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authorRemy Oukaour <remy.oukaour@gmail.com>2017-12-24 19:35:35 -0500
committerRemy Oukaour <remy.oukaour@gmail.com>2017-12-24 19:35:35 -0500
commit7d4486e6a34a5163575400f21e806471be496e3d (patch)
treec0cc5f242b92420325d12a9cdedd6c1a3bcc3a4f /engine/routines/playslowcry.asm
parent15f1fc7c6ce0444ebfd87b1edc22da0ffd61c667 (diff)
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
engine/routines/ stores isolated out-of-context routines as individual files. It might be preferable later to append them to their related engine/ files in unique little SECTIONs, relying on the linkerscript to place them appropriately; or some other organization method. In the meantime, they're now easily findable apart from main.asm's other content.
Diffstat (limited to 'engine/routines/playslowcry.asm')
-rw-r--r--engine/routines/playslowcry.asm31
1 files changed, 31 insertions, 0 deletions
diff --git a/engine/routines/playslowcry.asm b/engine/routines/playslowcry.asm
new file mode 100644
index 000000000..3cc347a55
--- /dev/null
+++ b/engine/routines/playslowcry.asm
@@ -0,0 +1,31 @@
+PlaySlowCry: ; fb841
+ ld a, [ScriptVar]
+ call LoadCryHeader
+ jr c, .done
+
+ ld hl, CryPitch
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld bc, -$140
+ add hl, bc
+ ld a, l
+ ld [CryPitch], a
+ ld a, h
+ ld [CryPitch + 1], a
+ ld hl, CryLength
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld bc, $60
+ add hl, bc
+ ld a, l
+ ld [CryLength], a
+ ld a, h
+ ld [CryLength + 1], a
+ farcall _PlayCryHeader
+ call WaitSFX
+
+.done
+ ret
+; fb877