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authorRangi <remy.oukaour+rangi42@gmail.com>2018-01-26 11:36:00 -0500
committerRangi <remy.oukaour+rangi42@gmail.com>2018-01-26 11:36:00 -0500
commit0cf4eb68955952659b0e94fbeae0a75fe36255ae (patch)
treef38113626f149a5f71b01212a6440c0f8926b662 /engine/battle/move_effects/selfdestruct.asm
parenta0cc4a33929f6aeb08a733c4a985c3bbb24ef55f (diff)
Move-unique effect commands consistently go in engine/battle/move_effects/
Diffstat (limited to 'engine/battle/move_effects/selfdestruct.asm')
-rw-r--r--engine/battle/move_effects/selfdestruct.asm31
1 files changed, 31 insertions, 0 deletions
diff --git a/engine/battle/move_effects/selfdestruct.asm b/engine/battle/move_effects/selfdestruct.asm
new file mode 100644
index 000000000..6f6b0966f
--- /dev/null
+++ b/engine/battle/move_effects/selfdestruct.asm
@@ -0,0 +1,31 @@
+BattleCommand_Selfdestruct: ; 37380
+ farcall StubbedTrainerRankings_Selfdestruct
+ ld a, BATTLEANIM_PLAYER_DAMAGE
+ ld [wNumHits], a
+ ld c, 3
+ call DelayFrames
+ ld a, BATTLE_VARS_STATUS
+ call GetBattleVarAddr
+ xor a
+ ld [hli], a
+ inc hl
+ ld [hli], a
+ ld [hl], a
+ ld a, $1
+ ld [wKickCounter], a
+ call BattleCommand_LowerSub
+ call LoadMoveAnim
+ ld a, BATTLE_VARS_SUBSTATUS4
+ call GetBattleVarAddr
+ res SUBSTATUS_LEECH_SEED, [hl]
+ ld a, BATTLE_VARS_SUBSTATUS5_OPP
+ call GetBattleVarAddr
+ res SUBSTATUS_DESTINY_BOND, [hl]
+ call _CheckBattleScene
+ ret nc
+ farcall DrawPlayerHUD
+ farcall DrawEnemyHUD
+ call WaitBGMap
+ jp RefreshBattleHuds
+
+; 373c9