Age | Commit message (Expand) | Author |
2018-03-13 | Organize the engine/ directory | mid-kid |
2018-02-03 | Merge branch 'master' of https://github.com/pret/pokecrystal | Rangi |
2018-01-30 | Clarify big doll-related constants (Snorlax and Lapras are symmetrical, Onix ... | Rangi |
2018-01-30 | wSpritesEnd -> wVirtualOAMEnd. | luckytyphlosion |
2018-01-26 | Define more bit flag constants | Rangi |
2018-01-24 | Rename some routines to avoid conflicts when removing "Special_" prefixes | Rangi |
2018-01-23 | Prefix wram labels with w, part 2. | luckytyphlosion |
2018-01-23 | Prefix wram labels with w, part 1. | luckytyphlosion |
2018-01-22 | More engine flag constants | Rangi |
2018-01-18 | More charmap and home/text.asm documentation for JP chars | Remy Oukaour |
2018-01-18 | More constants, related to map objects | Remy Oukaour |
2018-01-16 | Avoid "+- 1" at every maskbits | Remy Oukaour |
2018-01-14 | Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ... | Remy Oukaour |
2018-01-11 | Use maskbits some more | Remy Oukaour |
2018-01-11 | More constants and data tables | Remy Oukaour |
2018-01-10 | Group some mutually edited files in data/sprites/ | Remy Oukaour |
2018-01-10 | Resolve #461 | Remy Oukaour |
2018-01-02 | No more mobile EQUS ret (replace with Stubbed_ + ret) | xCrystal |
2018-01-02 | More unreferenced labels cleanup | xCrystal |
2017-12-29 | Consistently name unknown fields in macros/wram as Fieldxx | xCrystal |
2017-12-25 | Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100`... | Remy Oukaour |
2017-12-24 | Renaming: (fix #412) | Remy Oukaour |
2017-12-24 | callba/callab → farcall/callfar | Remy Oukaour |
2017-12-15 | Move more contiguous related code blocks from main.asm to engine/ and events/ | Remy Oukaour |
2017-12-11 | Keep table labels in the same files as their contents. | Remy Oukaour |
2017-12-11 | Move lots of data tables into individual data/ files | Remy Oukaour |
2017-12-09 | Document constants with comments, actual names, and more thorough usage | Remy Oukaour |
2017-06-09 | Replace ‘jp [hl]’ with ‘jp hl’ | Ben10do |
2016-09-27 | Person action and facing labels, part 2 | PikalaxALT |
2016-09-27 | Person action and facing labels, part 1 | PikalaxALT |
2016-05-14 | Unify directional movement macros | pikalaxalt |
2016-05-14 | Unify step_sleep macro | pikalaxalt |
2016-05-10 | Labeled every function in ROM0 that's referenced in the source | pikalaxalt |
2016-05-08 | All functions in main.asm have non-generic names | pikalaxalt |
2016-05-04 | HDMA transfer functions | pikalaxalt |
2016-04-10 | Local labels starting with underscores have colons depending on whether the f... | pikalaxalt |
2016-04-10 | Local labels starting with capital letters are now decorated with a trailing ... | pikalaxalt |
2016-01-04 | more gfx-related labels | PikalaxALT |
2015-12-29 | More movement stuff | PikalaxALT |
2015-12-26 | jumptable macro repurposed | PikalaxALT |
2015-12-24 | writebackup --> closewindow; game corner prize vendors; others | PikalaxALT |
2015-12-17 | Movement etc. | PikalaxALT |
2015-12-14 | map setup and warps | PikalaxALT |
2015-11-25 | Rename several script commands | PikalaxALT |
2015-11-17 | Phone scripts and specials | PikalaxALT |
2015-11-16 | Options menu, some mobile fns | PikalaxALT |
2015-11-16 | Movement constants, script stack | PikalaxALT |
2015-11-16 | Further decoding of SpriteMovementData | PikalaxALT |
2015-11-15 | Fix some movement macro/function names | PikalaxALT |
2015-11-15 | Backup prior to global introduction of PERSONTYPE constants | PikalaxALT |