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authorPikalaxALT <PikalaxALT@gmail.com>2015-12-23 20:46:23 -0500
committerPikalaxALT <PikalaxALT@gmail.com>2015-12-23 20:46:23 -0500
commitd7a5ea998d5c92607b32e633d8875898a6bc450b (patch)
treecba5438a7d0e15762e032816f67774dd4b2ec9d8 /battle/anim_objects.asm
parent8152ab612c0405d9e0074b7d51c9785e0dd3bc95 (diff)
More battle anims and bg effects
Diffstat (limited to 'battle/anim_objects.asm')
-rw-r--r--battle/anim_objects.asm6
1 files changed, 3 insertions, 3 deletions
diff --git a/battle/anim_objects.asm b/battle/anim_objects.asm
index a0cfb1cd0..74889c0a1 100644
--- a/battle/anim_objects.asm
+++ b/battle/anim_objects.asm
@@ -106,7 +106,7 @@ BattleAnimOAMUpdate: ; cca09
ld a, [hli]
ld h, [hl]
ld l, a
- ld a, [w5_d418]
+ ld a, [wBattleAnimOAMPointerLo]
ld e, a
ld d, Sprites / $100
.loop
@@ -173,7 +173,7 @@ BattleAnimOAMUpdate: ; cca09
inc hl
inc de
ld a, e
- ld [w5_d418], a
+ ld [wBattleAnimOAMPointerLo], a
cp $a0
jr nc, .exit_set_carry
dec c
@@ -620,7 +620,7 @@ GetBattleAnimOAMPointer: ; ce83c
; ce846
-Functionce846: ; ce846 (33:6846)
+LoadBattleAnimObj: ; ce846 (33:6846)
push hl
ld l, a
ld h, 0