ; 0c + tilecoll WALL, FLOOR, WALL, WALL ; 0d + tilecoll FLOOR, FLOOR, WALL, WALL ; 0e + tilecoll FLOOR, WALL, WALL, WALL ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 11 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 12 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 13 + tilecoll FLOOR, FLOOR, WALL, CAVE ; 14 + tilecoll WALL, WALL, WALL, FLOOR ; 15 + tilecoll WALL, WALL, FLOOR, FLOOR ; 16 + tilecoll WALL, WALL, FLOOR, WALL ; 17 + tilecoll FLOOR, FLOOR, PIT, FLOOR ; 18 + tilecoll WALL, FLOOR, WALL, FLOOR ; 19 + tilecoll WALL, WALL, WALL, WALL ; 1a + tilecoll FLOOR, WALL, FLOOR, WALL ; 1b + tilecoll FLOOR, PIT, FLOOR, FLOOR ; 1c + tilecoll WALL, FLOOR, WALL, WALL ; 1d + tilecoll FLOOR, FLOOR, WALL, WALL ; 1e + tilecoll FLOOR, WALL, WALL, WALL ; 1f + tilecoll ICE, ICE, ICE, ICE ; 20 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 21 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 22 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 23 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 24 + tilecoll WALL, HOP_DOWN_LEFT, WALL, WALL ; 25 + tilecoll HOP_DOWN, HOP_DOWN, WALL, WALL ; 26 + tilecoll HOP_DOWN_RIGHT, WALL, WALL, WALL ; 27 + tilecoll WALL, HOP_LEFT, WALL, HOP_LEFT ; 28 + tilecoll HOP_RIGHT, WALL, HOP_RIGHT, WALL ; 29 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, FLOOR ; 2a + tilecoll WALL, WALL, WALL, WALL ; 2b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2c + tilecoll WALL, ICE, ICE, ICE ; 2d + tilecoll ICE, ICE, WALL, ICE ; 2e + tilecoll ICE, WALL, ICE, ICE ; 2f + tilecoll ICE, ICE, ICE, WALL ; 30 + tilecoll WALL, WALL, FLOOR, WALL ; 31 + tilecoll WALL, WALL, WALL, WALL ; 32 + tilecoll WALL, WALL, WALL, FLOOR ; 33 + tilecoll WALL, WALL, FLOOR, FLOOR ; 34 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 35 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 36 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 37 + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 38 + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 39 + tilecoll WALL, FLOOR, WALL, FLOOR ; 3a + tilecoll FLOOR, WALL, FLOOR, WALL ; 3b + tilecoll WALL, WALL, WALL, WALL ; 3c + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 3e + tilecoll FLOOR, FLOOR, WALL, WALL ; 3f + tilecoll ICE, ICE, ICE, LADDER ; 40 diff --git a/tilesets/ice_path_collision.bin b/tilesets/ice_path_collision.bin Binary files differdeleted file mode 100644 index a4498cbee..000000000 --- a/tilesets/ice_path_collision.bin +++ /dev/null diff --git a/tilesets/ilex_forest_collision.asm b/tilesets/ilex_forest_collision.asm new file mode 100644 index 000000000..70cc72ff1 --- /dev/null +++ b/tilesets/ilex_forest_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll WATER, WATER, WATER, WATER ; 03 + tilecoll WATER, WATER, WATER, WATER ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll WALL, WALL, WALL, WALL ; 06 + tilecoll FLOOR, WARP_CARPET_RIGHT, FLOOR, WARP_CARPET_RIGHT ; 07 + tilecoll WATER, WATER, WATER, WATER ; 08 + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE, FLOOR ; 09 + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, FLOOR, FLOOR ; 0a + tilecoll WATER, WATER, WATER, WATER ; 0b + tilecoll WATER, WATER, WATER, WATER ; 0c + tilecoll HEADBUTT_TREE, FLOOR, HEADBUTT_TREE, FLOOR ; 0d + tilecoll WATER, WATER, WATER, WATER ; 0e + tilecoll FLOOR, HEADBUTT_TREE, FLOOR, HEADBUTT_TREE ; 0f + tilecoll FLOOR, FLOOR, CUT_TREE, HEADBUTT_TREE ; 10 + tilecoll HEADBUTT_TREE, FLOOR, HEADBUTT_TREE, HEADBUTT_TREE ; 11 + tilecoll FLOOR, FLOOR, HEADBUTT_TREE, HEADBUTT_TREE ; 12 + tilecoll FLOOR, HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE ; 13 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 14 + tilecoll HEADBUTT_TREE, FLOOR, FLOOR, FLOOR ; 15 + tilecoll FLOOR, HEADBUTT_TREE, FLOOR, FLOOR ; 16 + tilecoll FLOOR, FLOOR, HEADBUTT_TREE, FLOOR ; 17 + tilecoll FLOOR, FLOOR, FLOOR, HEADBUTT_TREE ; 18 + tilecoll WALL, HOP_LEFT, WALL, HOP_LEFT ; 19 + tilecoll WALL, HOP_DOWN_LEFT, WALL, WALL ; 1a + tilecoll HOP_DOWN, HOP_DOWN, WALL, WALL ; 1b + tilecoll HOP_DOWN_RIGHT, WALL, WALL, WALL ; 1c + tilecoll HOP_DOWN, FLOOR, WALL, FLOOR ; 1d + tilecoll WALL, WALL, WALL, WALL ; 1e + tilecoll WALL, WALL, WALL, WALL ; 1f + tilecoll WALL, WALL, WALL, WALL ; 20 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 21 + tilecoll WALL, WALL, WALL, WALL ; 22 + tilecoll WALL, WALL, WALL, WALL ; 23 + tilecoll WALL, WALL, WALL, WALL ; 24 + tilecoll WALL, WALL, WALL, DOOR ; 25 + tilecoll WALL, WALL, WALL, WALL ; 26 + tilecoll WALL, WALL, WALL, WALL ; 27 + tilecoll WALL, WALL, WALL, WALL ; 28 + tilecoll WALL, FLOOR, WALL, FLOOR ; 29 + tilecoll WALL, FLOOR, WALL, FLOOR ; 2a + tilecoll WALL, FLOOR, WALL, FLOOR ; 2b + tilecoll WALL, FLOOR, WALL, FLOOR ; 2c + tilecoll WALL, FLOOR, WALL, FLOOR ; 2d + tilecoll WALL, FLOOR, WALL, FLOOR ; 2e + tilecoll WALL, FLOOR, WALL, FLOOR ; 2f + tilecoll WALL, FLOOR, WALL, FLOOR ; 30 + tilecoll WALL, FLOOR, WALL, FLOOR ; 31 + tilecoll WALL, FLOOR, WALL, FLOOR ; 32 + tilecoll WALL, FLOOR, WALL, FLOOR ; 33 + tilecoll WALL, FLOOR, WALL, FLOOR ; 34 + tilecoll WALL, FLOOR, WALL, FLOOR ; 35 + tilecoll WALL, FLOOR, WALL, FLOOR ; 36 + tilecoll WALL, FLOOR, WALL, FLOOR ; 37 + tilecoll WALL, FLOOR, WALL, FLOOR ; 38 + tilecoll WALL, FLOOR, WALL, FLOOR ; 39 + tilecoll WALL, FLOOR, WALL, FLOOR ; 3a + tilecoll WALL, FLOOR, WALL, FLOOR ; 3b + tilecoll WALL, FLOOR, WALL, FLOOR ; 3c + tilecoll WALL, FLOOR, WALL, FLOOR ; 3d + tilecoll WALL, FLOOR, WALL, FLOOR ; 3e + tilecoll WALL, FLOOR, WALL, FLOOR ; 3f + tilecoll WALL, FLOOR, WALL, FLOOR ; 40 diff --git a/tilesets/ilex_forest_collision.bin b/tilesets/ilex_forest_collision.bin Binary files differdeleted file mode 100644 index 9f66b5fdd..000000000 --- a/tilesets/ilex_forest_collision.bin +++ /dev/null diff --git a/tilesets/johto_1_collision.asm b/tilesets/johto_1_collision.asm new file mode 100644 index 000000000..4d6d2c072 --- /dev/null +++ b/tilesets/johto_1_collision.asm @@ -0,0 +1,128 @@ + tilecoll 01, 01, 01, 01 ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll TALL_GRASS, TALL_GRASS, TALL_GRASS, TALL_GRASS ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll WALL, WALL, WALL, WALL ; 06 + tilecoll LADDER, LADDER, LADDER, LADDER ; 07 + tilecoll WHIRLPOOL, BUOY, WATER, BUOY ; 08 + tilecoll WALL, WALL, WALL, WALL ; 09 + tilecoll WALL, WALL, WALL, WALL ; 0a + tilecoll WALL, WALL, WALL, WALL ; 0b + tilecoll WARP_CARPET_LEFT, FLOOR, WARP_CARPET_LEFT, FLOOR ; 0c + tilecoll FLOOR, FLOOR, WALL, WARP_CARPET_DOWN ; 0d + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WALL ; 0e + tilecoll FLOOR, WARP_CARPET_RIGHT, FLOOR, WARP_CARPET_RIGHT ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll WALL, WALL, WALL, WALL ; 11 + tilecoll WALL, WALL, WALL, WALL ; 12 + tilecoll WALL, WALL, WALL, WALL ; 13 + tilecoll WALL, WALL, WALL, WALL ; 14 + tilecoll WALL, WALL, WALL, DOOR ; 15 + tilecoll WALL, WALL, WALL, WALL ; 16 + tilecoll WALL, WALL, WALL, DOOR ; 17 + tilecoll WALL, WALL, WALL, WALL ; 18 + tilecoll WALL, WALL, WALL, WALL ; 19 + tilecoll WALL, WALL, WALL, WALL ; 1a + tilecoll WALL, WALL, WALL, DOOR ; 1b + tilecoll WALL, WALL, WALL, WALL ; 1c + tilecoll WALL, WALL, WALL, WALL ; 1d + tilecoll WALL, WALL, DOOR, WALL ; 1e + tilecoll WALL, WALL, WALL, WALL ; 1f + tilecoll WALL, WALL, WALL, WALL ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll WALL, WALL, WALL, WALL ; 22 + tilecoll WALL, WALL, WALL, WALL ; 23 + tilecoll WALL, WALL, WALL, WALL ; 24 + tilecoll WALL, WALL, WALL, WALL ; 25 + tilecoll WALL, WALL, WALL, WALL ; 26 + tilecoll WALL, WALL, WALL, WALL ; 27 + tilecoll WALL, WALL, DOOR, WALL ; 28 + tilecoll WALL, WALL, WALL, DOOR ; 29 + tilecoll WALL, WALL, WALL, WALL ; 2a + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, WALL, WALL ; 2b + tilecoll WALL, WALL, WALL, WALL ; 2c + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, WALL, WALL ; 2d + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, WALL, WALL ; 2e + tilecoll WALL, WALL, WALL, DOOR ; 2f + tilecoll WALL, WALL, WALL, WALL ; 30 + tilecoll BUOY, BUOY, BUOY, WATER ; 31 + tilecoll BUOY, BUOY, WATER, WATER ; 32 + tilecoll BUOY, BUOY, WATER, BUOY ; 33 + tilecoll FLOOR, FLOOR, WALL, WALL ; 34 + tilecoll BUOY, WATER, BUOY, WATER ; 35 + tilecoll WATER, WATER, WATER, WATER ; 36 + tilecoll WATER, BUOY, WATER, BUOY ; 37 + tilecoll WALL, WALL, WALL, DOOR ; 38 + tilecoll BUOY, WATER, BUOY, BUOY ; 39 + tilecoll WATER, WATER, BUOY, BUOY ; 3a + tilecoll WATER, BUOY, BUOY, BUOY ; 3b + tilecoll WALL, WALL, WALL, WALL ; 3c + tilecoll HEADBUTT_TREE, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, HEADBUTT_TREE, FLOOR, FLOOR ; 3e + tilecoll FLOOR, FLOOR, HEADBUTT_TREE, FLOOR ; 3f + tilecoll FLOOR, FLOOR, FLOOR, HEADBUTT_TREE ; 40 + tilecoll WALL, WALL, WALL, FLOOR ; 41 + tilecoll WALL, WALL, FLOOR, FLOOR ; 42 + tilecoll WALL, WALL, FLOOR, WALL ; 43 + tilecoll WATER, WATER, WATER, WATER ; 44 + tilecoll WALL, FLOOR, WALL, FLOOR ; 45 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 46 + tilecoll FLOOR, WALL, FLOOR, WALL ; 47 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 48 + tilecoll WALL, FLOOR, WALL, WALL ; 49 + tilecoll FLOOR, FLOOR, WALL, WALL ; 4a + tilecoll FLOOR, WALL, WALL, WALL ; 4b + tilecoll HOP_DOWN, FLOOR, WALL, FLOOR ; 4c + tilecoll WALL, HOP_LEFT, WALL, HOP_LEFT ; 4d + tilecoll HOP_RIGHT, WALL, HOP_RIGHT, WALL ; 4e + tilecoll WALL, HOP_LEFT, WALL, HOP_LEFT ; 4f + tilecoll HOP_RIGHT, WALL, HOP_RIGHT, WALL ; 50 + tilecoll WALL, HOP_DOWN_LEFT, WALL, WALL ; 51 + tilecoll HOP_DOWN_RIGHT, WALL, WALL, WALL ; 52 + tilecoll WALL, HOP_DOWN_LEFT, WALL, WALL ; 53 + tilecoll HOP_DOWN_RIGHT, WALL, WALL, WALL ; 54 + tilecoll WATER, WATER, WATER, WATER ; 55 + tilecoll WATER, WATER, WATER, WATER ; 56 + tilecoll HOP_DOWN, HOP_DOWN, WALL, WALL ; 57 + tilecoll HOP_DOWN, HOP_DOWN, WALL, WALL ; 58 + tilecoll WATER, WATER, WATER, WATER ; 59 + tilecoll WATER, WATER, WATER, WATER ; 5a + tilecoll HOP_DOWN, FLOOR, WALL, FLOOR ; 5b + tilecoll HEADBUTT_TREE, CUT_TREE, FLOOR, FLOOR ; 5c + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE, FLOOR ; 5d + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, FLOOR, FLOOR ; 5e + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, FLOOR, HEADBUTT_TREE ; 5f + tilecoll FLOOR, HEADBUTT_TREE, FLOOR, CUT_TREE ; 60 + tilecoll HEADBUTT_TREE, FLOOR, HEADBUTT_TREE, FLOOR ; 61 + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE ; 62 + tilecoll FLOOR, HEADBUTT_TREE, FLOOR, HEADBUTT_TREE ; 63 + tilecoll FLOOR, FLOOR, CUT_TREE, HEADBUTT_TREE ; 64 + tilecoll HEADBUTT_TREE, FLOOR, HEADBUTT_TREE, HEADBUTT_TREE ; 65 + tilecoll FLOOR, FLOOR, HEADBUTT_TREE, HEADBUTT_TREE ; 66 + tilecoll FLOOR, HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE ; 67 + tilecoll CUT_TREE, FLOOR, HEADBUTT_TREE, FLOOR ; 68 + tilecoll WALL, FLOOR, WALL, FLOOR ; 69 + tilecoll FLOOR, WALL, FLOOR, WALL ; 6a + tilecoll WALL, UP_WALL, WALL, FLOOR ; 6b + tilecoll UP_WALL, WALL, FLOOR, WALL ; 6c + tilecoll WALL, FLOOR, WALL, WALL ; 6d + tilecoll FLOOR, WALL, WALL, WALL ; 6e + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 6f + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 70 + tilecoll UP_WALL, UP_WALL, FLOOR, FLOOR ; 71 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 72 + tilecoll FLOOR, FLOOR, WALL, WALL ; 73 + tilecoll FLOOR, FLOOR, CAVE, WALL ; 74 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 75 + tilecoll WALL, WALL, FLOOR, FLOOR ; 76 + tilecoll WATER, WATER, WATER, WATER ; 77 + tilecoll WALL, WALL, DOOR, WALL ; 78 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 79 + tilecoll WATER, WATER, WATER, WATER ; 7a + tilecoll WATER, WATER, WATER, WATER ; 7b + tilecoll WALL, WALL, WALL, WALL ; 7c + tilecoll WALL, WALL, WALL, WALL ; 7d + tilecoll WALL, WALL, WALL, WALL ; 7e + tilecoll WALL, WALL, WALL, WALL ; 7f + tilecoll WALL, WALL, WALL, WALL ; 80 diff --git a/tilesets/johto_1_collision.bin b/tilesets/johto_1_collision.bin Binary files differdeleted file mode 100644 index b3276e1cf..000000000 --- a/tilesets/johto_1_collision.bin +++ /dev/null diff --git a/tilesets/johto_2_collision.asm b/tilesets/johto_2_collision.asm new file mode 100644 index 000000000..40255d744 --- /dev/null +++ b/tilesets/johto_2_collision.asm @@ -0,0 +1,128 @@ + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll TALL_GRASS, TALL_GRASS, TALL_GRASS, TALL_GRASS ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll WALL, WALL, WALL, WALL ; 06 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 07 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 08 + tilecoll WALL, WALL, WALL, WALL ; 09 + tilecoll WALL, WALL, WALL, WALL ; 0a + tilecoll WALL, WALL, WALL, WALL ; 0b + tilecoll WARP_CARPET_LEFT, FLOOR, WARP_CARPET_LEFT, FLOOR ; 0c + tilecoll FLOOR, FLOOR, WALL, WARP_CARPET_DOWN ; 0d + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WALL ; 0e + tilecoll FLOOR, WARP_CARPET_RIGHT, FLOOR, WARP_CARPET_RIGHT ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll WALL, WALL, WALL, WALL ; 11 + tilecoll WALL, WALL, WALL, WALL ; 12 + tilecoll WALL, WALL, WALL, WALL ; 13 + tilecoll WALL, WALL, WALL, WALL ; 14 + tilecoll WALL, WALL, WALL, DOOR ; 15 + tilecoll WALL, WALL, WALL, WALL ; 16 + tilecoll WALL, WALL, WALL, DOOR ; 17 + tilecoll WALL, WALL, DOOR, WALL ; 18 + tilecoll WALL, WALL, WALL, WALL ; 19 + tilecoll WALL, WALL, WALL, WALL ; 1a + tilecoll WALL, WALL, WALL, DOOR ; 1b + tilecoll WALL, WALL, WALL, WALL ; 1c + tilecoll WALL, WALL, WALL, WALL ; 1d + tilecoll WALL, WALL, DOOR, WALL ; 1e + tilecoll WALL, WALL, WALL, WALL ; 1f + tilecoll WALL, WALL, WALL, WALL ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll WALL, WALL, WALL, WALL ; 22 + tilecoll WALL, WALL, WALL, WALL ; 23 + tilecoll WALL, WALL, WALL, WALL ; 24 + tilecoll WALL, WALL, DOOR, WALL ; 25 + tilecoll WALL, WALL, WALL, WALL ; 26 + tilecoll WALL, WALL, WALL, WALL ; 27 + tilecoll WALL, WALL, WALL, WALL ; 28 + tilecoll WALL, WALL, WALL, WALL ; 29 + tilecoll WALL, WALL, WALL, WALL ; 2a + tilecoll WALL, WALL, WALL, WALL ; 2b + tilecoll WALL, WALL, WALL, WALL ; 2c + tilecoll WALL, WALL, WALL, WALL ; 2d + tilecoll WALL, WALL, WALL, DOOR ; 2e + tilecoll WALL, WALL, WALL, WALL ; 2f + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, FLOOR, FLOOR ; 30 + tilecoll BUOY, BUOY, BUOY, WATER ; 31 + tilecoll BUOY, BUOY, WATER, WATER ; 32 + tilecoll BUOY, BUOY, WATER, BUOY ; 33 + tilecoll WALL, WALL, WALL, WALL ; 34 + tilecoll BUOY, WATER, BUOY, WATER ; 35 + tilecoll WATER, WATER, WATER, WATER ; 36 + tilecoll WATER, BUOY, WATER, BUOY ; 37 + tilecoll HEADBUTT_TREE, FLOOR, FLOOR, FLOOR ; 38 + tilecoll BUOY, WATER, BUOY, BUOY ; 39 + tilecoll WATER, WATER, BUOY, BUOY ; 3a + tilecoll WATER, BUOY, BUOY, BUOY ; 3b + tilecoll FLOOR, FLOOR, HEADBUTT_TREE, HEADBUTT_TREE ; 3c + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 3d + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, WALL, WALL ; 3e + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 3f + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE ; 40 + tilecoll WALL, WALL, WALL, FLOOR ; 41 + tilecoll WALL, WALL, FLOOR, FLOOR ; 42 + tilecoll WALL, WALL, FLOOR, WALL ; 43 + tilecoll WATER, WATER, WATER, WATER ; 44 + tilecoll WALL, FLOOR, WALL, FLOOR ; 45 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 46 + tilecoll FLOOR, WALL, FLOOR, WALL ; 47 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 48 + tilecoll WALL, FLOOR, WALL, WALL ; 49 + tilecoll FLOOR, FLOOR, WALL, WALL ; 4a + tilecoll FLOOR, WALL, WALL, WALL ; 4b + tilecoll HOP_DOWN, FLOOR, WALL, FLOOR ; 4c + tilecoll WALL, HOP_LEFT, WALL, HOP_LEFT ; 4d + tilecoll HOP_RIGHT, WALL, HOP_RIGHT, WALL ; 4e + tilecoll WALL, HOP_LEFT, WALL, HOP_LEFT ; 4f + tilecoll HOP_RIGHT, WALL, HOP_RIGHT, WALL ; 50 + tilecoll WALL, HOP_DOWN_LEFT, WALL, WALL ; 51 + tilecoll HOP_DOWN_RIGHT, WALL, WALL, WALL ; 52 + tilecoll WALL, HOP_DOWN_LEFT, WALL, WALL ; 53 + tilecoll HOP_DOWN_RIGHT, WALL, WALL, WALL ; 54 + tilecoll WATER, WATER, WATER, WATER ; 55 + tilecoll WATER, WATER, WATER, WATER ; 56 + tilecoll HOP_DOWN, HOP_DOWN, WALL, WALL ; 57 + tilecoll HOP_DOWN, HOP_DOWN, WALL, WALL ; 58 + tilecoll WATER, WATER, WATER, WATER ; 59 + tilecoll WATER, WATER, WATER, WATER ; 5a + tilecoll HOP_DOWN, FLOOR, WALL, FLOOR ; 5b + tilecoll WALL, WALL, WALL, CAVE ; 5c + tilecoll WALL, FLOOR, WALL, FLOOR ; 5d + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 5e + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 5f + tilecoll WALL, WALL, WALL, WALL ; 60 + tilecoll WATER, WATER, WALL, WALL ; 61 + tilecoll WATER, WATER, WALL, WALL ; 62 + tilecoll WATER, WATER, WALL, WALL ; 63 + tilecoll WATER, WATER, WATER, WATER ; 64 + tilecoll FLOOR, WALL, FLOOR, WALL ; 65 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 66 + tilecoll WALL, FLOOR, WALL, FLOOR ; 67 + tilecoll WALL, WALL, WALL, WALL ; 68 + tilecoll WALL, FLOOR, WALL, FLOOR ; 69 + tilecoll FLOOR, WALL, FLOOR, WALL ; 6a + tilecoll WALL, UP_WALL, WALL, FLOOR ; 6b + tilecoll UP_WALL, WALL, FLOOR, WALL ; 6c + tilecoll WALL, FLOOR, WALL, WALL ; 6d + tilecoll FLOOR, WALL, WALL, WALL ; 6e + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 6f + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 70 + tilecoll UP_WALL, UP_WALL, FLOOR, FLOOR ; 71 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 72 + tilecoll FLOOR, FLOOR, WALL, WALL ; 73 + tilecoll FLOOR, FLOOR, WALL, CAVE ; 74 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 75 + tilecoll WALL, WALL, FLOOR, FLOOR ; 76 + tilecoll WATER, WATER, WATER, WATER ; 77 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 78 + tilecoll FLOOR, FLOOR, WALL, WALL ; 79 + tilecoll WATER, WATER, WATER, WATER ; 7a + tilecoll WATER, WATER, WATER, WATER ; 7b + tilecoll WALL, WALL, WALL, WALL ; 7c + tilecoll WALL, WALL, WALL, WALL ; 7d + tilecoll WALL, WALL, WALL, WALL ; 7e + tilecoll WALL, WALL, WALL, WALL ; 7f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 80 diff --git a/tilesets/johto_2_collision.bin b/tilesets/johto_2_collision.bin Binary files differdeleted file mode 100644 index 6e5addd6d..000000000 --- a/tilesets/johto_2_collision.bin +++ /dev/null diff --git a/tilesets/kabuto_word_room_collision.asm b/tilesets/kabuto_word_room_collision.asm new file mode 100644 index 000000000..138f07143 --- /dev/null +++ b/tilesets/kabuto_word_room_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 06 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 07 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 08 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 09 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 10 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 11 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 12 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 13 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 14 + tilecoll WALL, WALL, WALL, FLOOR ; 15 + tilecoll WALL, WALL, FLOOR, FLOOR ; 16 + tilecoll WALL, WALL, FLOOR, FLOOR ; 17 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 18 + tilecoll WALL, WALL, FLOOR, FLOOR ; 19 + tilecoll WALL, WALL, FLOOR, WALL ; 1a + tilecoll WALL, FLOOR, WALL, FLOOR ; 1b + tilecoll FLOOR, WALL, FLOOR, WALL ; 1c + tilecoll FLOOR, FLOOR, FLOOR, PIT ; 1d + tilecoll WALL, WALL, WALL, WALL ; 1e + tilecoll WALL, WALL, WALL, WALL ; 1f + tilecoll WALL, WALL, WALL, WALL ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 22 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 23 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 24 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 25 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 26 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 27 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 28 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 29 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 30 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 31 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 33 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 34 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 35 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 36 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 37 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 38 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 39 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 40 diff --git a/tilesets/kabuto_word_room_collision.bin b/tilesets/kabuto_word_room_collision.bin Binary files differdeleted file mode 100644 index a4da351d3..000000000 --- a/tilesets/kabuto_word_room_collision.bin +++ /dev/null diff --git a/tilesets/kanto_collision.asm b/tilesets/kanto_collision.asm new file mode 100644 index 000000000..9b0f0c275 --- /dev/null +++ b/tilesets/kanto_collision.asm @@ -0,0 +1,128 @@ + tilecoll CUT_TREE, CUT_TREE, CUT_TREE, CUT_TREE ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll WALL, WALL, WALL, DOOR ; 03 + tilecoll WALL, WALL, WALL, WALL ; 04 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 05 + tilecoll LADDER, LADDER, LADDER, LADDER ; 06 + tilecoll FLOOR, FLOOR, CAVE, WALL ; 07 + tilecoll HOP_DOWN, HOP_DOWN, WALL, WALL ; 08 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 09 + tilecoll WALL, WALL, WALL, WALL ; 0a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0b + tilecoll TALL_GRASS, TALL_GRASS, TALL_GRASS, TALL_GRASS ; 0c + tilecoll WALL, WALL, WALL, WALL ; 0d + tilecoll WALL, WALL, WALL, WALL ; 0e + tilecoll WALL, WALL, WALL, WALL ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll WALL, WALL, WALL, WALL ; 11 + tilecoll WALL, WALL, WALL, WALL ; 12 + tilecoll WALL, WALL, DOOR, WALL ; 13 + tilecoll WALL, WALL, WALL, WALL ; 14 + tilecoll WALL, WATER, WALL, WALL ; 15 + tilecoll WATER, WALL, WALL, WALL ; 16 + tilecoll WARP_CARPET_LEFT, FLOOR, WARP_CARPET_LEFT, FLOOR ; 17 + tilecoll FLOOR, WARP_CARPET_RIGHT, FLOOR, WARP_CARPET_RIGHT ; 18 + tilecoll WALL, WATER, WALL, WATER ; 19 + tilecoll WATER, WALL, WATER, WALL ; 1a + tilecoll HOP_DOWN, HOP_DOWN, WALL, WALL ; 1b + tilecoll WALL, FLOOR, WALL, FLOOR ; 1c + tilecoll FLOOR, FLOOR, WALL, WALL ; 1d + tilecoll WATER, WATER, WATER, WATER ; 1e + tilecoll WATER, WATER, WATER, WATER ; 1f + tilecoll WATER, WATER, WATER, WATER ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll WALL, WALL, WALL, WALL ; 22 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 23 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 24 + tilecoll WALL, FLOOR, WALL, WALL ; 25 + tilecoll FLOOR, WALL, WALL, WALL ; 26 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 27 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 28 + tilecoll WALL, FLOOR, WALL, FLOOR ; 29 + tilecoll FLOOR, WALL, FLOOR, WALL ; 2a + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 2b + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 2c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2d + tilecoll WATER, WATER, WATER, WATER ; 2e + tilecoll WATER, WATER, WATER, WATER ; 2f + tilecoll HOP_DOWN, FLOOR, WALL, FLOOR ; 30 + tilecoll WALL, WALL, WALL, WALL ; 31 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32 + tilecoll WALL, CUT_TREE, WALL, FLOOR ; 33 + tilecoll WALL, WALL, FLOOR, CUT_TREE ; 34 + tilecoll CUT_TREE, FLOOR, WALL, WALL ; 35 + tilecoll FLOOR, CUT_TREE, WALL, FLOOR ; 36 + tilecoll WALL, WALL, FLOOR, WALL ; 37 + tilecoll WALL, WALL, WALL, WALL ; 38 + tilecoll FLOOR, FLOOR, WALL, WALL ; 39 + tilecoll FLOOR, FLOOR, WALL, WALL ; 3a + tilecoll WALL, WALL, DOOR, WALL ; 3b + tilecoll UP_WALL, WALL, FLOOR, WALL ; 3c + tilecoll WALL, WALL, WALL, DOOR ; 3d + tilecoll WALL, WALL, WALL, WALL ; 3e + tilecoll WALL, UP_WALL, WALL, FLOOR ; 3f + tilecoll UP_WALL, UP_WALL, FLOOR, FLOOR ; 40 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 41 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 42 + tilecoll HOP_DOWN, WALL, WALL, WALL ; 43 + tilecoll WATER, WATER, WATER, WATER ; 44 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 45 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 46 + tilecoll FLOOR, FLOOR, WALL, WARP_CARPET_DOWN ; 47 + tilecoll HOP_RIGHT, WALL, HOP_RIGHT, WALL ; 48 