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authormid-kid <esteve.varela@gmail.com>2018-12-25 18:49:54 +0100
committermid-kid <esteve.varela@gmail.com>2018-12-26 21:58:13 +0100
commit930d285fab94fde5e061efa80dc41d478f19fcff (patch)
tree5e503aa56cdcb88663254e9006e101d00ec3d5e8 /engine/battle/move_effects/present.asm
parent0ae5e9b3986dbbe64870dc1ad29a63b65b96200e (diff)
Fix comments around BANK() statements
Found a couple BANK()s that reference multiple labels.
Diffstat (limited to 'engine/battle/move_effects/present.asm')
-rw-r--r--engine/battle/move_effects/present.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/battle/move_effects/present.asm b/engine/battle/move_effects/present.asm
index 35713927b..058bbad90 100644
--- a/engine/battle/move_effects/present.asm
+++ b/engine/battle/move_effects/present.asm
@@ -59,7 +59,7 @@ BattleCommand_Present:
jr z, .got_hp_fn_pointer
ld hl, AICheckEnemyMaxHP
.got_hp_fn_pointer
- ld a, BANK(AICheckPlayerMaxHP)
+ ld a, BANK(AICheckPlayerMaxHP) ; and BANK(AICheckEnemyMaxHP)
rst FarCall
jr c, .already_fully_healed