diff options
author | yenatch <yenatch@gmail.com> | 2016-01-04 07:41:19 -0500 |
---|---|---|
committer | yenatch <yenatch@gmail.com> | 2016-01-04 07:41:19 -0500 |
commit | 0add51451cda9d4221af137f83e2429d3577310c (patch) | |
tree | fd05f8f0ad49d88b032dc9e10af85a42dfa0e402 /battle/core.asm | |
parent | da87d2a929b1d58175efe063833c124d8ba702c9 (diff) | |
parent | 2a263629a40e201b1702e2f4e65f1c61360cc2b2 (diff) |
Merge pull request #330 from PikalaxALT/scriptmacrorenaming
Scriptmacrorenaming
Diffstat (limited to 'battle/core.asm')
-rw-r--r-- | battle/core.asm | 609 |
1 files changed, 290 insertions, 319 deletions
diff --git a/battle/core.asm b/battle/core.asm index bda8e736d..d8c38d2c1 100644 --- a/battle/core.asm +++ b/battle/core.asm @@ -1,9 +1,6 @@ -BattleCore: - ; Core components of the battle engine. - - -SendOutFirstMons: ; 3c000 +BattleCore: +DoBattle: ; 3c000 xor a ld [wBattleParticipantsNotFainted], a ld [wc6fc], a @@ -83,8 +80,8 @@ SendOutFirstMons: ; 3c000 ld [CurPartySpecies], a ld [TempBattleMonSpecies], a hlcoord 1, 5 - ld a, $9 - call Function3d490 + ld a, 9 + call SlideBattlePicOut call LoadTileMapToTempTileMap call ResetBattleParticipants call InitBattleMon @@ -113,7 +110,7 @@ SendOutFirstMons: ; 3c000 call SpikesDamage .not_linked_2 - jp Function3c12f + jp BattleTurn .tutorial_debug jp BattleMenu @@ -130,33 +127,33 @@ WildFled_EnemyFled_LinkBattleCanceled: ; 3c0e5 ld a, [wLinkMode] and a ld hl, BattleText_WildFled - jr z, .asm_3c115 + jr z, .print_text ld a, [wBattleResult] and $c0 ld [wBattleResult], a ld hl, BattleText_EnemyFled call CheckMobileBattleError - jr nc, .asm_3c115 + jr nc, .print_text ld hl, wcd2a bit 4, [hl] - jr nz, .asm_3c118 + jr nz, .skip_text ld hl, BattleText_LinkErrorBattleCanceled -.asm_3c115 +.print_text call StdBattleTextBox -.asm_3c118 +.skip_text call StopDangerSound call CheckMobileBattleError - jr c, .asm_3c126 + jr c, .skip_sfx ld de, SFX_RUN call PlaySFX -.asm_3c126 +.skip_sfx call SetPlayerTurn ld a, 1 ld [BattleEnded], a @@ -164,7 +161,7 @@ WildFled_EnemyFled_LinkBattleCanceled: ; 3c0e5 ; 3c12f -Function3c12f: ; 3c12f +BattleTurn: ; 3c12f .loop call MobileFn_3c1bf call CheckContestBattleOver @@ -424,7 +421,7 @@ HandleBerserkGene: ; 3c27c bit SUBSTATUS_CONFUSED, a ret nz xor a - ld [wcfca], a + ld [wNumHits], a ld de, ANIM_CONFUSED call Call_PlayBattleAnim_OnlyIfVisible call SwitchTurnCore @@ -1101,7 +1098,7 @@ ResidualDamage: ; 3c716 pop de xor a - ld [wcfca], a + ld [wNumHits], a call Call_PlayBattleAnim_OnlyIfVisible call GetEighthMaxHP ld de, PlayerToxicCount @@ -1141,7 +1138,7 @@ ResidualDamage: ; 3c716 call SwitchTurnCore xor a - ld [wcfca], a + ld [wNumHits], a ld de, ANIM_SAP ld a, BATTLE_VARS_SUBSTATUS3_OPP call GetBattleVar @@ -1166,7 +1163,7 @@ ResidualDamage: ; 3c716 bit SUBSTATUS_NIGHTMARE, [hl] jr z, .not_nightmare xor a - ld [wcfca], a + ld [wNumHits], a ld de, ANIM_IN_NIGHTMARE call Call_PlayBattleAnim_OnlyIfVisible call GetQuarterMaxHP @@ -1184,7 +1181,7 @@ ResidualDamage: ; 3c716 jr z, .not_cursed xor a - ld [wcfca], a + ld [wNumHits], a ld de, ANIM_IN_NIGHTMARE call Call_PlayBattleAnim_OnlyIfVisible call GetQuarterMaxHP @@ -1328,7 +1325,7 @@ HandleWrap: ; 3c874 call SwitchTurnCore xor a - ld [wcfca], a + ld [wNumHits], a ld [FXAnimIDHi], a predef PlayBattleAnim call SwitchTurnCore @@ -1433,8 +1430,8 @@ HandleMysteryberry: ; 3c93c ld a, [hBattleTurn] and a jr z, .wild - ld de, wc739 - ld hl, wc735 + ld de, wWildMonPP + ld hl, wWildMonMoves ld a, [wBattleMode] dec a jr z, .wild @@ -1830,7 +1827,7 @@ HandleWeather: ; 3cb9e call SwitchTurnCore xor a - ld [wcfca], a + ld [wNumHits], a ld de, ANIM_IN_SANDSTORM call Call_PlayBattleAnim call SwitchTurnCore @@ -1852,9 +1849,8 @@ HandleWeather: ; 3cb9e dec a ld c, a ld b, 0 -rept 2 add hl, bc -endr + add hl, bc ld a, [hli] ld h, [hl] ld l, a @@ -1892,26 +1888,26 @@ SubtractHP: ; 3cc45 .ok inc hl ld a, [hl] - ld [wd1ec], a + ld [Buffer3], a sub c ld [hld], a - ld [wd1ee], a + ld [Buffer5], a ld a, [hl] - ld [wd1ed], a + ld [Buffer4], a sbc b ld [hl], a - ld [wd1ef], a + ld [Buffer6], a ret nc - ld a, [wd1ec] + ld a, [Buffer3] ld c, a - ld a, [wd1ed] + ld a, [Buffer4] ld b, a xor a ld [hli], a ld [hl], a - ld [wd1ee], a - ld [wd1ef], a + ld [Buffer5], a + ld [Buffer6], a ret ; 3cc76 @@ -2101,7 +2097,7 @@ UpdateHPBar: ; 3cd3c xor a .ok push bc - ld [wd10a], a + ld [wWhichHPBar], a predef AnimateHPBar pop bc ret @@ -2415,7 +2411,7 @@ Function3cf4a: ; 3cf4a ld e, HP_BAR_LENGTH_PX call UpdateHPPal call WaitBGMap - callba Function2c012 + callba EnemySwitch_TrainerHud ld a, [wLinkMode] and a jr z, .not_linked @@ -2489,15 +2485,15 @@ WinTrainerBattle: ; 3cfa4 bit 0, a jr nz, .battle_tower - call Function3ebd8 - ld c, $28 + call BattleWinSlideInEnemyTrainerFrontpic + ld c, 40 call DelayFrames ld a, [BattleType] cp BATTLETYPE_CANLOSE jr nz, .skip_heal predef HealParty .skip_heal - ld a, [wc2cc] + ld a, [wMonStatusFlags] bit 0, a jr nz, .skip_win_loss_text call PrintWinLossText @@ -2506,7 +2502,7 @@ WinTrainerBattle: ; 3cfa4 jp Function3d02b .mobile - call Function3ebd8 + call BattleWinSlideInEnemyTrainerFrontpic ld c, 40 call DelayFrames ld c, $4 @@ -2514,7 +2510,7 @@ WinTrainerBattle: ; 3cfa4 ret .battle_tower - call Function3ebd8 + call BattleWinSlideInEnemyTrainerFrontpic ld c, 40 call DelayFrames call EmptyBattleTextBox @@ -2578,9 +2574,8 @@ Function3d02b: ; 3d02b dec a ld c, a ld b, 0 -rept 2 add hl, bc -endr + add hl, bc ld a, [hli] ld h, [hl] ld l, a @@ -2618,9 +2613,8 @@ endr rl [hl] ret nc ld a, $ff -rept 2 ld [hli], a -endr + ld [hli], a ld [hl], a ret ; 3d0ab @@ -2874,13 +2868,13 @@ AskUseNextPokemon: ; 3d1f8 .loop lb bc, 1, 7 call PlaceYesNoBox - ld a, [MenuSelection2] + ld a, [wMenuCursorY] jr c, .pressed_b and a ret .pressed_b - ld a, [MenuSelection2] + ld a, [wMenuCursorY] cp $1 ; YES jr z, .loop ld hl, PartyMon1Speed @@ -2891,7 +2885,7 @@ AskUseNextPokemon: ; 3d1f8 ForcePlayerMonChoice: ; 3d227 call EmptyBattleTextBox call LoadStandardMenuDataHeader - call Function3d2f7 + call SetUpBattlePartyMenu_NoLoop call ForcePickPartyMonInBattle ld a, [wLinkMode] and a @@ -2935,7 +2929,7 @@ ForcePlayerMonChoice: ; 3d227 call ClearPalettes call DelayFrame call _LoadHPBar - call WriteBackup + call CloseWindow call GetMemSGBLayout call SetPalettes call SendOutPkmnText @@ -2995,12 +2989,12 @@ IsMobileBattle: ; 3d2f1 ret ; 3d2f7 -Function3d2f7: ; 3d2f7 +SetUpBattlePartyMenu_NoLoop: ; 3d2f7 call ClearBGPalettes -Function3d2fa: ; switch to fullscreen menu? +SetUpBattlePartyMenu: ; switch to fullscreen menu? callba LoadPartyMenuGFX callba InitPartyMenuWithCancel - callba Function8e85 + callba InitPartyMenuBGPal7 callba InitPartyMenuGFX ret ; 3d313 @@ -3111,12 +3105,12 @@ LostBattle: ; 3d38e hlcoord 0, 0 lb bc, 8, 21 call ClearBox - call Function3ebd8 + call BattleWinSlideInEnemyTrainerFrontpic ld c, 40 call DelayFrames - ld a, [wc2cc] + ld a, [wMonStatusFlags] bit 0, a jr nz, .skip_win_loss_text call PrintWinLossText @@ -3128,7 +3122,7 @@ LostBattle: ; 3d38e hlcoord 0, 0 lb bc, 8, 21 call ClearBox - call Function3ebd8 + call BattleWinSlideInEnemyTrainerFrontpic ld c, 40 call DelayFrames @@ -3147,7 +3141,7 @@ LostBattle: ; 3d38e jr nz, .LostLinkBattle ; Greyscale - ld b, SCGB_00 + ld b, SCGB_BATTLE_GRAYSCALE call GetSGBLayout call SetPalettes jr .end @@ -3180,7 +3174,7 @@ LostBattle: ; 3d38e hlcoord 0, 0 lb bc, 8, 21 call ClearBox - call Function3ebd8 + call BattleWinSlideInEnemyTrainerFrontpic ld c, 40 call DelayFrames @@ -3260,31 +3254,31 @@ MonFaintedAnimation: ; 3d444 ; 3d490 -Function3d490: ; 3d490 +SlideBattlePicOut: ; 3d490 ld [hMapObjectIndexBuffer], a ld c, a -.asm_3d493 +.loop push bc push hl ld b, $7 -.asm_3d497 +.loop2 push hl - call Function3d4ae + call .DoFrame pop hl ld de, SCREEN_WIDTH add hl, de dec b - jr nz, .asm_3d497 + jr nz, .loop2 ld c, 2 call DelayFrames pop hl pop bc dec c - jr nz, .asm_3d493 + jr nz, .loop ret ; 3d4ae -Function3d4ae: ; 3d4ae +.DoFrame: ; 3d4ae ld a, [hMapObjectIndexBuffer] ld c, a cp $8 @@ -3413,8 +3407,8 @@ ResetEnemyBattleVars: ; 3d557 xor a ld [wPlayerWrapCount], a hlcoord 18, 0 - ld a, $8 - call Function3d490 + ld a, 8 + call SlideBattlePicOut call EmptyBattleTextBox jp LoadStandardMenuDataHeader ; 3d57a @@ -3646,13 +3640,13 @@ LoadEnemyPkmnToSwitchTo: ; 3d6ca ld a, [CurPartySpecies] cp UNOWN jr nz, .skip_unown - ld a, [wdef4] + ld a, [wFirstUnownSeen] and a jr nz, .skip_unown ld hl, EnemyMonDVs predef GetUnownLetter ld a, [UnownLetter] - ld [wdef4], a + ld [wFirstUnownSeen], a .skip_unown ld hl, EnemyMonHP @@ -3701,10 +3695,10 @@ OfferSwitch: ; 3d74b call StdBattleTextBox lb bc, 1, 7 call