diff options
author | Remy Oukaour <remy.oukaour@gmail.com> | 2017-12-24 19:35:35 -0500 |
---|---|---|
committer | Remy Oukaour <remy.oukaour@gmail.com> | 2017-12-24 19:35:35 -0500 |
commit | 7d4486e6a34a5163575400f21e806471be496e3d (patch) | |
tree | c0cc5f242b92420325d12a9cdedd6c1a3bcc3a4f /engine/routines/returntobattle_useball.asm | |
parent | 15f1fc7c6ce0444ebfd87b1edc22da0ffd61c667 (diff) |
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
engine/routines/ stores isolated out-of-context routines as individual files. It might be preferable later to append them to their related engine/ files in unique little SECTIONs, relying on the linkerscript to place them appropriately; or some other organization method. In the meantime, they're now easily findable apart from main.asm's other content.
Diffstat (limited to 'engine/routines/returntobattle_useball.asm')
-rw-r--r-- | engine/routines/returntobattle_useball.asm | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/engine/routines/returntobattle_useball.asm b/engine/routines/returntobattle_useball.asm new file mode 100644 index 000000000..e6e33f900 --- /dev/null +++ b/engine/routines/returntobattle_useball.asm @@ -0,0 +1,19 @@ +_ReturnToBattle_UseBall: ; 2715c + call ClearBGPalettes + call ClearTileMap + ld a, [BattleType] + cp BATTLETYPE_TUTORIAL + jr z, .gettutorialbackpic + farcall GetBattleMonBackpic + jr .continue + +.gettutorialbackpic + farcall GetTrainerBackpic +.continue + farcall GetEnemyMonFrontpic + farcall _LoadBattleFontsHPBar + call GetMemSGBLayout + call CloseWindow + call LoadStandardMenuDataHeader + call WaitBGMap + jp SetPalettes |