diff options
author | surskitty <surskitty@gmail.com> | 2017-12-13 19:55:03 -0500 |
---|---|---|
committer | surskitty <surskitty@gmail.com> | 2017-12-13 19:55:03 -0500 |
commit | 4b36a9d2e1d6b6ac823fbb14e8f0ba750b0eecc2 (patch) | |
tree | fcbbd0247503a200c4c1d8df690a676b49a09efd /data/sprite_anim_frames.asm | |
parent | e3ee39f3344107f666099448401d28b04c983cd6 (diff) | |
parent | a6656a986bf9dde51561cab090648e0117b173ad (diff) |
Merge branch 'master' of github.com:pret/pokecrystal
Diffstat (limited to 'data/sprite_anim_frames.asm')
-rwxr-xr-x | data/sprite_anim_frames.asm | 378 |
1 files changed, 189 insertions, 189 deletions
diff --git a/data/sprite_anim_frames.asm b/data/sprite_anim_frames.asm index 0111a5bc2..e69792ec1 100755 --- a/data/sprite_anim_frames.asm +++ b/data/sprite_anim_frames.asm @@ -2,12 +2,12 @@ SpriteAnimFrameData: ; 8d6e6 ; entries correspond to SPRITE_ANIM_FRAMESET_* constants dw .Frameset_00 dw .Frameset_PartyMon - dw .Frameset_02 - dw .Frameset_03 - dw .Frameset_04 - dw .Frameset_05 - dw .Frameset_06 - dw .Frameset_07 + dw .Frameset_PartyMonWithMail + dw .Frameset_PartyMonWithItem + dw .Frameset_PartyMonFast + dw .Frameset_PartyMonWithMailFast + dw .Frameset_PartyMonWithItemFast + dw .Frameset_GSTitleTrail dw .Frameset_TextEntryCursor dw .Frameset_09 dw .Frameset_GameFreakLogo @@ -47,12 +47,12 @@ SpriteAnimFrameData: ; 8d6e6 dw .Frameset_2c dw .Frameset_BlueWalk dw .Frameset_MagnetTrainBlue - dw .Frameset_2f - dw .Frameset_30 - dw .Frameset_31 - dw .Frameset_32 - dw .Frameset_33 - dw .Frameset_34 + dw .Frameset_MobileTradeSentBall + dw .Frameset_MobileTradeOTBall + dw .Frameset_ForMobile22 + dw .Frameset_ForMobile23 + dw .Frameset_ForMobile24 + dw .Frameset_ForMobile25 dw .Frameset_IntroSuicune dw .Frameset_IntroSuicune2 dw .Frameset_IntroPichu @@ -69,150 +69,150 @@ SpriteAnimFrameData: ; 8d6e6 ; 8d76a .Frameset_00: - frame SPRITE_ANIM_FRAME_IDX_00, 32 + frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 32 endanim .Frameset_PartyMon: - frame SPRITE_ANIM_FRAME_IDX_00, 8 - frame SPRITE_ANIM_FRAME_IDX_01, 8 + frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 8 + frame SPRITE_ANIM_FRAME_IDX_RED_WALK_2, 8 dorestart -.Frameset_02: - frame SPRITE_ANIM_FRAME_IDX_3D, 8 - frame SPRITE_ANIM_FRAME_IDX_3E, 8 +.Frameset_PartyMonWithMail: + frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_1, 8 + frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_2, 8 dorestart -.Frameset_03: - frame SPRITE_ANIM_FRAME_IDX_3F, 8 - frame SPRITE_ANIM_FRAME_IDX_40, 8 +.Frameset_PartyMonWithItem: + frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_1, 8 + frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_2, 8 dorestart -.Frameset_04: - frame SPRITE_ANIM_FRAME_IDX_00, 4 - frame SPRITE_ANIM_FRAME_IDX_01, 4 +.Frameset_PartyMonFast: + frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 4 + frame SPRITE_ANIM_FRAME_IDX_RED_WALK_2, 4 dorestart -.Frameset_05: - frame SPRITE_ANIM_FRAME_IDX_3D, 4 - frame SPRITE_ANIM_FRAME_IDX_3E, 4 +.Frameset_PartyMonWithMailFast: + frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_1, 4 + frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_2, 4 dorestart -.Frameset_06: - frame SPRITE_ANIM_FRAME_IDX_3F, 4 - frame SPRITE_ANIM_FRAME_IDX_40, 4 +.Frameset_PartyMonWithItemFast: + frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_1, 4 + frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_2, 4 dorestart .Frameset_RedWalk: - frame SPRITE_ANIM_FRAME_IDX_00, 8 - frame SPRITE_ANIM_FRAME_IDX_01, 8 - frame SPRITE_ANIM_FRAME_IDX_00, 