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author | Rangi <remy.oukaour+rangi42@gmail.com> | 2018-01-26 11:36:00 -0500 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2018-01-26 11:36:00 -0500 |
commit | 0cf4eb68955952659b0e94fbeae0a75fe36255ae (patch) | |
tree | f38113626f149a5f71b01212a6440c0f8926b662 /engine/battle/effect_commands/curse.asm | |
parent | a0cc4a33929f6aeb08a733c4a985c3bbb24ef55f (diff) |
Move-unique effect commands consistently go in engine/battle/move_effects/
Diffstat (limited to 'engine/battle/effect_commands/curse.asm')
-rw-r--r-- | engine/battle/effect_commands/curse.asm | 97 |
1 files changed, 0 insertions, 97 deletions
diff --git a/engine/battle/effect_commands/curse.asm b/engine/battle/effect_commands/curse.asm deleted file mode 100644 index dceb3b8d5..000000000 --- a/engine/battle/effect_commands/curse.asm +++ /dev/null @@ -1,97 +0,0 @@ -BattleCommand_Curse: ; 37588 -; curse - - ld de, BattleMonType1 - ld bc, PlayerStatLevels - ld a, [hBattleTurn] - and a - jr z, .go - ld de, EnemyMonType1 - ld bc, EnemyStatLevels - -.go - -; Curse is different for Ghost-types. - - ld a, [de] - cp GHOST - jr z, .ghost - inc de - ld a, [de] - cp GHOST - jr z, .ghost - - -; If no stats can be increased, don't. - -; Attack - ld a, [bc] - cp MAX_STAT_LEVEL - jr c, .raise - -; Defense - inc bc - ld a, [bc] - cp MAX_STAT_LEVEL - jr nc, .cantraise - -.raise - -; Raise Attack and Defense, and lower Speed. - - ld a, $1 - ld [wKickCounter], a - call AnimateCurrentMove - ld a, SPEED - call LowerStat - call BattleCommand_SwitchTurn - call BattleCommand_StatDownMessage - call ResetMiss - call BattleCommand_SwitchTurn - call BattleCommand_AttackUp - call BattleCommand_StatUpMessage - call ResetMiss - call BattleCommand_DefenseUp - jp BattleCommand_StatUpMessage - - -.ghost - -; Cut HP in half and put a curse on the opponent. - - call CheckHiddenOpponent - jr nz, .failed - - call CheckSubstituteOpp - jr nz, .failed - - ld a, BATTLE_VARS_SUBSTATUS1_OPP - call GetBattleVarAddr - bit SUBSTATUS_CURSE, [hl] - jr nz, .failed - - set SUBSTATUS_CURSE, [hl] - call AnimateCurrentMove - ld hl, GetHalfMaxHP - call CallBattleCore - ld hl, SubtractHPFromUser - call CallBattleCore - call UpdateUserInParty - ld hl, PutACurseText - jp StdBattleTextBox - -.failed - call AnimateFailedMove - jp PrintButItFailed - - -.cantraise - -; Can't raise either stat. - - ld b, ABILITY + 1 - call GetStatName - call AnimateFailedMove - ld hl, WontRiseAnymoreText - jp StdBattleTextBox -; 37618 |