Age | Commit message (Expand) | Author |
---|---|---|
2017-12-26 | Split battle/ into data/ and engine/ components | Remy Oukaour |
2017-12-24 | HELD_TRADE_EVOLVE -> HELD_FLINCH | mid-kid |
2017-12-15 | Start documenting effect commands | Remy Oukaour |
2017-12-11 | Comments distinguish "move effects" and "effect commands" | Remy Oukaour |
2017-11-18 | SelfDestruct -> Selfdestruct | mid-kid |
2015-11-09 | Some work on battle animations | PikalaxALT |
2015-11-07 | battle/ai/switch.asm and more battle/effect_commands.asm | PikalaxALT |
2015-11-06 | Still more battle command labels | PikalaxALT |
2015-11-06 | More battle command labels | PikalaxALT |
2015-11-06 | Sprite movement function labels | PikalaxALT |
2015-11-06 | BattleCommand labels copied from macros | PikalaxALT |
2015-11-02 | No more NONE | PikalaxALT |
2015-11-01 | Fix merge conflicts | PikalaxALT |
2015-10-29 | No more -bash000; engine/movement.asm, SPRITEMOVEFN | PikalaxALT |
2015-10-10 | changed name of some labels | JimB16 |
2015-09-10 | changed more labels | JimB16 |
2013-12-18 | move some labels into included files | yenatch |
2013-03-26 | Move effect commands dump | yenatch |