diff options
author | yenatch <yenatch@gmail.com> | 2014-04-10 15:53:09 -0400 |
---|---|---|
committer | yenatch <yenatch@gmail.com> | 2014-04-10 15:53:09 -0400 |
commit | 93cbbaf49d3730298f5c10b10e5b2e8ae8d0ca47 (patch) | |
tree | 5d6820b7399b3d96c5e33ca0f4e0b45181da5ff3 /engine/scripting.asm | |
parent | 0eb49d59416030cfa584b9b1e823b31ea854f46a (diff) |
Unused title screen code, graphics, tilemaps, palettes.
At 43:4000 (UnusedTitleScreen) is a semi-functional title screen.
It's never used, and appears in the Japanese version at the same offset.
Notably, a portion of the logo is cut out and used as OAM.
The final title screen instead uses BG priority to avoid this.
Diffstat (limited to 'engine/scripting.asm')
0 files changed, 0 insertions, 0 deletions