PlaceYesNoBox - ld a, [MenuSelection2] + ld a, [wMenuCursorY] dec a jr nz, .said_no - call Function3d2f7 + call SetUpBattlePartyMenu_NoLoop call PickSwitchMonInBattle jr c, .canceled_switch ld a, [CurBattleMon] @@ -3764,8 +3758,8 @@ Function_SetEnemyPkmnAndSendOutAnimation: ; 3d7c7 call GetMonFrontpic xor a - ld [wcfca], a - ld [wKickCounter], a + ld [wNumHits], a + ld [wBattleAnimParam], a call SetEnemyTurn ld de, ANIM_SEND_OUT_MON call Call_PlayBattleAnim @@ -3773,7 +3767,7 @@ Function_SetEnemyPkmnAndSendOutAnimation: ; 3d7c7 call BattleCheckEnemyShininess jr nc, .not_shiny ld a, 1 ; shiny anim - ld [wKickCounter], a + ld [wBattleAnimParam], a ld de, ANIM_SEND_OUT_MON call Call_PlayBattleAnim .not_shiny @@ -4270,14 +4264,14 @@ SendOutPlayerMon: ; 3db5f ld [wEnemyWrapCount], a call SetPlayerTurn xor a - ld [wcfca], a - ld [wKickCounter], a + ld [wNumHits], a + ld [wBattleAnimParam], a ld de, ANIM_SEND_OUT_MON call Call_PlayBattleAnim call BattleCheckPlayerShininess jr nc, .not_shiny - ld a, $1 - ld [wKickCounter], a + ld a, 1 + ld [wBattleAnimParam], a ld de, ANIM_SEND_OUT_MON call Call_PlayBattleAnim @@ -4463,7 +4457,7 @@ Function3dce6: ; 3dce6 push af xor a ld [hBattleTurn], a - ld [wcfca], a + ld [wNumHits], a ld de, ANIM_RETURN_MON call Call_PlayBattleAnim pop af @@ -4478,21 +4472,21 @@ HandleHealingItems: ; 3dcf9 call SetPlayerTurn call HandleHPHealingItem call UseHeldStatusHealingItem - call HandleStatusHealingItem + call UseConfusionHealingItem call SetEnemyTurn call HandleHPHealingItem call UseHeldStatusHealingItem - jp HandleStatusHealingItem + jp UseConfusionHealingItem .player_1 call SetEnemyTurn call HandleHPHealingItem call UseHeldStatusHealingItem - call HandleStatusHealingItem + call UseConfusionHealingItem call SetPlayerTurn call HandleHPHealingItem call UseHeldStatusHealingItem - jp HandleStatusHealingItem + jp UseConfusionHealingItem ; 3dd2f HandleHPHealingItem: ; 3dd2f @@ -4511,13 +4505,13 @@ HandleHPHealingItem: ; 3dd2f .go push bc ld a, [de] - ld [wd1ec], a + ld [Buffer3], a add a ld c, a dec de ld a, [de] inc de - ld [wd1ed], a + ld [Buffer4], a adc a ld b, a ld a, b @@ -4542,12 +4536,12 @@ HandleHPHealingItem: ; 3dd2f ld [Buffer1], a ld a, [de] add c - ld [wd1ee], a + ld [Buffer5], a ld c, a dec de ld a, [de] adc $0 - ld [wd1ef], a + ld [Buffer6], a ld b, a ld a, [hld] cp c @@ -4555,25 +4549,25 @@ HandleHPHealingItem: ; 3dd2f sbc b jr nc, .okay ld a, [hli] - ld [wd1ef], a + ld [Buffer6], a ld a, [hl] - ld [wd1ee], a + ld [Buffer5], a .okay - ld a, [wd1ef] + ld a, [Buffer6] ld [de], a inc de - ld a, [wd1ee] + ld a, [Buffer5] ld [de], a ld a, [hBattleTurn] - ld [wd10a], a + ld [wWhichHPBar], a and a hlcoord 2, 2 jr z, .got_hp_bar_coords hlcoord 10, 9 .got_hp_bar_coords - ld [wd10a], a + ld [wWhichHPBar], a predef AnimateHPBar UseOpponentItem: call RefreshBattleHuds @@ -4596,7 +4590,7 @@ ItemRecoveryAnim: ; 3ddc8 ld [FXAnimIDLo], a call SwitchTurnCore xor a - ld [wcfca], a + ld [wNumHits], a ld [FXAnimIDHi], a predef PlayBattleAnim call SwitchTurnCore @@ -4672,7 +4666,7 @@ UseHeldStatusHealingItem: ; 3dde9 ; 3de51 -HandleStatusHealingItem: ; 3de51 +UseConfusionHealingItem: ; 3de51 ld a, BATTLE_VARS_SUBSTATUS3_OPP call GetBattleVar bit SUBSTATUS_CONFUSED, a @@ -4692,7 +4686,7 @@ HandleStatusHealingItem: ; 3de51 res SUBSTATUS_CONFUSED, [hl] call GetItemName call ItemRecoveryAnim - ld hl, BattleText_0x80dab + ld hl, BattleText_ItemHealedConfusion call StdBattleTextBox ld a, [hBattleTurn] and a @@ -4750,18 +4744,16 @@ HandleStatBoostingHeldItems: ; 3de97 ld a, [hli] cp $ff jr z, .finish -rept 2 inc hl -endr + inc hl cp b jr nz, .loop pop bc ld a, [bc] ld [wd265], a push bc -rept 2 dec hl -endr + dec hl ld a, [hli] ld h, [hl] ld l, a @@ -4856,7 +4848,7 @@ DrawPlayerHUD: ; 3df58 lb bc, 5, 11 call ClearBox - callba DrawPlayerExpBar + callba DrawPlayerHUDBorder hlcoord 18, 9 ld [hl], $73 ; vertical bar @@ -4998,7 +4990,7 @@ DrawEnemyHUD: ; 3e043 lb bc, 4, 11 call ClearBox - callba Function2c0c5 + callba DrawEnemyHUDBorder ld a, [TempEnemyMonSpecies] ld [CurSpecies], a @@ -5116,7 +5108,7 @@ DrawEnemyHUD: ; 3e043 .draw_bar xor a - ld [wd10a], a + ld [wWhichHPBar], a hlcoord 2, 2 ld b, 0 call DrawBattleHPBar @@ -5228,11 +5220,11 @@ LoadBattleMenu2: ; 3e19b BattleMenu_Pack: ; 3e1c7 ld a, [wLinkMode] and a - jp