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 49 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 4a + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WALL ; 4b + tilecoll HOP_DOWN_RIGHT, WALL, WALL, WALL ; 4c + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 4d + tilecoll FLOOR, WALL, FLOOR, WALL ; 4e + tilecoll WALL, FLOOR, WALL, FLOOR ; 4f + tilecoll FLOOR, WALL, WALL, WALL ; 50 + tilecoll WALL, FLOOR, WALL, WALL ; 51 + tilecoll WALL, WALL, FLOOR, FLOOR ; 52 + tilecoll FLOOR, FLOOR, WALL, WALL ; 53 + tilecoll WALL, WALL, WALL, DOOR ; 54 + tilecoll WALL, WALL, WALL, WALL ; 55 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 56 + tilecoll FLOOR, FLOOR, WALL, WALL ; 57 + tilecoll FLOOR, FLOOR, WALL, WALL ; 58 + tilecoll WALL, HOP_LEFT, WALL, HOP_LEFT ; 59 + tilecoll HOP_RIGHT, WALL, HOP_RIGHT, WALL ; 5a + tilecoll WALL, HOP_DOWN_LEFT, WALL, WALL ; 5b + tilecoll HOP_DOWN_RIGHT, WALL, WALL, WALL ; 5c + tilecoll FLOOR, HOP_DOWN, FLOOR, WALL ; 5d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 5e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 5f + tilecoll FLOOR, WALL, FLOOR, WALL ; 60 + tilecoll FLOOR, WALL, CUT_TREE, WALL ; 61 + tilecoll FLOOR, FLOOR, WALL, WALL ; 62 + tilecoll WALL, WALL, WALL, FLOOR ; 63 + tilecoll WALL, WALL, FLOOR, WALL ; 64 + tilecoll WATER, WATER, WATER, WATER ; 65 + tilecoll WATER, WATER, WATER, WATER ; 66 + tilecoll WALL, WALL, WALL, WALL ; 67 + tilecoll WALL, WATER, WALL, WATER ; 68 + tilecoll WALL, WALL, WALL, WALL ; 69 + tilecoll WALL, WALL, WALL, WALL ; 6a + tilecoll WATER, WALL, WATER, WALL ; 6b + tilecoll WATER, WATER, WALL, WALL ; 6c + tilecoll WALL, WALL, FLOOR, FLOOR ; 6d + tilecoll WALL, FLOOR, WALL, FLOOR ; 6e + tilecoll FLOOR, WALL, FLOOR, WALL ; 6f + tilecoll FLOOR, FLOOR, WALL, WALL ; 70 + tilecoll FLOOR, WALL, CAVE, WALL ; 71 + tilecoll WALL, WALL, WALL, WALL ; 72 + tilecoll WALL, WALL, WALL, WALL ; 73 + tilecoll WALL, WALL, WALL, WALL ; 74 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 75 + tilecoll WALL, WALL, WALL, WALL ; 76 + tilecoll WALL, WALL, WALL, WALL ; 77 + tilecoll FLOOR, FLOOR, WALL, WALL ; 78 + tilecoll WATER, WATER, WATER, WATER ; 79 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 7a + tilecoll WALL, WALL, WALL, WALL ; 7b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 7c + tilecoll WALL, WALL, WALL, DOOR ; 7d + tilecoll WALL, WALL, WALL, WALL ; 7e + tilecoll WALL, WALL, WALL, WALL ; 7f + tilecoll WALL, WALL, WALL, WALL ; 80 diff --git a/tilesets/kanto_collision.bin b/tilesets/kanto_collision.bin Binary files differdeleted file mode 100644 index f0038d731..000000000 --- a/tilesets/kanto_collision.bin +++ /dev/null diff --git a/tilesets/kurts_house_collision.asm b/tilesets/kurts_house_collision.asm new file mode 100644 index 000000000..95cb1c21d --- /dev/null +++ b/tilesets/kurts_house_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll WALL, WALL, RADIO, FLOOR ; 02 + tilecoll WALL, WALL, MART_SHELF, MART_SHELF ; 03 + tilecoll WALL, WALL, FLOOR, FLOOR ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 06 + tilecoll FLOOR, FLOOR, FLOOR, WARP_CARPET_DOWN ; 07 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, FLOOR ; 08 + tilecoll WALL, WALL, FLOOR, FLOOR ; 09 + tilecoll WALL, WALL, WALL, WALL ; 0a + tilecoll FLOOR, WALL, FLOOR, WALL ; 0b + tilecoll WALL, FLOOR, WALL, FLOOR ; 0c + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 0d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 11 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 12 + tilecoll COUNTER, FLOOR, COUNTER, FLOOR ; 13 + tilecoll WALL, WALL, INCENSE_BURNER, BOOKSHELF ; 14 + tilecoll WALL, WALL, FLOOR, FLOOR ; 15 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 16 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 17 + tilecoll WALL, WALL, WALL, WALL ; 18 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 19 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 1a + tilecoll WALL, WALL, BOOKSHELF, BOOKSHELF ; 1b + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 1c + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 1d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1e + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 1f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 20 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 21 + tilecoll FLOOR, FLOOR, FLOOR, WARP_CARPET_DOWN ; 22 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, FLOOR ; 23 + tilecoll WALL, WALL, RADIO, FLOOR ; 24 + tilecoll FLOOR, WARP_CARPET_RIGHT, FLOOR, WARP_CARPET_RIGHT ; 25 + tilecoll WALL, WALL, FLOOR, FLOOR ; 26 + tilecoll FLOOR, FLOOR, WALL, WALL ; 27 + tilecoll LADDER, FLOOR, FLOOR, FLOOR ; 28 + tilecoll WALL, WALL, FLOOR, FLOOR ; 29 + tilecoll WALL, WALL, WALL, WALL ; 2a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2c + tilecoll FLOOR, FLOOR, HOP_DOWN, HOP_DOWN ; 2d + tilecoll WALL, WALL, FLOOR, FLOOR ; 2e + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 2f + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 30 + tilecoll WALL, WALL, FLOOR, FLOOR ; 31 + tilecoll WALL, WALL, WALL, WALL ; 32 + tilecoll WALL, WALL, WALL, WALL ; 33 + tilecoll WALL, WALL, WALL, FLOOR ; 34 + tilecoll WALL, WALL, WALL, FLOOR ; 35 + tilecoll WALL, WALL, FLOOR, FLOOR ; 36 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 37 + tilecoll WALL, WALL, FLOOR, WALL ; 38 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 39 + tilecoll FLOOR, LADDER, FLOOR, FLOOR ; 3a + tilecoll 04, 03, 03, 03 ; 3b + tilecoll 03, 03, 03, 03 ; 3c + tilecoll 03, 03, 04, 04 ; 3d + tilecoll 04, 04, 04, 04 ; 3e + tilecoll 03, 03, 03, 03 ; 3f + tilecoll WARP_CARPET_DOWN, 04, 03, 03 ; 40 diff --git a/tilesets/kurts_house_collision.bin b/tilesets/kurts_house_collision.bin Binary files differdeleted file mode 100644 index 499a1d071..000000000 --- a/tilesets/kurts_house_collision.bin +++ /dev/null diff --git a/tilesets/lab_collision.asm b/tilesets/lab_collision.asm new file mode 100644 index 000000000..436c8e0a7 --- /dev/null +++ b/tilesets/lab_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 03 + tilecoll WALL, WALL, WALL, WALL ; 04 + tilecoll WALL, WALL, BOOKSHELF, BOOKSHELF ; 05 + tilecoll WALL, WALL, FLOOR, FLOOR ; 06 + tilecoll FLOOR, FLOOR, WALL, WALL ; 07 + tilecoll FLOOR, FLOOR, WALL, WALL ; 08 + tilecoll WALL, WALL, WALL, WALL ; 09 + tilecoll WINDOW, WALL, FLOOR, FLOOR ; 0a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0d + tilecoll WALL, WALL, FLOOR, FLOOR ; 0e + tilecoll FLOOR, FLOOR, FLOOR, WARP_CARPET_DOWN ; 0f + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, FLOOR ; 10 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 11 + tilecoll WALL, WALL, FLOOR, FLOOR ; 12 + tilecoll WALL, WALL, FLOOR, FLOOR ; 13 + tilecoll WALL, WALL, FLOOR, FLOOR ; 14 + tilecoll WALL, WALL, BOOKSHELF, BOOKSHELF ; 15 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 16 + tilecoll WALL, WALL, FLOOR, FLOOR ; 17 + tilecoll WALL, WALL, WALL, WALL ; 18 + tilecoll WALL, WALL, FLOOR, FLOOR ; 19 + tilecoll FLOOR, LADDER, FLOOR, FLOOR ; 1a + tilecoll FLOOR, WALL, FLOOR, WALL ; 1b + tilecoll WALL, FLOOR, WALL, FLOOR ; 1c + tilecoll WALL, WALL, FLOOR, FLOOR ; 1d + tilecoll WALL, FLOOR, WALL, FLOOR ; 1e + tilecoll FLOOR, WALL, FLOOR, WALL ; 1f + tilecoll FLOOR, FLOOR, WALL, WALL ; 20 + tilecoll WINDOW, WINDOW, FLOOR, FLOOR ; 21 + tilecoll FLOOR, FLOOR, WALL, WALL ; 22 + tilecoll WALL, WALL, WALL, WALL ; 23 + tilecoll WALL, WALL, WALL, WALL ; 24 + tilecoll WALL, WALL, WALL, WALL ; 25 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 26 + tilecoll WALL, WALL, WALL, WALL ; 27 + tilecoll WALL, WALL, WALL, WALL ; 28 + tilecoll WALL, WALL, WALL, WALL ; 29 + tilecoll WALL, WALL, FLOOR, FLOOR ; 2a + tilecoll WALL, WALL, FLOOR, FLOOR ; 2b + tilecoll WALL, WALL, FLOOR, FLOOR ; 2c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2e + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 2f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 30 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 31 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 33 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 34 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 35 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 36 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 37 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 38 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 39 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 40 diff --git a/tilesets/lab_collision.bin b/tilesets/lab_collision.bin Binary files differdeleted file mode 100644 index 4396125f0..000000000 --- a/tilesets/lab_collision.bin +++ /dev/null diff --git a/tilesets/lighthouse_collision.asm b/tilesets/lighthouse_collision.asm new file mode 100644 index 000000000..05b6cd614 --- /dev/null +++ b/tilesets/lighthouse_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll WALL, WALL, WALL, WALL ; 02 + tilecoll WALL, WALL, WALL, WALL ; 03 + tilecoll WALL, WALL, WALL, WALL ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll WALL, WALL, WALL, WALL ; 06 + tilecoll FLOOR, FLOOR, WALL, WALL ; 07 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 08 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 09 + tilecoll STAIRCASE, WALL, FLOOR, FLOOR ; 0a + tilecoll WALL, WALL, FLOOR, FLOOR ; 0b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0c + tilecoll WALL, WALL, WALL, WALL ; 0d + tilecoll WALL, WALL, WALL, WALL ; 0e + tilecoll WALL, WALL, WALL, WALL ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll 9C, FLOOR, COUNTER, FLOOR ; 11 + tilecoll WALL, WALL, WALL, WALL ; 12 + tilecoll WALL, WALL, WALL, WALL ; 13 + tilecoll WALL, WALL, WALL, WALL ; 14 + tilecoll WALL, WARP_CARPET_DOWN, WALL, WALL ; 15 + tilecoll WALL, WALL, WALL, WALL ; 16 + tilecoll 9C, FLOOR, COUNTER, FLOOR ; 17 + tilecoll WALL, WALL, WALL, WALL ; 18 + tilecoll FLOOR, WALL, FLOOR, WALL ; 19 + tilecoll WALL, WALL, WALL, STAIRCASE ; 1a + tilecoll LADDER, FLOOR, FLOOR, FLOOR ; 1b + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 1c + tilecoll WALL, WALL, WALL, WALL ; 1d + tilecoll WALL, WALL, FLOOR, FLOOR ; 1e + tilecoll WALL, WALL, WALL, WALL ; 1f + tilecoll WALL, WALL, WALL, WALL ; 20 + tilecoll WALL, FLOOR, WALL, FLOOR ; 21 + tilecoll FLOOR, WALL, FLOOR, WALL ; 22 + tilecoll WALL, FLOOR, WALL, WALL ; 23 + tilecoll FLOOR, WALL, WALL, WALL ; 24 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 25 + tilecoll FLOOR, FLOOR, WALL, WALL ; 26 + tilecoll WALL, WALL, WALL, WALL ; 27 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 28 + tilecoll FLOOR, FLOOR, PIT, PIT ; 29 + tilecoll WALL, WALL, WINDOW, WINDOW ; 2a + tilecoll WALL, WALL, WALL, WALL ; 2b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2c + tilecoll WALL, WALL, FLOOR, FLOOR ; 2d + tilecoll WALL, WALL, WALL, WALL ; 2e + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 2f + tilecoll WALL, WALL, WALL, BOOKSHELF ; 30 + tilecoll WALL, WALL, FLOOR, WALL ; 31 + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 32 + tilecoll WALL, WALL, WALL, WALL ; 33 + tilecoll WALL, FLOOR, WALL, FLOOR ; 34 + tilecoll WALL, WALL, PC, FLOOR ; 35 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 36 + tilecoll FLOOR, WALL, FLOOR, WALL ; 37 + tilecoll WALL, WALL, WALL, WALL ; 38 + tilecoll WALL, WALL, FLOOR, WALL ; 39 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 3b + tilecoll WALL, WALL, WALL, WALL ; 3c + tilecoll WALL, WALL, WALL, WALL ; 3d + tilecoll WALL, WALL, WINDOW, WALL ; 3e + tilecoll WALL, WALL, WALL, WALL ; 3f + tilecoll WALL, WALL, WALL, WALL ; 40 diff --git a/tilesets/lighthouse_collision.bin b/tilesets/lighthouse_collision.bin Binary files differdeleted file mode 100644 index f15ac266a..000000000 --- a/tilesets/lighthouse_collision.bin +++ /dev/null diff --git a/tilesets/mart_collision.asm b/tilesets/mart_collision.asm new file mode 100644 index 000000000..80076ac3f --- /dev/null +++ b/tilesets/mart_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll STAIRCASE, WALL, FLOOR, FLOOR ; 02 + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 