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authorBryan Bishop <kanzure@gmail.com>2014-05-19 12:21:26 -0500
committerBryan Bishop <kanzure@gmail.com>2014-05-19 12:21:26 -0500
commit1098c2352e966ce180dc6d224cfe33f946b76d9e (patch)
tree140ef1db68794415206ecdf04f7e83713517d7f9 /battle/anim_commands.asm
parent363600f8b4db1c02238e72cff0411f58e534e15c (diff)
parent67b3a7fc57297d403c71a0882d3336c5a6a02c4f (diff)
Merge pull request #252 from yenatch/master
Add remaining battle animation data.
Diffstat (limited to 'battle/anim_commands.asm')
-rw-r--r--battle/anim_commands.asm19
1 files changed, 18 insertions, 1 deletions
diff --git a/battle/anim_commands.asm b/battle/anim_commands.asm
index cfd40220d..9f26e8f94 100644
--- a/battle/anim_commands.asm
+++ b/battle/anim_commands.asm
@@ -233,7 +233,24 @@ ClearActorHud: ; cc207
ret
; cc220
-INCBIN "baserom.gbc",$cc220,$cc23d - $cc220
+Functioncc220: ; cc220
+; Appears to be unused.
+ xor a
+ ld [hBGMapMode], a
+ ld a, $80
+ ld [hBGMapAddress], a
+ ld a, $9a
+ ld [$ffd7], a
+ call Function3200
+ ld a, $60
+ ld [hWY], a
+ xor a
+ ld [hBGMapAddress], a
+ ld a, $98
+ ld [$ffd7], a
+ call BattleAnimDelayFrame
+ ret
+; cc23d
Functioncc23d: ; cc23d