nz, ItemsCantBeUsed + jp nz, .ItemsCantBeUsed ld a, [InBattleTowerBattle] and a - jp nz, ItemsCantBeUsed + jp nz, .ItemsCantBeUsed call LoadStandardMenuDataHeader @@ -5261,7 +5253,7 @@ BattleMenu_Pack: ; 3e1c7 call DoItemEffect .got_item - call Function3e234 + call .UseItem ret .didnt_use_item @@ -5277,52 +5269,52 @@ BattleMenu_Pack: ; 3e1c7 jp BattleMenu ; 3e22b -ItemsCantBeUsed: ; 3e22b +.ItemsCantBeUsed: ; 3e22b ld hl, BattleText_ItemsCantBeUsedHere call StdBattleTextBox jp BattleMenu ; 3e234 -Function3e234: ; 3e234 - ld a, [wc64e] +.UseItem: ; 3e234 + ld a, [wWildMon] and a - jr nz, .asm_3e279 + jr nz, .run callab CheckItemPocket ld a, [wItemAttributeParamBuffer] - cp $3 - jr z, .asm_3e24a + cp BALL + jr z, .ball call ClearBGPalettes -.asm_3e24a +.ball xor a ld [hBGMapMode], a call _LoadBattleFontsHPBar call ClearSprites ld a, [BattleType] cp BATTLETYPE_TUTORIAL - jr z, .asm_3e25d + jr z, .tutorial2 call GetMonBackpic -.asm_3e25d +.tutorial2 call GetMonFrontpic ld a, $1 - ld [MenuSelection2], a + ld [wMenuCursorY], a call ExitMenu call UpdateBattleHUDs call WaitBGMap call LoadTileMapToTempTileMap - call ResetTextRelatedRAM + call ClearWindowData call FinishBattleAnim and a ret -.asm_3e279 +.run xor a - ld [wc64e], a + ld [wWildMon], a ld a, [wBattleResult] and $c0 ld [wBattleResult], a - call ResetTextRelatedRAM + call ClearWindowData call SetPalettes scf ret @@ -5334,62 +5326,62 @@ Function3e290: call ExitMenu call LoadStandardMenuDataHeader call ClearBGPalettes -Function3e299: - call Function3d2fa +BattleMenuPKMN_Loop: + call SetUpBattlePartyMenu xor a ld [PartyMenuActionText], a call Function3d313 call Function3d329 - jr c, .asm_3e2da -.asm_3e2a8 - callba Function8ea4a - call Function3e2f5 - jr c, .asm_3e2c8 - call Function1bee - ld a, [MenuSelection2] - cp $1 - jp z, Function3e358 - cp $2 - jr z, .asm_3e2cf - cp $3 - jr z, .asm_3e2da - jr .asm_3e2a8 + jr c, .Cancel +.loop + callba FreezeMonIcons + call .GetMenu + jr c, .PressedB + call PlaceHollowCursor + ld a, [wMenuCursorY] + cp $1 ; SWITCH + jp z, TryPlayerSwitch + cp $2 ; STATS + jr z, .Stats + cp $3 ; CANCEL + jr z, .Cancel + jr .loop -.asm_3e2c8 +.PressedB call CheckMobileBattleError - jr c, .asm_3e2da - jr Function3e299 + jr c, .Cancel + jr BattleMenuPKMN_Loop -.asm_3e2cf - call Function3e308 +.Stats + call Battle_StatsScreen call CheckMobileBattleError - jr c, .asm_3e2da + jr c, .Cancel jp Function3e290 -.asm_3e2da +.Cancel call ClearSprites call ClearPalettes call DelayFrame call _LoadHPBar - call WriteBackup + call CloseWindow call LoadTileMapToTempTileMap call GetMemSGBLayout call SetPalettes jp BattleMenu ; 3e2f5 -Function3e2f5: ; 3e2f5 +.GetMenu: ; 3e2f5 call IsMobileBattle - jr z, .asm_3e301 - callba Function24e99 + jr z, .mobile + callba BattleMonMenu ret -.asm_3e301 - callba Function100d22 +.mobile + callba MobileBattleMonMenu ret ; 3e308 -Function3e308: ; 3e308 +Battle_StatsScreen: ; 3e308 call DisableLCD ld hl, VTiles2 tile $31 ld de, VTiles0 @@ -5397,55 +5389,55 @@ Function3e308: ; 3e308 call CopyBytes ld hl, VTiles2 ld de, VTiles0 tile $11 - ld bc, $0310 + ld bc, $31 tiles call CopyBytes call EnableLCD call ClearSprites call LowVolume xor a ; PARTYMON ld [MonType], a - callba Function4dc7b + callba BattleStatsScreenInit call MaxVolume call DisableLCD ld hl, VTiles0 ld de, VTiles2 tile $31 - ld bc, $0110 + ld bc, $11 tiles call CopyBytes ld hl, VTiles0 tile $11 ld de, VTiles2 - ld bc, $0310 + ld bc, $31 tiles call CopyBytes call EnableLCD ret ; 3e358 -Function3e358: ; 3e358 +TryPlayerSwitch: ; 3e358 ld a, [CurBattleMon] ld d, a ld a, [CurPartyMon] cp d - jr nz, .asm_3e36b + jr nz, .check_trapped ld hl, BattleText_PkmnIsAlreadyOut call StdBattleTextBox - jp Function3e299 + jp BattleMenuPKMN_Loop -.asm_3e36b +.check_trapped ld a, [wPlayerWrapCount] and a - jr nz, .asm_3e378 + jr nz, .trapped ld a, [EnemySubStatus5] bit SUBSTATUS_CANT_RUN, a - jr z, .asm_3e381 + jr z, .try_switch -.asm_3e378 +.trapped ld hl, BattleText_PkmnCantBeRecalled call StdBattleTextBox - jp Function3e299 + jp BattleMenuPKMN_Loop -.asm_3e381 +.try_switch call CheckIfPartyHasPkmnToBattleWith - jp z, Function3e299 + jp z, BattleMenuPKMN_Loop ld a, [CurBattleMon] ld [LastPlayerMon], a ld a, $2 @@ -5454,14 +5446,11 @@ Function3e358: ; 3e358 call DelayFrame call ClearSprites call _LoadHPBar - call WriteBackup + call CloseWindow call GetMemSGBLayout call SetPalettes ld a, [CurPartyMon] ld [CurBattleMon], a - ; fallthrough -; 3e3ad - PlayerSwitch: ; 3e3ad ld a, 1 ld [wPlayerIsSwitching], a @@ -5470,7 +5459,7 @@ PlayerSwitch: ; 3e3ad jr z, .not_linked call LoadStandardMenuDataHeader call LinkBattleSendReceiveAction - call WriteBackup + call CloseWindow .not_linked call ParseEnemyAction @@ -5519,7 +5508,7 @@ EnemyMonEntrance: ; 3e3ff ; 3e40b BattleMonEntrance: ; 3e40b - call BattleMonNickComma_TextBox + call WithdrawPkmnText ld c, 50 call DelayFrames @@ -5551,7 +5540,7 @@ BattleMonEntrance: ; 3e40b call SetPlayerTurn call SpikesDamage ld a, $2 - ld [MenuSelection2], a + ld [wMenuCursorY], a ret ; 3e459 @@ -5581,7 +5570,7 @@ PassedBattleMonEntrance: ; 3e459 BattleMenu_Run: ; 3e489 call Call_LoadTempTileMapToTileMap ld a, $3 - ld [MenuSelection2], a + ld [wMenuCursorY], a ld hl, BattleMonSpeed ld de, EnemyMonSpeed call TryToRunAwayFromBattle @@ -5667,9 +5656,9 @@ MoveSelectionScreen: ; 3e4bc ld a, 17 - NUM_MOVES - 4 .got_default_coord - ld [wcfa1], a + ld [w2DMenuCursorInitY], a ld a, b - ld [wcfa2], a + ld [w2DMenuCursorInitX], a ld a, [wMoveSelectionMenuType] cp $1 jr z, .skip_inc @@ -5677,14 +5666,14 @@ MoveSelectionScreen: ; 3e4bc inc a .skip_inc - ld [MenuSelection2], a + ld [wMenuCursorY], a ld a, $1 - ld [wcfaa], a - ld a, [wd0eb] + ld [wMenuCursorX], a + ld a, [wNumMoves] inc a - ld [wcfa3], a + ld [w2DMenuNumRows], a ld a, $1 - ld [wcfa4], a + ld [w2DMenuNumCols], a ld c, $2c ld a, [wMoveSelectionMenuType] dec a @@ -5700,13 +5689,13 @@ MoveSelectionScreen: ; 3e4bc .okay ld a, b - ld [wcfa8], a + ld [wMenuJoypadFilter], a ld a, c - ld [wcfa5], a + ld [w2DMenuFlags1], a xor a - ld [wcfa6], a + ld [w2DMenuFlags2], a ld a, $10 - ld [wcfa7], a + ld [w2DMenuCursorOffsets], a .menu_loop ld a, [wMoveSelectionMenuType] and a @@ -5732,7 +5721,7 @@ MoveSelectionScreen: ; 3e4bc .interpret_joypad ld a, $1 ld [hBGMapMode], a - call Function1bd3 + call ScrollingMenuJoypad bit D_UP_F, a jp nz, .pressed_up bit D_DOWN_F, a @@ -5744,9 +5733,9 @@ MoveSelectionScreen: ; 3e4bc xor a ld [wMoveSwapBuffer], a - ld a, [MenuSelection2] + ld a, [wMenuCursorY] dec a - ld [MenuSelection2], a + ld [wMenuCursorY], a ld b, a ld a, [wMoveSelectionMenuType] dec a @@ -5769,7 +5758,7 @@ MoveSelectionScreen: ; 3e4bc ret nz ld hl, BattleMonPP - ld a, [MenuSelection2] + ld a, [wMenuCursorY] ld c, a ld b, 0 add hl, bc @@ -5785,7 +5774,7 @@ MoveSelectionScreen: ; 3e4bc ld a, [wc6e1] and a jr nz, .skip2 - ld a, [MenuSelection2] + ld a, [wMenuCursorY] ld hl, BattleMonMoves ld c, a ld b, 0 @@ -5815,26 +5804,25 @@ MoveSelectionScreen: ; 3e4bc ; 3e61d .pressed_up - ld a, [MenuSelection2] + ld a, [wMenuCursorY] and a jp nz, .menu_loop - ld a, [wd0eb] + ld a, [wNumMoves] inc a - ld [MenuSelection2], a + ld [wMenuCursorY], a jp .menu_loop ; 3e62e .pressed_down ; 3e62e - ld a, [MenuSelection2] + ld a, [wMenuCursorY] ld b, a - ld a, [wd0eb] -rept 2 + ld a, [wNumMoves] + inc a inc a -endr cp b jp nz, .menu_loop ld a, $1 - ld [MenuSelection2], a + ld [wMenuCursorY], a jp .menu_loop ; 3e643 @@ -5851,7 +5839,7 @@ endr swap a and $f ld b, a - ld a, [MenuSelection2] + ld a, [wMenuCursorY] cp b jr nz, .not_swapping_disabled_move ld a, [hl] @@ -5870,7 +5858,7 @@ endr ld a, [hl] and $f ld b, a - ld a, [MenuSelection2] + ld a, [wMenuCursorY] swap a add b ld [hl], a @@ -5905,7 +5893,7 @@ endr ld d, h ld e, l pop hl - ld a, [MenuSelection2] + ld a, [wMenuCursorY] dec a ld c, a ld b, 0 @@ -5918,7 +5906,7 @@ endr ret .start_swap - ld a, [MenuSelection2] + ld a, [wMenuCursorY] ld [wMoveSwapBuffer], a jp MoveSelectionScreen ; 3e6c8 @@ -5940,7 +5928,7 @@ MoveInfoBox: ; 3e6c8 swap a and $f ld b, a - ld a, [MenuSelection2] + ld a, [wMenuCursorY] cp b jr nz, .not_disabled @@ -5950,11 +5938,11 @@ MoveInfoBox: ; 3e6c8 jr .done .not_disabled - ld hl, MenuSelection2 + ld hl, wMenuCursorY dec [hl] call SetPlayerTurn ld hl, BattleMonMoves - ld a, [MenuSelection2] + ld a, [wMenuCursorY] ld c, a ld b, 0 add hl, bc @@ -5967,7 +5955,7 @@ MoveInfoBox: ; 3e6c8 ld [MonType], a callab GetMaxPPOfMove - ld hl, MenuSelection2 + ld hl, wMenuCursorY ld c, [hl] inc [hl] ld b, 0 @@ -6014,9 +6002,8 @@ MoveInfoBox: ; 3e6c8 lb bc, 1, 2 call PrintNum pop hl -rept 2 inc hl -endr + inc