8 - frame SPRITE_ANIM_FRAME_IDX_01, 8, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 8 + frame SPRITE_ANIM_FRAME_IDX_RED_WALK_2, 8 + frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 8 + frame SPRITE_ANIM_FRAME_IDX_RED_WALK_2, 8, OAM_X_FLIP dorestart .Frameset_BlueWalk: - frame SPRITE_ANIM_FRAME_IDX_63, 8 - frame SPRITE_ANIM_FRAME_IDX_64, 8 - frame SPRITE_ANIM_FRAME_IDX_63, 8 - frame SPRITE_ANIM_FRAME_IDX_64, 8, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_BLUE_WALK_1, 8 + frame SPRITE_ANIM_FRAME_IDX_BLUE_WALK_2, 8 + frame SPRITE_ANIM_FRAME_IDX_BLUE_WALK_1, 8 + frame SPRITE_ANIM_FRAME_IDX_BLUE_WALK_2, 8, OAM_X_FLIP dorestart .Frameset_MagnetTrainBlue: - frame SPRITE_ANIM_FRAME_IDX_65, 8 - frame SPRITE_ANIM_FRAME_IDX_66, 8 - frame SPRITE_ANIM_FRAME_IDX_65, 8 - frame SPRITE_ANIM_FRAME_IDX_66, 8, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_BLUE_1, 8 + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_BLUE_2, 8 + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_BLUE_1, 8 + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_BLUE_2, 8, OAM_X_FLIP dorestart -.Frameset_07: - frame SPRITE_ANIM_FRAME_IDX_1E, 1 - frame SPRITE_ANIM_FRAME_IDX_1F, 1 +.Frameset_GSTitleTrail: + frame SPRITE_ANIM_FRAME_IDX_GS_TITLE_TRAIL_1, 1 + frame SPRITE_ANIM_FRAME_IDX_GS_TITLE_TRAIL_2, 1 dorestart .Frameset_TextEntryCursor: - frame SPRITE_ANIM_FRAME_IDX_20, 1 + frame SPRITE_ANIM_FRAME_IDX_TEXT_ENTRY_CURSOR, 1 dorepeat 1 dorestart .Frameset_09: - frame SPRITE_ANIM_FRAME_IDX_21, 1 + frame SPRITE_ANIM_FRAME_IDX_FOR_FRAMESET_09, 1 dorepeat 1 dorestart .Frameset_GameFreakLogo: - frame SPRITE_ANIM_FRAME_IDX_81, 12 - frame SPRITE_ANIM_FRAME_IDX_82, 1 - frame SPRITE_ANIM_FRAME_IDX_83, 1 - frame SPRITE_ANIM_FRAME_IDX_82, 4 - frame SPRITE_ANIM_FRAME_IDX_81, 12 - frame SPRITE_ANIM_FRAME_IDX_82, 12 - frame SPRITE_ANIM_FRAME_IDX_83, 4 - frame SPRITE_ANIM_FRAME_IDX_84, 32 - frame SPRITE_ANIM_FRAME_IDX_85, 3 - frame SPRITE_ANIM_FRAME_IDX_86, 3 - frame SPRITE_ANIM_FRAME_IDX_87, 4 - frame SPRITE_ANIM_FRAME_IDX_88, 4 - frame SPRITE_ANIM_FRAME_IDX_89, 4 - frame SPRITE_ANIM_FRAME_IDX_8A, 10 - frame SPRITE_ANIM_FRAME_IDX_8B, 7 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_1, 12 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_2, 1 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_3, 1 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_2, 4 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_1, 12 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_2, 12 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_3, 4 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_4, 32 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_5, 3 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_6, 3 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_7, 4 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_8, 4 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_9, 4 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_10, 10 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_11, 7 endanim .Frameset_GSIntroStar: - frame SPRITE_ANIM_FRAME_IDX_23, 3 - frame SPRITE_ANIM_FRAME_IDX_23, 3, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_GS_INTRO_STAR, 3 + frame SPRITE_ANIM_FRAME_IDX_GS_INTRO_STAR, 3, OAM_Y_FLIP dorestart .Frameset_GSIntroSparkle: - frame SPRITE_ANIM_FRAME_IDX_24, 2 - frame SPRITE_ANIM_FRAME_IDX_25, 2 - frame SPRITE_ANIM_FRAME_IDX_26, 2 - frame SPRITE_ANIM_FRAME_IDX_25, 2 + frame SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_1, 2 + frame SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_2, 2 + frame SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_3, 2 + frame SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_2, 2 dorestart .Frameset_SlotsGolem: - frame SPRITE_ANIM_FRAME_IDX_27, 7 - frame SPRITE_ANIM_FRAME_IDX_28, 7 - frame SPRITE_ANIM_FRAME_IDX_27, 7, OAM_Y_FLIP - frame SPRITE_ANIM_FRAME_IDX_28, 7, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_SLOTS_GOLEM_1, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_GOLEM_2, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_GOLEM_1, 7, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_SLOTS_GOLEM_2, 7, OAM_X_FLIP dorestart .Frameset_SlotsChansey: - frame SPRITE_ANIM_FRAME_IDX_29, 7 - frame SPRITE_ANIM_FRAME_IDX_2A, 7 - frame SPRITE_ANIM_FRAME_IDX_29, 7 - frame SPRITE_ANIM_FRAME_IDX_2B, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_1, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_2, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_1, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_3, 7 dorestart .Frameset_SlotsChansey2: - frame SPRITE_ANIM_FRAME_IDX_29, 7 - frame SPRITE_ANIM_FRAME_IDX_2C, 7 - frame SPRITE_ANIM_FRAME_IDX_2D, 7 - frame SPRITE_ANIM_FRAME_IDX_2C, 7 - frame SPRITE_ANIM_FRAME_IDX_29, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_1, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_4, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_5, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_4, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_1, 7 endanim .Frameset_SlotsEgg: - frame SPRITE_ANIM_FRAME_IDX_2E, 20 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_EGG, 20 endanim .Frameset_StillCursor: - frame SPRITE_ANIM_FRAME_IDX_2F, 32 + frame SPRITE_ANIM_FRAME_IDX_STILL_CURSOR, 32 endanim .Frameset_TradePokeBall: - frame SPRITE_ANIM_FRAME_IDX_30, 32 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 32 endanim .Frameset_TradePokeBall0: - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3 - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP dorestart .Frameset_TradePoof: - frame SPRITE_ANIM_FRAME_IDX_32, 4 - frame SPRITE_ANIM_FRAME_IDX_33, 4 - frame SPRITE_ANIM_FRAME_IDX_34, 4 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_1, 4 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_2, 4 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_3, 4 delanim .Frameset_TradeTubeBulge: @@ -221,29 +221,29 @@ SpriteAnimFrameData: ; 8d6e6 dorestart .Frameset_TrademonIcon: - frame SPRITE_ANIM_FRAME_IDX_37, 7 - frame SPRITE_ANIM_FRAME_IDX_38, 7 + frame SPRITE_ANIM_FRAME_IDX_TRADEMON_ICON_1, 7 + frame SPRITE_ANIM_FRAME_IDX_TRADEMON_ICON_2, 7 dorestart .Frameset_TrademonBubble: - frame SPRITE_ANIM_FRAME_IDX_39, 32 + frame SPRITE_ANIM_FRAME_IDX_TRADEMON_BUBBLE, 32 endanim .Frameset_EvolutionBallOfLight: - frame SPRITE_ANIM_FRAME_IDX_3B, 2 - frame SPRITE_ANIM_FRAME_IDX_3A, 2 - frame SPRITE_ANIM_FRAME_IDX_3B, 2 + frame SPRITE_ANIM_FRAME_IDX_EVOLUTION_BALL_OF_LIGHT_2, 2 + frame SPRITE_ANIM_FRAME_IDX_EVOLUTION_BALL_OF_LIGHT_1, 2 + frame SPRITE_ANIM_FRAME_IDX_EVOLUTION_BALL_OF_LIGHT_2, 2 endanim .Frameset_RadioTuningKnob: - frame SPRITE_ANIM_FRAME_IDX_3C, 32 + frame SPRITE_ANIM_FRAME_IDX_RADIO_TUNING_KNOB, 32 endanim .Frameset_MagnetTrainRed: - frame SPRITE_ANIM_FRAME_IDX_41, 8 - frame SPRITE_ANIM_FRAME_IDX_42, 8 - frame SPRITE_ANIM_FRAME_IDX_41, 8 - frame SPRITE_ANIM_FRAME_IDX_42, 8, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_1, 8 + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_2, 