summaryrefslogtreecommitdiff
path: root/battle/effect_command_pointers.asm
diff options
context:
space:
mode:
authormid-kid <esteve.varela@gmail.com>2017-12-13 15:22:01 +0100
committermid-kid <esteve.varela@gmail.com>2017-12-24 14:42:05 +0100
commit21607bdd1fc4950ab711bcc2f507add524d9d07b (patch)
treef4ce398c6fc05031a2bbb5dcf9c08650df354a8c /battle/effect_command_pointers.asm
parentd787c66374df60fceb34fa5860c34bf56e476cbe (diff)
HELD_TRADE_EVOLVE -> HELD_FLINCH
This item effect effectively causes the target to flinch (sometimes). It's not exclusive to trade evolve items in later generations either.
Diffstat (limited to 'battle/effect_command_pointers.asm')
-rw-r--r--battle/effect_command_pointers.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/battle/effect_command_pointers.asm b/battle/effect_command_pointers.asm
index bcd666c91..5dd6be786 100644
--- a/battle/effect_command_pointers.asm
+++ b/battle/effect_command_pointers.asm
@@ -78,7 +78,7 @@ BattleCommandPointers: ; 3fd28
dw BattleCommand_Spite ; 35c0f
dw BattleCommand_FalseSwipe ; 35c94
dw BattleCommand_HealBell ; 35cc9
- dw BattleCommand_KingsRock ; 36ac9
+ dw BattleCommand_HeldFlinch ; 36ac9
dw BattleCommand_TripleKick ; 346b2
dw BattleCommand_KickCounter ; 346cd
dw BattleCommand_Thief ; 37492