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authorpikalaxalt <PikalaxALT@gmail.com>2016-05-14 13:46:14 -0400
committerpikalaxalt <PikalaxALT@gmail.com>2016-05-14 13:46:14 -0400
commit1fa6aecbfcc81b8794ca10e6d88837b1645f95e1 (patch)
tree52fc07965084952c820b0e5eea1d858da217f273 /engine/map_objects.asm
parent3108c9fa6a265a7ecbac6fa2aaa458025f5aeead (diff)
Unify directional movement macros
Diffstat (limited to 'engine/map_objects.asm')
-rw-r--r--engine/map_objects.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/map_objects.asm b/engine/map_objects.asm
index c2e2f9a22..58c30c8fb 100644
--- a/engine/map_objects.asm
+++ b/engine/map_objects.asm
@@ -1995,7 +1995,7 @@ ApplyMovementToFollower: ; 54b8
ret z
cp movement_step_bump
ret z
- cp movement_turn_step_right + 1
+ cp movement_slow_step
ret c
push af
ld hl, wFollowerMovementQueueLength
@@ -2509,7 +2509,7 @@ RefreshPlayerSprite: ; 579d
ld [wPlayerNextMovement], a
ld [wPlayerMovement], a
xor a
- ld [wd04e], a
+ ld [wPlayerTurningDirection], a
ld [PlayerObjectStepFrame], a
call .TryResetPlayerAction
callba CheckWarpFacingDown