03 + tilecoll WALL, WALL, FLOOR, FLOOR ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll STAIRCASE, WALL, FLOOR, FLOOR ; 06 + tilecoll FLOOR, FLOOR, FLOOR, WARP_CARPET_DOWN ; 07 + tilecoll WALL, FLOOR, WALL, FLOOR ; 08 + tilecoll WALL, WALL, FLOOR, COUNTER ; 09 + tilecoll WALL, WALL, FLOOR, FLOOR ; 0a + tilecoll WALL, WALL, COUNTER, FLOOR ; 0b + tilecoll WALL, FLOOR, WALL, FLOOR ; 0c + tilecoll FLOOR, COUNTER, FLOOR, FLOOR ; 0d + tilecoll COUNTER, COUNTER, FLOOR, FLOOR ; 0e + tilecoll COUNTER, FLOOR, FLOOR, FLOOR ; 0f + tilecoll FLOOR, WALL, WALL, WALL ; 10 + tilecoll COUNTER, COUNTER, COUNTER, FLOOR ; 11 + tilecoll COUNTER, COUNTER, FLOOR, FLOOR ; 12 + tilecoll FLOOR, MART_SHELF, FLOOR, MART_SHELF ; 13 + tilecoll WALL, WALL, MART_SHELF, MART_SHELF ; 14 + tilecoll WALL, WALL, MART_SHELF, MART_SHELF ; 15 + tilecoll WALL, WALL, MART_SHELF, MART_SHELF ; 16 + tilecoll WALL, WALL, FLOOR, FLOOR ; 17 + tilecoll WALL, WALL, FLOOR, COUNTER ; 18 + tilecoll STAIRCASE, WALL, FLOOR, FLOOR ; 19 + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 1a + tilecoll COUNTER, COUNTER, COUNTER, FLOOR ; 1b + tilecoll COUNTER, COUNTER, FLOOR, COUNTER ; 1c + tilecoll WALL, WALL, WALL, WALL ; 1d + tilecoll WALL, WALL, WALL, WALL ; 1e + tilecoll FLOOR, WARP_CARPET_RIGHT, FLOOR, WARP_CARPET_RIGHT ; 1f + tilecoll WARP_CARPET_LEFT, FLOOR, WARP_CARPET_LEFT, FLOOR ; 20 + tilecoll FLOOR, WALL, FLOOR, WALL ; 21 + tilecoll WALL, WALL, WALL, WALL ; 22 + tilecoll COUNTER, FLOOR, COUNTER, FLOOR ; 23 + tilecoll FLOOR, MART_SHELF, FLOOR, MART_SHELF ; 24 + tilecoll WALL, WALL, WALL, WALL ; 25 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, FLOOR ; 26 + tilecoll WALL, WALL, FLOOR, FLOOR ; 27 + tilecoll WALL, WALL, COUNTER, MART_SHELF ; 28 + tilecoll FLOOR, MART_SHELF, FLOOR, MART_SHELF ; 29 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 2a + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 2b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2c + tilecoll COUNTER, COUNTER, FLOOR, MART_SHELF ; 2d + tilecoll FLOOR, MART_SHELF, COUNTER, COUNTER ; 2e + tilecoll COUNTER, FLOOR, COUNTER, COUNTER ; 2f + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 30 + tilecoll WALL, WALL, WALL, WALL ; 31 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32 + tilecoll WALL, WALL, WALL, WALL ; 33 + tilecoll WALL, FLOOR, WALL, WALL ; 34 + tilecoll FLOOR, FLOOR, WALL, WALL ; 35 + tilecoll FLOOR, WALL, WALL, WALL ; 36 + tilecoll FLOOR, WALL, FLOOR, WALL ; 37 + tilecoll FLOOR, WALL, FLOOR, WALL ; 38 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 39 + tilecoll FLOOR, FLOOR, FLOOR, STAIRCASE ; 3a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3b + tilecoll WALL, WALL, WALL, WALL ; 3c + tilecoll WALL, WALL, WALL, WALL ; 3d + tilecoll WALL, WALL, WALL, WALL ; 3e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3f + tilecoll WALL, WALL, WALL, WALL ; 40 diff --git a/tilesets/mart_collision.bin b/tilesets/mart_collision.bin Binary files differdeleted file mode 100644 index 0f8763b7b..000000000 --- a/tilesets/mart_collision.bin +++ /dev/null diff --git a/tilesets/ob.pal b/tilesets/ob.pal index bb7db6ab0..a6e20d7f0 100644 --- a/tilesets/ob.pal +++ b/tilesets/ob.pal @@ -1,171 +1,39 @@ -; morn + ; morn + RGB 28,31,16, 31,19,10, 31,07,01, 00,00,00 ; red + RGB 28,31,16, 31,19,10, 10,09,31, 00,00,00 ; blue + RGB 28,31,16, 31,19,10, 07,23,03, 00,00,00 ; green + RGB 28,31,16, 31,19,10, 15,10,03, 00,00,00 ; brown + RGB 28,31,16, 31,19,10, 30,10,06, 00,00,00 ; pink + RGB 31,31,31, 31,31,31, 13,13,13, 00,00,00 ; silver + RGB 22,31,10, 12,25,01, 05,14,00, 07,07,07 ; tree + RGB 28,31,16, 24,18,07, 20,15,03, 07,07,07 ; rock -; red - RGB 28, 31, 16 - RGB 31, 19, 10 - RGB 31, 07, 01 - RGB 00, 00, 00 -; blue - RGB 28, 31, 16 - RGB 31, 19, 10 - RGB 10, 09, 31 - RGB 00, 00, 00 -; green - RGB 28, 31, 16 - RGB 31, 19, 10 - RGB 07, 23, 03 - RGB 00, 00, 00 -; brown - RGB 28, 31, 16 - RGB 31, 19, 10 - RGB 15, 10, 03 - RGB 00, 00, 00 -; pink - RGB 28, 31, 16 - RGB 31, 19, 10 - RGB 30, 10, 06 - RGB 00, 00, 00 -; silver - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 13, 13, 13 - RGB 00, 00, 00 -; tree - RGB 22, 31, 10 - RGB 12, 25, 01 - RGB 05, 14, 00 - RGB 07, 07, 07 -; rock - RGB 28, 31, 16 - RGB 24, 18, 07 - RGB 20, 15, 03 - RGB 07, 07, 07 + ; day + RGB 27,31,27, 31,19,10, 31,07,01, 00,00,00 ; red + RGB 27,31,27, 31,19,10, 10,09,31, 00,00,00 ; blue + RGB 27,31,27, 31,19,10, 07,23,03, 00,00,00 ; green + RGB 27,31,27, 31,19,10, 15,10,03, 00,00,00 ; brown + RGB 27,31,27, 31,19,10, 30,10,06, 00,00,00 ; pink + RGB 31,31,31, 31,31,31, 13,13,13, 00,00,00 ; silver + RGB 22,31,10, 12,25,01, 05,14,00, 07,07,07 ; tree + RGB 27,31,27, 24,18,07, 20,15,03, 07,07,07 ; rock -; day + ; nite + RGB 15,14,24, 31,19,10, 31,07,01, 00,00,00 ; red + RGB 15,14,24, 31,19,10, 10,09,31, 00,00,00 ; blue + RGB 15,14,24, 31,19,10, 07,23,03, 00,00,00 ; green + RGB 15,14,24, 31,19,10, 15,10,03, 00,00,00 ; brown + RGB 15,14,24, 31,19,10, 30,10,06, 00,00,00 ; pink + RGB 31,31,31, 31,31,31, 13,13,13, 00,00,00 ; silver + RGB 15,14,24, 08,13,19, 00,11,13, 00,00,00 ; tree + RGB 15,14,24, 12,09,15, 08,04,05, 00,00,00 ; rock -; red - RGB 27, 31, 27 - RGB 31, 19, 10 - RGB 31, 07, 01 - RGB 00, 00, 00 -; blue - RGB 27, 31, 27 - RGB 31, 19, 10 - RGB 10, 09, 31 - RGB 00, 00, 00 -; green - RGB 27, 31, 27 - RGB 31, 19, 10 - RGB 07, 23, 03 - RGB 00, 00, 00 -; brown - RGB 27, 31, 27 - RGB 31, 19, 10 - RGB 15, 10, 03 - RGB 00, 00, 00 -; pink - RGB 27, 31, 27 - RGB 31, 19, 10 - RGB 30, 10, 06 - RGB 00, 00, 00 -; silver - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 13, 13, 13 - RGB 00, 00, 00 -; tree - RGB 22, 31, 10 - RGB 12, 25, 01 - RGB 05, 14, 00 - RGB 07, 07, 07 -; rock - RGB 27, 31, 27 - RGB 24, 18, 07 - RGB 20, 15, 03 - RGB 07, 07, 07 - -; nite - -; red - RGB 15, 14, 24 - RGB 31, 19, 10 - RGB 31, 07, 01 - RGB 00, 00, 00 -; blue - RGB 15, 14, 24 - RGB 31, 19, 10 - RGB 10, 09, 31 - RGB 00, 00, 00 -; green - RGB 15, 14, 24 - RGB 31, 19, 10 - RGB 07, 23, 03 - RGB 00, 00, 00 -; brown - RGB 15, 14, 24 - RGB 31, 19, 10 - RGB 15, 10, 03 - RGB 00, 00, 00 -; pink - RGB 15, 14, 24 - RGB 31, 19, 10 - RGB 30, 10, 06 - RGB 00, 00, 00 -; silver - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 13, 13, 13 - RGB 00, 00, 00 -; tree - RGB 15, 14, 24 - RGB 08, 13, 19 - RGB 00, 11, 13 - RGB 00, 00, 00 -; rock - RGB 15, 14, 24 - RGB 12, 09, 15 - RGB 08, 04, 05 - RGB 00, 00, 00 - -; dark - -; red - RGB 01, 01, 02 - RGB 31, 19, 10 - RGB 31, 07, 01 - RGB 00, 00, 00 -; blue - RGB 01, 01, 02 - RGB 31, 19, 10 - RGB 10, 09, 31 - RGB 00, 00, 00 -; green - RGB 01, 01, 02 - RGB 31, 19, 10 - RGB 07, 23, 03 - RGB 00, 00, 00 -; brown - RGB 01, 01, 02 - RGB 31, 19, 10 - RGB 15, 10, 03 - RGB 00, 00, 00 -; pink - RGB 01, 01, 02 - RGB 31, 19, 10 - RGB 30, 10, 06 - RGB 00, 00, 00 -; silver - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 13, 13, 13 - RGB 00, 00, 00 -; tree - RGB 01, 01, 02 - RGB 00, 00, 00 - RGB 00, 00, 00 - RGB 00, 00, 00 -; rock - RGB 01, 01, 02 - RGB 00, 00, 00 - RGB 00, 00, 00 - RGB 00, 00, 00 + ; dark + RGB 01,01,02, 31,19,10, 31,07,01, 00,00,00 ; red + RGB 01,01,02, 31,19,10, 10,09,31, 00,00,00 ; blue + RGB 01,01,02, 31,19,10, 07,23,03, 00,00,00 ; green + RGB 01,01,02, 31,19,10, 15,10,03, 00,00,00 ; brown + RGB 01,01,02, 31,19,10, 30,10,06, 00,00,00 ; pink + RGB 31,31,31, 31,31,31, 13,13,13, 00,00,00 ; silver + RGB 01,01,02, 00,00,00, 00,00,00, 00,00,00 ; tree + RGB 01,01,02, 00,00,00, 00,00,00, 00,00,00 ; rock diff --git a/tilesets/olivine_gym_collision.asm b/tilesets/olivine_gym_collision.asm new file mode 100644 index 000000000..351f76f61 --- /dev/null +++ b/tilesets/olivine_gym_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll WALL, WALL, FLOOR, WALL ; 02 + tilecoll WALL, WALL, WALL, FLOOR ; 03 + tilecoll FLOOR, FLOOR, WALL, WALL ; 04 + tilecoll WALL, WALL, WALL, WALL ; 05 + tilecoll WALL, WALL, COUNTER, FLOOR ; 06 + tilecoll COUNTER, FLOOR, COUNTER, FLOOR ; 07 + tilecoll COUNTER, COUNTER, FLOOR, FLOOR ; 08 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 09 + tilecoll WALL, FLOOR, FLOOR, WALL ; 0a + tilecoll WALL, WALL, WALL, WALL ; 0b + tilecoll WALL, WALL, LADDER, LADDER ; 0c + tilecoll WALL, WALL, FLOOR, FLOOR ; 0d + tilecoll WALL, WALL, WALL, WALL ; 0e + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 11 + tilecoll WALL, WALL, WALL, FLOOR ; 12 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 13 + tilecoll WALL, WALL, FLOOR, WALL ; 14 + tilecoll WALL, FLOOR, WALL, WALL ; 15 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 16 + tilecoll FLOOR, FLOOR, WALL, WALL ; 17 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 18 + tilecoll WALL, FLOOR, WALL, FLOOR ; 19 + tilecoll FLOOR, WALL, FLOOR, WALL ; 1a + tilecoll WALL, FLOOR, WALL, FLOOR ; 1b + tilecoll FLOOR, WALL, FLOOR, WALL ; 1c + tilecoll WALL, UP_WALL, WALL, FLOOR ; 1d + tilecoll UP_WALL, UP_WALL, FLOOR, FLOOR ; 1e + tilecoll UP_WALL, WALL, FLOOR, WALL ; 1f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 20 + tilecoll WALL, FLOOR, WALL, WALL ; 21 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 22 + tilecoll FLOOR, WALL, WALL, WALL ; 23 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 24 + tilecoll WALL, FLOOR, WALL, FLOOR ; 25 + tilecoll WALL, WALL, WALL, WALL ; 26 + tilecoll WALL, WALL, WALL, WALL ; 27 + tilecoll FLOOR, WALL, FLOOR, WALL ; 28 + tilecoll WALL, WALL, WALL, WALL ; 29 + tilecoll WALL, WALL, WALL, WALL ; 2a + tilecoll WALL, WALL, WALL, WALL ; 2b + tilecoll FLOOR, FLOOR, WALL, WALL ; 2c + tilecoll WALL, WALL, WALL, WALL ; 2d + tilecoll WALL, WALL, WALL, WALL ; 2e + tilecoll WALL, WALL, WALL, WALL ; 2f + tilecoll WALL, FLOOR, WALL, FLOOR ; 30 + tilecoll FLOOR, WALL, FLOOR, WALL ; 31 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 33 + tilecoll WALL, WALL, FLOOR, FLOOR ; 34 + tilecoll FLOOR, FLOOR, WALL, WALL ; 35 + tilecoll WALL, FLOOR, WALL, FLOOR ; 36 + tilecoll FLOOR, WALL, FLOOR, WALL ; 37 + tilecoll FLOOR, WALL, WALL, WALL ; 38 + tilecoll WALL, FLOOR, WALL, FLOOR ; 39 + tilecoll FLOOR, WALL, FLOOR, WALL ; 3a + tilecoll WALL, WALL, WALL, WALL ; 3b + tilecoll WALL, WALL, WALL, WALL ; 3c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3e + tilecoll WALL, FLOOR, WALL, WALL ; 3f + tilecoll FLOOR, WALL, WALL, WALL ; 40 diff --git a/tilesets/olivine_gym_collision.bin b/tilesets/olivine_gym_collision.bin Binary files differdeleted file mode 100644 index cf77d603e..000000000 --- a/tilesets/olivine_gym_collision.bin +++ /dev/null diff --git a/tilesets/omanyte_word_room_collision.asm b/tilesets/omanyte_word_room_collision.asm new file mode 100644 index 000000000..138f07143 --- /dev/null +++ b/tilesets/omanyte_word_room_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 06 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 07 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 08 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 09 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 10 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 11 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 12 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 13 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 14 + tilecoll WALL, WALL, WALL, FLOOR ; 15 + tilecoll WALL, WALL, FLOOR, FLOOR ; 16 + tilecoll WALL, WALL, FLOOR, FLOOR ; 17 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 18 + tilecoll WALL, WALL, FLOOR, FLOOR ; 19 + tilecoll WALL, WALL, FLOOR, WALL ; 1a + tilecoll WALL, FLOOR, WALL, FLOOR ; 1b + tilecoll FLOOR, WALL, FLOOR, WALL ; 1c + tilecoll FLOOR, FLOOR, FLOOR, PIT ; 1d + tilecoll WALL, WALL, WALL, WALL ; 1e + tilecoll WALL, WALL, WALL, WALL ; 1f + tilecoll WALL, WALL, WALL, WALL ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 22 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 23 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 24 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 25 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 26 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 