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authoryenatch <yenatch@gmail.com>2014-06-04 17:23:57 -0400
committeryenatch <yenatch@gmail.com>2014-06-04 17:23:57 -0400
commitdfe221b9d15bd8ff90253d52796d86e5dfd4c222 (patch)
treea75de4f8c9cb6cb9094d7e616a072912f254d937 /engine/scripting.asm
parent1f3091903752841a00f86141543ec5f42c992ec7 (diff)
parent55972bfb83780f597ab30fd1c42475a194f3f0d1 (diff)
Merge pull request #254 from yenatch/master
Better compression, macro cleanup, use MAX_LEVEL everywhere. - move stats -> data (like pokered). - remove FuncCoord and use {hl,bc,de}coord for all tilemap loads. - use MAX_LEVEL where needed. - update pokemontools for better compression, and recomment related code. - growth rate constants
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