| Age | Commit message (Expand) | Author |
| 2021-05-30 | Move the dbbw, dbww, and dbwww macros to legacy | Rangi |
| 2021-03-04 | Verify data table sizes with table_width and assert_table_length macros | Rangi |
| 2020-10-30 | UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle anims | Rangi |
| 2020-10-30 | Identify wSpriteAnimDict key constants | Rangi |
| 2020-10-06 | Identify battle bg effects functions and constants (#773) | 7Soul |
| 2020-10-04 | Identify anim object constants (#772) | 7Soul |
| 2020-10-03 | Identify battle animation functions (#771) | 7Soul |
| 2020-04-04 | `dsprite y, ypx, x, xpx, off, attr` -> `dbsprite x, y, xpx, ypx, off, attr` | Rangi |
| 2019-02-15 | Anotate more of the battle anim subsystem | mid-kid |
| 2019-02-15 | dorepeat -> dowait for oam animations | mid-kid |
| 2018-11-25 | Rename "feet and head follow" commands | mid-kid |
| 2018-11-21 | Define ANIM_GFX for PLAYER and ENEMY | mid-kid |
| 2018-11-21 | Use ANIM_GFX constants for battle animations | mid-kid |
| 2018-06-25 | Single newline at the end of files | Rangi |
| 2018-06-24 | Remove all address comments | mid-kid |
| 2018-05-18 | Constants for PC menu indexes | Rangi |
| 2018-04-01 | Fix file permissions | mid-kid |
| 2018-01-12 | Label more ANIM_OBJ_* constants | Remy Oukaour |
| 2018-01-11 | Break up engine/events_3.asm | Remy Oukaour |
| 2017-12-28 | endm -> ENDM | xCrystal |
| 2017-12-26 | Battle animation data is like sprite animation data | Remy Oukaour |
| 2017-12-26 | Use "battle_anims" and "sprite_anims" for clarity, not just "anims" | Remy Oukaour |