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authormid-kid <esteve.varela@gmail.com>2017-11-18 17:28:12 +0100
committermid-kid <esteve.varela@gmail.com>2017-11-18 17:28:12 +0100
commit1bf12455e4ad9cb9a0fde0d1ac5fa29a48c63590 (patch)
tree7e7552e3354c1f1b6232063b7eebeb74b88cb2f2 /battle/effect_command_pointers.asm
parent23445ba4beed3e02f21f0cb348036c236743454d (diff)
SelfDestruct -> Selfdestruct
Just keeping things consistent. Nobody's going to write SELF_DESTRUCT. Kind of subjective, and we could do it the other way around, if anybody really cares.
Diffstat (limited to 'battle/effect_command_pointers.asm')
-rw-r--r--battle/effect_command_pointers.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/battle/effect_command_pointers.asm b/battle/effect_command_pointers.asm
index 1113f968f..8a9014fa5 100644
--- a/battle/effect_command_pointers.asm
+++ b/battle/effect_command_pointers.asm
@@ -26,7 +26,7 @@ BattleCommandPointers: ; 3fd28
dw BattleCommand_BurnTarget ; 3608c
dw BattleCommand_FreezeTarget ; 36102
dw BattleCommand_ParalyzeTarget ; 36165
- dw BattleCommand_SelfDestruct ; 37380
+ dw BattleCommand_Selfdestruct ; 37380
dw BattleCommand_MirrorMove ; 373c9
dw BattleCommand_StatUp ; 361e4
dw BattleCommand_StatDown ; 362e3