hl ld [hl], "/" inc hl ld de, wNamedObjectIndexBuffer @@ -6537,7 +6524,7 @@ LoadEnemyMon: ; 3e8eb ld [EnemyMonLevel], a ; Fill stats ld de, EnemyMonMaxHP - ld b, $00 + ld b, FALSE ld hl, LinkBattleRNs + 7 ; ? predef CalcPkmnStats @@ -6714,7 +6701,7 @@ endr ld bc, PKMN_NAME_LENGTH call CopyBytes -; Caught this mon +; Saw this mon ld a, [TempEnemyMonSpecies] dec a ld c, a @@ -6824,9 +6811,8 @@ CheckUnownLetter: ; 3eb75 .next ; Make sure we haven't gone past the end of the table -rept 2 inc e -endr + inc e ld a, e cp a, .Set1 - .LetterSets jr c, .loop @@ -6874,7 +6860,7 @@ Function3ebc7: ; 3ebc7 ret ; 3ebd8 -Function3ebd8: ; 3ebd8 +BattleWinSlideInEnemyTrainerFrontpic: ; 3ebd8 xor a ld [TempEnemyMonSpecies], a call FinishBattleAnim @@ -6883,12 +6869,12 @@ Function3ebd8: ; 3ebd8 ld de, VTiles2 callab GetTrainerPic hlcoord 19, 0 - ld c, $0 + ld c, 0 .outer_loop inc c ld a, c - cp $7 + cp 7 ret z xor a ld [hBGMapMode], a @@ -6898,9 +6884,9 @@ Function3ebd8: ; 3ebd8 push hl .inner_loop - call Function3ec1a + call .CopyColumn inc hl - ld a, $7 + ld a, 7 add d ld d, a dec c @@ -6908,7 +6894,7 @@ Function3ebd8: ; 3ebd8 ld a, $1 ld [hBGMapMode], a - ld c, $4 + ld c, 4 call DelayFrames pop hl pop bc @@ -6916,11 +6902,11 @@ Function3ebd8: ; 3ebd8 jr .outer_loop ; 3ec1a -Function3ec1a: ; 3ec1a +.CopyColumn: ; 3ec1a push hl push de push bc - ld e, $7 + ld e, 7 .loop ld [hl], d @@ -6970,7 +6956,7 @@ ApplyPrzEffectOnSpeed: ; 3ec39 ld [hli], a or b jr nz, .player_ok - ld b, $1 + ld b, $1 ; min speed .player_ok ld [hl], b @@ -6991,7 +6977,7 @@ ApplyPrzEffectOnSpeed: ; 3ec39 ld [hli], a or b jr nz, .enemy_ok - ld b, $1 + ld b, $1 ; min speed .enemy_ok ld [hl], b @@ -7014,7 +7000,7 @@ ApplyBrnEffectOnAttack: ; 3ec76 ld [hli], a or b jr nz, .player_ok - ld b, $1 + ld b, $1 ; min attack .player_ok ld [hl], b @@ -7033,7 +7019,7 @@ ApplyBrnEffectOnAttack: ; 3ec76 ld [hli], a or b jr nz, .enemy_ok - ld b, $1 + ld b, $1 ; min attack .enemy_ok ld [hl], b @@ -7182,9 +7168,8 @@ BadgeStatBoosts: ; 3ed45 ; Swap badges 3 (PlainBadge) and 5 (MineralBadge). ld d, a and (1 << PLAINBADGE) -rept 2 add a -endr + add a ld b, a ld a, d and (1 << MINERALBADGE) @@ -7203,9 +7188,8 @@ endr ld a, b srl b call c, BoostStat -rept 2 inc hl -endr + inc hl ; Check every other badge. srl b dec c @@ -7334,9 +7318,8 @@ _BattleRandom:: ; 3edd8 ; a * 5 + 1 ld c, a -rept 2 add a -endr + add a add c inc a @@ -7377,7 +7360,7 @@ FinishBattleAnim: ; 3ee27 push bc push de push hl - ld b, SCGB_01 + ld b, SCGB_BATTLE_COLORS call GetSGBLayout call SetPalettes call DelayFrame @@ -7423,6 +7406,7 @@ GiveExperiencePoints: ; 3ee3b and a pop bc jp z, .skip_stats + ld hl, MON_STAT_EXP + 1 add hl, bc ld d, h @@ -7472,9 +7456,8 @@ GiveExperiencePoints: ; 3ee3b ld [de], a .skip -rept 2 inc de -endr + inc de dec c jr nz, .loop1 xor a @@ -7534,7 +7517,7 @@ endr push bc call LoadTileMapToTempTileMap pop bc - ld hl, MON_EXP + 2 + ld hl, MON_STAT_EXP - 1 add hl, bc ld d, [hl] ld a, [hQuotient + 2] @@ -7549,9 +7532,8 @@ endr inc [hl] jr nz, .skip2 ld a, $ff -rept 2 ld [hli], a -endr + ld [hli], a ld [hl], a .skip2 @@ -7567,7 +7549,7 @@ endr ld d, MAX_LEVEL callab CalcExpAtLevel pop bc - ld hl, MON_EXP + 2 + ld hl, MON_STAT_EXP - 1 add hl, bc push bc ld a, [hQuotient] @@ -7582,7 +7564,7 @@ endr sbc c ld a, [hl] sbc b - jr c, .max_exp + jr c, .not_max_exp ld a, b ld [hli], a ld a, c @@ -7590,7 +7572,7 @@ endr ld a, d ld [hld], a -.max_exp +.not_max_exp xor a ; PARTYMON ld [MonType], a predef CopyPkmnToTempMon @@ -7604,7 +7586,7 @@ endr cp d jp z, .skip_stats ; <NICKNAME> grew to level ##! - ld [wc719], a + ld [wTempLevel], a ld a, [CurPartyLevel] push af ld a, d @@ -7626,10 +7608,10 @@ endr add hl, bc ld d, h ld e, l - ld hl, MON_EXP + 2 + ld hl, MON_STAT_EXP - 1 add hl, bc push bc - ld b, $1 + ld b, TRUE predef CalcPkmnStats pop bc pop de @@ -7712,7 +7694,7 @@ endr ld c, $9 call TextBox hlcoord 11, 1 - ld bc, $0004 + ld bc, 4 predef PrintTempMonStats ld c, $1e call DelayFrames @@ -7725,7 +7707,7 @@ endr ld a, [CurPartyLevel] push af ld c, a - ld a, [wc719] + ld a, [wTempLevel] ld b, a .level_loop @@ -7767,35 +7749,37 @@ endr ; 3f0d4 Function3f0d4: ; 3f0d4 +; count number of battle participants ld a, [wBattleParticipantsNotFainted] ld b, a - ld c, $6 - ld d, $0 -.asm_3f0dc + ld c, PARTY_LENGTH + ld