27 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 28 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 29 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 30 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 31 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 33 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 34 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 35 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 36 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 37 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 38 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 39 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 40 diff --git a/tilesets/omanyte_word_room_collision.bin b/tilesets/omanyte_word_room_collision.bin Binary files differdeleted file mode 100644 index a4da351d3..000000000 --- a/tilesets/omanyte_word_room_collision.bin +++ /dev/null diff --git a/tilesets/park_collision.asm b/tilesets/park_collision.asm new file mode 100644 index 000000000..c5965e0c9 --- /dev/null +++ b/tilesets/park_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll TALL_GRASS, TALL_GRASS, TALL_GRASS, TALL_GRASS ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 06 + tilecoll WALL, WALL, WALL, WALL ; 07 + tilecoll WATER_21, WATER_21, WATER_21, WATER_21 ; 08 + tilecoll WALL, WALL, WALL, WALL ; 09 + tilecoll WALL, WALL, WALL, WALL ; 0a + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 0b + tilecoll FLOOR, WARP_CARPET_RIGHT, FLOOR, WARP_CARPET_RIGHT ; 0c + tilecoll WALL, WALL, WALL, WALL ; 0d + tilecoll WALL, WALL, WALL, WALL ; 0e + tilecoll WALL, WALL, FLOOR, FLOOR ; 0f + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 10 + tilecoll WALL, WALL, WALL, FLOOR ; 11 + tilecoll WALL, WALL, FLOOR, FLOOR ; 12 + tilecoll WALL, WALL, FLOOR, WALL ; 13 + tilecoll LONG_GRASS, LONG_GRASS, LONG_GRASS, LONG_GRASS ; 14 + tilecoll WALL, FLOOR, WALL, FLOOR ; 15 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 16 + tilecoll FLOOR, WALL, FLOOR, WALL ; 17 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 18 + tilecoll WALL, FLOOR, WALL, WALL ; 19 + tilecoll FLOOR, FLOOR, WALL, WALL ; 1a + tilecoll FLOOR, WALL, WALL, WALL ; 1b + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 1c + tilecoll WALL, WALL, WALL, FLOOR ; 1d + tilecoll WALL, WALL, FLOOR, FLOOR ; 1e + tilecoll WALL, WALL, FLOOR, WALL ; 1f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 20 + tilecoll WALL, FLOOR, WALL, FLOOR ; 21 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 22 + tilecoll FLOOR, WALL, FLOOR, WALL ; 23 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 24 + tilecoll WALL, FLOOR, WALL, WALL ; 25 + tilecoll FLOOR, FLOOR, WALL, WALL ; 26 + tilecoll FLOOR, WALL, WALL, WALL ; 27 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 28 + tilecoll WALL, WALL, WALL, WALL ; 29 + tilecoll WALL, WALL, WALL, WALL ; 2a + tilecoll WALL, WALL, WALL, WALL ; 2b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2c + tilecoll WALL, WALL, WALL, WALL ; 2d + tilecoll WALL, WALL, WALL, WALL ; 2e + tilecoll WALL, WALL, WALL, WALL ; 2f + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 30 + tilecoll WALL, WALL, WALL, WALL ; 31 + tilecoll WALL, WALL, WALL, WALL ; 32 + tilecoll WALL, WALL, WALL, WALL ; 33 + tilecoll LONG_GRASS, LONG_GRASS, LONG_GRASS, LONG_GRASS ; 34 + tilecoll WALL, WALL, WALL, WALL ; 35 + tilecoll WALL, WALL, WALL, WALL ; 36 + tilecoll WALL, WALL, WALL, WALL ; 37 + tilecoll WALL, WALL, WALL, WALL ; 38 + tilecoll WALL, WALL, WALL, WALL ; 39 + tilecoll WALL, WALL, WALL, WALL ; 3a + tilecoll WALL, WALL, WALL, WALL ; 3b + tilecoll WALL, WALL, WALL, WALL ; 3c + tilecoll WALL, WALL, WALL, WALL ; 3d + tilecoll WALL, WALL, WALL, WALL ; 3e + tilecoll WALL, WALL, WALL, WALL ; 3f + tilecoll LONG_GRASS, LONG_GRASS, LONG_GRASS, LONG_GRASS ; 40 diff --git a/tilesets/park_collision.bin b/tilesets/park_collision.bin Binary files differdeleted file mode 100644 index 29e6fa56d..000000000 --- a/tilesets/park_collision.bin +++ /dev/null diff --git a/tilesets/players_house_2f_collision.asm b/tilesets/players_house_2f_collision.asm new file mode 100644 index 000000000..464d80b83 --- /dev/null +++ b/tilesets/players_house_2f_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll WALL, WALL, WALL, WALL ; 02 + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 03 + tilecoll WALL, WALL, TV, BOOKSHELF ; 04 + tilecoll WALL, WALL, FLOOR, FLOOR ; 05 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 06 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 07 + tilecoll WALL, WALL, FLOOR, FLOOR ; 08 + tilecoll WALL, WALL, FLOOR, FLOOR ; 09 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0b + tilecoll WALL, WALL, FLOOR, FLOOR ; 0c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0e + tilecoll WALL, WALL, FLOOR, FLOOR ; 0f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 10 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 11 + tilecoll WALL, WALL, FLOOR, FLOOR ; 12 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 13 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 14 + tilecoll WALL, WALL, FLOOR, FLOOR ; 15 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 16 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 17 + tilecoll WALL, WALL, FLOOR, FLOOR ; 18 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 19 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1b + tilecoll WALL, FLOOR, WALL, FLOOR ; 1c + tilecoll WALL, FLOOR, WALL, FLOOR ; 1d + tilecoll WALL, FLOOR, WALL, FLOOR ; 1e + tilecoll WALL, FLOOR, WALL, FLOOR ; 1f + tilecoll TOWN_MAP, STAIRCASE, FLOOR, FLOOR ; 20 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 21 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 22 + tilecoll FLOOR, WALL, FLOOR, WALL ; 23 + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 24 + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 25 + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 26 + tilecoll FF, FF, FF, FF ; 27 + tilecoll FF, FF, FF, FF ; 28 + tilecoll FF, FF, FF, FF ; 29 + tilecoll FF, FF, FF, FF ; 2a + tilecoll FF, FF, FF, FF ; 2b + tilecoll FF, FF, FF, FF ; 2c + tilecoll FF, FF, FF, FF ; 2d + tilecoll FF, FF, FF, FF ; 2e + tilecoll FF, FF, FF, FF ; 2f + tilecoll FF, FF, FF, FF ; 30 + tilecoll FF, FF, FF, FF ; 31 + tilecoll FF, FF, FF, FF ; 32 + tilecoll FF, FF, FF, FF ; 33 + tilecoll FF, FF, FF, FF ; 34 + tilecoll FF, FF, FF, FF ; 35 + tilecoll FF, FF, FF, FF ; 36 + tilecoll FF, FF, FF, FF ; 37 + tilecoll FF, FF, FF, FF ; 38 + tilecoll FF, FF, FF, FF ; 39 + tilecoll FF, FF, FF, FF ; 3a + tilecoll FF, FF, FF, FF ; 3b + tilecoll FF, FF, FF, FF ; 3c + tilecoll FF, FF, FF, FF ; 3d + tilecoll FF, FF, FF, FF ; 3e + tilecoll FF, FF, FF, FF ; 3f + tilecoll FF, FF, FF, FF ; 40 diff --git a/tilesets/players_house_2f_collision.bin b/tilesets/players_house_2f_collision.bin Binary files differdeleted file mode 100644 index 9ceb978ab..000000000 --- a/tilesets/players_house_2f_collision.bin +++ /dev/null diff --git a/tilesets/players_house_collision.asm b/tilesets/players_house_collision.asm new file mode 100644 index 000000000..ed6b70a29 --- /dev/null +++ b/tilesets/players_house_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll WINDOW, WALL, FLOOR, FLOOR ; 02 + tilecoll WALL, WALL, FLOOR, TV ; 03 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 04 + tilecoll WALL, WALL, WALL, WALL ; 05 + tilecoll WALL, WALL, FLOOR, FLOOR ; 06 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 07 + tilecoll WALL, WALL, WALL, WALL ; 08 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 09 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 0a + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 0b + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 0c + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 0d + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 0e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll WALL, WALL, PC, FLOOR ; 11 + tilecoll WALL, WALL, TV, WALL ; 12 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 13 + tilecoll FLOOR, TV, FLOOR, WALL ; 14 + tilecoll FLOOR, WALL, FLOOR, WALL ; 15 + tilecoll WALL, WALL, FLOOR, WALL ; 16 + tilecoll FLOOR, WALL, FLOOR, WALL ; 17 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 18 + tilecoll WALL, WALL, RADIO, PC ; 19 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1a + tilecoll WALL, WALL, RADIO, FLOOR ; 1b + tilecoll WALL, WALL, BOOKSHELF, BOOKSHELF ; 1c + tilecoll WALL, FLOOR, WALL, FLOOR ; 1d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1e + tilecoll WALL, WALL, VIRTUAL_BOY, FLOOR ; 1f + tilecoll WALL, WALL, PC, RADIO ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll WALL, WALL, TV, BOOKSHELF ; 22 + tilecoll WALL, FLOOR, WALL, FLOOR ; 23 + tilecoll STAIRCASE, WALL, FLOOR, FLOOR ; 24 + tilecoll STAIRCASE, WALL, FLOOR, FLOOR ; 25 + tilecoll FLOOR, FLOOR, WALL, WALL ; 26 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 27 + tilecoll WALL, WALL, FLOOR, FLOOR ; 28 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 29 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 30 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 31 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 33 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 34 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 35 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 36 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 37 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 38 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 39 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 40 diff --git a/tilesets/players_house_collision.bin b/tilesets/players_house_collision.bin Binary files differdeleted file mode 100644 index dc3a08bfb..000000000 --- a/tilesets/players_house_collision.bin +++ /dev/null diff --git a/tilesets/pokecenter_collision.asm b/tilesets/pokecenter_collision.asm new file mode 100644 index 000000000..5b776330e --- /dev/null +++ b/tilesets/pokecenter_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll WALL, WALL, WALL, WALL ; 02 + tilecoll WALL, WALL, WALL, FLOOR ; 03 + tilecoll WALL, WALL, FLOOR, WALL ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll COUNTER, COUNTER, FLOOR, FLOOR ; 06 + tilecoll WALL, COUNTER, FLOOR, FLOOR ; 07 + tilecoll COUNTER, WALL, FLOOR, FLOOR ; 08 + tilecoll WALL, WALL, FLOOR, PC ; 09 + tilecoll WALL, WALL, FLOOR, WALL ; 0a + tilecoll WALL, DOOR, FLOOR, FLOOR ; 0b + tilecoll WALL, WALL, WALL, WALL ; 0c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0d + tilecoll FLOOR, WALL, FLOOR, WALL ; 0e + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 0f + tilecoll WALL, WALL, FLOOR, WALL ; 10 + tilecoll FLOOR, FLOOR, LADDER, FLOOR ; 11 + tilecoll FLOOR, FLOOR, FLOOR, WARP_CARPET_DOWN ; 12 + tilecoll FLOOR, FLOOR, LADDER, FLOOR ; 13 + tilecoll WALL, WALL, FLOOR, FLOOR ; 14 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 15 + tilecoll WALL, DOOR, FLOOR, FLOOR ; 16 + tilecoll WALL, WALL, FLOOR, WALL ; 17 + tilecoll WALL, WALL, WALL, WALL ; 18 + tilecoll WALL, WALL, WALL, WALL ; 19 + tilecoll WALL, WALL, WALL, WALL ; 1a + tilecoll WALL, WALL, WALL, WALL ; 1b + tilecoll WALL, WALL, WALL, WALL ; 1c + tilecoll WALL, WALL, WALL, WALL ; 1d + tilecoll WALL, WALL, FLOOR, FLOOR ; 1e + tilecoll WALL, WALL, FLOOR, FLOOR ; 1f + tilecoll WALL, WALL, FLOOR, FLOOR ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll WALL, WALL, FLOOR, PC ; 22 + tilecoll WALL, WALL, WALL, FLOOR ; 23 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 24 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 25 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 26 + tilecoll WALL, WALL, FLOOR, FLOOR ; 27 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, FLOOR ; 28 + tilecoll WALL, WALL, FLOOR, WALL ; 29 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 2a + tilecoll WALL, WALL, WALL, FLOOR ; 2b + tilecoll WALL, DOOR, FLOOR, FLOOR ; 2c + tilecoll WALL, WALL, WALL, WALL ; 2d + tilecoll WALL, WALL, FLOOR, FLOOR ; 2e + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 2f + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 30 + tilecoll COUNTER, COUNTER, FLOOR, FLOOR ; 31 + tilecoll WALL, WALL, FLOOR, WALL ; 32 + tilecoll PC, WALL, FLOOR, WALL ; 33 + tilecoll FLOOR, WARP_PANEL, FLOOR, FLOOR ; 34 + tilecoll DOOR, WALL, FLOOR, FLOOR ; 35 + tilecoll DOOR, WALL, FLOOR, WALL ; 36 + tilecoll DOOR, WALL, FLOOR, FLOOR ; 37 + tilecoll DOOR, WALL, FLOOR, WALL ; 38 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 39 + tilecoll WALL, WALL, FLOOR, WALL ; 3a + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 3b + tilecoll WALL, WALL, FLOOR, WALL ; 3c + tilecoll WARP_PANEL, FLOOR, FLOOR, FLOOR ; 3d + tilecoll WARP_PANEL, FLOOR, FLOOR, FLOOR ; 3e + tilecoll WARP_PANEL, WARP_PANEL, FLOOR, FLOOR ; 3f + tilecoll FLOOR, WARP_PANEL, FLOOR, FLOOR ; 40 diff --git a/tilesets/pokecenter_collision.bin b/tilesets/pokecenter_collision.bin Binary files differdeleted file mode 100644 index 5e58e03c9..000000000 --- a/tilesets/pokecenter_collision.bin +++ /dev/null diff --git a/tilesets/pokecom_center_collision.asm b/tilesets/pokecom_center_collision.asm new file mode 100644 index 000000000..1ecef84de --- /dev/null +++ b/tilesets/pokecom_center_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll STAIRCASE, WALL, FLOOR, FLOOR ; 03 + tilecoll WALL, WALL, FLOOR, FLOOR ; 04 + tilecoll WALL, WALL, WALL, FLOOR ; 05 + tilecoll WALL, WALL, WALL, WALL ; 06 + tilecoll WALL, WALL, WALL, FLOOR ; 07 + tilecoll WALL, WALL, FLOOR, PC ; 08 + tilecoll WALL, WALL, WALL, FLOOR ; 09 + tilecoll WALL, COUNTER, FLOOR, FLOOR ; 0a + tilecoll WALL, COUNTER, FLOOR, FLOOR ; 0b + tilecoll WALL, WALL, WALL, WALL ; 0c + tilecoll WALL, WALL, FLOOR, WALL ; 0d + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 0e + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 0f + tilecoll WALL, WALL, FLOOR, WALL ; 10 + tilecoll WALL, WALL, FLOOR, FLOOR ; 11 + tilecoll WALL, WALL, WALL, FLOOR ; 12 + tilecoll WALL, WALL, WALL, WALL ; 13 + tilecoll WALL, WALL, WALL, WALL ; 14 + tilecoll WALL, WALL, WALL, WALL ; 15 + tilecoll WALL, WALL, FLOOR, FLOOR ; 16 + tilecoll WALL, WALL, WALL, WALL ; 17 + tilecoll WALL, WALL, WALL, WALL ; 18 + tilecoll WALL, WALL, WALL, WALL ; 19 + tilecoll WALL, WALL, WALL, WALL ; 1a + tilecoll WALL, WALL, FLOOR, WALL ; 1b + tilecoll WALL, WALL, WALL, WALL ; 1c + tilecoll WALL, WALL, WALL, WALL ; 1d + tilecoll WALL, WALL, WALL, WALL ; 1e + tilecoll WALL, WALL, WALL, WALL ; 1f + tilecoll WALL, WALL, WALL, WALL ; 20 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 21 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 22 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 23 + tilecoll WALL, WALL, WALL, WALL ; 24 + tilecoll WALL, WALL, WALL, WALL ; 25 + tilecoll WALL, WALL, WALL, WALL ; 26 + tilecoll WALL, WALL, WALL, WALL ; 27 + tilecoll WALL, WALL, WALL, WALL ; 28 + tilecoll WALL, WALL, WALL, WALL ; 29 + tilecoll WALL, WALL, WALL, WALL ; 2a + tilecoll WALL, WALL, WALL, WALL ; 2b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2c + tilecoll FLOOR, FLOOR, LADDER, FLOOR ; 2d + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 2e + tilecoll WALL, WALL, FLOOR, FLOOR ; 2f + tilecoll WALL, WALL, WALL, WALL ; 30 + tilecoll WALL, WALL, WALL, WALL ; 31 + tilecoll WALL, WALL, WALL, WALL ; 32 + tilecoll WALL, WALL, WALL, WALL ; 33 + tilecoll FLOOR, FLOOR, WALL, WALL ; 34 + tilecoll WALL, WALL, WALL, WALL ; 35 + tilecoll WALL, WALL, FLOOR, FLOOR ; 36 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 37 + tilecoll WALL, WALL, FLOOR, FLOOR ; 38 + tilecoll WALL, WALL, WALL, WALL ; 39 + tilecoll WALL, WALL, WALL, WALL ; 3a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3b + tilecoll WALL, WALL, FLOOR, FLOOR ; 3c + tilecoll WALL, WALL, WALL, WALL ; 3d + tilecoll FLOOR, FLOOR, WALL, WALL ; 3e + tilecoll WALL, WALL, WALL, WALL ; 3f + tilecoll WALL, WALL, WALL, WALL ; 40 diff --git a/tilesets/pokecom_center_collision.bin b/tilesets/pokecom_center_collision.bin Binary files differdeleted file mode 100644 index 0dfed1d91..000000000 --- a/tilesets/pokecom_center_collision.bin +++ /dev/null diff --git a/tilesets/port_collision.asm b/tilesets/port_collision.asm new file mode 100644 index 000000000..fb37ee11e --- /dev/null +++ b/tilesets/port_collision.asm @@ -0,0 +1,64 @@ + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 01 + tilecoll WALL, WALL, WALL, WALL ; 02 + tilecoll BUOY, WATER, BUOY, WATER ; 03 + tilecoll WATER, BUOY, WATER, BUOY ; 04 + tilecoll LADDER, LADDER, LADDER, LADDER ; 05 + tilecoll WALL, WALL, WALL, WATER ; 06 + tilecoll WALL, WALL, WATER, WATER ; 07 + tilecoll WALL, WALL, WATER, WALL ; 08 + tilecoll WATER, WATER, WATER, WATER ; 09 + tilecoll WALL, WATER, WALL, WATER ; 0a + tilecoll WATER, WATER, WATER, WATER ; 0b + tilecoll WATER, WALL, WATER, WALL ; 0c + tilecoll WATER, WATER, FLOOR, FLOOR ; 0d + tilecoll WALL, WATER, WALL, WALL ; 0e + tilecoll WATER, WATER, WALL, WALL ; 0f + tilecoll WATER, WALL, WALL, WALL ; 10 + tilecoll WATER, WATER, WATER, WATER ; 11 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 12 + tilecoll WATER, WATER, WATER, WATER ; 13 + tilecoll WATER, FLOOR, WATER, FLOOR ; 14 + tilecoll WATER, FLOOR, WATER, FLOOR ; 15 + tilecoll WATER, WATER, WATER, WATER ; 16 + tilecoll WATER, WATER, WATER, WATER ; 17 + tilecoll WATER, FLOOR, WALL, WARP_CARPET_DOWN ; 18 + tilecoll WATER, WATER, WALL, WALL ; 19 + tilecoll WATER, FLOOR, WALL, WALL ; 1a + tilecoll WALL, WALL, WALL, WALL ; 1b + tilecoll WALL, WATER, WALL, WALL ; 1c + tilecoll WATER_21, WATER_21, WALL, WALL ; 1d + tilecoll WATER_21, WATER_21, WALL, WALL ; 1e + tilecoll WATER_21, WATER_21, WALL, WALL ; 1f + tilecoll WALL, WALL, WALL, WATER ; 20 + tilecoll WALL, FLOOR, WATER, WARP_CARPET_DOWN ; 21 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 22 + tilecoll BUOY, BUOY, BUOY, WATER ; 23 + tilecoll BUOY, BUOY, WATER, BUOY ; 24 + tilecoll BUOY, BUOY, WATER, WATER ; 25 + tilecoll BUOY, BUOY, WATER, WATER ; 26 + tilecoll LADDER, LADDER, LADDER, LADDER ; 27 + tilecoll FLOOR, FLOOR, WATER, WATER ; 28 + tilecoll FLOOR, FLOOR, FLOOR, WATER ; 29 + tilecoll FLOOR, FLOOR, WATER, FLOOR ; 2a + tilecoll WALL, WALL, WALL, WALL ; 2b + tilecoll WALL, WALL, FLOOR, FLOOR ; 2c + tilecoll FLOOR, WATER, FLOOR, FLOOR ; 2d + tilecoll WATER, FLOOR, FLOOR, FLOOR ; 2e + tilecoll FLOOR, WATER, FLOOR, WATER ; 2f + tilecoll WATER, FLOOR, WATER, FLOOR ; 30 + tilecoll FLOOR, FLOOR, WATER, WATER ; 31 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32 + tilecoll WALL, FLOOR, WALL, FLOOR ; 33 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 34 + tilecoll FLOOR, WATER, FLOOR, WATER ; 35 + tilecoll WALL, WALL, FLOOR, LADDER ; 36 + tilecoll WATER, WATER, WATER, WATER ; 37 + tilecoll FLOOR, WATER, FLOOR, WATER ; 38 + tilecoll WATER, FLOOR, WATER, FLOOR ; 39 + tilecoll WATER, WATER, FLOOR, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 3b + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 3c + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 3d + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 3e + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 3f + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 40 diff --git a/tilesets/port_collision.bin b/tilesets/port_collision.bin Binary files differdeleted file mode 100644 index af2e7fd34..000000000 --- a/tilesets/port_collision.bin +++ /dev/null diff --git a/tilesets/power_plant_collision.asm b/tilesets/power_plant_collision.asm new file mode 100644 index 000000000..eb5cd8f33 --- /dev/null +++ b/tilesets/power_plant_collision.asm @@ -0,0 +1,64 @@ + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 01 + tilecoll WALL, WALL, FLOOR, FLOOR ; 02 + tilecoll WALL, WALL, WALL, WALL ; 03 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 04 + tilecoll FLOOR, LADDER, FLOOR, FLOOR ; 05 + tilecoll FLOOR, LADDER, FLOOR, FLOOR ; 06 + tilecoll WALL, WALL, BOOKSHELF, BOOKSHELF ; 07 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 08 + tilecoll WALL, WALL, FLOOR, FLOOR ; 09 + tilecoll WALL, WALL, WALL, FLOOR ; 0a + tilecoll WALL, WALL, FLOOR, WALL ; 0b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0c + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 0d + tilecoll WALL, FLOOR, WALL, FLOOR ; 0e + tilecoll FLOOR, WALL, FLOOR, WALL ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 11 + tilecoll FLOOR, FLOOR, WALL, WALL ; 12 + tilecoll WALL, WALL, WALL, WALL ; 13 + tilecoll WALL, WALL, WALL, WALL ; 14 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 15 + tilecoll WALL, WALL, FLOOR, FLOOR ; 16 + tilecoll WALL, WALL, WALL, WALL ; 17 + tilecoll WALL, WALL, WALL, WALL ; 18 + tilecoll WALL, WALL, FLOOR, FLOOR ; 19 + tilecoll WALL, WALL, WALL, WALL ; 1a + tilecoll WALL, WALL, WALL, FLOOR ; 1b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1c + tilecoll WALL, FLOOR, WALL, FLOOR ; 1d + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 1e + tilecoll WALL, WALL, FLOOR, COUNTER ; 1f + tilecoll WALL, WALL, FLOOR, FLOOR ; 20 + tilecoll FLOOR, FLOOR, WALL, WALL ; 21 + tilecoll WALL, WALL, WALL, FLOOR ; 22 + tilecoll WALL, FLOOR, WALL, FLOOR ; 23 + tilecoll WALL, FLOOR, WALL, WALL ; 24 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 25 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 26 + tilecoll FLOOR, FLOOR, WALL, WALL ; 27 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 28 + tilecoll WALL, WALL, FLOOR, FLOOR ; 29 + tilecoll WALL, WALL, FLOOR, FLOOR ; 2a + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 2b + tilecoll WALL, FLOOR, WALL, FLOOR ; 2c + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 2d + tilecoll WALL, WALL, FLOOR, FLOOR ; 2e + tilecoll WALL, FLOOR, WALL, FLOOR ; 2f + tilecoll WALL, FLOOR, WALL, FLOOR ; 30 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 31 + tilecoll COUNTER, COUNTER, FLOOR, FLOOR ; 32 + tilecoll WALL, WALL, FLOOR, FLOOR ; 33 + tilecoll FLOOR, WALL, FLOOR, WALL ; 34 + tilecoll FLOOR, FLOOR, WALL, WALL ; 35 + tilecoll WALL, WALL, FLOOR, FLOOR ; 36 + tilecoll WALL, WALL, FLOOR, FLOOR ; 37 + tilecoll FLOOR, WALL, FLOOR, WALL ; 38 + tilecoll FLOOR, WALL, FLOOR, WALL ; 39 + tilecoll WALL, WALL, FLOOR, FLOOR ; 3a + tilecoll FLOOR, WALL, WALL, WALL ; 3b + tilecoll WALL, WALL, FLOOR, WALL ; 3c + tilecoll WALL, WALL, WALL, FLOOR ; 3d + tilecoll WALL, WALL, FLOOR, WALL ; 3e + tilecoll WALL, FLOOR, WALL, WALL ; 3f + tilecoll FLOOR, COUNTER, COUNTER, COUNTER ; 40 diff --git a/tilesets/power_plant_collision.bin b/tilesets/power_plant_collision.bin Binary files differdeleted file mode 100644 index ee03c4528..000000000 --- a/tilesets/power_plant_collision.bin +++ /dev/null diff --git a/tilesets/radio_tower_collision.asm b/tilesets/radio_tower_collision.asm new file mode 100644 index 000000000..1713eb438 --- /dev/null +++ b/tilesets/radio_tower_collision.asm @@ -0,0 +1,64 @@ + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll WALL, WALL, FLOOR, FLOOR ; 03 + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 04 + tilecoll WALL, WALL, FLOOR, FLOOR ; 05 + tilecoll FLOOR, FLOOR, WALL, COUNTER ; 06 + tilecoll FLOOR, FLOOR, COUNTER, COUNTER ; 07 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 08 + tilecoll COUNTER, COUNTER, FLOOR, FLOOR ; 09 + tilecoll COUNTER, FLOOR, COUNTER, FLOOR ; 0a + tilecoll WALL, WALL, BOOKSHELF, BOOKSHELF ; 0b + tilecoll WALL, WALL, WALL, WALL ; 0c + tilecoll STAIRCASE, WALL, FLOOR, FLOOR ; 0d + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 0e + tilecoll FLOOR, FLOOR, FLOOR, COUNTER ; 0f + tilecoll FLOOR, FLOOR, COUNTER, FLOOR ; 10 + tilecoll FLOOR, COUNTER, FLOOR, FLOOR ; 11 + tilecoll WALL, WALL, FLOOR, FLOOR ; 12 + tilecoll WALL, WALL, PC, FLOOR ; 13 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 14 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 15 + tilecoll FLOOR, FLOOR, WALL, WALL ; 16 + tilecoll WALL, WALL, WALL, WALL ; 17 + tilecoll FLOOR, FLOOR, COUNTER, FLOOR ; 18 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 19 + tilecoll WALL, WALL, FLOOR, COUNTER ; 1a + tilecoll