diff options
author | mid-kid <esteve.varela@gmail.com> | 2018-02-22 17:13:29 +0100 |
---|---|---|
committer | mid-kid <esteve.varela@gmail.com> | 2018-02-22 17:39:06 +0100 |
commit | e8bc86d1fedfc6be5a99d426ffc236c4fcf494f4 (patch) | |
tree | dabac449a3cf7bf08c6cb134701ce296a5403c61 /engine/start_menu.asm | |
parent | c3abe8f88b62b121ec7e76cac91467df7471223a (diff) |
Pkmn -> Mon
Since we're aiming for consistency across the codebase, I believe it
includes a uniform way to refer to the creatures this game consists of
in the labels of the code.
The only exceptions to this rule are labels referring to things named
through the use of the <PK><MN> or <PKMN> characters, in which case PKMN
is used.
Most of this was already consistent enough™, I just picked the
convention with the most occurences and fixed the outliers.
Diffstat (limited to 'engine/start_menu.asm')
-rwxr-xr-x | engine/start_menu.asm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/start_menu.asm b/engine/start_menu.asm index f0cacc5b1..e63e18bed 100755 --- a/engine/start_menu.asm +++ b/engine/start_menu.asm @@ -1788,7 +1788,7 @@ SetUpMoveScreenBG: ; 13172 hlcoord 5, 1 call PlaceString push bc - farcall CopyPkmnToTempMon + farcall CopyMonToTempMon pop hl call PrintLevel ld hl, wPlayerHPPal @@ -1805,7 +1805,7 @@ SetUpMoveList: ; 131ef ld [hBGMapMode], a ld [wMoveSwapBuffer], a ld [wMonType], a - predef CopyPkmnToTempMon + predef CopyMonToTempMon ld hl, wTempMonMoves ld de, wListMoves_MoveIndicesBuffer ld bc, NUM_MOVES |