8 + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_1, 8 + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_2, 8, OAM_X_FLIP dorestart ; XXX @@ -294,20 +294,20 @@ SpriteAnimFrameData: ; 8d6e6 endanim .Frameset_Leaf: - frame SPRITE_ANIM_FRAME_IDX_4F, 32 + frame SPRITE_ANIM_FRAME_IDX_LEAF, 32 endanim .Frameset_CutTree: - frame SPRITE_ANIM_FRAME_IDX_50, 2 - frame SPRITE_ANIM_FRAME_IDX_51, 16 + frame SPRITE_ANIM_FRAME_IDX_TREE_1, 2 + frame SPRITE_ANIM_FRAME_IDX_CUT_TREE_2, 16 dorepeat 1 - frame SPRITE_ANIM_FRAME_IDX_52, 1 + frame SPRITE_ANIM_FRAME_IDX_CUT_TREE_3, 1 dorepeat 1 - frame SPRITE_ANIM_FRAME_IDX_53, 1 + frame SPRITE_ANIM_FRAME_IDX_CUT_TREE_4, 1 delanim .Frameset_EggCrack: - frame SPRITE_ANIM_FRAME_IDX_54, 32 + frame SPRITE_ANIM_FRAME_IDX_EGG_CRACK, 32 endanim .Frameset_EggHatch: @@ -336,10 +336,10 @@ SpriteAnimFrameData: ; 8d6e6 dorestart .Frameset_HeadbuttTree: - frame SPRITE_ANIM_FRAME_IDX_50, 2 - frame SPRITE_ANIM_FRAME_IDX_5B, 2 - frame SPRITE_ANIM_FRAME_IDX_50, 2 - frame SPRITE_ANIM_FRAME_IDX_5B, 2, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_TREE_1, 2 + frame SPRITE_ANIM_FRAME_IDX_HEADBUTT_TREE_2, 2 + frame SPRITE_ANIM_FRAME_IDX_TREE_1, 2 + frame SPRITE_ANIM_FRAME_IDX_HEADBUTT_TREE_2, 2, OAM_X_FLIP dorestart .Frameset_26: @@ -370,117 +370,117 @@ SpriteAnimFrameData: ; 8d6e6 frame SPRITE_ANIM_FRAME_IDX_62, 2 endanim -.Frameset_2f: - frame SPRITE_ANIM_FRAME_IDX_32, 3 - frame SPRITE_ANIM_FRAME_IDX_33, 3 - frame SPRITE_ANIM_FRAME_IDX_34, 3 - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3 - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3, OAM_X_FLIP - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3 - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3, OAM_X_FLIP - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3 - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3, OAM_X_FLIP - endanim - -.Frameset_30: - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3 - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3, OAM_X_FLIP - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3 - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3, OAM_X_FLIP - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3 - frame SPRITE_ANIM_FRAME_IDX_30, 3 - frame SPRITE_ANIM_FRAME_IDX_31, 3, OAM_X_FLIP - frame SPRITE_ANIM_FRAME_IDX_32, 3 - frame SPRITE_ANIM_FRAME_IDX_33, 3 - frame SPRITE_ANIM_FRAME_IDX_34, 3 +.Frameset_MobileTradeSentBall: + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_3, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP + endanim + +.Frameset_MobileTradeOTBall: + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_3, 3 delanim -.Frameset_31: - frame SPRITE_ANIM_FRAME_IDX_67, 3 - frame SPRITE_ANIM_FRAME_IDX_68, 3 +.Frameset_ForMobile22: + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_22_1, 3 + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_22_2, 3 dorestart -.Frameset_32: - frame SPRITE_ANIM_FRAME_IDX_6C, 3 +.Frameset_ForMobile23: + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_23, 3 endanim -.Frameset_33: - frame SPRITE_ANIM_FRAME_IDX_6D, 3 +.Frameset_ForMobile24: + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_24, 3 endanim -.Frameset_34: - frame SPRITE_ANIM_FRAME_IDX_69, 2 - frame SPRITE_ANIM_FRAME_IDX_6A, 2 - frame SPRITE_ANIM_FRAME_IDX_6B, 2 +.Frameset_ForMobile25: + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_1, 2 + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_2, 2 + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_3, 2 delanim .Frameset_IntroSuicune: - frame