WALL, COUNTER, FLOOR, COUNTER ; 1b + tilecoll COUNTER, FLOOR, FLOOR, FLOOR ; 1c + tilecoll FLOOR, WALL, FLOOR, WALL ; 1d + tilecoll STAIRCASE, WALL, FLOOR, FLOOR ; 1e + tilecoll WALL, WALL, FLOOR, FLOOR ; 1f + tilecoll WALL, FLOOR, WALL, FLOOR ; 20 + tilecoll FLOOR, WALL, FLOOR, WALL ; 21 + tilecoll COUNTER, FLOOR, COUNTER, FLOOR ; 22 + tilecoll FLOOR, FLOOR, COUNTER, COUNTER ; 23 + tilecoll WALL, WALL, WALL, WALL ; 24 + tilecoll WALL, WALL, FLOOR, BOOKSHELF ; 25 + tilecoll COUNTER, FLOOR, COUNTER, FLOOR ; 26 + tilecoll FLOOR, FLOOR, COUNTER, COUNTER ; 27 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 28 + tilecoll WALL, WALL, FLOOR, WALL ; 29 + tilecoll FLOOR, WALL, FLOOR, WALL ; 2a + tilecoll WALL, WALL, FLOOR, FLOOR ; 2b + tilecoll FLOOR, FLOOR, COUNTER, COUNTER ; 2c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2d + tilecoll FLOOR, COUNTER, FLOOR, COUNTER ; 2e + tilecoll FLOOR, FLOOR, COUNTER, COUNTER ; 2f + tilecoll WALL, WALL, WALL, WALL ; 30 + tilecoll WALL, FLOOR, WALL, FLOOR ; 31 + tilecoll WALL, WALL, FLOOR, WALL ; 32 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 33 + tilecoll WALL, WALL, WALL, FLOOR ; 34 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 35 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 36 + tilecoll WALL, WALL, FLOOR, FLOOR ; 37 + tilecoll FLOOR, WALL, FLOOR, WALL ; 38 + tilecoll FLOOR, FLOOR, COUNTER, COUNTER ; 39 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3b + tilecoll WALL, WALL, WALL, WALL ; 3c + tilecoll WALL, FLOOR, WALL, FLOOR ; 3d + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 3e + tilecoll FLOOR, WALL, FLOOR, WALL ; 3f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 40 diff --git a/tilesets/radio_tower_collision.bin b/tilesets/radio_tower_collision.bin Binary files differdeleted file mode 100644 index 0d77042b7..000000000 --- a/tilesets/radio_tower_collision.bin +++ /dev/null diff --git a/tilesets/ruins_of_alph_collision.asm b/tilesets/ruins_of_alph_collision.asm new file mode 100644 index 000000000..8c65340ab --- /dev/null +++ b/tilesets/ruins_of_alph_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll WALL, WALL, WALL, FLOOR ; 02 + tilecoll WALL, WALL, FLOOR, WALL ; 03 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll WALL, WALL, WALL, FLOOR ; 06 + tilecoll WALL, WALL, FLOOR, FLOOR ; 07 + tilecoll WALL, WALL, FLOOR, FLOOR ; 08 + tilecoll WALL, WALL, FLOOR, WALL ; 09 + tilecoll WALL, FLOOR, WALL, WALL ; 0a + tilecoll FLOOR, FLOOR, WALL, WALL ; 0b + tilecoll FLOOR, FLOOR, WALL, WALL ; 0c + tilecoll FLOOR, WALL, WALL, WALL ; 0d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0e + tilecoll WALL, FLOOR, WALL, FLOOR ; 0f + tilecoll FLOOR, WALL, FLOOR, WALL ; 10 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 11 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 12 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 13 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 14 + tilecoll WALL, FLOOR, WALL, WALL ; 15 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 16 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 17 + tilecoll FLOOR, WALL, WALL, WALL ; 18 + tilecoll WALL, WALL, WALL, PIT ; 19 + tilecoll WALL, WALL, PIT, WALL ; 1a + tilecoll FLOOR, FLOOR, LADDER, FLOOR ; 1b + tilecoll WALL, FLOOR, WALL, FLOOR ; 1c + tilecoll FLOOR, WALL, FLOOR, WALL ; 1d + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 1e + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 1f + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 20 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 21 + tilecoll WALL, FLOOR, WALL, FLOOR ; 22 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 23 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 24 + tilecoll WALL, WALL, WALL, WALL ; 25 + tilecoll WALL, WALL, WALL, WALL ; 26 + tilecoll WALL, WALL, WALL, WALL ; 27 + tilecoll WALL, WALL, WALL, WALL ; 28 + tilecoll WALL, WALL, WALL, WALL ; 29 + tilecoll WALL, WALL, WALL, WALL ; 2a + tilecoll WALL, WALL, WALL, WALL ; 2b + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WALL ; 2c + tilecoll FLOOR, FLOOR, WALL, WARP_CARPET_DOWN ; 2d + tilecoll WALL, WALL, FLOOR, FLOOR ; 2e + tilecoll WALL, WALL, FLOOR, FLOOR ; 2f + tilecoll FLOOR, FLOOR, FLOOR, PIT ; 30 + tilecoll CAVE, WALL, FLOOR, FLOOR ; 31 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 32 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 33 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 34 + tilecoll WALL, WALL, WALL, PIT ; 35 + tilecoll WALL, WALL, PIT, WALL ; 36 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 37 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 38 + tilecoll FLOOR, FLOOR, GRASS_4A, FLOOR ; 39 + tilecoll FLOOR, FLOOR, GRASS_4B, FLOOR ; 3a + tilecoll FLOOR, FLOOR, CUT_28, FLOOR ; 3b + tilecoll FLOOR, FLOOR, WATER, FLOOR ; 3c + tilecoll 64, FLOOR, WATERFALL_UP, FLOOR ; 3d + tilecoll 65, FLOOR, WATERFALL, FLOOR ; 3e + tilecoll WATERFALL_UP, FLOOR, WARP_CARPET_DOWN, FLOOR ; 3f + tilecoll WATERFALL, FLOOR, DOOR, FLOOR ; 40 diff --git a/tilesets/ruins_of_alph_collision.bin b/tilesets/ruins_of_alph_collision.bin Binary files differdeleted file mode 100644 index 1eedacfe8..000000000 --- a/tilesets/ruins_of_alph_collision.bin +++ /dev/null diff --git a/tilesets/sprout_tower_collision.asm b/tilesets/sprout_tower_collision.asm new file mode 100644 index 000000000..9d02e9640 --- /dev/null +++ b/tilesets/sprout_tower_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll WALL, WALL, WALL, WALL ; 02 + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 03 + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 04 + tilecoll WALL, WALL, WALL, FLOOR ; 05 + tilecoll WALL, WALL, FLOOR, FLOOR ; 06 + tilecoll WALL, WALL, FLOOR, WALL ; 07 + tilecoll WALL, WALL, WALL, WALL ; 08 + tilecoll WALL, FLOOR, WALL, FLOOR ; 09 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0a + tilecoll FLOOR, WALL, FLOOR, WALL ; 0b + tilecoll WALL, WALL, WALL, WALL ; 0c + tilecoll WALL, FLOOR, WALL, WALL ; 0d + tilecoll FLOOR, FLOOR, WALL, WALL ; 0e + tilecoll FLOOR, WALL, WALL, WALL ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll FLOOR, WALL, FLOOR, WALL ; 11 + tilecoll WALL, FLOOR, WALL, FLOOR ; 12 + tilecoll WALL, FLOOR, WALL, FLOOR ; 13 + tilecoll FLOOR, WALL, FLOOR, WALL ; 14 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 15 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 16 + tilecoll WALL, FLOOR, WALL, WALL ; 17 + tilecoll FLOOR, WALL, WALL, WALL ; 18 + tilecoll WALL, WALL, WALL, WALL ; 19 + tilecoll WALL, FLOOR, WALL, FLOOR ; 1a + tilecoll FLOOR, WALL, FLOOR, WALL ; 1b + tilecoll WALL, WALL, WALL, WALL ; 1c + tilecoll WALL, WALL, WALL, WALL ; 1d + tilecoll FLOOR, FLOOR, FLOOR, WARP_CARPET_DOWN ; 1e + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, FLOOR ; 1f + tilecoll LADDER, FLOOR, FLOOR, FLOOR ; 20 + tilecoll LADDER, FLOOR, FLOOR, FLOOR ; 21 + tilecoll WALL, WALL, WALL, FLOOR ; 22 + tilecoll WALL, WALL, FLOOR, WALL ; 23 + tilecoll WALL, WALL, WALL, WALL ; 24 + tilecoll FLOOR, FLOOR, WARP_PANEL, FLOOR ; 25 + tilecoll WALL, WALL, PIT, FLOOR ; 26 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 27 + tilecoll WARP_CARPET_UP, WARP_CARPET_UP, FLOOR, FLOOR ; 28 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 29 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2a + tilecoll WALL, WALL, WALL, WALL ; 2b + tilecoll WALL, HOP_LEFT, WALL, WALL ; 2c + tilecoll HOP_RIGHT, WALL, WALL, WALL ; 2d + tilecoll WALL, WALL, FLOOR, FLOOR ; 2e + tilecoll WALL, WALL, WALL, FLOOR ; 2f + tilecoll WALL, WALL, FLOOR, WALL ; 30 + tilecoll WALL, FLOOR, WALL, FLOOR ; 31 + tilecoll FLOOR, WALL, FLOOR, WALL ; 32 + tilecoll WALL, WALL, FLOOR, FLOOR ; 33 + tilecoll WALL, WALL, WALL, FLOOR ; 34 + tilecoll WALL, WALL, FLOOR, WALL ; 35 + tilecoll WALL, FLOOR, WALL, FLOOR ; 36 + tilecoll FLOOR, WALL, FLOOR, WALL ; 37 + tilecoll PIT, PIT, FLOOR, FLOOR ; 38 + tilecoll FLOOR, PIT, FLOOR, PIT ; 39 + tilecoll PIT, FLOOR, PIT, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 3b + tilecoll WALL, WALL, FLOOR, FLOOR ; 3c + tilecoll WALL, HOP_DOWN_LEFT, WALL, WALL ; 3d + tilecoll WALL, HOP_DOWN, WALL, WALL ; 3e + tilecoll HOP_DOWN, WALL, WALL, WALL ; 3f + tilecoll HOP_DOWN_RIGHT, WALL, WALL, WALL ; 40 diff --git a/tilesets/sprout_tower_collision.bin b/tilesets/sprout_tower_collision.bin Binary files differdeleted file mode 100644 index 878803fb8..000000000 --- a/tilesets/sprout_tower_collision.bin +++ /dev/null diff --git a/tilesets/train_station_collision.asm b/tilesets/train_station_collision.asm new file mode 100644 index 000000000..55b147237 --- /dev/null +++ b/tilesets/train_station_collision.asm @@ -0,0 +1,64 @@ + tilecoll FF, FF, FF, FF ; 01 + tilecoll UP_WALL, UP_WALL, FLOOR, FLOOR ; 02 + tilecoll UP_WALL, FLOOR, UP_WALL, FLOOR ; 03 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 06 + tilecoll FLOOR, FLOOR, WALL, WALL ; 07 + tilecoll WALL, FLOOR, WALL, FLOOR ; 08 + tilecoll WALL, FLOOR, WALL, WALL ; 09 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 0a + tilecoll WALL, WALL, WALL, WALL ; 0b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0c + tilecoll WALL, FLOOR, WALL, FLOOR ; 0d + tilecoll WALL, WALL, WALL, WALL ; 0e + tilecoll FLOOR, WALL, FLOOR, WALL ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll WALL, WALL, WALL, WALL ; 11 + tilecoll WALL, WALL, DOOR, WALL ; 12 + tilecoll WALL, WALL, WALL, DOOR ; 13 + tilecoll WALL, WALL, WALL, WALL ; 14 + tilecoll WALL, WALL, WALL, WALL ; 15 + tilecoll WALL, WALL, WALL, WALL ; 16 + tilecoll WALL, WALL, WALL, WALL ; 17 + tilecoll WALL, WALL, WALL, WALL ; 18 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 19 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1a + tilecoll WALL, WALL, WALL, WALL ; 1b + tilecoll WALL, WALL, WALL, WALL ; 1c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1d + tilecoll WALL, FLOOR, WALL, FLOOR ; 1e + tilecoll FLOOR, WALL, FLOOR, WALL ; 1f + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll WALL, FLOOR, WALL, FLOOR ; 22 + tilecoll FLOOR, WALL, FLOOR, WALL ; 23 + tilecoll WALL, WALL, FLOOR, FLOOR ; 24 + tilecoll WALL, WALL, FLOOR, FLOOR ; 25 + tilecoll WALL, WALL, FLOOR, FLOOR ; 26 + tilecoll WALL, FLOOR, WALL, FLOOR ; 27 + tilecoll FLOOR, WALL, FLOOR, WALL ; 28 + tilecoll WALL, WALL, WALL, FLOOR ; 29 + tilecoll WALL, WALL, FLOOR, WALL ; 2a + tilecoll WALL, FLOOR, WALL, FLOOR ; 2b + tilecoll FLOOR, WALL, FLOOR, WALL ; 2c + tilecoll FLOOR, WALL, FLOOR, WALL ; 2d + tilecoll FLOOR, WALL, FLOOR, WALL ; 2e + tilecoll WALL, WALL, WALL, WALL ; 2f + tilecoll WALL, WALL, FLOOR, FLOOR ; 30 + tilecoll WALL, WALL, FLOOR, FLOOR ; 31 + tilecoll WALL, FLOOR, WALL, FLOOR ; 32 + tilecoll FLOOR, WALL, FLOOR, WALL ; 33 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 34 + tilecoll WALL, FLOOR, WALL, FLOOR ; 35 + tilecoll FLOOR, WALL, FLOOR, WALL ; 36 + tilecoll WALL, WALL, WALL, FLOOR ; 37 + tilecoll WALL, WALL, FLOOR, FLOOR ; 38 + tilecoll WALL, WALL, FLOOR, WALL ; 39 + tilecoll WALL, FLOOR, WALL, WALL ; 3a + tilecoll WALL, WALL, WALL, WALL ; 3b + tilecoll FLOOR, WALL, WALL, WALL ; 3c + tilecoll WALL, WALL, WALL, WALL ; 3d + tilecoll WALL, WALL, WALL, WALL ; 3e + tilecoll WALL, WALL, WALL, WALL ; 3f + tilecoll WALL, WALL, WALL, WALL ; 40 diff --git a/tilesets/train_station_collision.bin b/tilesets/train_station_collision.bin Binary files differdeleted file mode 100644 index bd5c4c586..000000000 --- a/tilesets/train_station_collision.bin +++ /dev/null diff --git a/tilesets/underground_collision.asm b/tilesets/underground_collision.asm new file mode 100644 index 000000000..0c3120451 --- /dev/null +++ b/tilesets/underground_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll WALL, WALL, WALL, WALL ; 02 + tilecoll FLOOR, LADDER, FLOOR, FLOOR ; 03 + tilecoll FLOOR, LADDER, FLOOR, FLOOR ; 04 + tilecoll WALL, WALL, WALL, FLOOR ; 05 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 06 + tilecoll WALL, FLOOR, WALL, FLOOR ; 07 + tilecoll FLOOR, FLOOR, PIT, PIT ; 08 + tilecoll WALL, WALL, WALL, FLOOR ; 09 + tilecoll WALL, WALL, FLOOR, FLOOR ; 0a + tilecoll WALL, WALL, FLOOR, WALL ; 0b + tilecoll WALL, WALL, WALL, WALL ; 0c + tilecoll WALL, FLOOR, WALL, FLOOR ; 0d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0e + tilecoll FLOOR, WALL, FLOOR, WALL ; 0f + tilecoll FLOOR, FLOOR, FLOOR, WARP_PANEL ; 10 + tilecoll WALL, FLOOR, WALL, WALL ; 11 + tilecoll FLOOR, FLOOR, WALL, WALL ; 12 + tilecoll FLOOR, WALL, WALL, WALL ; 13 + tilecoll WALL, WALL, FLOOR, FLOOR ; 14 + tilecoll FLOOR, FLOOR, WALL, WALL ; 15 + tilecoll FLOOR, FLOOR, WALL, WALL ; 16 + tilecoll WALL, FLOOR, WALL, WALL ; 17 + tilecoll FLOOR, WALL, WALL, WALL ; 18 + tilecoll FLOOR, WALL, FLOOR, WALL ; 19 + tilecoll WALL, FLOOR, WALL, FLOOR ; 1a + tilecoll FLOOR, WALL, FLOOR, WALL ; 1b + tilecoll WALL, FLOOR, WALL, FLOOR ; 1c + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 1d + tilecoll WALL, WALL, FLOOR, FLOOR ; 1e + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 1f + tilecoll WALL, WALL, FLOOR, FLOOR ; 20 + tilecoll WALL, WALL, FLOOR, FLOOR ; 21 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 22 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 23 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 24 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 25 + tilecoll WALL, WARP_CARPET_UP, FLOOR, FLOOR ; 26 + tilecoll WARP_CARPET_UP, WALL, FLOOR, FLOOR ; 27 + tilecoll FLOOR, WARP_CARPET_RIGHT, FLOOR, WARP_CARPET_RIGHT ; 28 + tilecoll WARP_CARPET_LEFT, FLOOR, WARP_CARPET_LEFT, FLOOR ; 29 + tilecoll FLOOR, WALL, FLOOR, WALL ; 2a + tilecoll WALL, FLOOR, WALL, FLOOR ; 2b + tilecoll WALL, WALL, WALL, WALL ; 2c + tilecoll WALL, WALL, WALL, WALL ; 2d + tilecoll WALL, WALL, WALL, WALL ; 2e + tilecoll WARP_CARPET_DOWN, WARP_CARPET_DOWN, WALL, WALL ; 2f + tilecoll WALL, WALL, WALL, WALL ; 30 + tilecoll WALL, WALL, WALL, WALL ; 31 + tilecoll WALL, WALL, WALL, WALL ; 32 + tilecoll WALL, WALL, WALL, WALL ; 33 + tilecoll WALL, WALL, WALL, WALL ; 34 + tilecoll WALL, WALL, WALL, WALL ; 35 + tilecoll WALL, WALL, WALL, WALL ; 36 + tilecoll WALL, FLOOR, WALL, FLOOR ; 37 + tilecoll FLOOR, WALL, FLOOR, WALL ; 38 + tilecoll WALL, WALL, WALL, WALL ; 39 + tilecoll WALL, WALL, WALL, WALL ; 3a + tilecoll WALL, WALL, WALL, WALL ; 3b + tilecoll WALL, WALL, WALL, WALL ; 3c + tilecoll WALL, WALL, WALL, WALL ; 3d + tilecoll WALL, WALL, BOOKSHELF, BOOKSHELF ; 3e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 40 diff --git a/tilesets/underground_collision.bin b/tilesets/underground_collision.bin Binary files differdeleted file mode 100644 index eccd3e3df..000000000 --- a/tilesets/underground_collision.bin +++ /dev/null diff --git a/tilesets/unused_whirl_islands_collision.asm b/tilesets/unused_whirl_islands_collision.asm new file mode 100644 index 000000000..0022d3881 --- /dev/null +++ b/tilesets/unused_whirl_islands_collision.asm @@ -0,0 +1,128 @@ + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll TALL_GRASS_10, TALL_GRASS_10, TALL_GRASS_10, TALL_GRASS_10 ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll WALL, WALL, WALL, WALL ; 06 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 07 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 08 + tilecoll WALL, WALL, WALL, WALL ; 09 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0a + tilecoll WALL, WALL, WALL, WALL ; 0b + tilecoll WARP_CARPET_LEFT, FLOOR, WARP_CARPET_LEFT, FLOOR ; 0c + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 0d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0e + tilecoll FLOOR, WARP_CARPET_RIGHT, FLOOR, WARP_CARPET_RIGHT ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll WALL, WALL, WALL, WALL ; 11 + tilecoll WALL, WALL, WALL, WALL ; 12 + tilecoll WALL, WALL, WALL, WALL ; 13 + tilecoll WALL, WALL, WALL, WALL ; 14 + tilecoll WALL, WALL, WALL, DOOR ; 15 + tilecoll WALL, WALL, WALL, WALL ; 16 + tilecoll WALL, WALL, WALL, DOOR ; 17 + tilecoll WALL, WALL, TOWN_MAP, WALL ; 18 + tilecoll WALL, WALL, WALL, WALL ; 19 + tilecoll WALL, WALL, WALL, WALL ; 1a + tilecoll WALL, WALL, WALL, DOOR ; 1b + tilecoll WALL, WALL, TOWN_MAP, WALL ; 1c + tilecoll WALL, WALL, WALL, WALL ; 1d + tilecoll WALL, WALL, DOOR, WALL ; 1e + tilecoll WALL, WALL, WALL, WALL ; 1f + tilecoll WALL, WALL, WALL, WALL ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll WALL, WALL, WALL, WALL ; 22 + tilecoll WALL, WALL, WALL, WALL ; 23 + tilecoll WALL, WALL, WALL, WALL ; 24 + tilecoll WALL, WALL, WALL, WALL ; 25 + tilecoll WALL, WALL, WALL, WALL ; 26 + tilecoll WALL, WALL, WALL, WALL ; 27 + tilecoll WALL, WALL, WALL, WALL ; 28 + tilecoll WALL, WALL, WALL, DOOR ; 29 + tilecoll WALL, WALL, WALL, WALL ; 2a + tilecoll WALL, WALL, WALL, DOOR ; 2b + tilecoll WALL, WALL, WALL, WALL ; 2c + tilecoll FLOOR, FLOOR, WALL, WALL ; 2d + tilecoll FLOOR, FLOOR, WALL, WALL ; 2e + tilecoll WALL, WALL, WALL, DOOR ; 2f + tilecoll WALL, WALL, WALL, WALL ; 30 + tilecoll BUOY, BUOY, BUOY, WATER_21 ; 31 + tilecoll BUOY, BUOY, WATER_21, WATER_21 ; 32 + tilecoll BUOY, BUOY, WATER_21, BUOY ; 33 + tilecoll FLOOR, FLOOR, WALL, WALL ; 34 + tilecoll BUOY, WATER_21, BUOY, WATER_21 ; 35 + tilecoll WATER_21, WATER_21, WATER_21, WATER_21 ; 36 + tilecoll WATER_21, BUOY, WATER_21, BUOY ; 37 + tilecoll WALL, WALL, WALL, WALL ; 38 + tilecoll BUOY, WATER_21, BUOY, BUOY ; 39 + tilecoll WATER_21, WATER_21, BUOY, BUOY ; 3a + tilecoll WATER_21, BUOY, BUOY, BUOY ; 3b + tilecoll WALL, WALL, WALL, WALL ; 3c + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 3e + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 3f + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 40 + tilecoll WALL, WALL, WALL, FLOOR ; 41 + tilecoll WALL, WALL, FLOOR, FLOOR ; 42 + tilecoll WALL, WALL, FLOOR, WALL ; 43 + tilecoll WATER_21, WATER_21, WATER_21, WATER_21 ; 44 + tilecoll WALL, FLOOR, WALL, FLOOR ; 45 + tilecoll TOWN_MAP, FLOOR, FLOOR, FLOOR ; 46 + tilecoll FLOOR, WALL, FLOOR, WALL ; 47 + tilecoll FLOOR, FLOOR, FLOOR, TOWN_MAP ; 48 + tilecoll WALL, FLOOR, WALL, WALL ; 49 + tilecoll FLOOR, FLOOR, WALL, WALL ; 4a + tilecoll FLOOR, WALL, WALL, WALL ; 4b + tilecoll HOP_DOWN, FLOOR, WALL, FLOOR ; 4c + tilecoll WALL, HOP_LEFT, WALL, HOP_LEFT ; 4d + tilecoll HOP_RIGHT, WALL, HOP_RIGHT, WALL ; 4e + tilecoll WALL, HOP_LEFT, WALL, HOP_LEFT ; 4f + tilecoll HOP_RIGHT, WALL, HOP_RIGHT, WALL ; 50 + tilecoll WALL, HOP_DOWN_LEFT, WALL, WALL ; 51 + tilecoll HOP_DOWN_RIGHT, WALL, WALL, WALL ; 52 + tilecoll WALL, HOP_DOWN_LEFT, WALL, WALL ; 53 + tilecoll HOP_DOWN_RIGHT, WALL, WALL, WALL ; 54 + tilecoll WATER_21, WATER_21, WATER_21, WATER_21 ; 55 + tilecoll WATER_21, WATER_21, WATER_21, WATER_21 ; 56 + tilecoll HOP_DOWN, HOP_DOWN, WALL, WALL ; 57 + tilecoll HOP_DOWN, HOP_DOWN, WALL, WALL ; 58 + tilecoll WATER_21, WATER_21, WATER_21, WATER_21 ; 59 + tilecoll WATER_21, WATER_21, WATER_21, WATER_21 ; 5a + tilecoll HOP_DOWN, FLOOR, WALL, FLOOR ; 5b + tilecoll WALL, CUT_TREE, FLOOR, FLOOR ; 5c + tilecoll WALL, WALL, WALL, FLOOR ; 5d + tilecoll WALL, WALL, FLOOR, FLOOR ; 5e + tilecoll WALL, WALL, FLOOR, WALL ; 5f + tilecoll FLOOR, WALL, FLOOR, CUT_TREE ; 60 + tilecoll WALL, FLOOR, WALL, FLOOR ; 61 + tilecoll WALL, WALL, WALL, WALL ; 62 + tilecoll FLOOR, WALL, FLOOR, WALL ; 63 + tilecoll FLOOR, FLOOR, CUT_TREE, WALL ; 64 + tilecoll WALL, FLOOR, WALL, WALL ; 65 + tilecoll FLOOR, FLOOR, WALL, WALL ; 66 + tilecoll FLOOR, WALL, WALL, WALL ; 67 + tilecoll CUT_TREE, FLOOR, WALL, FLOOR ; 68 + tilecoll WALL, FLOOR, WALL, FLOOR ; 69 + tilecoll FLOOR, WALL, FLOOR, WALL ; 6a + tilecoll WALL, UP_WALL, WALL, FLOOR ; 6b + tilecoll UP_WALL, WALL, FLOOR, WALL ; 6c + tilecoll WALL, FLOOR, WALL, WALL ; 6d + tilecoll FLOOR, WALL, WALL, WALL ; 6e + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 6f + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 70 + tilecoll UP_WALL, UP_WALL, FLOOR, FLOOR ; 71 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 72 + tilecoll FLOOR, FLOOR, WALL, WALL ; 73 + tilecoll FLOOR, FLOOR, DOOR, WALL ; 74 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 75 + tilecoll WALL, WALL, FLOOR, FLOOR ; 76 + tilecoll WATER_21, WATER_21, WATER_21, WATER_21 ; 77 + tilecoll WALL, WALL, WALL, WALL ; 78 + tilecoll WALL, WALL, WALL, WALL ; 79 + tilecoll WATER_21, WATER_21, WATER_21, WATER_21 ; 7a + tilecoll WATER_21, WATER_21, WATER_21, WATER_21 ; 7b + tilecoll WALL, WALL, WALL, WALL ; 7c + tilecoll WALL, WALL, WALL, WALL ; 7d + tilecoll WALL, WALL, WALL, WALL ; 7e + tilecoll WALL, WALL, WALL, WALL ; 7f + tilecoll WALL, WALL, WALL, WALL ; 80 diff --git a/tilesets/unused_whirl_islands_collision.bin b/tilesets/unused_whirl_islands_collision.bin Binary files differdeleted file mode 100644 index 559aad109..000000000 --- a/tilesets/unused_whirl_islands_collision.bin +++ /dev/null diff --git a/tilesets/whirl_islands_collision.asm b/tilesets/whirl_islands_collision.asm new file mode 100644 index 000000000..3d5e0ae05 --- /dev/null +++ b/tilesets/whirl_islands_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll WALL, WALL, WALL, WALL ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll TALL_GRASS, TALL_GRASS, TALL_GRASS, TALL_GRASS ; 04 + tilecoll WALL, UP_WALL, WALL, FLOOR ; 05 + tilecoll UP_WALL, UP_WALL, FLOOR, FLOOR ; 06 + tilecoll UP_WALL, WALL, FLOOR, WALL ; 07 + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 08 + tilecoll WALL, FLOOR, WALL, FLOOR ; 09 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0a + tilecoll FLOOR, WALL, FLOOR, WALL ; 0b + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 0c + tilecoll WALL, FLOOR, WALL, WALL ; 0d + tilecoll FLOOR, FLOOR, WALL, WALL ; 0e + tilecoll FLOOR, WALL, WALL, WALL ; 0f + tilecoll WATER, WATER, WATER, WATER ; 10 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 11 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 12 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 13 + tilecoll FLOOR, FLOOR, WALL, CAVE ; 14 + tilecoll UP_WALL, UP_WALL, FLOOR, LADDER ; 15 + tilecoll UP_WALL, UP_WALL, FLOOR, LADDER ; 16 + tilecoll WALL, FLOOR, WALL, WARP_CARPET_DOWN ; 17 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 18 + tilecoll WALL, WALL, WALL, FLOOR ; 19 + tilecoll WALL, WALL, FLOOR, FLOOR ; 1a + tilecoll WALL, WALL, FLOOR, WALL ; 1b + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 1c + tilecoll WALL, FLOOR, WALL, FLOOR ; 1d + tilecoll WALL, WALL, WALL, WALL ; 1e + tilecoll FLOOR, WALL, FLOOR, WALL ; 1f + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 20 + tilecoll WALL, FLOOR, WALL, WALL ; 21 + tilecoll FLOOR, FLOOR, WALL, WALL ; 22 + tilecoll FLOOR, WALL, WALL, WALL ; 23 + tilecoll UP_WALL, WALL, FLOOR, FLOOR ; 24 + tilecoll FLOOR, FLOOR, FLOOR, WARP_CARPET_DOWN ; 25 + tilecoll WATER, WATER, WATER, WATER ; 26 + tilecoll WATER, WATER, WATER, WATER ; 27 + tilecoll WATER, WATER, WATER, WATER ; 28 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 29 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 2a + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 2b + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 2c + tilecoll WATERFALL, WATERFALL, WATERFALL, WATERFALL ; 2d + tilecoll WALL, WALL, WALL, WALL ; 2e + tilecoll WALL, WALL, WALL, WALL ; 2f + tilecoll WALL, WALL, WALL, WALL ; 30 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 31 + tilecoll WALL, WALL, WALL, WALL ; 32 + tilecoll WATER, WATER, WATER, WATER ; 33 + tilecoll WATER, WATER, WATER, WATER ; 34 + tilecoll WALL, WALL, WALL, WALL ; 35 + tilecoll FLOOR, WALL, FLOOR, WALL ; 36 + tilecoll FLOOR, WALL, FLOOR, WALL ; 37 + tilecoll WALL, WALL, WALL, CAVE ; 38 + tilecoll WALL, HOP_DOWN_LEFT, WALL, WALL ; 39 + tilecoll HOP_DOWN, HOP_DOWN, WALL, WALL ; 3a + tilecoll HOP_DOWN_RIGHT, WALL, WALL, WALL ; 3b + tilecoll WALL, HOP_LEFT, WALL, HOP_LEFT ; 3c + tilecoll HOP_RIGHT, WALL, HOP_RIGHT, WALL ; 3d + tilecoll WATER, WATER, WATER, WATER ; 3e + tilecoll WATER, WATER, WATER, WATER ; 3f + tilecoll FLOOR, FLOOR, PIT, FLOOR ; 40 diff --git a/tilesets/whirl_islands_collision.bin b/tilesets/whirl_islands_collision.bin Binary files differdeleted file mode 100644 index 701de1c0b..000000000 --- a/tilesets/whirl_islands_collision.bin +++ /dev/null |