d, 0 +.loop xor a srl b adc d ld d, a dec c - jr nz, .asm_3f0dc - cp $2 + jr nz, .loop + cp 2 ret c + ld [wd265], a ld hl, EnemyMonBaseStats - ld c, $7 -.asm_3f0ef + ld c, EnemyMonEnd - EnemyMonBaseStats +.loop2 xor a ld [hDividend + 0], a ld a, [hl] ld [hDividend + 1], a ld a, [wd265] ld [hDivisor], a - ld b, $2 + ld b, 2 call Divide ld a, [hQuotient + 2] ld [hli], a dec c - jr nz, .asm_3f0ef + jr nz, .loop2 ret ; 3f106 @@ -7884,9 +7868,8 @@ Function3f136: ; 3f136 inc [hl] jr nz, .asm_3f186 ld a, $ff -rept 2 ld [hli], a -endr + ld [hli], a ld [hl], a .asm_3f186 @@ -7941,12 +7924,12 @@ endr call PrintPlayerHUD ld hl, BattleMonNick ld de, StringBuffer1 - ld bc, $000b + ld bc, PKMN_NAME_LENGTH call CopyBytes call Function3dfe ld de, SFX_HIT_END_OF_EXP_BAR call PlaySFX - callba Function8e79d + callba AnimateEndOfExpBar call WaitSFX ld hl, BattleText_StringBuffer1GrewToLevel call StdBattleTextBox @@ -8120,8 +8103,6 @@ JumpText_GoForItPkmn: ; 3f2df JumpText_YourFoesWeakGetmPkmn: ; 3f2e6 text_jump Text_YourFoesWeakGetmPkmn start_asm -; 3f2eb - Function_TextJump_BattleMonNick01: ; 3f2eb ld hl, TextJump_BattleMonNick01 ret @@ -8132,18 +8113,13 @@ TextJump_BattleMonNick01: ; 3f2ef db "@" ; 3f2f4 - -BattleMonNickComma_TextBox: ; 3f2f4 - ld hl, TextJump_BattleMonNickComma +WithdrawPkmnText: ; 3f2f4 + ld hl, .WithdrawPkmnText jp BattleTextBox -; 3f2fa -TextJump_BattleMonNickComma: ; 3f2fa +.WithdrawPkmnText text_jump Text_BattleMonNickComma start_asm -; 3f2ff - -WithdrawPkmnText: ; 3f2ff ; Print text to withdraw Pkmn ; depending on HP the message is different push de @@ -8401,7 +8377,7 @@ GetMonBackpic: ; 3f43d ld hl, BattleAnimCmd_RaiseSub jr nz, GetBackpic_DoAnim ; substitute -Function3f447: ; 3f447 +DropPlayerSub: ; 3f447 ld a, [wPlayerMinimized] and a ld hl, BattleAnimCmd_MinimizeOpp @@ -8437,7 +8413,7 @@ GetMonFrontpic: ; 3f47c ld hl, BattleAnimCmd_RaiseSub jr nz, GetFrontpic_DoAnim -Function3f486: ; 3f486 +DropEnemySub: ; 3f486 ld a, [wEnemyMinimized] and a ld hl, BattleAnimCmd_MinimizeOpp @@ -8481,7 +8457,7 @@ StartBattle: ; 3f4c1 ld a, [TimeOfDayPal] push af call BattleIntro - call SendOutFirstMons + call DoBattle call ExitBattle pop af ld [TimeOfDayPal], a @@ -8490,9 +8466,9 @@ StartBattle: ; 3f4c1 ; 3f4d9 -_SendOutFirstMons: ; 3f4d9 +_DoBattle: ; 3f4d9 ; unreferenced - call SendOutFirstMons + call DoBattle ret ; 3f4dd @@ -8512,7 +8488,7 @@ BattleIntro: ; 3f4dd callba ClearBattleRAM call InitEnemy call BackUpVBGMap2 - ld b, SCGB_00 + ld b, SCGB_BATTLE_GRAYSCALE call GetSGBLayout ld hl, rLCDC res 6, [hl] @@ -8531,7 +8507,7 @@ BattleIntro: ; 3f4dd call ClearBox call ClearSprites ld a, [wBattleMode] - cp $1 + cp WILD_BATTLE call z, UpdateEnemyHUD ld a, $1 ld [hBGMapMode], a @@ -8560,9 +8536,9 @@ InitEnemy: ; 3f55e BackUpVBGMap2: ; 3f568 ld a, [rSVBK] push af - ld a, $6 ; BANK(w6_d000) + ld a, $6 ; BANK(wDecompressScratch) ld [rSVBK], a - ld hl, w6_d000 + ld hl, wDecompressScratch ld bc, $40 tiles ; VBGMap3 - VBGMap2 ld a, $2 call ByteFill @@ -8570,7 +8546,7 @@ BackUpVBGMap2: ; 3f568 push af ld a, $1 ld [rVBK], a - ld de, w6_d000 + ld de, wDecompressScratch hlbgcoord 0, 0 ; VBGMap2 lb bc, BANK(BackUpVBGMap2), $40 call Request2bpp @@ -8586,7 +8562,7 @@ InitEnemyTrainer: ; 3f594 callba MobileFn_10606a xor a ld [TempEnemyMonSpecies], a - callab Function3957b + callab GetTrainerAttributes callab ReadTrainerParty ld a, [TrainerClass] @@ -8637,16 +8613,16 @@ InitEnemyTrainer: ; 3f594 ; 3f607 InitEnemyWildmon: ; 3f607 - ld a, $1 + ld a, WILD_BATTLE ld [wBattleMode], a callba MobileFn_10605d call LoadEnemyMon ld hl, EnemyMonMoves - ld de, wc735 + ld de, wWildMonMoves ld bc, NUM_MOVES call CopyBytes ld hl, EnemyMonPP - ld de, wc739 + ld de, wWildMonPP ld bc, NUM_MOVES call CopyBytes ld hl, EnemyMonDVs @@ -8654,11 +8630,11 @@ InitEnemyWildmon: ; 3f607 ld a, [CurPartySpecies] cp UNOWN jr nz, .skip_unown - ld a, [wdef4] + ld a, [wFirstUnownSeen] and a jr nz, .skip_unown ld a, [UnownLetter] - ld [wdef4], a + ld [wFirstUnownSeen], a .skip_unown ld de, VTiles2 predef FrontpicPredef @@ -8725,19 +8701,19 @@ Function3f662: ; 3f662 ExitBattle: ; 3f69e - call Function3f6a5 + call .HandleEndOfBattle call CleanUpBattleRAM ret ; 3f6a5 -Function3f6a5: ; 3f6a5 +.HandleEndOfBattle: ; 3f6a5 ld a, [wLinkMode] and a jr z, .not_linked call