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| author | Rangi <remy.oukaour+rangi42@gmail.com> | 2021-03-03 22:22:41 -0500 |
|---|---|---|
| committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2021-03-04 00:15:03 -0500 |
| commit | 40902ffe244544d638567642e4e01b9c5801db23 (patch) | |
| tree | 4abf9ac20786fdf66bb298b3ec7935cef2c71d07 /data/battle_anims | |
| parent | 9c17fb14c8068d6662b9ca1cb048ed206b6770ee (diff) | |
Verify data table sizes with table_width and assert_table_length macros
This was discussed in #706
It also uncovered some off-by-one issues with defining some constants.
A few structs now use rsreset/_RS to define their offset constants, as discussed in #739
Diffstat (limited to 'data/battle_anims')
| -rw-r--r-- | data/battle_anims/framesets.asm | 2 | ||||
| -rw-r--r-- | data/battle_anims/oam.asm | 2 | ||||
| -rw-r--r-- | data/battle_anims/object_gfx.asm | 2 | ||||
| -rw-r--r-- | data/battle_anims/objects.asm | 2 |
4 files changed, 8 insertions, 0 deletions
diff --git a/data/battle_anims/framesets.asm b/data/battle_anims/framesets.asm index a5641570c..555ec30f1 100644 --- a/data/battle_anims/framesets.asm +++ b/data/battle_anims/framesets.asm @@ -1,5 +1,6 @@ BattleAnimFrameData: ; entries correspond to BATTLEANIMFRAMESET_* constants + table_width 2, BattleAnimFrameData dw .Frameset_00 ; BATTLEANIMFRAMESET_00 dw .Frameset_01 ; BATTLEANIMFRAMESET_01 dw .Frameset_02 ; BATTLEANIMFRAMESET_02 @@ -185,6 +186,7 @@ BattleAnimFrameData: dw .Frameset_b6 ; BATTLEANIMFRAMESET_B6 dw .Frameset_b7 ; BATTLEANIMFRAMESET_B7 dw .Frameset_b8 ; BATTLEANIMFRAMESET_B8 + assert_table_length NUM_BATTLEANIMFRAMESETS .Frameset_00: frame BATTLEANIMOAMSET_00, 6 diff --git a/data/battle_anims/oam.asm b/data/battle_anims/oam.asm index 4bf4a331e..73f24ec54 100644 --- a/data/battle_anims/oam.asm +++ b/data/battle_anims/oam.asm @@ -1,5 +1,6 @@ BattleAnimOAMData: ; entries correspond to BATTLEANIMOAMSET_* constants + table_width 4, BattleAnimOAMData ; vtile offset, data length, data pointer dbbw $00, 16, .OAMData_00 ; BATTLEANIMOAMSET_00 dbbw $04, 9, .OAMData_01 ; BATTLEANIMOAMSET_01 @@ -217,6 +218,7 @@ BattleAnimOAMData: dbbw $00, 6, .OAMData_d5 ; BATTLEANIMOAMSET_D5 dbbw $00, 14, .OAMData_d6 ; BATTLEANIMOAMSET_D6 dbbw $00, 12, .OAMData_d7 ; BATTLEANIMOAMSET_D7 + assert_table_length NUM_BATTLEANIMOAMSETS .OAMData_11: dbsprite -1, -1, 4, 0, $00, $0 diff --git a/data/battle_anims/object_gfx.asm b/data/battle_anims/object_gfx.asm index b132c0ed6..103b97ebe 100644 --- a/data/battle_anims/object_gfx.asm +++ b/data/battle_anims/object_gfx.asm @@ -6,6 +6,7 @@ ENDM AnimObjGFX: ; entries correspond to ANIM_GFX_* constants + table_width 4, AnimObjGFX anim_obj_gfx 0, AnimObj00GFX anim_obj_gfx 21, AnimObjHitGFX anim_obj_gfx 6, AnimObjCutGFX @@ -48,3 +49,4 @@ AnimObjGFX: anim_obj_gfx 24, AnimObjAeroblastGFX anim_obj_gfx 1, NULL anim_obj_gfx 1, NULL + assert_table_length NUM_ANIM_GFX + 1 diff --git a/data/battle_anims/objects.asm b/data/battle_anims/objects.asm index 16dc7e653..1f7d7b4ab 100644 --- a/data/battle_anims/objects.asm +++ b/data/battle_anims/objects.asm @@ -18,6 +18,7 @@ ENDM BattleAnimObjects: ; entries correspond to ANIM_OBJ_* constants + table_width BATTLEANIMOBJ_LENGTH, BattleAnimObjects ; ANIM_OBJ_HIT_BIG_YFIX battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_00, BATTLEANIMFUNC_NULL, PAL_BATTLE_OB_GRAY, ANIM_GFX_HIT ; ANIM_OBJ_HIT_YFIX @@ -394,3 +395,4 @@ BattleAnimObjects: battleanimobj ABSOLUTE_X, $00, BATTLEANIMFRAMESET_B7, BATTLEANIMFUNC_NULL, PAL_BATTLE_OB_ENEMY, ANIM_GFX_PLAYERHEAD ; ANIM_OBJ_PLAYERHEAD_2ROW battleanimobj ABSOLUTE_X, $00, BATTLEANIMFRAMESET_B8, BATTLEANIMFUNC_NULL, PAL_BATTLE_OB_PLAYER, ANIM_GFX_ENEMYFEET + assert_table_length NUM_ANIM_OBJS |
