diff options
author | mid-kid <esteve.varela@gmail.com> | 2018-12-25 18:49:54 +0100 |
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committer | mid-kid <esteve.varela@gmail.com> | 2018-12-26 21:58:13 +0100 |
commit | 930d285fab94fde5e061efa80dc41d478f19fcff (patch) | |
tree | 5e503aa56cdcb88663254e9006e101d00ec3d5e8 /engine/battle/core.asm | |
parent | 0ae5e9b3986dbbe64870dc1ad29a63b65b96200e (diff) |
Fix comments around BANK() statements
Found a couple BANK()s that reference multiple labels.
Diffstat (limited to 'engine/battle/core.asm')
-rw-r--r-- | engine/battle/core.asm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 5c34ddd20..56d42974f 100644 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -4154,7 +4154,7 @@ PursuitSwitch: ld a, [wLastPlayerMon] ld [wCurBattleMon], a .do_turn - ld a, BANK(DoPlayerTurn) + ld a, BANK(DoPlayerTurn) ; and BANK(DoEnemyTurn) rst FarCall ld a, BATTLE_VARS_MOVE @@ -4404,7 +4404,7 @@ UseHeldStatusHealingItem: .got_pointer call SwitchTurnCore - ld a, BANK(CalcEnemyStats) + ld a, BANK(CalcPlayerStats) ; and BANK(CalcEnemyStats) rst FarCall call SwitchTurnCore call ItemRecoveryAnim |