ShowLinkBattleParticipantsAfterEnd ld c, 150 call DelayFrames - call Function3f77c + call DetermineMobileBattleResult ret .not_linked @@ -8746,14 +8722,14 @@ Function3f6a5: ; 3f6a5 ret nz call CheckPayDay xor a - ld [wd1e9], a + ld [wForceEvolution], a predef EvolveAfterBattle - callba Function2ed44 + callba GivePokerusAndConvertBerries ret ; 3f6d0 CleanUpBattleRAM: ; 3f6d0 - call Function3f998 + call BattleEnd_HandleRoamMons xor a ld [Danger], a ld [wBattleMode], a @@ -8764,7 +8740,7 @@ CleanUpBattleRAM: ; 3f6d0 ld [wFailedToFlee], a ld [wNumFleeAttempts], a ld [wForcedSwitch], a - ld [wd0d8], a + ld [wPartyMenuCursor], a ld [wKeyItemsPocketCursor], a ld [wItemsPocketCursor], a ld [wd0d2], a @@ -8803,16 +8779,15 @@ CheckPayDay: ; 3f71d rl [hl] jr nc, .okay ld a, $ff -rept 2 ld [hli], a -endr + ld [hli], a ld [hl], a .okay ld hl, wPayDayMoney + 2 ld de, Money + 2 call AddBattleMoneyToAccount - ld hl, BattleText_PlayerPickuedUpPayDayMoney + ld hl, BattleText_PlayerPickedUpPayDayMoney call StdBattleTextBox ld a, [InBattleTowerBattle] bit 0, a @@ -8835,7 +8810,7 @@ ShowLinkBattleParticipantsAfterEnd: ; 3f759 ret ; 3f77c -Function3f77c: ; 3f77c +DetermineMobileBattleResult: ; 3f77c callba CheckMobileBattleError jp c, .Mobile_InvalidBattle call IsMobileBattle2 @@ -8937,7 +8912,7 @@ DisplayLinkRecord: ; 3f836 xor a ld bc, SCREEN_WIDTH * SCREEN_HEIGHT call ByteFill - call Function3200 + call WaitBGMap2 ld b, SCGB_08 call GetSGBLayout call SetPalettes @@ -9083,19 +9058,19 @@ Function3f85f: ; 3f85f ; 3f998 -Function3f998: ; 3f998 +BattleEnd_HandleRoamMons: ; 3f998 ld a, [BattleType] cp BATTLETYPE_ROAMING - jr nz, .asm_3f9c4 + jr nz, .not_roaming ld a, [wBattleResult] and $f - jr z, .asm_3f9af + jr z, .caught_or_defeated_roam_mon call GetRoamMonHP ld a, [EnemyMonHP + 1] ld [hl], a - jr .asm_3f9ca + jr .update_roam_mons -.asm_3f9af +.caught_or_defeated_roam_mon call GetRoamMonHP ld [hl], $0 call GetRoamMonMapGroup @@ -9106,12 +9081,12 @@ Function3f998: ; 3f998 ld [hl], $0 ret -.asm_3f9c4 +.not_roaming call BattleRandom and $f ret nz -.asm_3f9ca +.update_roam_mons callab UpdateRoamMons ret ; 3f9d1 @@ -9205,13 +9180,11 @@ Function3fa42: ; 3fa42 ld d, 5 .loop push hl -rept 2 inc hl -endr + inc hl ld a, [hl] -rept 2 dec hl -endr + dec hl and a jr z, .copy push de @@ -9311,18 +9284,16 @@ Function3fac8: ; 3fac8 ld c, $1 .loop2 ld a, b -rept 2 add b -endr + add b ld e, a ld d, $0 ld hl, wd002 add hl, de push hl ld a, c -rept 2 add c -endr + add c ld e, a ld d, $0 ld hl, wd002 @@ -9427,7 +9398,7 @@ InitBattleDisplay: ; 3fb6c call WaitBGMap xor a ld [hBGMapMode], a - callba SlideBattlePics + callba BattleIntroSlidingPics ld a, $1 ld [hBGMapMode], a ld a, $31 @@ -9440,7 +9411,7 @@ InitBattleDisplay: ; 3fb6c ld [rWY], a call WaitBGMap call HideSprites - ld b, SCGB_01 + ld b, SCGB_BATTLE_COLORS call GetSGBLayout call SetPalettes ld a, $90 @@ -9456,12 +9427,12 @@ InitBattleDisplay: ; 3fb6c ld a, $6 ld [rSVBK], a - ld hl, w6_d000 - ld bc, w6_d400 - w6_d000 + ld hl, wDecompressScratch + ld bc, wBackupAttrMap - wDecompressScratch ld a, " " call ByteFill - ld de, w6_d000 + ld de, wDecompressScratch hlbgcoord 0, 0 lb bc, BANK(.BlankBGMap), $40 call Request2bpp @@ -9479,7 +9450,7 @@ InitBattleDisplay: ; 3fb6c GetTrainerBackpic: ; 3fbff -; Load the player character's backpic (6x6) into VRAM starting from $9310. +; Load the player character's backpic (6x6) into VRAM starting from VTiles2 tile $31. ; Special exception for Dude. ld b, BANK(DudeBackpic) @@ -9594,11 +9565,11 @@ BattleStartMessage: ; 3fc8b jr nc, .not_shiny xor a - ld [wcfca], a + ld [wNumHits], a ld a, 1 ld [hBattleTurn], a ld a, 1 - ld [wKickCounter], a + ld [wBattleAnimParam], a ld de, ANIM_SEND_OUT_MON call Call_PlayBattleAnim @@ -9613,7 +9584,7 @@ BattleStartMessage: ; 3fc8b ld d, $0 ld e, ANIM_MON_NORMAL predef AnimateFrontpic - jr .skip_cry + jr .skip_cry ; cry is played during the animation .cry_no_anim ld a, $0f @@ -9626,7 +9597,7 @@ BattleStartMessage: ; 3fc8b cp BATTLETYPE_FISH jr nz, .NotFishing - callba MobileFn_106086 + callba MobileFn_106086 ; update fishing records? ld hl, HookedPokemonAttackedText jr .PlaceBattleStartText @@ -9642,7 +9613,7 @@ BattleStartMessage: ; 3fc8b .PlaceBattleStartText push hl - callba Function2c000 + callba BattleStart_TrainerHuds pop hl call StdBattleTextBox |