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authorRangi <35663410+Rangi42@users.noreply.github.com>2018-10-21 00:58:16 -0400
committerGitHub <noreply@github.com>2018-10-21 00:58:16 -0400
commitf39a3dff9ca23f96ae5f166122ed6af3d4d3d8e0 (patch)
treef2e1ee0f20111b1b39ee1d83d8464a31cf237122 /engine/battle/effect_commands.asm
parent12666e3c70deb3a8859a22d32e31967cb971b69d (diff)
parent3b20a18200befcf7da9a88ed5ae4fb57280ad8aa (diff)
Merge pull request #569 from Rangi42/master
Identify BATTLEACTION_D and _E (thanks, ax6)
Diffstat (limited to 'engine/battle/effect_commands.asm')
-rw-r--r--engine/battle/effect_commands.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/battle/effect_commands.asm b/engine/battle/effect_commands.asm
index 366898c8c..95a0475bf 100644
--- a/engine/battle/effect_commands.asm
+++ b/engine/battle/effect_commands.asm
@@ -15,7 +15,7 @@ DoEnemyTurn:
jr z, DoTurn
ld a, [wBattleAction]
- cp BATTLEACTION_E
+ cp BATTLEACTION_STRUGGLE
jr z, DoTurn
cp BATTLEACTION_SWITCH1
ret nc