SPRITE_ANIM_FRAME_IDX_6E, 3 - frame SPRITE_ANIM_FRAME_IDX_6F, 3 - frame SPRITE_ANIM_FRAME_IDX_70, 3 - frame SPRITE_ANIM_FRAME_IDX_71, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_1, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_2, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_3, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_4, 3 dorestart .Frameset_IntroSuicune2: - frame SPRITE_ANIM_FRAME_IDX_71, 3 - frame SPRITE_ANIM_FRAME_IDX_6E, 7 + frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_4, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_1, 7 endanim .Frameset_IntroPichu: - frame SPRITE_ANIM_FRAME_IDX_72, 32 - frame SPRITE_ANIM_FRAME_IDX_73, 7 - frame SPRITE_ANIM_FRAME_IDX_74, 7 + frame SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_1, 32 + frame SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_2, 7 + frame SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_3, 7 endanim .Frameset_IntroWooper: - frame SPRITE_ANIM_FRAME_IDX_75, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_WOOPER, 3 endanim .Frameset_IntroUnown1: - frame SPRITE_ANIM_FRAME_IDX_76, 3 - frame SPRITE_ANIM_FRAME_IDX_77, 3 - frame SPRITE_ANIM_FRAME_IDX_78, 7 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3, 7 delanim .Frameset_IntroUnown2: - frame SPRITE_ANIM_FRAME_IDX_76, 3, OAM_X_FLIP - frame SPRITE_ANIM_FRAME_IDX_77, 3, OAM_X_FLIP - frame SPRITE_ANIM_FRAME_IDX_78, 7, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1, 3, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2, 3, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3, 7, OAM_X_FLIP delanim .Frameset_IntroUnown3: - frame SPRITE_ANIM_FRAME_IDX_76, 3, OAM_Y_FLIP - frame SPRITE_ANIM_FRAME_IDX_77, 3, OAM_Y_FLIP - frame SPRITE_ANIM_FRAME_IDX_78, 7, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1, 3, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2, 3, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3, 7, OAM_Y_FLIP delanim .Frameset_IntroUnown4: - frame SPRITE_ANIM_FRAME_IDX_76, 3, OAM_X_FLIP, OAM_Y_FLIP - frame SPRITE_ANIM_FRAME_IDX_77, 3, OAM_X_FLIP, OAM_Y_FLIP - frame SPRITE_ANIM_FRAME_IDX_78, 7, OAM_X_FLIP, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1, 3, OAM_X_FLIP, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2, 3, OAM_X_FLIP, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3, 7, OAM_X_FLIP, OAM_Y_FLIP delanim .Frameset_IntroUnownF2: - frame SPRITE_ANIM_FRAME_IDX_79, 3 - frame SPRITE_ANIM_FRAME_IDX_7A, 3 - frame SPRITE_ANIM_FRAME_IDX_7B, 3 - frame SPRITE_ANIM_FRAME_IDX_7C, 7 - frame SPRITE_ANIM_FRAME_IDX_7D, 7 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_1, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_2, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_3, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_4, 7 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_5, 7 endanim .Frameset_IntroSuicuneAway: - frame SPRITE_ANIM_FRAME_IDX_7E, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_AWAY, 3 endanim .Frameset_IntroUnownF: @@ -488,12 +488,12 @@ SpriteAnimFrameData: ; 8d6e6 endanim .Frameset_CelebiLeft: - frame SPRITE_ANIM_FRAME_IDX_7F, 8 - frame SPRITE_ANIM_FRAME_IDX_80, 8 + frame SPRITE_ANIM_FRAME_IDX_CELEBI_1, 8 + frame SPRITE_ANIM_FRAME_IDX_CELEBI_2, 8 endanim .Frameset_CelebiRight: - frame SPRITE_ANIM_FRAME_IDX_7F, 8, OAM_X_FLIP - frame SPRITE_ANIM_FRAME_IDX_80, 8, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_CELEBI_1, 8, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_CELEBI_2, 8, OAM_X_FLIP endanim ; 8d94d |