diff options
author | pikalaxalt <PikalaxALT@gmail.com> | 2016-05-05 15:07:37 -0400 |
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committer | pikalaxalt <PikalaxALT@gmail.com> | 2016-05-05 15:07:37 -0400 |
commit | 8c265476455c4793d263c7f2e6386904fbd3e305 (patch) | |
tree | 2cc2f5e077e3494c0a0dce3276dcae4f609e9696 /battle/anim_commands.asm | |
parent | a613ed915c32d3befec54a98dae98e21649e19ce (diff) |
Mobile and more battle anims
Diffstat (limited to 'battle/anim_commands.asm')
-rw-r--r-- | battle/anim_commands.asm | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/battle/anim_commands.asm b/battle/anim_commands.asm index 48dc9c433..352dc77a7 100644 --- a/battle/anim_commands.asm +++ b/battle/anim_commands.asm @@ -382,7 +382,7 @@ BattleAnimCommands:: ; cc2a4 (33:42a4) dw BattleAnimCmd_EB ; dummy dw BattleAnimCmd_EC ; dummy dw BattleAnimCmd_ED ; dummy - dw BattleAnimCmd_JumpAnd + dw BattleAnimCmd_IfParamAnd dw BattleAnimCmd_JumpUntil dw BattleAnimCmd_BGEffect dw BattleAnimCmd_BGP @@ -392,10 +392,10 @@ BattleAnimCommands:: ; cc2a4 (33:42a4) dw BattleAnimCmd_F5 dw BattleAnimCmd_F6 dw BattleAnimCmd_F7 - dw BattleAnimCmd_JumpIf + dw BattleAnimCmd_IfParamEqual dw BattleAnimCmd_SetVar dw BattleAnimCmd_IncVar - dw BattleAnimCmd_JumpVar + dw BattleAnimCmd_IfVarEqual dw BattleAnimCmd_Jump dw BattleAnimCmd_Loop dw BattleAnimCmd_Call @@ -535,7 +535,7 @@ BattleAnimCmd_IncVar: ; cc3ad (33:43ad) inc [hl] ret -BattleAnimCmd_JumpVar: ; cc3b2 (33:43b2) +BattleAnimCmd_IfVarEqual: ; cc3b2 (33:43b2) call GetBattleAnimByte ld hl, BattleAnimVar cp [hl] @@ -563,7 +563,7 @@ BattleAnimCmd_JumpVar: ; cc3b2 (33:43b2) ld [hl], d ret -BattleAnimCmd_JumpIf: ; cc3d6 (33:43d6) +BattleAnimCmd_IfParamEqual: ; cc3d6 (33:43d6) call GetBattleAnimByte ld hl, wBattleAnimParam cp [hl] @@ -591,7 +591,7 @@ BattleAnimCmd_JumpIf: ; cc3d6 (33:43d6) ld [hl], d ret -BattleAnimCmd_JumpAnd: ; cc3fa (33:43fa) +BattleAnimCmd_IfParamAnd: ; cc3fa (33:43fa) call GetBattleAnimByte ld e, a ld a, [wBattleAnimParam] @@ -608,6 +608,7 @@ BattleAnimCmd_JumpAnd: ; cc3fa (33:43fa) dec hl ld [hl], e ret + .jump call GetBattleAnimByte ld e, a |