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authorBen10do <Ben10do@users.noreply.github.com>2017-06-09 22:01:10 +0100
committerBen10do <Ben10do@users.noreply.github.com>2017-06-09 22:01:10 +0100
commite6ea1889fbce20b0dc170310ac63891a1cca2bb5 (patch)
tree436ae844ff5b28f9680d2ac13657c0e9be3af690 /battle
parentfb154f5a6e43a86801fd16f392633c854d099ac4 (diff)
Replace ‘jp [hl]’ with ‘jp hl’
The former is arguably misleading (as you don’t access the memory location in hl to retrieve the jump location), and is consequently deprecated in newer versions of rgbds. This fix silences these deprecation warnings.
Diffstat (limited to 'battle')
-rw-r--r--battle/ai/items.asm2
-rwxr-xr-xbattle/ai/redundant.asm2
-rw-r--r--battle/anim_commands.asm2
-rw-r--r--battle/bg_effects.asm10
-rw-r--r--battle/core.asm2
-rw-r--r--battle/effect_commands.asm2
-rwxr-xr-xbattle/objects/functions.asm4
7 files changed, 12 insertions, 12 deletions
diff --git a/battle/ai/items.asm b/battle/ai/items.asm
index 4405ae756..f8c97578a 100644
--- a/battle/ai/items.asm
+++ b/battle/ai/items.asm
@@ -211,7 +211,7 @@ AI_TryItem: ; 38105
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
.callback
pop de
pop hl
diff --git a/battle/ai/redundant.asm b/battle/ai/redundant.asm
index da71d0ece..e3dda8c4b 100755
--- a/battle/ai/redundant.asm
+++ b/battle/ai/redundant.asm
@@ -11,7 +11,7 @@ AI_Redundant: ; 2c41a
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
.Moves: ; 2c42c
dbw EFFECT_DREAM_EATER, .DreamEater
diff --git a/battle/anim_commands.asm b/battle/anim_commands.asm
index 957b2a066..958dcfe40 100644
--- a/battle/anim_commands.asm
+++ b/battle/anim_commands.asm
@@ -347,7 +347,7 @@ RunBattleAnimCommand: ; cc25f
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; cc2a4
diff --git a/battle/bg_effects.asm b/battle/bg_effects.asm
index b7f415770..22807f77d 100644
--- a/battle/bg_effects.asm
+++ b/battle/bg_effects.asm
@@ -75,7 +75,7 @@ DoBattleBGEffectFunction: ; c804a (32:404a)
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
BattleBGEffects: ; c805a (32:405a)
dw BattleBGEffect_End
@@ -161,7 +161,7 @@ BattleBGEffects_AnonJumptable: ; c80d7 (32:40d7)
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
BattleBGEffects_IncrementJumptable: ; c80e5 (32:40e5)
ld hl, BG_EFFECT_STRUCT_JT_INDEX
@@ -2059,7 +2059,7 @@ BattleBGEffect_1c: ; c8b00 (32:4b00)
.cgb
ld de, .Jumptable
call BatttleBGEffects_GetNamedJumptablePointer
- jp [hl]
+ jp hl
.Jumptable:
dw .cgb_zero
@@ -2421,7 +2421,7 @@ BGEffect_RapidCyclePals: ; c8d77 (32:4d77)
ld de, .Jumptable_DMG
call BatttleBGEffects_GetNamedJumptablePointer
pop de
- jp [hl]
+ jp hl
.Jumptable_DMG:
dw .zero_dmg
@@ -2484,7 +2484,7 @@ BGEffect_RapidCyclePals: ; c8d77 (32:4d77)
ld de, .Jumptable_CGB
call BatttleBGEffects_GetNamedJumptablePointer
pop de
- jp [hl]
+ jp hl
.Jumptable_CGB: ; c8ddd (32:4ddd)
dw .zero_cgb
diff --git a/battle/core.asm b/battle/core.asm
index dec315ab8..be6e24eca 100644
--- a/battle/core.asm
+++ b/battle/core.asm
@@ -4331,7 +4331,7 @@ SpikesDamage: ; 3dc23
jp WaitBGMap
.hl
- jp [hl]
+ jp hl
; 3dc5b
PursuitSwitch: ; 3dc5b
diff --git a/battle/effect_commands.asm b/battle/effect_commands.asm
index a74dea632..54af56a10 100644
--- a/battle/effect_commands.asm
+++ b/battle/effect_commands.asm
@@ -113,7 +113,7 @@ DoMove: ; 3402c
jr .ReadMoveEffectCommand
.DoMoveEffectCommand:
- jp [hl]
+ jp hl
; 34084
diff --git a/battle/objects/functions.asm b/battle/objects/functions.asm
index 4ed9b67b7..debfcf04d 100755
--- a/battle/objects/functions.asm
+++ b/battle/objects/functions.asm
@@ -9,7 +9,7 @@ DoBattleAnimFrame: ; ccfbe
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; ccfce
.Jumptable:
@@ -4085,7 +4085,7 @@ BattleAnim_AnonJumptable: ; ce71e (33:671e)
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
BattleAnim_IncAnonJumptableIndex: ; ce72c (33:672c)
ld hl, BATTLEANIMSTRUCT_ANON_JT_INDEX