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authorRemy Oukaour <remy.oukaour@gmail.com>2017-12-24 19:35:35 -0500
committerRemy Oukaour <remy.oukaour@gmail.com>2017-12-24 19:35:35 -0500
commit7d4486e6a34a5163575400f21e806471be496e3d (patch)
treec0cc5f242b92420325d12a9cdedd6c1a3bcc3a4f /engine/routines/leveluphappinessmod.asm
parent15f1fc7c6ce0444ebfd87b1edc22da0ffd61c667 (diff)
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
engine/routines/ stores isolated out-of-context routines as individual files. It might be preferable later to append them to their related engine/ files in unique little SECTIONs, relying on the linkerscript to place them appropriately; or some other organization method. In the meantime, they're now easily findable apart from main.asm's other content.
Diffstat (limited to 'engine/routines/leveluphappinessmod.asm')
-rw-r--r--engine/routines/leveluphappinessmod.asm20
1 files changed, 20 insertions, 0 deletions
diff --git a/engine/routines/leveluphappinessmod.asm b/engine/routines/leveluphappinessmod.asm
new file mode 100644
index 000000000..c253e8872
--- /dev/null
+++ b/engine/routines/leveluphappinessmod.asm
@@ -0,0 +1,20 @@
+LevelUpHappinessMod: ; 2709e
+ ld a, [CurPartyMon]
+ ld hl, PartyMon1CaughtLocation
+ call GetPartyLocation
+ ld a, [hl]
+ and $7f
+ ld d, a
+ ld a, [MapGroup]
+ ld b, a
+ ld a, [MapNumber]
+ ld c, a
+ call GetWorldMapLocation
+ cp d
+ ld c, HAPPINESS_GAINLEVEL
+ jr nz, .ok
+ ld c, HAPPINESS_GAINLEVELATHOME
+
+.ok
+ callfar ChangeHappiness
+ ret