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-rw-r--r--engine/battle/effect_commands.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/battle/effect_commands.asm b/engine/battle/effect_commands.asm
index eb30af88b..1b80be18e 100644
--- a/engine/battle/effect_commands.asm
+++ b/engine/battle/effect_commands.asm
@@ -6684,7 +6684,7 @@ INCLUDE "engine/battle/move_effects/future_sight.asm"
INCLUDE "engine/battle/move_effects/thunder.asm"
CheckHiddenOpponent:
-; BUG: This routine should account for Lock-On and Mind Reader.
+; BUG: This routine is completely redundant and introduces a bug, since BattleCommand_CheckHit does these checks properly.
ld a, BATTLE_VARS_SUBSTATUS3_OPP
call GetBattleVar
and 1 << SUBSTATUS_FLYING | 1 << SUBSTATUS_UNDERGROUND