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authormid-kid <esteve.varela@gmail.com>2018-07-26 23:24:58 +0200
committermid-kid <esteve.varela@gmail.com>2018-07-26 23:34:03 +0200
commite43c89bc80bb1bb7ff2fc93bb5288f2c0211ea0b (patch)
treedecf97646ac3d32615a510a9f134dd97c5bdf2d7 /engine/battle/effect_commands.asm
parent60ffde3752d079d557dab9a8acecb0bc9e5d46aa (diff)
Consistently use the diff format in bugs_and_glitches
Diffstat (limited to 'engine/battle/effect_commands.asm')
-rw-r--r--engine/battle/effect_commands.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/battle/effect_commands.asm b/engine/battle/effect_commands.asm
index eb30af88b..1b80be18e 100644
--- a/engine/battle/effect_commands.asm
+++ b/engine/battle/effect_commands.asm
@@ -6684,7 +6684,7 @@ INCLUDE "engine/battle/move_effects/future_sight.asm"
INCLUDE "engine/battle/move_effects/thunder.asm"
CheckHiddenOpponent:
-; BUG: This routine should account for Lock-On and Mind Reader.
+; BUG: This routine is completely redundant and introduces a bug, since BattleCommand_CheckHit does these checks properly.
ld a, BATTLE_VARS_SUBSTATUS3_OPP
call GetBattleVar
and 1 << SUBSTATUS_FLYING | 1 << SUBSTATUS_UNDERGROUND