diff options
| author | mid-kid <esteve.varela@gmail.com> | 2020-08-22 16:22:37 +0200 |
|---|---|---|
| committer | mid-kid <esteve.varela@gmail.com> | 2020-08-27 13:59:33 +0200 |
| commit | 13c4a93ceae759f1fd5f46b326afb83e4f44aeee (patch) | |
| tree | aa9d67cc69744580d42cadf856fd2ddf993939b6 /engine/events | |
| parent | 733664b18fc2db7cc1d68a818335900565230ac9 (diff) | |
Fix some constants surrounding sprite animations
Also commented the use of the field surrounding the struct
initialization functions.
SPRITEANIMSTRUCT_0C -> SPRITEANIMSTRUCT_VAR1
SPRITEANIMSTRUCT_0D -> SPRITEANIMSTRUCT_VAR2
SPRITEANIMSTRUCT_0E -> SPRITEANIMSTRUCT_VAR3
SPRITEANIMSTRUCT_0F -> SPRITEANIMSTRUCT_VAR4
BATTLEANIMSTRUCT_01 -> BATTLEANIMSTRUCT_OAMFLAGS
BATTLEANIMSTRUCT_ANON_JT_INDEX -> BATTLEANIMSTRUCT_JUMPTABLE_INDEX
BATTLEANIMSTRUCT_0F -> BATTLEANIMSTRUCT_VAR1
BATTLEANIMSTRUCT_10 -> BATTLEANIMSTRUCT_VAR2
Diffstat (limited to 'engine/events')
| -rw-r--r-- | engine/events/celebi.asm | 6 | ||||
| -rw-r--r-- | engine/events/field_moves.asm | 6 |
2 files changed, 6 insertions, 6 deletions
diff --git a/engine/events/celebi.asm b/engine/events/celebi.asm index 066bdda76..028f2e350 100644 --- a/engine/events/celebi.asm +++ b/engine/events/celebi.asm @@ -22,7 +22,7 @@ CelebiShrineEvent: ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID add hl, bc ld [hl], SPRITE_ANIM_SEQ_CELEBI - ld hl, SPRITEANIMSTRUCT_0F + ld hl, SPRITEANIMSTRUCT_VAR4 add hl, bc ld a, $80 ld [hl], a @@ -138,7 +138,7 @@ UpdateCelebiPosition: ld hl, SPRITEANIMSTRUCT_YCOORD add hl, bc inc [hl] - ld hl, SPRITEANIMSTRUCT_0F + ld hl, SPRITEANIMSTRUCT_VAR4 add hl, bc ld a, [hl] ld d, a @@ -148,7 +148,7 @@ UpdateCelebiPosition: sub $3 ld [hl], a .skip - ld hl, SPRITEANIMSTRUCT_0E + ld hl, SPRITEANIMSTRUCT_VAR3 add hl, bc ld a, [hl] inc [hl] diff --git a/engine/events/field_moves.asm b/engine/events/field_moves.asm index efba9e879..6bbb7cbec 100644 --- a/engine/events/field_moves.asm +++ b/engine/events/field_moves.asm @@ -222,11 +222,11 @@ Cut_SpawnLeaf: ld hl, SPRITEANIMSTRUCT_TILE_ID add hl, bc ld [hl], FIELDMOVE_GRASS - ld hl, SPRITEANIMSTRUCT_0E + ld hl, SPRITEANIMSTRUCT_VAR3 add hl, bc ld [hl], $4 pop af - ld hl, SPRITEANIMSTRUCT_0C + ld hl, SPRITEANIMSTRUCT_VAR1 add hl, bc ld [hl], a pop de @@ -346,7 +346,7 @@ FlyToAnim: ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID add hl, bc ld [hl], SPRITE_ANIM_SEQ_FLY_TO - ld hl, SPRITEANIMSTRUCT_0F + ld hl, SPRITEANIMSTRUCT_VAR4 add hl, bc ld [hl], 11 * 8 ld a, 64 |
